Fisherman - Idle Fishing Game(click here to play) Free, no IAP Fisherman - Idle Fishing Game Dominik Babiarz Addicting Idle Incremental Tycoon Clicker, grow own company, which will generate fun from fishing and catching fishes, t… Free Buy Now Watch Media DetailsAddicting Idle Incremental Tycoon Clicker, grow own company, which will generate fun from fishing and catching fishes, travel to new sea, unlock rare items, hire new workers, upgrade them. Start the adventure and generate great fun, It's a Fishing Clash with business. Explore Fishing World. It is a game for boys, for girls, for kids and adults. This app is Free to download, Let's Fish. This free game is not a boring Company simulator, become hero which will bring small company into big business, which will generate a lot of fun, buy special power-ups. Take Fishing Quest. Start the hooked fisher tycoon simulator. And become Fish Master in capitalist world. Can you handle the pressure and become the greatest Business Manager? Features: Buy new fishes and look at your business evolution, from one fisherman to own company with workers + aquarium full of fishes Prestige and travel to new sea. Take various decisions (decide about company future) Catch new fishes and gather legendary items. Buy special and normal upgrades Train/Upgrade and get new workers Use your boat/ship to transport various things. Discover easter eggs And a lot more. Relax and play this game, and become virual idle billionaire. Gameplay is casual and simple, tapping will grant You upgrade points, which you can invest into endless upgrades. This is offline, not online game. Best time waster. Download me Twitter: https://twitter.com/DonislawDev Facebook: https://www.facebook.com/DonislawDev-432377923770925/ Special Thanks to www.gamedeveloperstudio.com Information Seller:Dominik Babiarz Genre:Simulation, Strategy Release:Feb 17, 2019 Updated:Oct 14, 2023 Version:1.5 Size:68.4 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Donislawdev Member Feb 25, 2017 20 5 3 #2 Donislawdev, Feb 18, 2019 Ups, sorry, right now there is a bug on Ipad (players are not able to catch rats) + some bubbles spawn out of screen. I had just submit a new version of the game to App Store (special fixed for Ipad), but it can take some time (even 1-2 days), before update will be available, sorry for trouble. First time releasing on IOS. Asp Well-Known Member Aug 3, 2017 769 196 43 #3 Asp, Feb 19, 2019 Thanks, I was missing the rats! Also, future upgrades are showing as locked, but it is not clear how to unlock them. Please advise. Donislawdev likes this. Donislawdev Member Feb 25, 2017 20 5 3 #4 Donislawdev, Feb 19, 2019 Hello, sorry for late replay (I got polish time zone + I was coding to 6am, right now it's 13:18 in Poland). New upgrades are unlocked by travel (crown icon #prestige), latter in-game guide (bird), you will unlock it. Asp Well-Known Member Aug 3, 2017 769 196 43 #5 Asp, Feb 19, 2019 Ok, thanks for reply. I’ll get travelling more! (so far have only upgraded from Apple to Banana travel). Excellent job with your first iOS release. Really captivating artwork; especially the fish designs. Hope you will be getting more players on this platform. Donislawdev likes this. Donislawdev Member Feb 25, 2017 20 5 3 #6 Donislawdev, Feb 19, 2019 Ups, my mistake, I had mean this one travel (aka prestige) (diamond button): https://i.imgur.com/vGkt9tB.png (it's marked with red arrow). I'm not native English speaker (In past I was just learning English from games), so sorry for it. Oh, also, I got 377 downloads of Fisherman in 2 days :O, nice, I mean, 377 is nothing in terms of success or anything like that. But for me 377 is high, I mean, 377 people had installed my game :O. It's nice for me, I'm first time releasing on IOS (to be honest I always wanted to publish games on IOS, but I was too poor, minimal wage - per month, in my country is $446, but prices for devices/license or sound/graphic, are all the same as in USA, or sometimes even higher because VAT, and I'm gamedev hobbyist, it doesn't even earn me enough cash, to get back "production" cost). Right now I'm making a next game (it will be on steam, Yerba Mate Tycoon), but for 100% sure I will release it also on IOS + Mac. Amazing, 2 days ago I was wondering if I will even get 10 players, right now tomorrow or today (not sure how it counts), I will break 500 installs of my IOS game. Ups, sorry for long post, sometimes I'm getting too much excited. Son of Anarchy and Asp like this. Unstablefan Well-Known Member Patreon Bronze Feb 22, 2013 858 12 18 #7 Unstablefan, Feb 21, 2019 I love the random events in this game. They really add a sense of wonder and the unknown...it helps that they also give you big cash boosts! Donislawdev likes this. Donislawdev Member Feb 25, 2017 20 5 3 #8 Donislawdev, Feb 27, 2019 Thanks a lot Yep, those events are strange, sometimes dumb? Yep, that's the point :-} Oh, also, today I had published next update for Fisherman (bug fixes + redo of tapping + expanded tap area). (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Ups, sorry, right now there is a bug on Ipad (players are not able to catch rats) + some bubbles spawn out of screen. I had just submit a new version of the game to App Store (special fixed for Ipad), but it can take some time (even 1-2 days), before update will be available, sorry for trouble. First time releasing on IOS.
Thanks, I was missing the rats! Also, future upgrades are showing as locked, but it is not clear how to unlock them. Please advise.
Hello, sorry for late replay (I got polish time zone + I was coding to 6am, right now it's 13:18 in Poland). New upgrades are unlocked by travel (crown icon #prestige), latter in-game guide (bird), you will unlock it.
Ok, thanks for reply. I’ll get travelling more! (so far have only upgraded from Apple to Banana travel). Excellent job with your first iOS release. Really captivating artwork; especially the fish designs. Hope you will be getting more players on this platform.
Ups, my mistake, I had mean this one travel (aka prestige) (diamond button): https://i.imgur.com/vGkt9tB.png (it's marked with red arrow). I'm not native English speaker (In past I was just learning English from games), so sorry for it. Oh, also, I got 377 downloads of Fisherman in 2 days :O, nice, I mean, 377 is nothing in terms of success or anything like that. But for me 377 is high, I mean, 377 people had installed my game :O. It's nice for me, I'm first time releasing on IOS (to be honest I always wanted to publish games on IOS, but I was too poor, minimal wage - per month, in my country is $446, but prices for devices/license or sound/graphic, are all the same as in USA, or sometimes even higher because VAT, and I'm gamedev hobbyist, it doesn't even earn me enough cash, to get back "production" cost). Right now I'm making a next game (it will be on steam, Yerba Mate Tycoon), but for 100% sure I will release it also on IOS + Mac. Amazing, 2 days ago I was wondering if I will even get 10 players, right now tomorrow or today (not sure how it counts), I will break 500 installs of my IOS game. Ups, sorry for long post, sometimes I'm getting too much excited.
I love the random events in this game. They really add a sense of wonder and the unknown...it helps that they also give you big cash boosts!
Thanks a lot Yep, those events are strange, sometimes dumb? Yep, that's the point :-} Oh, also, today I had published next update for Fisherman (bug fixes + redo of tapping + expanded tap area).