Looking good Dave, thanks for the update. I'm loving how hard you guys try to make your game unique. Hopefully the environment will look a little more "full" with models in it, it's a little bleak right now. Keep up the good work!
It would be nice to have a party PVP, like 5 vs 5 =D! Different classes with a different set of skills, like healers, swordsmen, tanker (defense), magic, and archers =D
WAIT! HOLD UP! It looks to me like that map has no way in or out. Huh? Is that the whole thing? Are you going to expand it or will you move from zone to zone like in crusade of destiny?
i know issa shneeky, but could we possibly see aforementioned fire/ice bolts? my curiosity, it peaks!
@nooobynick: The desktop version will have higher quality assets, and also its own interfaces. When the game loads it detects your platform and we're working the Mobile/Full logic into as much as we can. @Baitntackle54: I'll get a video up of combat and as many other things as I can, right now I'm focusing on the character creation screens, and making sure the world building team has all the art assets they need to populate the starting zone. @stoattamer: There are several zones in design now, we're focusing on the one for November. You will move from zone to zone. Adding the ability for players to add to the world later on and uncover their own areas, and the place could get pretty large indeed @Goose: Yes, I will take and put up a batch of screenies at the end of this week Time better spent coding right now!
Player heads So...here's a question: what kinds of player heads would you like to see? Animal heads (think bears, rats, foxes), zombie, armored (like ancient transformer medieval looking helmets), etc. These would be swappable heads for your player. We have a bunch in concept but I thought I'd ask for any strong opinions!
So were gonna be able too swap our heads out like legos? Definately another first for an mmorpg it will be interesting too see how that turns out. Honestly doesn't sound too appealing to me but I think I trust if you guys like it, It might end up being something I do as well. Will we be able to costimize our players face or do we just pick from one of these heads? And will hoods and helmets show up?
You said one of your influences for this game was asherons call. I heard that and looked it up. I looked like a great game. What might we see in this game that I'd similar to that? I like the idea of the staff taking control of a monster and attacking towns. And the way their leveling and xp worked
I liked many aspects of AC but the GM events, levelling, pvp and combat stick out most as strong influencers on the gameplay mechanics here. Very strongly in some cases, like char creation has some obvious parallels. Speaking of which, char and account creation is finished, and you can create up to 5 players per account. Player persistence is also now working, so you return to the exact zone and location you were at when you logged out.
This games is gonna be sweet. I'm very excited. Do we have to log out manually from the game or will we just be able to click the home button and it will be saved? So shoulder mounted pieces and capes will actually stick out as well? Wings sound exciting. Are you still planning on the beginning of November to release? When might we see some videos or screen shots of the creation screen and combat? Haha sorry if that's too many questions keep up the good work! Sound like you got alot done fairly quickly.
please add wings!!! freaken amazing to have angel wings and stuff like that Oh yeah, some questions... Will players be able to sell things to other players? Like rare items and such? Is there a ability to acually add a gem or something into a weapon/armor and make it more powerful? And that's just about it lol.