Ex Astris GRYPH FRONTIER PTE.LTD. When the first satellite passes through the atmosphere, we believe we shall conquer the universe someday. Now I realized… $9.99 Buy Now Watch Media DetailsWhen the first satellite passes through the atmosphere, we believe we shall conquer the universe someday. Now I realized, humans are solely extending the boundaries of the earth left the kaleidoscopic world behind. Investigator. Have you ever thought that the mourning sea in front of you has lost its warmth? We are struggling in the shallow waters when tides over the shore. We are stranded on the sandbank when waves recede. Every single star shall rejoice and lament. "Go through the storm and transcend eternity. Bon voyage." Game Features: Ex Astris is a semi-real-time, turn-based 3D RPG. As an investigator, you will delve into the world of Allindo and embark on a wondrous interstellar adventure. #WorldExploration Explore a planet in a tidally locked orbit, a realm where the sun never sets. Split into two distinct hemispheres by massive ring-shaped storms, this planet is home to bizarre creatures and intelligent beings remarkably similar to humans. On an RV journey, you will explore foreign lands with diverse local cultures, collect memories of extraordinary encounters, and unravel the mystery behind a looming storm. #ObscuranManeuvers A cool blend of turn-based gameplay and fast-paced action: Make the most of our innovative Obscuran Maneuver system and time your responses to perfectly counter enemy attacks. You can also pull off powerful team combos and joint attacks with your allies for strategic advantages. #ProgressionExperience Assemble a team of vibrant companions, each with their own motives and stories. Their powers and strength will depend on your knowledge of their traits. Scour Allindo for various materials to concoct special dishes and craft all sorts of Laylah-Keys to empower your team. Solve intricate puzzles in strongholds, defeat challenging foes that stand in your way, and unveil the mysteries of Allindo. Stay connected: Official Website: https://exa.gryphline.com/en-us/ Facebook: https://www.facebook.com/ExAstrisOfficial/ Twitter/X: https://twitter.com/Astris_EN Youtube: https://www.youtube.com/@ExAstris_en Instagram: https://www.instagram.com/exastris_en/ Support Email: [email protected] *Minimum system requirements Device: iPhone 8 or better models; iPads with the A12 chip or better processors System: iOS 12 or above Storage: 10GB free space or above Information Seller:GRYPH FRONTIER PTE.LTD. Genre:Adventure, Role Playing Release:Feb 27, 2024 Updated:May 10, 2024 Version:1.1.0 Size:3.7 GB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal https://apps.apple.com/us/app/ex-astris/id6470642337 agreen437 Well-Known Member Jun 12, 2014 1,690 217 63 #2 agreen437, Feb 26, 2024 It’s out looking forward to trying out mastery51 Well-Known Member Oct 21, 2009 484 243 43 #3 mastery51, Feb 26, 2024 Their website made it sound like it required some kind of login in the beginning. Is it required every time/ internet connection? Looks great!! ShinHadoukin Well-Known Member Feb 20, 2015 964 139 43 #4 ShinHadoukin, Feb 26, 2024 Arknights is so good I am tempted to buy without any other input. squarezero likes this. Brightsiderus Well-Known Member Feb 1, 2017 2,227 533 113 #5 Brightsiderus, Feb 26, 2024 You can login in the game for cloud saving and you should start the game with internet access to download some updates. But you can play in offline mode. raravan, mastery51 and squarezero like this. mastery51 Well-Known Member Oct 21, 2009 484 243 43 #6 mastery51, Feb 27, 2024 That’s good to know, thanks for checking! I’m going to buy it! agreen437 Well-Known Member Jun 12, 2014 1,690 217 63 #7 agreen437, Feb 27, 2024 Controller support? squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,683 1,205 113 Male Chief Strategy Officer Salem, Massachusetts, USA #8 squarezero, Feb 27, 2024 Unfortunately, it does not. That said, the touch controls are very good, and I find controller support less than essential in turn-based RPGs. I’m still getting my sea legs on this one. Obviously this is a quality production and a very ambitious game — think Honkai Star Rail without gacha. But the localization is questionable, and the UI is fancy but sometimes a bit obscure. The combat system is also a little odd, borrowing elements from Chaos Rings and adding some action defense mechanics that take some getting used to. I don’t dislike it, but I’m not getting the immediate love I felt for Honkai Star Rail battles. The exploration component is my favorite thing so far; even in the initial town there are plenty of places to discover. I’m about to try crafting, so we’ll see how that goes. Overall, not disappointed, but still looking for that hook that’s going