Link: https://apps.apple.com/us/app/detonation-racing/id1477484840 Detonation Racing Electric Square Ltd Welcome to Detonation Racing, the most dangerous, least sensible racing series ever devised! I’m Dr Boom and it’s all my… Buy Now Watch Media DetailsWelcome to Detonation Racing, the most dangerous, least sensible racing series ever devised! I’m Dr Boom and it’s all my fault... Why are we here? So you can drive far too quickly and, ooh, I dunno, how about drop a nuclear-powered submarine onto the track to destroy the other racers? Just to claim victory for your own selfish ends? What kind of person are you? Anyway, someone seems to have written some kind of brochure for this thing, so I’m just going to read from that now. Ahem. “Experience edge-of-your-seat arcade racing in a world rigged to explode. A racing experience like no other!” Who writes this stuff? It’s still quite like other racing games to be honest, you drive a car, you go fast. There really are a lot of explosions though, so that bit is true. What else do they say here? “Tactically collapse and disintegrate the track to open new routes, and risk hazardous shortcuts to gain competitive advantage.” OK yes, you can definitely do that. Let’s be real, the whole thing is extremely hazardous. Driving a racing car round an exploding race track is a pretty hazardous thing to do. “Gameplay designed to be enjoyed in solo play, online, and locally with friends and family.” Yep, you can definitely play online against other monsters, there’s a great big career mode full of cool challenges that I personally designed, and you can play against your family and friends. As if you have any friends. “A pick-up-and-play, action-packed experience. Instantly accessible but with plenty of depth to master.” To be frank, they’re just repeating themselves here. It was never going to be “impossible to learn and incredibly shallow” was it? “Six incredible tracks, nine astonishing cars and mountains of paint jobs to unlock!” Is that a lot? They seem to think it’s a lot. I guess it is quite a lot. How many is a ‘mountain’ though? I reckon they’re trying to hide something. “Features crossplay between iOS, tvOS and Mac.” I don’t really know what that means, but it sounds pretty impressive, you have to admit. And that’s it. I reckon it sounds pretty good, but I would say that, I’m in it! In conclusion, you should definitely play my game. Information Seller:Electric Square Ltd Genre:Racing Release:Jun 29, 2021 Updated:Nov 02, 2021 Version:1.2.0 Size:2.1 GB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel RealisticArcadeSimulator Well-Known Member Feb 15, 2018 158 38 28 #2 RealisticArcadeSimulator, Jun 30, 2021 So it's a mobile split/second? Any chance of a paid release outside of arcade? squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,715 1,240 113 Male Chief Strategy Officer Salem, Massachusetts, USA #3 squarezero, Jul 1, 2021 Not on iOS, but I could end up in Switch/PC. anthony78 Well-Known Member Nov 13, 2015 3,128 703 113 #4 anthony78, Jul 2, 2021 A lot of Apple Arcade games have found their way to PlayStation and Xbox as well. squarezero likes this. RealisticArcadeSimulator Well-Known Member Feb 15, 2018 158 38 28 #5 RealisticArcadeSimulator, Jul 4, 2021 Last edited: Jul 4, 2021 I have none of those, but ios as premium would have been interesting. I still have a ps3 with split/second and blur, love them. Would have been nice to have something like them on ios which is not f2p. squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,715 1,240 113 Male Chief Strategy Officer Salem, Massachusetts, USA #6 squarezero, Jul 30, 2021 This is a ton of fun so far. The mechanics are well tuned and the touch controls are quite good. Controller support is excellent too — it adds manual acceleration, which is nice. Overall, it feels like a complete package. gingerbeardman Well-Known Member Aug 10, 2009 108 0 16 Male Former Apple Technology Evangelist #TeamGB https://www.gingerbeardman.com #7 gingerbeardman, Jul 30, 2021 Last edited: Jul 30, 2021 Not great in Apple TV HD as everything is set to ultra low detail. So I tried it on iPad Pro 4th gen and there it's just so blurry as it's being upscaled from something much lower than native resolution. On iPhone SE 2020 everything is as expected no more surprises. My problem is that it doesn't add much over Split/Second at all. It seems to be running on the same code. Same levels even in some places. Same awful respawning that takes way too long and puts you somewhere random and then you're way off the pace. New graphics. A few new detonation types. Not as charming a style to the overall story and some awful childish writing. Physics are janky after collisions. I've ended up under the level or high in the sky on many occasions. I guess that's new too. Such a wasted opportunity. tinkie277 Well-Known Member Jul 11, 2013 136 51 28 Male Street Cleaner Scunthorpe, United Kingdom #8 tinkie277, Jul 30, 2021 I am quite impressed with this game so far, I haven't played Split/Second... I like the mechanics, graphics and sound. Its simple with plenty of depth to keep playing. I have only played on my iPhone 12 though... Runs like butter on there. squarezero Moderator Staff Member Patreon Silver Dec 10, 2008 13,715 1,240 113 Male Chief Strategy Officer Salem, Massachusetts, USA #9 squarezero, Jul 31, 2021 Barely played Split/Second, so I can’t speak to the comparison. I can say, however, that I’m finding the respawning more than fair — I’ve been blasted plenty of times and recovered to win a race. I have clipped during a few cut-scene crashes, but never in a way that broke the game — I’m only a few levels in, so we’ll see. I’m not surprised that the game is so up-ressed on an Apple TV — those are low RAM devices, and this is a pretty graphics intense game. It runs and looks great on my iPhone 12. gingerbeardman Well-Known Member Aug 10, 2009 108 0 16 Male Former Apple Technology Evangelist #TeamGB https://www.gingerbeardman.com #10 gingerbeardman, Aug 1, 2021 It's low-poly/details on Apple TV. and up-rezzed on a top-tier iPad Pro. Looks OK on my SE 2020. It's the slowness of the respawns that grate the most. I can live with the random positioning. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
I have none of those, but ios as premium would have been interesting. I still have a ps3 with split/second and blur, love them. Would have been nice to have something like them on ios which is not f2p.
This is a ton of fun so far. The mechanics are well tuned and the touch controls are quite good. Controller support is excellent too — it adds manual acceleration, which is nice. Overall, it feels like a complete package.
Not great in Apple TV HD as everything is set to ultra low detail. So I tried it on iPad Pro 4th gen and there it's just so blurry as it's being upscaled from something much lower than native resolution. On iPhone SE 2020 everything is as expected no more surprises. My problem is that it doesn't add much over Split/Second at all. It seems to be running on the same code. Same levels even in some places. Same awful respawning that takes way too long and puts you somewhere random and then you're way off the pace. New graphics. A few new detonation types. Not as charming a style to the overall story and some awful childish writing. Physics are janky after collisions. I've ended up under the level or high in the sky on many occasions. I guess that's new too. Such a wasted opportunity.
I am quite impressed with this game so far, I haven't played Split/Second... I like the mechanics, graphics and sound. Its simple with plenty of depth to keep playing. I have only played on my iPhone 12 though... Runs like butter on there.
Barely played Split/Second, so I can’t speak to the comparison. I can say, however, that I’m finding the respawning more than fair — I’ve been blasted plenty of times and recovered to win a race. I have clipped during a few cut-scene crashes, but never in a way that broke the game — I’m only a few levels in, so we’ll see. I’m not surprised that the game is so up-ressed on an Apple TV — those are low RAM devices, and this is a pretty graphics intense game. It runs and looks great on my iPhone 12.
It's low-poly/details on Apple TV. and up-rezzed on a top-tier iPad Pro. Looks OK on my SE 2020. It's the slowness of the respawns that grate the most. I can live with the random positioning.