Description OverclockeTD is a classic tower defense game, inspired by 80s synth, infused with pixel art. Achieve mastery in all levels in this mixture of strategy and action, all while enjoying the synths. Features A classic tower defense, inspired by 80s synth mixed with pixel art Overclock your towers, making them stronger for a brief period of time 4 worlds with a total of 16 levels Available for free with the optional possibility to support the game via in-app purchase OverclockeTD Jonas Krucher Build towers, protect your heart, overclock to be OP and enjoy the synth — in this 80s pixel synthwave inspired tower de… Free Buy Now Watch Media DetailsBuild towers, protect your heart, overclock to be OP and enjoy the synth — in this 80s pixel synthwave inspired tower defense game. Strategically place towers to eliminate incoming enemy creeps. Overclock your towers to make them stronger for a short period of time, when you desperately need the extra firepower. Use the strengths of the different towers to your advantage to rise victorious! 7 worlds with a total of 33 levels await you for free and without ads! Get 3 more worlds with another 15 levels for a price of your choice! Can you defeat the enemies and protect your heart in all levels? OverclockeTD was selected as one of 16 'Favorite Swiss Made Games' on the App Store in Switzerland in August 2021. Information Seller:Jonas Krucher Genre:Action, Strategy Release:Jun 11, 2020 Updated:Jul 29, 2023 Version:1.6.1 Size:114.3 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Capronissimo71 Well-Known Member Sep 5, 2011 1,305 137 63 Male Italy #2 Capronissimo71, Jun 11, 2020 Not in the italian AppStore at the moment freeworld likes this. freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #3 freeworld, Jun 11, 2020 Last edited: Jun 11, 2020 Hey Capronissimo71! Thanks a lot for the heads-up! I know that it's available in the US and in Switzerland, I'll look into the distribution on the italian App Store. Update: There was indeed an issue with the distribution on the italian App Store! I took necessary actions to resolve this, I am now waiting for approval. Thanks again for letting me know! Capronissimo71 Well-Known Member Sep 5, 2011 1,305 137 63 Male Italy #4 Capronissimo71, Jun 11, 2020 Thanks! freeworld likes this. freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #5 freeworld, Jun 11, 2020 Last edited: Jun 12, 2020 An update will be rolling out over the course of the next few hours which addresses the availability issue in some app stores as well as some trouble with the in-app purchases. I apologize for these issues! I hope you enjoy the game! Update: the patch rolled out! Jstorm Well-Known Member Feb 2, 2020 1,082 474 83 Male Employed Earth #6 Jstorm, Jun 11, 2020 It’s really hard to see where exactly my turrets are being placed since the location is covered with my finger, and this is a big problem when I am trying to place a turret to deal with enemies that managed to pass the kill zone. Can we have an option to set some offset from the finger location and the crosshair? freeworld likes this. freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #7 freeworld, Jun 11, 2020 Hi Jstorm! Thank you very much for the feedback! That's a great idea, thanks! I just received the same feedback from someone else too, I will add this option to the game as soon as possible! Thanks for playing! Jstorm likes this. Jstorm Well-Known Member Feb 2, 2020 1,082 474 83 Male Employed Earth #8 Jstorm, Jun 11, 2020 Last edited: Jun 11, 2020 I think simply offsetting by 1.5 grid vertically would work. Making the range adjustable would be even better considering the size difference of a thumb between an individual and the device being used. Also, it would be great if the game provides some numerical stats for turrets, such as the damage per hit, their firing frequency, and how much their damage increases with an upgrade. So far I cannot tell if it’s better to upgrade a turret or place another one. freeworld likes this. anthony78 Well-Known Member Nov 13, 2015 3,125 703 113 #9 anthony78, Jun 12, 2020 Having fun with this one. Nice little casual TD for some quick sessions. freeworld likes this. freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #10 freeworld, Jun 12, 2020 Thanks a lot anthony78! I am very glad you like it! I hope to be able to add more levels soon, stay tuned freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #11 freeworld, Jun 12, 2020 Both sound like good options, thanks! I'll check how easy it is to go for the advanced version with how I set up the settings currently - depending on the time it would take I would go for the simple (short term) or the advanced version, since this can be a rather frustrating problem.. Adding the stats is an interesting idea, thanks! My reasoning behind not adding them