80000+ download a day, 178 iap sold

Discussion in 'Public Game Developers Forum' started by kongzhong, Oct 9, 2010.

  1. kongzhong

    kongzhong Well-Known Member

    Jun 3, 2010
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    ninja chicken has 80000+ download today
    the rate of iap is too low,only 0.0022

    what's your guy's rate?
     
  2. jak56

    jak56 Well-Known Member

    you have to understand that when you make a game free, (we are talking about ninja chicken right?) we're talking about cheapskates who didnt buy your app in the first place. therefore, chances of them getting the IAP is much lower than on a payed game. (i think)
     
  3. Kai555

    Kai555 Well-Known Member

    Jul 15, 2010
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    Student
    Exactly. like me. Downloading your game right now.
     
  4. Put more iap options in such as art or whatever, it may climb a bit. (Currently there's only one iap option)
     
  5. headcaseGames

    headcaseGames Well-Known Member

    Jun 26, 2009
    1,869
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    Mobile Game Developer
    Hollywood, CA
    80k. that's completely sick (in a good way)

    don't sweat the IAP right now and just ride the wave. if your game is really good, the most important thing you want is to get people talking about it.
     
  6. bravetarget

    bravetarget Well-Known Member

    Sep 14, 2009
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    "guys i have poorly designed iap, why isn't it selling?"
     
  7. FPE

    FPE Well-Known Member

    Sep 25, 2010
    3,031
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    World, now Belgium
    I can only say that I did not know it had any IAP until I read this post.
     
  8. PocketMonkey

    PocketMonkey Well-Known Member

    Mar 29, 2009
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    Ouch, that sounds tough. What have been the total downloads to the total In-App Purchases?
     
  9. dyscode

    dyscode Well-Known Member

    Apr 11, 2010
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    Writer/ Music Producer
    Germany & Tokyo
    Add. to the above:
    99% of all IAP sucks anyway. And unless you build your game around it like Seed or certain Farm games, IAP will be underwhelming. But these games I donĀ“t buy in the first place, no IAP anyway.

    I really spent a lot of money on Apps but from the dozens of Apps (I have) that offer IAP, I only bought 2, plainly to support the developer. Not for the content.

    Just my 2cents. Enjoy your downloads! :)
     
  10. FPE

    FPE Well-Known Member

    Sep 25, 2010
    3,031
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    World, now Belgium
    But to be on the positive side, since I could try the game for free (and I did not know it before appshopper showed to me) ... I am now looking at the the one you just released.

    As for the IAP of the current .... even now that I know, it is unclear what that is. And, thus, I am more inclined to buy the new game than the IAP.

    Hope this helps even if is just one person feedback/impression.
     
  11. kongzhong

    kongzhong Well-Known Member

    Jun 3, 2010
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    thanks everyone

    I thought eggmode(iap) is quiet obviously,but it seems not
     
  12. 99c_gamer

    99c_gamer Well-Known Member

    Mar 23, 2009
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    Can you make the game end at a certain point and requires iap to continue (sort of like adding quarters)?

    It seems like that's the best way to get people to pay money. I can't see myself paying for unnecessary items like new costumes and things like that.
     
  13. kongzhong

    kongzhong Well-Known Member

    Jun 3, 2010
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    try my game, it's not the game where you can endmjust add a new game mode
     
  14. 99c_gamer

    99c_gamer Well-Known Member

    Mar 23, 2009
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    ok downloading now. I really liked Jelly Roll btw, I would've paid money for that but I got it when it was free.
     
  15. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
    2,482
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    United Kingdom
    #15 lord-sam, Oct 10, 2010
    Last edited: Oct 10, 2010
    Congrats on so many d/l
     

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