3D Asset Security and Outsourcing

Discussion in 'Public Game Developers Forum' started by PolyPort, Jul 19, 2019.

  1. PolyPort

    PolyPort New Member

    Jul 10, 2019
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    Hey everybody!

    I work for a startup called PolyPort that specializes in 3D asset protection. We are solving a $300bn digital asset theft problem by transforming how the creative market protects, collaborates and distributed high-value digital assets. We enable 3D asset creators, VR/AR developers, collaborators, internal and external studios and brands to protect and control their 3D content wherever it travels, for its entire lifecycle.

    Our unique and trusted platform provides you with the ability to securely outsource work and leverage the best talent across the globe. PolyPort analytics provide a digital story of where your assets have traveled through their entire lifecycle, as well as the ability to revoke access to those assets in real-time. Most importantly, PolyPort is completely transparent to your existing workflows and processes.

    We are currently in Beta, but have received some wonderful feedback; we won two consecutive SXSW awards for privacy & security and we’re thrilled to have NAB invest in our company after winning the NAB Pilot Pitch Contest in NYC this past fall.

    It would be great to get some additional feedback:
    - Is the security around 3D art an issue in the gaming industry?
    - Is working with external vendors challenging due to security issues?

    All feedback in greatly appreciated :)
     

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