that you would get a 'feel' for when something was worth upgrading / building one turret over another - but in the current state it is pretty much a black box, which is not optimal, I agree. I'll try and see how I can fit the numbers into the info section, thinking about an 'advanced stats' button or something along those lines. Let me know if you have specific wishes so I can consider them! Thanks again for all the feedback, It's really helpful to get to a more polished experience! Jstorm likes this. Jstorm Well-Known Member Feb 2, 2020 1,082 474 83 Male Employed Earth #12 Jstorm, Jun 12, 2020 Regarding the turret stat, if adding in-game stat is complicated, having a link to a web page/online spreadsheet in the in-game turret description would work. freeworld likes this. freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #13 freeworld, Jun 12, 2020 That's an interesting idea, thanks! I guess it has the downside that I have to manually update the numbers on the website if some balancing needs to be done. I'll do some tests to see what is easiest to put together. Thanks for the idea bouncing! freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #14 freeworld, Jun 14, 2020 What are your craziest tower setups so far with which you actually won a level? I enjoyed some blaster tower spam in this one: freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #15 freeworld, Jun 18, 2020 A new version is now available! I added a customizable tower placement offset from the finger - a solution which works for both left- and right-handed players. Also available with the new update are tower stats from within the information screen. Thanks again for the helpful feedback @Jstorm! I hope you all enjoy the small convenience update, stay tuned for more content which I’ll hopefully be able to add soon! Also let me know if you have any feedback / comments / bug reports - either here or on the buggy games discord server! Cheers! Jstorm likes this. Jstorm Well-Known Member Feb 2, 2020 1,082 474 83 Male Employed Earth #16 Jstorm, Jun 18, 2020 Last edited: Jun 18, 2020 Great! I will try the updated version later. Also you should notify that the donation buttons are fixed as well.. freeworld likes this. freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #17 freeworld, Jun 18, 2020 Last edited: Jun 18, 2020 Ah yeah thanks! That was already fixed in a small update last week so I didn‘t write it in the update notes or here again, but you‘re right! If anyone wants to support the game you‘re now actually able to do so Tip the amount you want to, it helps a lot in making new content! Also worth noting: if you like the game, but you don‘t want to / can‘t support the game financially, consider leaving a rating or even a review - that also helps a lot! Jstorm likes this. Jstorm Well-Known Member Feb 2, 2020 1,082 474 83 Male Employed Earth #18 Jstorm, Jun 20, 2020 Tried the updated control. While there are certain spots on some maps that cannot be reached If right/left offset is used, I am very pleased with the change. Also thanks for adding turret stats. Now I can tell which turret should be upgraded or added another one first. freeworld likes this. freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #19 freeworld, Jun 20, 2020 Thank you very much for the feedback @Jstorm ! I am very glad you like the change overall! Sorry for this inconvenient side-effect! I‘ll try to think of a solution for that. Unfortunately I think I can‘t just scale the levels overall, because of some weirder levels like ‚Off Limits‘. Maybe there is some better sweet spot for this though, I‘ll try to do some tweaking and better testing as soon as possible. I‘m also glad to hear the turret stats are useful for you and serve their purpose! Thanks again for your very helpful feedback and I hope you continue to enjoy the game! freeworld Active Member Jun 8, 2020 34 9 8 Game Developer Switzerland https://www.freeworld404.games #20 freeworld, Jun 24, 2020 An update is now available (or will roll out over the course of the next few hours), adding two new levels and a new soundtrack. Some bugfixes also made their way in: no more creeps awarding you multiple times the reward money upon exploding when all the lasers fired at them at the same time. I hope you enjoy the two new levels and I also hope to be able to add more content soon! (You must log in or sign up to post here.) Show Ignored Content Page 1 of 2 1 2 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Hey Capronissimo71! Thanks a lot for the heads-up! I know that it's available in the US and in Switzerland, I'll look into the distribution on the italian App Store. Update: There was indeed an issue with the distribution on the italian App Store! I took necessary actions to resolve this, I am now waiting for approval. Thanks again for letting me know!
