The War of Eustrath iQubi Inc. *** Price Down! June 2011 is the first anniversary of iQubi's App-Store Debut! Also, thank you very much to our friends… TouchArcade Rating: $2.99 Buy Now Watch Media Details*** Price Down! June 2011 is the first anniversary of iQubi's App-Store Debut! Also, thank you very much to our friends, we have been selected as one of the World's Most Successful Game Studios in 2011 edition of develop 100! (http://www.develop100.com/) Celebrating those, and hoping that more friends enjoy our game, we are dropping the prices of our game! The War of Eustrath is a Strategic/Tactical RPG. You control various units -called GEARs- and characters with unique abilities in semi-real time battles. Enjoy battles and tales of knights with mysterious power in the world of Eustrath. The results of battles and choices YOU make in the story affect the story and even the ending of this game. Join the group of brave young soldiers. And see how the war ends with your own eyes. Background The stage of this game is the world called 'Eustrath'. Even though it has advanced technologies it differs from Earth by the existence of Elementals. Like magic in a typical fantasy world, the power of Elementals is accepted and utilized in everyday life. One of them are fighting machines called 'Elemental GEARs'. And there are also fighting machines called 'Mechanical GEARs' whose power comes from the pure mechanical energy not elemental energy. These GEARs ,both Elemental and Mechanical, are natural element of Eustrath. People accept them as part of their life and mainly utilize them for warfares. Throughout the history of Eustrath, there were three great wars recorded. This game is an attempt to revive one of those wars. The heroine of the game is a country girl 'Tiana', You can control her and her companions to build the history of Eustrath. Features - Multiple storyline with several endings, consisting of 50+ stages in total. - More than 20 unique characters and over 40 units. - Special abilities make battles more fun to play. - Upgrade GEARs using various items. - Intuitive User Interface. - Many awesome illustrations in game. Information Seller:iQubi Inc. Genre:Role Playing, Strategy Release:Jul 29, 2010 Updated:Oct 12, 2013 Version:1.4.1 Size:123.4 MB TouchArcade Rating: User Rating: (13) Your Rating:unrated Compatibility:HD Universal iPad Version : http://forums.toucharcade.com/showthread.php?t=56772 ThatRevChap Well-Known Member Jul 15, 2009 375 0 0 http://www.inverty.com #2 ThatRevChap, Jul 28, 2010 Ooh, very interesting. I may take the plunge later if nobody else does. currymutton Well-Known Member Oct 16, 2008 4,430 1 0 #3 currymutton, Jul 28, 2010 Finally, a game "inspired" by SRW for iOS? Looks like a HD version has been out for some time now. Anyone TOFTT? sdmiracle Well-Known Member Jun 23, 2010 814 0 0 #4 sdmiracle, Jul 28, 2010 i don't know about this. those character are looking good but those robots looks kind of creepy yongkykun Well-Known Member Feb 12, 2009 909 0 0 3D Animator Indonesia #5 yongkykun, Jul 28, 2010 Been waiting for this. Saw the gameplay vid for the iPad version and it looks brilliant. Instant buy! klicktock Well-Known Member Oct 13, 2009 416 0 16 Director of KlickTock Ballarat, Vic, Australia http://klicktock.com #6 klicktock, Jul 28, 2010 Really nice UI. Hard to make stats and numbers appealing, but it's very pretty. I'll be waiting for impressions though, as I've been burnt by these types of games before. currymutton Well-Known Member Oct 16, 2008 4,430 1 0 #7 currymutton, Jul 28, 2010 Such as? Eduku Well-Known Member Dec 5, 2009 1,291 1 0 London #8 Eduku, Jul 28, 2010 Finally. Been waiting for this since the iPad version came out months ago. squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,715 1,240 113 Male Chief Strategy Officer Salem, Massachusetts, USA #9 squarezero, Jul 28, 2010 Last edited: Jul 28, 2010 The iPad version is great -- one of the best RPGs in the App Store. A single playthrough is about 30-40. (I've put almost 20 hrs already and nowhere near finished.) Needless to say, at this price it's a crazy bargain. And yes, I'm double dipping just to show my support for the dev. klicktock Well-Known Member Oct 13, 2009 416 0 16 Director of KlickTock Ballarat, Vic, Australia http://klicktock.com #10 klicktock, Jul 28, 2010 Last edited: Jul 28, 2010 Highborn... blech... Games like this can be a little difficult to control with the touch screen. Obviously it's difficult to compare these games that only cost a few dollars with the big DS titles like Advance wars. EDIT: Just noticed the iPad thread as a tonne of impressions, I'll go through that one! Gabrien Well-Known Member Nov 24, 2009 5,148 0 36 #11 Gabrien, Jul 28, 2010 It's hard to resist that kind of recommendation. Even though this doesn't look much like my type of thing. Hoping to be pleasantly surprised. Akira01 Well-Known Member Mar 15, 2010 71 0 0 #12 Akira01, Jul 28, 2010 Game like this are far better with touch control... With the PSP, it's a total waste of time for example. And there are games at the same level than AW on iPhone: Rogue Planet, etc... First Light Member Jun 26, 2010 21 0 0 Landscape Desinger New Zealand #13 First Light, Jul 28, 2010 Ah Yes! Finally Been waiting for this one to come out on the iphone for a while now del Well-Known Member Jul 11, 2010 157 0 0 #14 del, Jul 28, 2010 length of gameplay isn't always a measure of quality. there are games - particularly these strategy games - that you can spend hours and hours playing, just to finish a battle, but you realize after you've finished that it wasn't what you'd call fun. am I the only one who has games that you almost dread opening because you just get stuck playing an endless chore of a battle? message to designers - it's not enough