Graveyard Smash Three Day Weekend Graveyard Smash is a pinball-mini golf hybrid internship simulator! In Graveyard Smash, you're an intern at a large cemetery franchise! You have the task of banishing the spooky spirits that haunt the premises! Use your pinpoint aim and fast reflexes to take the top spot on the leaderboard! Each day you'll be working on a different cemetery plot that will require you to change up your tactics. Each plot has its own leaderboard where you can compete against other Interns! Earn the top spot, and you'll be the Intern of the Day! Features + Pinball / Minigolf styled gameplay + 15+ unique levels! + Global leaderboard + A surprisingly large amount of lore! + About 1 min of playtime per game! This game studio is just me! I did all the art/dev/design and hired out a sound designer and writer. Graveyard Smash Samuel Strick Graveyard Smash is a pinball-mini golf hybrid internship simulator! In Graveyard Smash, you're an intern at a large cem… Free Buy Now Watch Media DetailsGraveyard Smash is a pinball-mini golf hybrid internship simulator! In Graveyard Smash, you're an intern at a large cemetery franchise! It's your internly duty to banish the spooky spirits that haunt the premises! Use your pinpoint aim and fast reflexes to take the top spot on the leaderboard! Each day you'll be working on a different graveyard plot that will require you to change up your tactics. Each plot has its own leaderboard where you can compete against other Interns! Earn the top spot, and you'll be the Intern of the Day! Features + Spooky pinball-minigolf styled gameplay + Over 25 unique boo-bustin' levels! + A global internship leaderboard database! + And a surprisingly large amount of lore! Visit www.imadethisthing.com Information Seller:Samuel Strick Genre:Arcade, Simulation Release:Oct 05, 2018 Updated:Oct 14, 2020 Version:1.63 Size:195.2 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Brightsiderus Well-Known Member Feb 1, 2017 2,236 540 113 #2 Brightsiderus, Oct 7, 2018 Look interesting threedayweekend likes this. gquiller Well-Known Member Nov 15, 2011 330 3 18 #3 gquiller, Oct 7, 2018 Love the style and unique concept! Will there be more levels? Thanks in advance threedayweekend Member Oct 6, 2018 9 1 3 #4 threedayweekend, Oct 7, 2018 Hey Gquiller! I'm planning on a lot of levels. The game hands you a different level every day, and I've coded it up so I can take levels out of circulation, add new ones, or increase or decrease the total amount. So over time some old levels might disappear for a bit, and around the holidays I'm planning on having snowy levels only. gquiller Well-Known Member Nov 15, 2011 330 3 18 #5 gquiller, Oct 7, 2018 THANKS! threedayweekend likes this. gquiller Well-Known Member Nov 15, 2011 330 3 18 #6 gquiller, Oct 8, 2018 Also, universal support? threedayweekend likes this. threedayweekend Member Oct 6, 2018 9 1 3 #7 threedayweekend, Oct 9, 2018 I'm working on it now. Hoping to have an update with 5 new levels and universal support in the next couple weeks! Wish me luck! raravan likes this. Hoodin Well-Known Member Jan 29, 2016 54 7 8 #8 Hoodin, Oct 11, 2018 Looks very cool! Purchased! threedayweekend Member Oct 6, 2018 9 1 3 #9 threedayweekend, Oct 11, 2018 Awesome! Thanks! If you have any feedback, let me know. This is my first solo iOS project, and it's been really useful to hear from users! Gotters Well-Known Member Oct 27, 2016 114 31 28 #10 Gotters, Oct 12, 2018 gave it a try but can't say it plays very well - feels really rough and clunky - I'm on a brand new XS Max so can't be taxing the phone. sorry to say I deleted after a couple of goes. threedayweekend Member Oct 6, 2018 9 1 3 #11 threedayweekend, Oct 13, 2018 Sorry to hear that, but thanks for the feedback. I've been running it on my old iPhone 6, and it's been fine in my user testing. I'll see if there's some issue I'm unaware of on the XS or XR, I have yet to test it on those in person since they're so new! Lemme know if there's anything simple that you think would help make the experience better! threedayweekend Member Oct 6, 2018 9 1 3 #12 threedayweekend, Oct 16, 2018 I'm nearly done with iPad support (which includes some graphical upgrades)! I'll let y'all know when it's available in stores! Here are some screenshots at the new 4:3 ratio! Lull4by Well-Known Member Aug 21, 2014 767 313 63 #13 Lull4by, Oct 17, 2018 The update is out! threedayweekend likes this. threedayweekend Member Oct 6, 2018 9 1 3 #14 threedayweekend, Oct 17, 2018 Yep! You beat me to it! gquiller Well-Known Member Nov 15, 2011 330 3 18 #15 gquiller, Oct 20, 2018 Thanks for all the hard work! W8rd3 Well-Known Member Aug 21, 2017 123 49 28 Human paper weight In a human dwelling #16 W8rd3, Oct 29, 2018 I'm really loving the game but have to ask why there's been repeated levels already instead of the "new each day" thing in the games description? Has it just not reached that level of polish yet or is it a set number of levels that are on shuffle so to speak? (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Hey Gquiller! I'm planning on a lot of levels. The game hands you a different level every day, and I've coded it up so I can take levels out of circulation, add new ones, or increase or decrease the total amount. So over time some old levels might disappear for a bit, and around the holidays I'm planning on having snowy levels only.
I'm working on it now. Hoping to have an update with 5 new levels and universal support in the next couple weeks! Wish me luck!
Awesome! Thanks! If you have any feedback, let me know. This is my first solo iOS project, and it's been really useful to hear from users!
gave it a try but can't say it plays very well - feels really rough and clunky - I'm on a brand new XS Max so can't be taxing the phone. sorry to say I deleted after a couple of goes.
Sorry to hear that, but thanks for the feedback. I've been running it on my old iPhone 6, and it's been fine in my user testing. I'll see if there's some issue I'm unaware of on the XS or XR, I have yet to test it on those in person since they're so new! Lemme know if there's anything simple that you think would help make the experience better!
I'm nearly done with iPad support (which includes some graphical upgrades)! I'll let y'all know when it's available in stores! Here are some screenshots at the new 4:3 ratio!
I'm really loving the game but have to ask why there's been repeated levels already instead of the "new each day" thing in the games description? Has it just not reached that level of polish yet or is it a set number of levels that are on shuffle so to speak?