An update will be rolling out over the course of the next few hours which addresses the availability issue in some app stores as well as some trouble with the in-app purchases. I apologize for these issues! I hope you enjoy the game! Update: the patch rolled out!
It’s really hard to see where exactly my turrets are being placed since the location is covered with my finger, and this is a big problem when I am trying to place a turret to deal with enemies that managed to pass the kill zone. Can we have an option to set some offset from the finger location and the crosshair?
Hi Jstorm! Thank you very much for the feedback! That's a great idea, thanks! I just received the same feedback from someone else too, I will add this option to the game as soon as possible! Thanks for playing!
I think simply offsetting by 1.5 grid vertically would work. Making the range adjustable would be even better considering the size difference of a thumb between an individual and the device being used. Also, it would be great if the game provides some numerical stats for turrets, such as the damage per hit, their firing frequency, and how much their damage increases with an upgrade. So far I cannot tell if it’s better to upgrade a turret or place another one.
Thanks a lot anthony78! I am very glad you like it! I hope to be able to add more levels soon, stay tuned
Both sound like good options, thanks! I'll check how easy it is to go for the advanced version with how I set up the settings currently - depending on the time it would take I would go for the simple (short term) or the advanced version, since this can be a rather frustrating problem.. Adding the stats is an interesting idea, thanks! My reasoning behind not adding them that you would get a 'feel' for when something was worth upgrading / building one turret over another - but in the current state it is pretty much a black box, which is not optimal, I agree. I'll try and see how I can fit the numbers into the info section, thinking about an 'advanced stats' button or something along those lines. Let me know if you have specific wishes so I can consider them! Thanks again for all the feedback, It's really helpful to get to a more polished experience!
Regarding the turret stat, if adding in-game stat is complicated, having a link to a web page/online spreadsheet in the in-game turret description would work.
That's an interesting idea, thanks! I guess it has the downside that I have to manually update the numbers on the website if some balancing needs to be done. I'll do some tests to see what is easiest to put together. Thanks for the idea bouncing!
What are your craziest tower setups so far with which you actually won a level? I enjoyed some blaster tower spam in this one:
A new version is now available! I added a customizable tower placement offset from the finger - a solution which works for both left- and right-handed players. Also available with the new update are tower stats from within the information screen. Thanks again for the helpful feedback @Jstorm! I hope you all enjoy the small convenience update, stay tuned for more content which I’ll hopefully be able to add soon! Also let me know if you have any feedback / comments / bug reports - either here or on the buggy games discord server! Cheers!
Great! I will try the updated version later. Also you should notify that the donation buttons are fixed as well..
Ah yeah thanks! That was already fixed in a small update last week so I didn‘t write it in the update notes or here again, but you‘re right! If anyone wants to support the game you‘re now actually able to do so Tip the amount you want to, it helps a lot in making new content! Also worth noting: if you like the game, but you don‘t want to / can‘t support the game financially, consider leaving a rating or even a review - that also helps a lot!
Tried the updated control. While there are certain spots on some maps that cannot be reached If right/left offset is used, I am very pleased with the change. Also thanks for adding turret stats. Now I can tell which turret should be upgraded or added another one first.
Thank you very much for the feedback @Jstorm ! I am very glad you like the change overall! Sorry for this inconvenient side-effect! I‘ll try to think of a solution for that. Unfortunately I think I can‘t just scale the levels overall, because of some weirder levels like ‚Off Limits‘. Maybe there is some better sweet spot for this though, I‘ll try to do some tweaking and better testing as soon as possible. I‘m also glad to hear the turret stats are useful for you and serve their purpose! Thanks again for your very helpful feedback and I hope you continue to enjoy the game!
An update is now available (or will roll out over the course of the next few hours), adding two new levels and a new soundtrack. Some bugfixes also made their way in: no more creeps awarding you multiple times the reward money upon exploding when all the lasers fired at them at the same time. I hope you enjoy the two new levels and I also hope to be able to add more content soon!