Link: https://apps.apple.com/us/app/legend-of-the-skyfish-2/id1358468246 Legend of the Skyfish 2 Crescent Moon Games A hundred years have passed since the hero known as Little Red Hook ended the reign of terror of Skyfish, the Lord of th… Buy Now Watch Media DetailsA hundred years have passed since the hero known as Little Red Hook ended the reign of terror of Skyfish, the Lord of the Deep Seas… and now the peace that civilization struggled so much to build is in danger again. As the last Red Hook guardians, you and your master must use the atypical tool of your clan – the Combat Fishing Pole – as both a weapon and a grappling hook to face the rising threat. Unveil an exciting story as you journey in a world full of intriguing characters and devious traps. Explore gorgeous landscapes and mysterious dungeons while defeating mutant abyssal creatures. FEATURES: • Unique grappling hook mechanics • Complete quests as you travel in a hand-painted 2.5D world • Intricate combat system with 3 weapon options: sword, hammer and scythe • Use different lure types to defeat your foes from a distance • Epic boss fights • Collect materials and craft your own weapons and armors in the town’s smiths AND ALSO: • iCloud and Controller support allow you to continue your adventure anywhere • Game Center achievements • Difficulty setting makes it suitable for all ages Information Seller:Crescent Moon Games Genre:Adventure Release:Apr 03, 2020 Updated:Jun 22, 2021 Version:2.1 Size:0.0 TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel zenmode Well-Known Member Mar 18, 2014 53 16 8 #2 zenmode, Apr 4, 2020 Is this open world? The trailer gives off that impression, but I couldn’t tell for sure. Looks really solid though, gonna re-up my Arcade subscription for this & the newly completed version of Shantae Colin Henderson Member Dec 12, 2018 12 6 3 Male #3 Colin Henderson, Apr 4, 2020 It is open world. The game admittedly does sort of push you along pretty rapidly, but it’s also lengthy and there’s some secrets to find throughout the world as well. The game is a million times better than the first game. Totally wasn’t expecting this to come to Apple Arcade! drunk_vader likes this. drunk_vader Active Member Feb 23, 2015 40 9 8 Barista Winnipeg, MB, Canada #4 drunk_vader, Apr 4, 2020 This 100%! Such a quality game and already surpassing the excellent first game. Capronissimo71 Well-Known Member Sep 5, 2011 1,305 137 63 Male Italy #5 Capronissimo71, Apr 5, 2020 Fantastic game!! Two thumbs up! Felipe MGaia Well-Known Member Aug 7, 2013 122 5 18 #6 Felipe MGaia, Apr 6, 2020 Hey everyone, dev here in case anyone has any questions or issues. I'm glad you're having a great time with the game! agreen437 Well-Known Member Jun 12, 2014 1,589 185 63 #7 agreen437, Apr 6, 2020 Game is great when is the first update? sakara214ever Well-Known Member May 10, 2012 1,260 168 63 #8 sakara214ever, Apr 6, 2020 Great game but too short? I played 30' and i am at 30% Felipe MGaia Well-Known Member Aug 7, 2013 122 5 18 #9 Felipe MGaia, Apr 7, 2020 Hehe not sure yet! We've been getting player feedback and fixing any issues that pop-up in this first post-launch moment. I'll keep you guys posted. Felipe MGaia Well-Known Member Aug 7, 2013 122 5 18 #10 Felipe MGaia, Apr 7, 2020 That's actually kind of a glitch - the tutorial quests are counting towards the game %, which is inflating the numbers early on in the game. It'll be balanced out eventually as you play, but this should be fixed in the first updates. sakara214ever likes this. sakara214ever Well-Known Member May 10, 2012 1,260 168 63 #11 sakara214ever, Apr 7, 2020 Thank you!!! Congrats for this trully amazing game Felipe MGaia likes this. Solarclipse Well-Known Member Jul 30, 2012 879 64 28 #12 Solarclipse, Apr 9, 2020 Wow, this is the most zelda-like thing I've played since oceanhorn. In a very good way. It's fun to zip around everywhere and combat feels kind of elegant. I will say it seems kind of easy, I am wishing I had tried the hard difficulty...but I can't change the to hard now? I hope that can be address in an update...I'm far enough in I'd rather not start all over but I think it might be a more rewarding play on hard. Is there an achievement issue that is making for this limit on changing the difficulty to hard after after beginning a new game? Mother Gaia Studio