MazeQuest 2 (by William Orr/OMB Media) MazeQuest® 2 OMB Media The King has been kidnapped, and the land of Reynard is under siege! Gather a party, and travel your way through dangero… $7.99 Buy Now Watch Media DetailsThe King has been kidnapped, and the land of Reynard is under siege! Gather a party, and travel your way through dangerous lands in a quest to re-seal an ancient evil! MazeQuest® 2 is a mashup tribute to the great console RPGs of the 90's, with infinite replay, fun storylines and sidequests, fantastic beasts, dragons, trolls, and more! -Five save slots, plus autosave -Choose from 21 different starting character classes -Three difficulty settings, and the option for enemy respawning, to farm XP and items. -50 learnable skills, -17 recruitable characters -Hundreds of special items -Over 10 hours of story driven gameplay, with ultimate replay-ability! Retro soundtrack by Christopher Getman Information Seller:OMB Media Genre:Adventure, Role Playing Release:Sep 23, 2018 Updated:Aug 12, 2021 Version:1.7 Size:176.2 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Will Orr likes this. nyanpass Well-Known Member Dec 30, 2017 3,374 1,043 113 #2 nyanpass, Sep 23, 2018 MazeQuest 2 (by William Orr) The King has been kidnapped, and the land of Reynard is under siege! Gather a party, and travel your way through dangerous lands in a quest to battle Astra the witch and her army of monsters and mercenaries! -Choose your starting character from 4 unique classes. -Explore, loot and fight your way through FIVE emersive levels. -Complete side quests to unlock recruitable characters, spells, and items! -Dozens of learnable skills and spells -Buy equipment, potions and skill books to help you on your journey. No Advertisements, Pop-ups, or In-App purchases. https://www.facebook.com/video.php?v=546667132440941 P.S Here, MazeQuest 1 https://toucharcade.com/community/threads/mazequest-an-adventure-rpg-by-william-orr.324178/ Gurney Halleck and Will Orr like this. stubbieoz Well-Known Member Jun 23, 2015 1,880 358 83 Male Grey haired gamer NSW Australia #3 stubbieoz, Sep 27, 2018 Wow! What a nice find. Rpg with turn based combat. I hadn’t even heard of MazeQuest until now. The first game is totally free, no ads, no iaps, nothing. The second game is the same but it is currently on Steam under early access, so that might change. Either way these are two really well made games, totally worth downloading. Will Orr likes this. Will Orr Well-Known Member Sep 27, 2018 68 20 8 Male Game Developer Los Angeles, CA https://mazequest.com #4 Will Orr, Sep 27, 2018 Hey guys! Appreciate you spreading the word. Me and my brother Chris spent the past 2 years developing the MazeQuest games. MQ2 was completely rebuilt with a different game engine to also run on PCs - hence the reason it's not much different than the first in terms of characters and quests - but I personally love both versions - they are different enough to warrant a download. Cant beat the price The combat, spells, items, and inventory system is very different in MQ2. Please let us know if you have any questions, or suggestions to make it better! -Will http://facebook.com/mazequestRPG Ratberger, stubbieoz, Lull4by and 2 others like this. aconfusedkender Well-Known Member Sep 28, 2012 1,362 122 63 Oil & Gas Kendermore, Ansalon #5 aconfusedkender, Sep 27, 2018 Thanks Will and Chris! You guys are awesome! Will Orr likes this. Will Orr Well-Known Member Sep 27, 2018 68 20 8 Male Game Developer Los Angeles, CA https://mazequest.com #6 Will Orr, Sep 28, 2018 Last edited: Sep 28, 2018 Just let us know if you have any questions about MQ2, or suggestions for MQ3 - Which is already in development! EDIT : Also - we are releasing MQ2 tomorrow on Steam, it will cost a few bucks but if you want to play and help us develop the PC version of MazeQuest, the link is here-> https://store.steampowered.com/app/738440/MazeQuest_2/?beta=0 stubbieoz Well-Known Member Jun 23, 2015 1,880 358 83 Male Grey haired gamer NSW Australia #7 stubbieoz, Sep 28, 2018 Well I will certainly be buying it on Steam. Even though these days I tend to play on my iPad more than my pc, at least you perhaps can shout yourself a beer with my purchase lol. Will Orr likes this. Will Orr Well-Known Member Sep 27, 2018 68 20 8 Male Game Developer Los Angeles, CA https://mazequest.com #8 Will Orr, Sep 29, 2018 Much appreciated Stubbieoz - my body runs