https://apps.apple.com/us/app/golf-on-mars/id1509500916 Golf On Mars Captain Games Inc. For centuries, philosophers and mathematicians have gazed up at the night sky and wondered: "Is there Golf On Mars?" T… $2.99 Buy Now Watch Media DetailsFor centuries, philosophers and mathematicians have gazed up at the night sky and wondered: "Is there Golf On Mars?" The year is 2866. Mars is 35% terraformed, finally enough to allow the playing of the game of.. Golf! Golf across an infinite* rocky Martian surface. Discover golfing obstacles that make us Earthlings gasp in awe! --- *Infinity is impossible to represent on any non-quantum computer. In actuality there are roughly 25,770,000,000 golf holes in this game. In 2020, NASA will launch the Perseverance rover to search for life and golf on Mars. The journey there will take 200 days, If you were to play one hole of Golf On Mars every 30 seconds during that journey, you would only be able to complete 0.002% of the game (576000 holes). If you were a paleolithic hunter-gatherer gazing up at the Red planet one night during your traversal of the ice bridge connecting Russia to Alaska at the last glacial maximum 24515 years ago and a time traveler brought an iPhone for you and your tribe to ritually play a hole of Golf On Mars every 30 seconds, it would take until the present day to complete all the holes. But this is not a realistic simulation. For example, if the ball is 16 pixels wide on your screen then the typical hole will be 1200 pixels away. Scaling this to the size of a real ball (1.68 inches), it's as if the hole is only 3.5 yards away! A realistic 18 hole golf course where the fairways are 3.5 yards away would only require about 1300 square feet of land. However, gravity on Mars is 38% that of Earth's gravity, so you could hit a ball 7 times farther, or roughly 1400 yards for a good player. This 18 hole course then needs to be to 64000 square feet. You could cover the entire surface of Mars with 241 billion of these golf courses. Therefore, you could easily fit all the holes in Golf On Mars on the surface of Mars. Mars is par 3, so aim to finish in under 77 billion strokes. Information Seller:Captain Games Inc. Genre:Arcade, Sports Release:Jun 19, 2020 Updated:Jun 30, 2020 Version:1.05 Size:1.9 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal solarnya Well-Known Member Jul 22, 2015 907 287 63 Male Close to Tokyo, Japan #2 solarnya, Jun 20, 2020 I really like Desert Golfing. This is must buy for me. Low gravity gameplay gives me another vibes to me. Lovin' it so much! PBSNellie Well-Known Member Jul 7, 2013 1,381 168 63 Southern CA #3 PBSNellie, Jun 20, 2020 I'm going to buy it just for the color scheme. And the frustration. Guise and macplash like this. vectorarchitekt Well-Known Member Dec 29, 2013 2,489 177 63 #4 vectorarchitekt, Jun 20, 2020 It must be my personality type because no matter how much I try not to care about the score, while knowing that there are billions of holes, I get so frustrated (there is a an option to turn it off but I’ll still know it’s there). It’s like the golf equivalent of playing call of duty with really bad internet lag. The physics take some getting used to, and I’m trying to better utilize the spin mechanic. Curious to see how the holes develop later on. PBSNellie Well-Known Member Jul 7, 2013 1,381 168 63 Southern CA #5 PBSNellie, Jun 20, 2020 What does the reverse spin do? And is there a technique for aiming? vectorarchitekt Well-Known Member Dec 29, 2013 2,489 177 63 #6 vectorarchitekt, Jun 20, 2020 The spin (swiping up or down while aiming) puts spin on the ball, which I still suck at lol. Reverse spin apparently reverses the up and down. I got stuck on a hole with a really high mountain, and discovered there’s a skip option for when you suck it so badly you’re like 20 strokes in. Gotters Well-Known Member Oct 27, 2016 114 31 28 #7 Gotters, Jun 20, 2020 did I miss it or is the spin not explained at all in game - adds a nice layer of sophistication to things and ups the ante on skill shots that were not possible before. it is annoying when the hole hides behind the notch on the phone, feels wrong holding it the other way up though. lovely game though Jstorm Well-Known Member Feb 2, 2020 1,082 474 83 Male Employed Earth #8 Jstorm, Jun 20, 2020 Seems this is available only in limited regions. No Mars ticket for me. MetaGonzo Well-Known