to keep me playing for what I expect to be a very long duration. houseofg, VirtualBoyFreak and sebgo like this. anthony78 Well-Known Member Nov 13, 2015 3,109 679 113 #9 anthony78, Feb 27, 2024 Yeah, I’m hoping it gets better because so far it isn’t hooking me like I hoped it would. Almost wonder if they knew this was a bit of a dud so decided to recoup the cost as a premium game rather than the riskier F2P option (where if a game doesn’t hook you immediately, there’s too many other options to switch to). Let’s hope I’m wrong and it ends up being a classic. squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,683 1,205 113 Male Chief Strategy Officer Salem, Massachusetts, USA #10 squarezero, Feb 27, 2024 Some of my favorite RPGs got started slowly (Grandia took me three tries). In a way, I think it’s the opposite — the fact that they went premium allowed them to take their time with the story and gameplay. This game is a massive investment, and I don’t buy that premium wasn’t planned. adamphetamine and jkluk23 like this. Maryo_Nicle7 New Member Jan 16, 2018 2 0 1 Senior High School Student Indonesia #11 Maryo_Nicle7, Feb 28, 2024 I still don't really understand the combat mechanism of this game. Obscuran Maneuver = real time dodging in the name of real time mix turn-based fighting? Just looked at the gameplay footage of this game during combat at YT and it's still like way lot of turn-based element on it. Honestly, I don't like turn based gameplay, I always prefer real time fighting, something like Genshin and Trials of Mana. For anyone who ever played the game is there even an option to turn on real time combat permanently? Attached Files: Screenshot_20240228_212808_Chrome.jpg File size: 722.6 KB Views: 4 squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,683 1,205 113 Male Chief Strategy Officer Salem, Massachusetts, USA #12 squarezero, Feb 28, 2024 It’s turn-based with an action parry system and timing-based tactical decisions like combos and defensive power matching. It took a little while for it to click, but now that it has it’s a lot of fun. If you get good enough at the parry, you can essentially take no damage — the challenge is that different enemies have different attack timing, so you have to read their moves and adapt. I’m curious: do you know of any games that let you choose between turn-based and action combat? Solarclipse Well-Known Member Jul 30, 2012 879 64 28 #13 Solarclipse, Mar 25, 2024 This really is a unique take on JRPG battles, and seems well suited for mobile. I have to agree that the UI is obscure at times. There is however, a pretty robust info system, including a tappable glossary. The tutorials go rather quickly and sometimes move ahead on its own. I missed how to do a few things but went back into the info/tutorials and found it all there. I wouldn’t mind if the skill icons were larger though, it’s kind of hard to tell the difference. And it seems odd that you are stuck on wave/particle for the duration of the turn, as it limits combos but…perhaps that would be too complex. I’m still unlocking a lot of stuff in the game, like the combat bonuses—or forget what they were called. So there are things that you upgrade with materials as well as make meals out of for buffs. There doesn’t seem to be any equipment but rather you use the orbitals to power up stats. I miss this element; finding gear is part of the fun of rpgs. it seems like you gain experience from quest progress, I’m not sure how much if any I am getting from battles. I gain Astris (is that the money?) and item drops from battle. This is part of the UI issues and being a little obscure. but overall this is an interesting RPG and the story is unique and interesting—there is something about it that isn’t as engaging but I just finished playing Nier Automata on the Xbox and…that’s is such a masterpiece on every level, that is hard to follow up…I think the controls for the camera could be improved though, as movement isn’t as fluid as I’d like—but again, I was spoiled by Automata. naghihimutuc and squarezero like this. L.Lawliet Well-Known Member Jun 28, 2011 6,397 403 83 #14 L.Lawliet, Mar 28, 2024 Man I have been so excited for this game to release for a long time. I am 100% buying it... but I need to clean up a lot of space. So sadly I haven't been able to play it even though I've been anticipating this game since its original announcement. Single player offline RPGs on mobile are a rarity these days so I want to support them. And this is a legit HQ game by a dev I really like. I hope to see more in the future! tekchic and sebgo like this. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Their website made it sound like it required some kind of login in the beginning. Is it required every time/ internet connection? Looks great!!