on barley and hops nyanpass Well-Known Member Dec 30, 2017 3,374 1,043 113 #9 nyanpass, Sep 29, 2018 Try this hidden gem-like game! Will Orr likes this. Will Orr Well-Known Member Sep 27, 2018 68 20 8 Male Game Developer Los Angeles, CA https://mazequest.com #10 Will Orr, Oct 5, 2018 Hey! We are about to put through a patch for the iOS version of MQ2 - my apologies to those on iPhone Xs - Apparently the screen is getting cropped badly in the current version. This next patch should fix that, and the following... We are looking for beta testers - especially people with iPhone X & iPads! If any of you notice other bugs or things to be addressed - or would like to get early release builds, reply to this thread or message me on FB through the MQ page! (http://fb.com/mazequestRPG) Enjoy! -Will MQ2 v1.2 -Your can now move through your own units in combat - so you wont get trapped by your own guys anymore! -Camera movement in battle is smoother -Added an option to stop the flipping of sprites - This is in the settings menu where you can change the sound volume etc. There is a button called "ANIM" and clicking on it will enable or disable the sprite flipping animation if you so desire. -Music sample rate increased. The artist, Christopher Getman said we had down-sampled the music a bit too much in our effort to shrink the filesize, so I upped the sample rate a bit and the music should sound a bit better. -Problem with using mobility books has been fixed. There was an issue where if you used a mobility skill book it would set your mobility to 1 instead of increasing it by 1. This has been fixed and you can now use these books when you find them for an increase of 1 mobility. -NPC's have been slowed down. Someone complained NPC's in towns were getting in the way too much so their AI has now been slowed down a lot and they move less and they move slower. -Changed reflexes to increase chance to dodge ranged attacks. Reflexes now increases your chance to dodge ranged attacks and no longer reduces your chance of taking a critical hit. -Defense just adds damage reduction. Defense no longer also adds to your chance to dodge ranged attacks. -Luck only gives you more chance of landing a critical hit and also reduces your chance of taking a critical hit. It no longer adds to spell resistance. -Critical hits only remove the armor from equipment and the armor from defense stays. In addition critical hits do 150% damage. stubbieoz Well-Known Member Jun 23, 2015 1,880 358 83 Male Grey haired gamer NSW Australia #11 stubbieoz, Oct 8, 2018 Guys don’t ignore this hidden gem. I probably sound like a fan boy but this is a brilliant game. You can see the devs are really trying to make this game special. This is a game that deserves our support. Not a slither of a rotten iap to be seen. If you in anyway you like rpgs/turn based combat/tactical battles that don’t take over an hour to finish, you really should try this one. To the devs; I’m playing on a big iPad Pro and am more than happy to help with any testing. Will Orr likes this. Havelcek Well-Known Member Patreon Bronze Apr 30, 2013 588 62 28 #12 Havelcek, Oct 8, 2018 How long is the game, roughly speaking? stubbieoz Well-Known Member Jun 23, 2015 1,880 358 83 Male Grey haired gamer NSW Australia #13 stubbieoz, Oct 8, 2018 Last edited: Oct 8, 2018 I have asked the dev to reply here for you as I have not yet finished. I have been playing for over 10 hours and I am only in the third map, though I tend to take my time playing these sort of games and I had to restart my game when the latest patch broke the saves I had. EDIT: In case the dev is a bit busy, he said that approx 7 hours on easy if you dont do the side quests. Havelcek Well-Known Member Patreon Bronze Apr 30, 2013 588 62 28 #14 Havelcek, Oct 8, 2018 Thank you Will Orr Well-Known Member Sep 27, 2018 68 20 8 Male Game Developer Los Angeles, CA https://mazequest.com #15 Will Orr, Oct 9, 2018 Hey Havelcek! Ya if you race through the game, maybe you could finish in 12-15 hours. But there are a bunch of side quests that get you cool weapons and recruitable characters, but you don't have to do. Like, if you find a dragon's egg on level 3, there's a place in the castle on level 4 where you can place that egg and viola, you have a pet dragon! Believe me this one is worth doing! stubbieoz Well-Known Member Jun 23, 2015 1,880 358 83 Male Grey haired gamer NSW Australia #16 stubbieoz, Oct 9, 2018 Now you tell me?!!...... Looks like I will restart yet again and this time save that egg.....A pet dragon sounds way too cool to pass up on. Oh and btw, I am now enjoying the replay value of this game as it is atm. You have a few starting characters to choose from but they all play very differently. Knowing what enemies are ahead and what npc’s you can recruit makes the initial choice of character much more a strategic choice than you initally think. There is a lot more depth to this game than the first impressions might give. Will Orr likes this. Will Orr Well-Known Member Sep 27, 2018 68 20 8 Male Game Developer Los Angeles, CA https://mazequest.com #17 Will Orr, Oct 9, 2018 Also, if you get the book of the dead on level 2, on level 3 in the crypt you can perform a ceremony and turn one of your players into an undead spellcaster stubbieoz Well-Known Member Jun 23, 2015 1,880 358 83 Male Grey haired gamer NSW Australia #18 stubbieoz, Oct 9, 2018 What?!? From memory I handed that over to a cleric in map 2 who then became available to hire. Becomming an undeadspell caster sounds much more cooler. I love just these little extras that are in the game. Shows a lot of love went into it. Will Orr Well-Known Member Sep 27, 2018 68 20 8 Male Game Developer Los Angeles, CA https://mazequest.com #19 Will Orr, Oct 9, 2018 Ya most of the quests have two different options to complete... Eventually I'll get an optional strategy guide together for the game, with all the nooks and crannies revealed! Gwarmaxx likes this. Will Orr Well-Known Member Sep 27, 2018 68 20 8 Male Game Developer Los Angeles, CA https://mazequest.com #20 Will Orr, Oct 10, 2018 MazeQuest 2 is still very much in development - we need your feedback to make it better! In the next update we are adding in a new starting character based on some great player feedback (Steve J.) Let us create the game you guys want to play by playing and providing your feedback. We're just a 2-man team, and we need all the help we can get! New Starting Character in v1.25: A Druid with the ability to shape-shift into a wolf! (You must log in or sign up to post here.) 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MazeQuest 2 (by William Orr) The King has been kidnapped, and the land of Reynard is under siege! Gather a party, and travel your way through dangerous lands in a quest to battle Astra the witch and her army of monsters and mercenaries! -Choose your starting character from 4 unique classes. -Explore, loot and fight your way through FIVE emersive levels. -Complete side quests to unlock recruitable characters, spells, and items! -Dozens of learnable skills and spells -Buy equipment, potions and skill books to help you on your journey. No Advertisements, Pop-ups, or In-App purchases. https://www.facebook.com/video.php?v=546667132440941 P.S Here, MazeQuest 1 https://toucharcade.com/community/threads/mazequest-an-adventure-rpg-by-william-orr.324178/
Wow! What a nice find. Rpg with turn based combat. I hadn’t even heard of MazeQuest until now. The first game is totally free, no ads, no iaps, nothing. The second game is the same but it is currently on Steam under early access, so that might change. Either way these are two really well made games, totally worth downloading.
Hey guys! Appreciate you spreading the word. Me and my brother Chris spent the past 2 years developing the MazeQuest games. MQ2 was completely rebuilt with a different game engine to also run on PCs - hence the reason it's not much different than the first in terms of characters and quests - but I personally love both versions - they are different enough to warrant a download. Cant beat the price The combat, spells, items, and inventory system is very different in MQ2. Please let us know if you have any questions, or suggestions to make it better! -Will http://facebook.com/mazequestRPG
Just let us know if you have any questions about MQ2, or suggestions for MQ3 - Which is already in development! EDIT : Also - we are releasing MQ2 tomorrow on Steam, it will cost a few bucks but if you want to play and help us develop the PC version of MazeQuest, the link is here-> https://store.steampowered.com/app/738440/MazeQuest_2/?beta=0
Well I will certainly be buying it on Steam. Even though these days I tend to play on my iPad more than my pc, at least you perhaps can shout yourself a beer with my purchase lol.