and Felipe MGaia like this. Peter_Jeftic Active Member Apr 6, 2020 37 5 8 Male #13 Peter_Jeftic, Apr 9, 2020 Cool game Felipe MGaia likes this. Solarclipse Well-Known Member Jul 30, 2012 879 64 28 #14 Solarclipse, Apr 10, 2020 Nice to see the dev here because a weird thing happened. I collected a heart piece near the Kai fortress after killing a big bossy type, a few waves of enemies, north of the huge bamboo patch. The game froze on the pop up saying I got a heart piece. After waiting a bit and nothing happening, I shut the app and restarted. now the boss won’t show up and the purple gate won’t go down, so I’m locked out from getting that heart piece Felipe MGaia Well-Known Member Aug 7, 2013 122 5 18 #15 Felipe MGaia, Apr 11, 2020 Oh nice thing you asked - that is a known bug indeed. We already have a patched version with the fix on TestFlight, would you like to download it? Not sure how long it'll take until it is uploaded and reviewed, things are going slower everywhere in these times. PM me your Apple ID if you're interested and I'll invite you to become a Skyfish 2 tester on TestFlight (do you how that works?) And the difficulty thing is exactly as you thought - we didn't want people grabbing the hard achievement without having really played on hard. We also wanted to make the choice of playing on hard feel like something you really needed to stick to and there was no going back, and that would improve the sense of accomplishment of those who could overcome the challenge of finishing the game on hard. Solarclipse likes this. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Is this open world? The trailer gives off that impression, but I couldn’t tell for sure. Looks really solid though, gonna re-up my Arcade subscription for this & the newly completed version of Shantae
It is open world. The game admittedly does sort of push you along pretty rapidly, but it’s also lengthy and there’s some secrets to find throughout the world as well. The game is a million times better than the first game. Totally wasn’t expecting this to come to Apple Arcade!
Hey everyone, dev here in case anyone has any questions or issues. I'm glad you're having a great time with the game!
Hehe not sure yet! We've been getting player feedback and fixing any issues that pop-up in this first post-launch moment. I'll keep you guys posted.
That's actually kind of a glitch - the tutorial quests are counting towards the game %, which is inflating the numbers early on in the game. It'll be balanced out eventually as you play, but this should be fixed in the first updates.
Wow, this is the most zelda-like thing I've played since oceanhorn. In a very good way. It's fun to zip around everywhere and combat feels kind of elegant. I will say it seems kind of easy, I am wishing I had tried the hard difficulty...but I can't change the to hard now? I hope that can be address in an update...I'm far enough in I'd rather not start all over but I think it might be a more rewarding play on hard. Is there an achievement issue that is making for this limit on changing the difficulty to hard after after beginning a new game?
Nice to see the dev here because a weird thing happened. I collected a heart piece near the Kai fortress after killing a big bossy type, a few waves of enemies, north of the huge bamboo patch. The game froze on the pop up saying I got a heart piece. After waiting a bit and nothing happening, I shut the app and restarted. now the boss won’t show up and the purple gate won’t go down, so I’m locked out from getting that heart piece
Oh nice thing you asked - that is a known bug indeed. We already have a patched version with the fix on TestFlight, would you like to download it? Not sure how long it'll take until it is uploaded and reviewed, things are going slower everywhere in these times. PM me your Apple ID if you're interested and I'll invite you to become a Skyfish 2 tester on TestFlight (do you how that works?) And the difficulty thing is exactly as you thought - we didn't want people grabbing the hard achievement without having really played on hard. We also wanted to make the choice of playing on hard feel like something you really needed to stick to and there was no going back, and that would improve the sense of accomplishment of those who could overcome the challenge of finishing the game on hard.