Worms W.M.D: Mobilize Team17 Digital Limited The worms are back in their most destructive game yet. With a gorgeous, hand-drawn 2D look, brand new weapons, vehicles … $5.99 Buy Now Watch Media DetailsThe worms are back in their most destructive game yet. With a gorgeous, hand-drawn 2D look, brand new weapons, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D: Mobilize is the best worms experience ever. Work your way through 10 training and 20 campaign missions of increasing difficulty using the huge arsenal of new and classic weapons at your disposal. Use new vehicles to cause chaos amongst the enemy ranks and use buildings to gain the tactical advantage as you try to dominate the battlefield! Take on opponents in hilarious all-out tactical worm warfare either in local or online multiplayer. Flatten your opponents with the Concrete Donkey. Turn them into chunks of worm meat with the Holy Hand Grenade. Rain down hell from above in helicopters or pound them into oblivion with the tank. With 50 weapons and utilities at your fingertips, this is Worms at its chaotic best! Key Features Wonderfully 2D: The best implementation of the Worms formula yet, now with a brand new worm design, and gorgeous digitally-painted 2D artwork. Vehicles: Worm warfare gets serious with the introduction of vehicles for the first time in the series. Dominate the landscape in warfare-ready tanks, take to the skies to unleash hell from above in helicopters and more! Buildings: Keep your head down, and hide out in a building. Buildings provide a tactical advantage by hiding away your worms, and keeping them safe from direct attacks! Classic Worms Physics and Gameplay: Our brand new engine recreates the feel of the fan-favourite entrants in the series; and sees the reintroduction of the much loved Classic Ninja Rope! New and classic weapons: 50 weapons and utilities at your fingertips, including many returning classics and a slew of new additions such as the Dodgy Phone Battery, the Unwanted Present and the OMG strike. Mounted Guns: As if 50 weapons and utilities wasn't already enough! A range of different gun types are placed around the landscape, allowing your warmongering worms to do even MORE damage! Hilarious single player plus online and local multiplayer warfare: Worms W.M.D: Mobilize comes locked and loaded with a huge arsenal of Training Missions and Campaign Missions for the solo player. Train up then head online to create havoc in multiplayer modes, with room for up to two players with four worms each on a map! Information Seller:Team17 Digital Limited Genre:Strategy Release:Apr 11, 2023 Updated:Apr 11, 2023 Version:1.0 Size:2.0 GB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal https://apps.apple.com/us/app/worms-w-m-d-mobilize/id1456135661 Anotherkellydown Moderator Staff Member Patreon Bronze Feb 10, 2014 4,577 1,132 113 Male CAD Technician I Upstate NY https://youtube.com/channel/UCcvu9xhE7xT-mZrXUZQJr5g #2 Anotherkellydown, Apr 11, 2023 I don’t think I’ve ever played a Worms game on iOS. Do the touch controls work as well as/better than keyboard and mouse or controller? I understand that’s a very subjective question… The 1v1 could be really fun if we got a game going with forum members. Ghostdog1 and sebgo like this. hsdneo Member Oct 6, 2014 9 1 3 #3 hsdneo, Apr 11, 2023 Hi, Does anyone know if the Multiplayer has a asynchronous function so that a movement can be made and is sent to the opponent? Or is the 1v1 multiplayer a live game so that both players has to participate directly? ShinHadoukin Well-Known Member Feb 20, 2015 970 141 43 #4 ShinHadoukin, Apr 11, 2023 Also, is it cross- Also, is it cross-platform? elcrazy Well-Known Member Sep 19, 2017 707 562 93 #5 elcrazy, Apr 11, 2023 I haven’t played this one yet and not sure I will buy just yet. But I have bought many of the Worms games on iOS. I bought whatever the last one was I think 3 or 4. Anyways they all work perfect on iOS. Anotherkellydown likes this. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #6 macplash, Apr 11, 2023 I loved playing Worms WMD on Steam. Mostly because it felt miles ahead of other Worms games visually-wise. I remember upgrading my laptop back then because my graphic card couldn’t handle it properly. So having this on iOS is a dream come true. I’m really excited to give it a proper go when I find some free time later this week. Fingers crossed it’s ported well. MetaGonzo Well-Known Member May 7, 2009 1,459 271 83 #7 MetaGonzo, Apr 11, 2023 I have my doubts but I would be overjoyed if asynchronous was an option. I do love Worms and have always thought asynchronous on mobile would be fantastic. Draven2222 Well-Known Member Dec 16, 2013 297 47 28 #8 Draven2222, Apr 12, 2023 Loved this game, can anyone confirm if it has controller support ? Mauno Well-Known Member Dec 11, 2010 55 21 8 Male #9 Mauno, Apr 12, 2023 Yes, I play it with my xbox controller yesterday macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #10 macplash, Apr 12, 2023 Bought it. Went through the very first tutorial (navigation) only just for a taste and I can already tell I’m going to love this game. It looks spectacular! Seriously, so beautiful. Can’t wait to give it a proper go later this week. Only thing that bothers me are the three dots in the game’s title under the icon. Haven’t seen this for quite some time. Not a dealbreaker, just saying. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #11 macplash, Apr 13, 2023 So I’m having this issue with lines on the sides of the screen on iPhone. Didn’t notice it on iPad yesterday, but I’ll check later when I’m home. These are noticeable during loading screens when the background is black, but they’re there during the gameplay as well. Although it feels they eventually fade out slightly. Anyone else? metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #12 metalcasket, Apr 13, 2023 Yessir, they're noticeable everywhere (not just the sides of the screen) when the game fades to black. It's really hard to miss when you play in the dark. EDIT: Ehhh, should've checked your image. I'm talking about this weird screen burn-in looking problem with the UI. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #13 macplash, Apr 13, 2023 @metalcasket I don’t think I have an issue with burn-in looking stuff (or at least I haven’t noticed anything like it yet), but trying on iPad I’m getting this weird horizontal line occasionally during gameplay (see image below). On the other hand there are no side lines like I previously posted on iPhone which I suspect must be a screen ratio issue of some sorts. It’s going to be a difficult task to describe these issues properly when sending a bug report to the developer which I’m most certainly willing to do anyway. The game looks spectacular. Especially the explosions are fantastic. There are just these little annoyances that bothers me. And I’d expect these being ironed out during the beta or something. Let’s hope these can and will be fixed asap! metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #14 metalcasket, Apr 14, 2023 Might be the horizon? I dunno, there's some definite jankiness to this port, but man, once you're actually playing, that Worms formula is still SO good. VirtualBoyFreak Well-Known Member Patreon Bronze Apr 26, 2011 4,801 85 48 Spain #15 VirtualBoyFreak, Apr 14, 2023 If I had to guess, they just put a black rectangle in front of the background when in the loading screen, and some pixels of the background have the “always on top” set on, as when you’re working with layers in Photoshop. Alex DeLargest likes this. tinkie277 Well-Known Member Jul 11, 2013 136 51 28 Male Street Cleaner Scunthorpe, United Kingdom #16 tinkie277, Apr 14, 2023 Pretty good overall - Graphics match that of WMD on Mac, Steam etc... Its just missing a bit of depth with the Multiplayer for me... An option for up to 4 teams on live multiplayer and asynchronous is desperately needed for them, quick turns when you are out and about. Works great with controller and I haven't bumped into any issues up to now on the iPhone 14 Pro Max. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #17 macplash, Apr 15, 2023 Last edited: Apr 15, 2023 Definitely not a horizon line. It feels out of place. I already filed a bug report and in the meantime I’m going to continue playing to see if it appears anywhere else. ———— EDIT: yeah, definitely a bug. I captured it during Tank tutorial gameplay. VirtualBoyFreak Well-Known Member Patreon Bronze Apr 26, 2011 4,801 85 48 Spain #18 VirtualBoyFreak, Apr 17, 2023 It seems the line where the water layer and the city layer get together in the background… let us know what they reply. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #19 macplash, Apr 18, 2023 After exchanging multiple emails with the support, the result is they have passed both issues along to the team for further investigation. So, I guess we’ll have to wait and see. Alex DeLargest likes this. tinkie277 Well-Known Member Jul 11, 2013 136 51 28 Male Street Cleaner Scunthorpe, United Kingdom #20 tinkie277, Apr 29, 2023 Struggling already to get online games, which is sad... This is why it desperately needs asynchronous as well. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 2 1 2 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
I don’t think I’ve ever played a Worms game on iOS. Do the touch controls work as well as/better than keyboard and mouse or controller? I understand that’s a very subjective question… The 1v1 could be really fun if we got a game going with forum members.