Member May 7, 2009 1,459 271 83 #9 MetaGonzo, Jun 20, 2020 Last edited: Jun 20, 2020 What happens if you keep going without sinking any holes, I wonder. I would also love an explanation on the spinning thing. I have only just started so perhaps I’ll figure it out. Edit: So you wind spin on or back. So if you want backspin you place your finger and once you’re aiming you trace your finger back around the aiming reticule in a circle. Each “lap” of the reticule dictates the level of spin, illustrated by the rate and direction of the now spinning reticule. Good mechanic. Edit 2: Once you have your desired spin, then you aim and release to complete the shot. Edit 3: Here’s a video of me getting to grips with the spin https://share.icloud.com/photos/0rly4mRXz5l4RVixTfVL5SfGg solarnya likes this. Gotters Well-Known Member Oct 27, 2016 114 31 28 #10 Gotters, Jun 20, 2020 I just use multi touch for spin one thumb to hold aim and power then any other finger on screen adds spin by swiping up or down anywhere MetaGonzo Well-Known Member May 7, 2009 1,459 271 83 #11 MetaGonzo, Jun 20, 2020 Awesome! That’s much better. Cheers! dragon4ever Well-Known Member Apr 19, 2009 242 10 18 #12 dragon4ever, Jun 20, 2020 If you put two fingers on the screen while keeping it pressed, you can pan around the level by moving your fingers. dragon4ever Well-Known Member Apr 19, 2009 242 10 18 #13 dragon4ever, Jun 21, 2020 You actually can disable the count. Just tap the top right corner of the screen to access the secret menu and hide the score. Gotters Well-Known Member Oct 27, 2016 114 31 28 #14 Gotters, Jun 22, 2020 i believe I've hit a bug and an impossible hole around 140 - I'm low on the screen as a start point and the hole is up higher on the screen up a vertical 90 degree cliff face, a full power shot can't make it up the height required, and I've tried hitting topspin into it to gain extra height, which it does but obviously bouncing off the cliff face back away from where I want to be. Qwertz555 Well-Known Member May 22, 2010 2,318 29 48 #15 Qwertz555, Jun 22, 2020 I’m on hole 300 (671 strokes, god d#%^) but no impossible hole this far. Lol, but one or another to delete/restart the game again. Thanks for the info about spinning. That puts a nice dimension to this brilliant game. PS: was there already a hidden menu in Desert Golfing? JeromeG Active Member Dec 31, 2015 26 8 3 #16 JeromeG, Jun 25, 2020 I've been enjoying this one so far although it's really more like a bespoke toy or just "something to do" than a game, there isn't much to it. But, if you liked Desert Golfing you will like this one, it's almost the same game. I can't figure out how to make the spin mechanic work but am going to try the tips mentioned above. Gotters Well-Known Member Oct 27, 2016 114 31 28 #17 Gotters, Jun 27, 2020 Another impossible hole with a vertical wall too high to get up and over, I can top spin off it for a bit more height but the ball is then moving away from the surface I need to land on. I’m assuming there isnt another super power hit mechanic I’m missing and these are just straight up bugs. Only way to proceed is to waste 20+ shots til it gives you a skip option Rocco SE Well-Known Member Jun 16, 2020 267 258 63 Male Modern Mime Artist Austria https://silentrocco.net #18 Rocco SE, Jun 27, 2020 The facts that there are impossible holes and that the holes are different for each player, made me delete this game. It‘s really just a cute little, and in my eyes, pretty overrated random and endless distraction. The mechanics are nice, that‘s it. vectorarchitekt Well-Known Member Dec 29, 2013 2,489 177 63 #19 vectorarchitekt, Jun 27, 2020 The developer said that in order to make it as endless as possible, impossible holes are an inevitability. Which is why the skip hole option is fine now and then. I think it’s a fair price to pay for the randomness and billion-hole length. TheSilveryWolf and Guise like this. Jstorm Well-Known Member Feb 2, 2020 1,082 474 83 Male Employed Earth #20 Jstorm, Jun 27, 2020 Who put a hole there? Attached Files: A26D7623-4512-42BD-A0A3-5F9DFF9CC4BE.png File size: 87.2 KB Views: 15 (You must log in or sign up to post here.) Show Ignored Content Page 1 of 2 1 2 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
I really like Desert Golfing. This is must buy for me. Low gravity gameplay gives me another vibes to me. Lovin' it so much!