to keep us busy for hours. it's got to be fun. VeganTnT Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2008 4,491 3 0 Freelance Entertainment Analyst Orlando, FL #15 VeganTnT, Jul 28, 2010 rouge planet gorgeous game but there are so many narrow areas that some battles take hours to complete if you mess up squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,715 1,240 113 Male Chief Strategy Officer Salem, Massachusetts, USA #16 squarezero, Jul 28, 2010 I haven't had a chance to test out the iPhone version, but the controls of the iPad version are simply fantastic. Not only is the touchscreen well implemented, but you can pretty much undo any action (as well as do a quick-save at any time in the middle of a battle). We'll see how that all translates to the much smaller iPhone screen, but at least the foundation is solid. As far as comparing it to PSP or DS games, I'm sure that big fans of the SRPG genre will have their reasons why this game doesn't "measure up" with their favorite titles. Fom my part, all I can say is that I've been enjoying this as much or more than any other JRPG I've played recently on any platform. It has it's flaws, but there's simply nothing quite like it in the App Store (besides Shining Force, which came out today). @del: The War of Eustrath is fun. @VeganTnT: This is really very different from Rogue Planet. del Well-Known Member Jul 11, 2010 157 0 0 #17 del, Jul 28, 2010 yeah, rogue planet was in the back of my mind. i was excited about it but after playing the demo battle in the free version, spending maybe an hour doing it, and not feeling any particular satisfaction when I'd finished, I decided I didn't need 20+ hours of the same kind of slogging. VeganTnT Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2008 4,491 3 0 Freelance Entertainment Analyst Orlando, FL #18 VeganTnT, Jul 28, 2010 I agree completely, so far I'm loving it. That was just in response to a game I dread opening and length isn't always a sign of quality. I probably should have mentioned that I don't think War of Eustrath falls under that category del Well-Known Member Jul 11, 2010 157 0 0 #19 del, Jul 28, 2010 Good. I didn't say it wasn't. squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,715 1,240 113 Male Chief Strategy Officer Salem, Massachusetts, USA #20 squarezero, Jul 28, 2010 I know -- I was just clarifying my previous comment. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 21 1 ← 2 3 4 5 6 → 21 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Finally, a game "inspired" by SRW for iOS? Looks like a HD version has been out for some time now. Anyone TOFTT?
Been waiting for this. Saw the gameplay vid for the iPad version and it looks brilliant. Instant buy!
Really nice UI. Hard to make stats and numbers appealing, but it's very pretty. I'll be waiting for impressions though, as I've been burnt by these types of games before.
The iPad version is great -- one of the best RPGs in the App Store. A single playthrough is about 30-40. (I've put almost 20 hrs already and nowhere near finished.) Needless to say, at this price it's a crazy bargain. And yes, I'm double dipping just to show my support for the dev.
Highborn... blech... Games like this can be a little difficult to control with the touch screen. Obviously it's difficult to compare these games that only cost a few dollars with the big DS titles like Advance wars. EDIT: Just noticed the iPad thread as a tonne of impressions, I'll go through that one!
It's hard to resist that kind of recommendation. Even though this doesn't look much like my type of thing. Hoping to be pleasantly surprised.
Game like this are far better with touch control... With the PSP, it's a total waste of time for example. And there are games at the same level than AW on iPhone: Rogue Planet, etc...
length of gameplay isn't always a measure of quality. there are games - particularly these strategy games - that you can spend hours and hours playing, just to finish a battle, but you realize after you've finished that it wasn't what you'd call fun. am I the only one who has games that you almost dread opening because you just get stuck playing an endless chore of a battle? message to designers - it's not enough to keep us busy for hours. it's got to be fun.
rouge planet gorgeous game but there are so many narrow areas that some battles take hours to complete if you mess up
I haven't had a chance to test out the iPhone version, but the controls of the iPad version are simply fantastic. Not only is the touchscreen well implemented, but you can pretty much undo any action (as well as do a quick-save at any time in the middle of a battle). We'll see how that all translates to the much smaller iPhone screen, but at least the foundation is solid. As far as comparing it to PSP or DS games, I'm sure that big fans of the SRPG genre will have their reasons why this game doesn't "measure up" with their favorite titles. Fom my part, all I can say is that I've been enjoying this as much or more than any other JRPG I've played recently on any platform. It has it's flaws, but there's simply nothing quite like it in the App Store (besides Shining Force, which came out today). @del: The War of Eustrath is fun. @VeganTnT: This is really very different from Rogue Planet.
yeah, rogue planet was in the back of my mind. i was excited about it but after playing the demo battle in the free version, spending maybe an hour doing it, and not feeling any particular satisfaction when I'd finished, I decided I didn't need 20+ hours of the same kind of slogging.
I agree completely, so far I'm loving it. That was just in response to a game I dread opening and length isn't always a sign of quality. I probably should have mentioned that I don't think War of Eustrath falls under that category