A new FPS/TPS control scheme idea!

Discussion in 'Off-Topic Lounge' started by Haephestos, May 28, 2009.

  1. Haephestos

    Haephestos Well-Known Member

    Oct 25, 2008
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    I thought up this control scheme for 1st/3rd person shooters.
    As many games use, there would be two onscreen joysticks, but, instead of an onscreen button for fire, it might be possible to remap the volume buttons to primary and secondary fire/action. I am not sure if there is an API for the volume buttons in the SDK, and I was hoping this might be one of the new ones in 3.0.
    Unfortunately, this leaves out support for 1st gen iPod touch users, who could have a 'jerk to fire' option where they slightly flick the device.
     
  2. dmbfan1192

    dmbfan1192 Well-Known Member

    Mar 13, 2009
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    That would be really awkward to hold and frustrating to use considering the volume buttons are impossible to press...
     
  3. Haephestos

    Haephestos Well-Known Member

    Oct 25, 2008
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    I find them very easy to press when I am holding the device horizontal with the volume buttons on top (I use my index finger).
     
  4. Slayer_megadeth

    Slayer_megadeth Well-Known Member

    Nov 11, 2008
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    It is as bizzare as, someone long back suggested to use the home button as an actual button in the game.
     
  5. squarezero

    squarezero Moderator
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    Actually, that's not a bad idea at all, if the 3.0 SD allow peope to remap the volume buttons-- a big if.
     
  6. SparkyBlue

    SparkyBlue Well-Known Member

    May 26, 2009
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    I just want to say this but for those using a iPod 2gen might find this a bit awkward. For me I like to play with the volume controls on the bottom because if I play with them on the top, the earphone plug tends to get in my way when playing.
     
  7. jmarquiso

    jmarquiso Well-Known Member

    Mar 26, 2009
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    Or any ipod touch - we don't exactly have volume buttons.
     
  8. SparkyBlue

    SparkyBlue Well-Known Member

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    2 gen does
     
  9. Zincous

    Zincous Well-Known Member

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  10. VeganTnT

    VeganTnT Moderator
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    There isn't an API for repurposing the volume buttons but it's don't on jailbroken apps a lot. QuickReply runs a text program within the springboard. Tap volume up and a window appears on top of whatever is running so you can text. Tapping volume down closes it. That hardly matters now though.

    The 3.0 firmware allows 3rd party peripherals to plug into the data port and actively control something on screen.

    What I want to see is a case that I put my iphone into and it has a dpad on the left 4 buttons on the right and a shoulder trigger on each side.

    Any company that also adds a battery pack into the case will win my money
     
  11. Kamazar

    Kamazar Well-Known Member

    Dec 13, 2008
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    I like having dedicated buttons. I mean, take the home button for example. Say the dev gets the programming screwed up for it and can't get it to revert back to its primary function. The only way we can exit the game is by shutting it off.

    As for volume buttons, they're designed to be difficult to press so that the sound doesn't bounce up and down while the iPod's in our pockets. Using it for gameplay, not that great an idea.

    And shouldn't this be in the lounge?
     
  12. supg328911

    supg328911 Well-Known Member

    Dec 6, 2008
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    so basically what your saying is you want a game boy advance with better graphics.
     
  13. Boardumb

    Boardumb Administrator
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    I don't like the idea of using the volume buttons in games, the ones on the 2gen touch are kind of hard to press and can actually hurt my fingers with their angular-ness. If I had to push them 9000 times during a FPS game I might just cry. I'd prefer that games just focus on using the touch screen, for the most part I think devs are doing a pretty good job with the schemes they've come up with so far. But I wouldn't be opposed to an add-on type thing with buttons for certain games that really need it. I think that's going to come eventually, too.
     
  14. Haephestos

    Haephestos Well-Known Member

    Oct 25, 2008
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    VegantTnT? Are you talking about the 3.0 SDK, or the current SDK?
     

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