It must be my personality type because no matter how much I try not to care about the score, while knowing that there are billions of holes, I get so frustrated (there is a an option to turn it off but I’ll still know it’s there). It’s like the golf equivalent of playing call of duty with really bad internet lag. The physics take some getting used to, and I’m trying to better utilize the spin mechanic. Curious to see how the holes develop later on.
The spin (swiping up or down while aiming) puts spin on the ball, which I still suck at lol. Reverse spin apparently reverses the up and down. I got stuck on a hole with a really high mountain, and discovered there’s a skip option for when you suck it so badly you’re like 20 strokes in.
did I miss it or is the spin not explained at all in game - adds a nice layer of sophistication to things and ups the ante on skill shots that were not possible before. it is annoying when the hole hides behind the notch on the phone, feels wrong holding it the other way up though. lovely game though
What happens if you keep going without sinking any holes, I wonder. I would also love an explanation on the spinning thing. I have only just started so perhaps I’ll figure it out. Edit: So you wind spin on or back. So if you want backspin you place your finger and once you’re aiming you trace your finger back around the aiming reticule in a circle. Each “lap” of the reticule dictates the level of spin, illustrated by the rate and direction of the now spinning reticule. Good mechanic. Edit 2: Once you have your desired spin, then you aim and release to complete the shot. Edit 3: Here’s a video of me getting to grips with the spin https://share.icloud.com/photos/0rly4mRXz5l4RVixTfVL5SfGg
I just use multi touch for spin one thumb to hold aim and power then any other finger on screen adds spin by swiping up or down anywhere
If you put two fingers on the screen while keeping it pressed, you can pan around the level by moving your fingers.
You actually can disable the count. Just tap the top right corner of the screen to access the secret menu and hide the score.
i believe I've hit a bug and an impossible hole around 140 - I'm low on the screen as a start point and the hole is up higher on the screen up a vertical 90 degree cliff face, a full power shot can't make it up the height required, and I've tried hitting topspin into it to gain extra height, which it does but obviously bouncing off the cliff face back away from where I want to be.
I’m on hole 300 (671 strokes, god d#%^) but no impossible hole this far. Lol, but one or another to delete/restart the game again. Thanks for the info about spinning. That puts a nice dimension to this brilliant game. PS: was there already a hidden menu in Desert Golfing?
I've been enjoying this one so far although it's really more like a bespoke toy or just "something to do" than a game, there isn't much to it. But, if you liked Desert Golfing you will like this one, it's almost the same game. I can't figure out how to make the spin mechanic work but am going to try the tips mentioned above.
Another impossible hole with a vertical wall too high to get up and over, I can top spin off it for a bit more height but the ball is then moving away from the surface I need to land on. I’m assuming there isnt another super power hit mechanic I’m missing and these are just straight up bugs. Only way to proceed is to waste 20+ shots til it gives you a skip option
The facts that there are impossible holes and that the holes are different for each player, made me delete this game. It‘s really just a cute little, and in my eyes, pretty overrated random and endless distraction. The mechanics are nice, that‘s it.
The developer said that in order to make it as endless as possible, impossible holes are an inevitability. Which is why the skip hole option is fine now and then. I think it’s a fair price to pay for the randomness and billion-hole length.