You can login in the game for cloud saving and you should start the game with internet access to download some updates. But you can play in offline mode.
Unfortunately, it does not. That said, the touch controls are very good, and I find controller support less than essential in turn-based RPGs. I’m still getting my sea legs on this one. Obviously this is a quality production and a very ambitious game — think Honkai Star Rail without gacha. But the localization is questionable, and the UI is fancy but sometimes a bit obscure. The combat system is also a little odd, borrowing elements from Chaos Rings and adding some action defense mechanics that take some getting used to. I don’t dislike it, but I’m not getting the immediate love I felt for Honkai Star Rail battles. The exploration component is my favorite thing so far; even in the initial town there are plenty of places to discover. I’m about to try crafting, so we’ll see how that goes. Overall, not disappointed, but still looking for that hook that’s going to keep me playing for what I expect to be a very long duration.
Yeah, I’m hoping it gets better because so far it isn’t hooking me like I hoped it would. Almost wonder if they knew this was a bit of a dud so decided to recoup the cost as a premium game rather than the riskier F2P option (where if a game doesn’t hook you immediately, there’s too many other options to switch to). Let’s hope I’m wrong and it ends up being a classic.
Some of my favorite RPGs got started slowly (Grandia took me three tries). In a way, I think it’s the opposite — the fact that they went premium allowed them to take their time with the story and gameplay. This game is a massive investment, and I don’t buy that premium wasn’t planned.
I still don't really understand the combat mechanism of this game. Obscuran Maneuver = real time dodging in the name of real time mix turn-based fighting? Just looked at the gameplay footage of this game during combat at YT and it's still like way lot of turn-based element on it. Honestly, I don't like turn based gameplay, I always prefer real time fighting, something like Genshin and Trials of Mana. For anyone who ever played the game is there even an option to turn on real time combat permanently?
It’s turn-based with an action parry system and timing-based tactical decisions like combos and defensive power matching. It took a little while for it to click, but now that it has it’s a lot of fun. If you get good enough at the parry, you can essentially take no damage — the challenge is that different enemies have different attack timing, so you have to read their moves and adapt. I’m curious: do you know of any games that let you choose between turn-based and action combat?
This really is a unique take on JRPG battles, and seems well suited for mobile. I have to agree that the UI is obscure at times. There is however, a pretty robust info system, including a tappable glossary. The tutorials go rather quickly and sometimes move ahead on its own. I missed how to do a few things but went back into the info/tutorials and found it all there. I wouldn’t mind if the skill icons were larger though, it’s kind of hard to tell the difference. And it seems odd that you are stuck on wave/particle for the duration of the turn, as it limits combos but…perhaps that would be too complex. I’m still unlocking a lot of stuff in the game, like the combat bonuses—or forget what they were called. So there are things that you upgrade with materials as well as make meals out of for buffs. There doesn’t seem to be any equipment but rather you use the orbitals to power up stats. I miss this element; finding gear is part of the fun of rpgs. it seems like you gain experience from quest progress, I’m not sure how much if any I am getting from battles. I gain Astris (is that the money?) and item drops from battle. This is part of the UI issues and being a little obscure. but overall this is an interesting RPG and the story is unique and interesting—there is something about it that isn’t as engaging but I just finished playing Nier Automata on the Xbox and…that’s is such a masterpiece on every level, that is hard to follow up…I think the controls for the camera could be improved though, as movement isn’t as fluid as I’d like—but again, I was spoiled by Automata.
Man I have been so excited for this game to release for a long time. I am 100% buying it... but I need to clean up a lot of space. So sadly I haven't been able to play it even though I've been anticipating this game since its original announcement. Single player offline RPGs on mobile are a rarity these days so I want to support them. And this is a legit HQ game by a dev I really like. I hope to see more in the future!