Hey! We are about to put through a patch for the iOS version of MQ2 - my apologies to those on iPhone Xs - Apparently the screen is getting cropped badly in the current version. This next patch should fix that, and the following... We are looking for beta testers - especially people with iPhone X & iPads! If any of you notice other bugs or things to be addressed - or would like to get early release builds, reply to this thread or message me on FB through the MQ page! (http://fb.com/mazequestRPG) Enjoy! -Will MQ2 v1.2 -Your can now move through your own units in combat - so you wont get trapped by your own guys anymore! -Camera movement in battle is smoother -Added an option to stop the flipping of sprites - This is in the settings menu where you can change the sound volume etc. There is a button called "ANIM" and clicking on it will enable or disable the sprite flipping animation if you so desire. -Music sample rate increased. The artist, Christopher Getman said we had down-sampled the music a bit too much in our effort to shrink the filesize, so I upped the sample rate a bit and the music should sound a bit better. -Problem with using mobility books has been fixed. There was an issue where if you used a mobility skill book it would set your mobility to 1 instead of increasing it by 1. This has been fixed and you can now use these books when you find them for an increase of 1 mobility. -NPC's have been slowed down. Someone complained NPC's in towns were getting in the way too much so their AI has now been slowed down a lot and they move less and they move slower. -Changed reflexes to increase chance to dodge ranged attacks. Reflexes now increases your chance to dodge ranged attacks and no longer reduces your chance of taking a critical hit. -Defense just adds damage reduction. Defense no longer also adds to your chance to dodge ranged attacks. -Luck only gives you more chance of landing a critical hit and also reduces your chance of taking a critical hit. It no longer adds to spell resistance. -Critical hits only remove the armor from equipment and the armor from defense stays. In addition critical hits do 150% damage.
Guys don’t ignore this hidden gem. I probably sound like a fan boy but this is a brilliant game. You can see the devs are really trying to make this game special. This is a game that deserves our support. Not a slither of a rotten iap to be seen. If you in anyway you like rpgs/turn based combat/tactical battles that don’t take over an hour to finish, you really should try this one. To the devs; I’m playing on a big iPad Pro and am more than happy to help with any testing.
I have asked the dev to reply here for you as I have not yet finished. I have been playing for over 10 hours and I am only in the third map, though I tend to take my time playing these sort of games and I had to restart my game when the latest patch broke the saves I had. EDIT: In case the dev is a bit busy, he said that approx 7 hours on easy if you dont do the side quests.
Hey Havelcek! Ya if you race through the game, maybe you could finish in 12-15 hours. But there are a bunch of side quests that get you cool weapons and recruitable characters, but you don't have to do. Like, if you find a dragon's egg on level 3, there's a place in the castle on level 4 where you can place that egg and viola, you have a pet dragon! Believe me this one is worth doing!
Now you tell me?!!...... Looks like I will restart yet again and this time save that egg.....A pet dragon sounds way too cool to pass up on. Oh and btw, I am now enjoying the replay value of this game as it is atm. You have a few starting characters to choose from but they all play very differently. Knowing what enemies are ahead and what npc’s you can recruit makes the initial choice of character much more a strategic choice than you initally think. There is a lot more depth to this game than the first impressions might give.
Also, if you get the book of the dead on level 2, on level 3 in the crypt you can perform a ceremony and turn one of your players into an undead spellcaster
What?!? From memory I handed that over to a cleric in map 2 who then became available to hire. Becomming an undeadspell caster sounds much more cooler. I love just these little extras that are in the game. Shows a lot of love went into it.
Ya most of the quests have two different options to complete... Eventually I'll get an optional strategy guide together for the game, with all the nooks and crannies revealed!
MazeQuest 2 is still very much in development - we need your feedback to make it better! In the next update we are adding in a new starting character based on some great player feedback (Steve J.) Let us create the game you guys want to play by playing and providing your feedback. We're just a 2-man team, and we need all the help we can get! New Starting Character in v1.25: A Druid with the ability to shape-shift into a wolf!