3D iPhone MMO (+ Mac/PC) in Development

Discussion in 'Upcoming iOS Games' started by daveyoung, Sep 21, 2009.

  1. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    New Bedford, MA
    DangerLands dev update

    The Screaming Monkeys blog was kind enough to ask us some questions about DangerLands, the first part of the Q&A is here:

    http://screammonkey.wordpress.com/

    In terms of dev update, I have been working on shops and inventories, and Winin is doing some INCREDIBLE design on our crafting system!
     
  2. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    wow - great work Dave, keep it up. Looking forward to this.
     
  3. Winin

    Winin Active Member

    Oct 18, 2009
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    robot repair guy
    San Francisco
    Shops, eh? That campfire where Shnarp hangs out is going to be the Cotswolder's foothold in the dangerous forest, so that will be a good place to have some guards and a shopkeeper until I can build Cotswold.
     
  4. Haephestos

    Haephestos Well-Known Member

    Oct 25, 2008
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    This just keeps getting better and better! :)
     
  5. Baitntackle54

    Baitntackle54 Well-Known Member

    Sep 27, 2009
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    think youl need an ipad version :)
     
  6. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    New Bedford, MA
    Absolutely and definitely even
     
  7. Enigmious

    Enigmious Well-Known Member

    Sep 29, 2009
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    Getting more and more curious (if not excited) to see how this one turns out. :)
     
  8. kazcat42

    kazcat42 Well-Known Member

    Jun 15, 2009
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    Here's an idea for minimizing lag on the idevice, sorry if this has been presented before, I honestly haven't read through all 50+ pages, I'll get there eventually :)

    Anyways, in most MMOs there is a lot of customzation as far as what each toon looks like, and from your interview it seems like you might be doing an item shop to do this as well. Great. To minimize lag though I might suggest that only the currant player's customization shows on the world map (eg you see yourself with all personalizations all the time), while all other players show as somewhat low detail generics (perhaps with a different look each 10 lvls or so so that everyone can know if they will get one shotted or not). When people want to show how cool they look or whatnot to other players they can invite their friends to their user generated content zones (ex houses, guild halls ect) and all personalizations can be shown there. This should help reduce lag in major game areas like cities and while allowing for an item shop.
     
  9. Winin

    Winin Active Member

    Oct 18, 2009
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    robot repair guy
    San Francisco
    I'm reworking the forest zone right now, and since you guys asked for it, I'm putting in a hidden valley that can only be reached via clever jumping. :)
     
  10. Haephestos

    Haephestos Well-Known Member

    Oct 25, 2008
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    Sounds awesome! Must......find........valley. :D
     
  11. Winin

    Winin Active Member

    Oct 18, 2009
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    robot repair guy
    San Francisco
    :) Don't try too hard, it isn't in the LiveDev yet. Since we were able to increase the area 4x, I had more room to play with, and I had to rebuild everything anyway, so I figured "why not?".
     
  12. altair77

    altair77 Well-Known Member

    Oct 22, 2009
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    Greece,Athens
    The game sounds awesome and let's hope it will not have monthly subsriptions just put a litle high price instead of monthly subscriptions to play... It's for iPhone MMO's:D
     
  13. plucksch

    plucksch Member

    Oct 20, 2009
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    So? How are you guys doing? I wanna go rpg with my iPhone!
     
  14. Vingdoloras

    Vingdoloras Well-Known Member

    Aug 29, 2009
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    Agreed. What has been happening in the last few weeks? I haven't heard anything about this game :(
     
  15. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    Tech Entrepreneur
    New Bedford, MA
    Been swamped with lots of projects which don't involve 3D game programming. We're jonesing to get back to development, and some emails have begun to trickle around to get a new gameplan together.

    This weekend's release of the iPad was definitely a game changer for me, and I need to talk to the team about potential impact on us.

    Thanks for hanging in there, there will be another large dev push beginning sometime this month.
     
  16. IPixel

    IPixel Member

    Apr 12, 2010
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    hacking and school ;)
    kentucky
    #576 IPixel, Apr 16, 2010
    Last edited: Apr 16, 2010
    Holy crap

    omg count me in on BETA wow make this game look like wow on a ps2 lmao 80 MB ram and 800 mhz CPU sounds like

    xbox regular on xbox live with MMORPG on a touch screen

    wow u guys make this game awsome oh and i'm guesing u need help ima

    c c+ and c++
    and expereinced with game engines (2d only) so
    count me in on this game oh and the xbox thing yeah that's what it looks like ;)
    is this unity or something else

    ima noob on this site but obviously know more about this then most ppl do

    im only 12

    lmao
     
  17. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    I don't think the iPad is a game changer yet. From what I've heard only the top featured apps get decent numbers of downloads and everything below that isn't really visible. They still don't show different categories of games on the iPad app store. Perhaps once they put in categories it will be different.
     
  18. daveyoung

    daveyoung Well-Known Member

    Mar 15, 2009
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    New Bedford, MA
    Not yet, quite right.. especially in regards to the recent potentially 'game changing' developer agreement changes. But, an incredible device!
     
  19. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
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    I'm feeling pretty positive that the whole Unity issue will be resolved. On the iPad, keep in mind that the installed iPhone/iPod Touch installed base is almost a hundred times larger than that of the iPad. From a market perspective, it will be a while before the iPad really changes the gaming landscape.

    EDIT: But you guys aren't on Unity, right? I wonder what's going on with Shiva 3D.
     
  20. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    how are we doing here Dave?
     

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