Hi, Does anyone know if the Multiplayer has a asynchronous function so that a movement can be made and is sent to the opponent? Or is the 1v1 multiplayer a live game so that both players has to participate directly?
I haven’t played this one yet and not sure I will buy just yet. But I have bought many of the Worms games on iOS. I bought whatever the last one was I think 3 or 4. Anyways they all work perfect on iOS.
I loved playing Worms WMD on Steam. Mostly because it felt miles ahead of other Worms games visually-wise. I remember upgrading my laptop back then because my graphic card couldn’t handle it properly. So having this on iOS is a dream come true. I’m really excited to give it a proper go when I find some free time later this week. Fingers crossed it’s ported well.
I have my doubts but I would be overjoyed if asynchronous was an option. I do love Worms and have always thought asynchronous on mobile would be fantastic.
Bought it. Went through the very first tutorial (navigation) only just for a taste and I can already tell I’m going to love this game. It looks spectacular! Seriously, so beautiful. Can’t wait to give it a proper go later this week. Only thing that bothers me are the three dots in the game’s title under the icon. Haven’t seen this for quite some time. Not a dealbreaker, just saying.
So I’m having this issue with lines on the sides of the screen on iPhone. Didn’t notice it on iPad yesterday, but I’ll check later when I’m home. These are noticeable during loading screens when the background is black, but they’re there during the gameplay as well. Although it feels they eventually fade out slightly. Anyone else?
Yessir, they're noticeable everywhere (not just the sides of the screen) when the game fades to black. It's really hard to miss when you play in the dark. EDIT: Ehhh, should've checked your image. I'm talking about this weird screen burn-in looking problem with the UI.
@metalcasket I don’t think I have an issue with burn-in looking stuff (or at least I haven’t noticed anything like it yet), but trying on iPad I’m getting this weird horizontal line occasionally during gameplay (see image below). On the other hand there are no side lines like I previously posted on iPhone which I suspect must be a screen ratio issue of some sorts. It’s going to be a difficult task to describe these issues properly when sending a bug report to the developer which I’m most certainly willing to do anyway. The game looks spectacular. Especially the explosions are fantastic. There are just these little annoyances that bothers me. And I’d expect these being ironed out during the beta or something. Let’s hope these can and will be fixed asap!
Might be the horizon? I dunno, there's some definite jankiness to this port, but man, once you're actually playing, that Worms formula is still SO good.
If I had to guess, they just put a black rectangle in front of the background when in the loading screen, and some pixels of the background have the “always on top” set on, as when you’re working with layers in Photoshop.
Pretty good overall - Graphics match that of WMD on Mac, Steam etc... Its just missing a bit of depth with the Multiplayer for me... An option for up to 4 teams on live multiplayer and asynchronous is desperately needed for them, quick turns when you are out and about. Works great with controller and I haven't bumped into any issues up to now on the iPhone 14 Pro Max.
Definitely not a horizon line. It feels out of place. I already filed a bug report and in the meantime I’m going to continue playing to see if it appears anywhere else. ———— EDIT: yeah, definitely a bug. I captured it during Tank tutorial gameplay.
It seems the line where the water layer and the city layer get together in the background… let us know what they reply.
After exchanging multiple emails with the support, the result is they have passed both issues along to the team for further investigation. So, I guess we’ll have to wait and see.
Struggling already to get online games, which is sad... This is why it desperately needs asynchronous as well.