The fact that there is only ONE DEV on this project is insane. The amount of content here is quite crazy. I agree there is some balancing/QoL things that need to get ironed out, but it seems like this is Valorware’s baby, and I think, in time, this will be one of the best mobile open-world ARPGs on the App Store. I would argue that it already is, warts and all. Good job @Valorware, this is absolutely an accomplishment for one man to pull of.
... Support from companion for Healing, and Buff is quite welcome indeed ... now the gameplay will become more enjoyable and we can focus more on wiping opponent instead ...
... This one man project can even topple plenty other game team ... what a great effort and accomplishment ...
I've got a magical wooden staff and also a wooden infused wand. How do i get these to do more damage ? I'm about to go up a level so what should i put points on to increase the damage on these ? Intelligence i presume ? Says it increases magical attack damage ? Or Strength?
Open your inventory/player window, there are buttons at the bottom of your player window where you can select further pages within. Page 3 contains the quest journal. Happy gaming.
Does it make a difference to wield two different magic wands? I’m trying to be a mage but I utterly suck right from the beginning. At level 12 I’m constantly dying at Fort Hinuol and Giirhund's Den which seems like only the beginning of my journey. I even bought the magic wand for all my gold (3.000), no significant difference. Should I not be there yet? Should I go for side quests or anything? It’s kinda discouraging to continue if I’m having such trouble in an early game.
Well, you die fairly often during the early stage of the game. There should be certain enemy types that are killing you. Just avoid them and level your character. Also, are you investing into endurance?
@Jstorm not too intensely. I’m mainly increasing my intelligence and wisdom even though I’m not really sure which one is crucial. Although I’m completely ignoring strength and dexterity, so I guess I’m doing at least something right.
So, you are following the same path as I am, padawan. Well, I suggest you focus on spells. Wands/Staves require investment into jewel crafting to be par with other weapon types, but jewel crafting is a quite expensive crafting type. I can give you more detailed suggestions for spells if you prefer, but it would be better for you to pick one yourself. Just don’t pick the poison/disease.
@Jstorm I’m usually going for warrior class but this time I went for mage so I can keep my distance from hordes of enemies thus making the game easier for me. Which in retrospect turned out ineffective. Thanks for your suggestion about the spells. It’s quite helpful. I’m willing to take any advice at this point of frustration. Especially from someone whom have successfully beaten the game already.
The problem is, there is no spell with snare/stun for mages like other games do. Anyways, I suggest you start with either fire or ice. Fire ball does fair single target damage, but the real reason to go for fire is fire circle. The spell puts a fire barrier around your body. You will be killing everything just by walking. You will need to invest into the endurance however. Homing ice fires homing ice projectiles that penetrate enemies. The damage output is about the same as the fire ball. Since you are stuck, it maybe better to choose homing ice which has more immediate impact compared to fire ball. If you don’t have enough ability points, maybe you need to spend some time leveling up your character.
... can someone tell me how to get 100% at Tulsdin cave ? I stuck at 50% and I'm sure I already crawling all the spot inside ... ... Goes to snake cave, SW from starting town ... you can also unlock Alchemist by hunting Snake Fang in it ... After you have 2-3 pet and have Lv.18, goes to Fort ...
Well, there is, but it’s past Rhunden, and I have a feeling you aren’t there yet. Also, you can only reallocate attributes.
... you probably only at start ... Just put 20 STR (for wearing armor) 20 DEX (for dagger if you want to use) 30-40 END (Must for any type build, Warrior type need more) 20-30 INT (to unlock several ability) 50-60 WIS (To cast skill / spell. And increase MP regen. Very important for spellcaster build) .. I'm at Lv.38 ... and you still have A LOT OF POINTS to spare ... Suggested Ability : Fireball Lv.1 and Lv.2 Fire Circle Lv.1 Lv.2 Lv.3 (Lv.3 is MP eater, be Careful) Regen Self HP Lv.1 Lv.2 Regen Self MP Lv.1 Lv.2 ALL Companion Regen Lv.1 Lv.2 Lv.3 (Lv.3 is MAJOR MP EATER, be Careful) but at that lv. they are practically immortal ... You still have plenty Abilities Coin left ... the rest is yours to choose ...