SOS CC Kevin Curtis This game is in memory of my wife, Sarah Curtis. Gameplay: SOS CC The Game is a rogue-like game with random rooms and … Free Buy Now Watch Media DetailsThis game is in memory of my wife, Sarah Curtis. Gameplay: SOS CC The Game is a rogue-like game with random rooms and randomly generated enemies, loot, and power-ups. Every game you play will be different than your last. You will follow Sarah on her journey of defeating cancer. Using the powers she was given can you beat this disease? Discover the story by finding diary pages hidden in the game world. Discover secrets, power-ups, and permanent upgrades that will help you on your journey. Key Features: • Premium Game without the price! ⁃ No Ads, No Timers, No energy System! • Hours of Replayability • Every play through is different than the last • Permanent Upgrades! • Unlock Endless Mode! • MFI Controller Compatible • Running @60FPS+ • Custom Music by Dale North! • Sound Effects by Luis Miguel Perez Vega & Mumu Island • Auto Save feature • Action Roguelike • Find and Unlock Diary Pages to learn the story. Devices Supported: • iPhone 6 and later • iPad mini Retina and later Follow on Twitter for Updates: @SOSCCTheGame Information Seller:Kevin Curtis Genre:Action, Role Playing Release:Aug 28, 2018 Updated:Aug 10, 2022 Version:2.0.0 Size:137.8 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #2 SOSCC, Aug 29, 2018 Last edited: Aug 29, 2018 Hey Guys, I’m the developer for the game. This has a really personal meaning to me, if you would like to know more on the story please visit my website https://sos-cc.org. Also the entire dev blog can be found here: https://www.gamedev.net/blogs/blog/2850-sos-cc-mobile-game-development/ The game is having issues on iPhone 6 models. I have the fix and will be submitted tomorrow to Apple, so if you are on that model or on iPad mini retina first gen please hang tight. Along with that in the first update is a dialog box pop up when quitting game from pause screen and further optimization’s. I have many updates planned out for the game. There will be a large content update shortly with the final conclusion of the story in chapter 3. There will also be more game modes like time attack/speed run with leaderboards. Please let me know if you have questions. Dailon80 Well-Known Member Nov 10, 2014 3,574 66 48 Program Director/Radio DJ Eos #3 Dailon80, Aug 29, 2018 This game is good so far. The style of it reminds me of Binding Of Isaac and classic Zelda in the way you move screen to screen. I do like the random aspect and it seems to have good replay value. I’ve only put in a few minutes with it but will be playing it more today. abbstar Well-Known Member Mar 24, 2018 231 77 28 #4 abbstar, Aug 29, 2018 This is ok, like what ive played so far, can see myself playing this for a bit. cheers SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #5 SOSCC, Aug 29, 2018 Thank you guys for the kind words, means a lot. Lull4by Well-Known Member Aug 21, 2014 767 313 63 #6 Lull4by, Aug 29, 2018 Just try the game with my MFI controller, then I got a fatal error message. SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #7 SOSCC, Aug 29, 2018 Are you in the transition room from title to first room? If you connect the controller when you are already in the room so after the transition room do you get the error? I will work on fixing this today for the first update patch going out later Lull4by Well-Known Member Aug 21, 2014 767 313 63 #8 Lull4by, Aug 29, 2018 Last edited: Aug 29, 2018 Yes, it happened when I pressed “start/menu” button on my controller after the game showed “tap anywhere to continue”. However if I tap the screen just by my finger, it works well. I already connected the controller before launched the game. Update: Using the controller would cause people can’t do any actions like reading messages, I need to tap objects by my finger. SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #9 SOSCC, Aug 29, 2018 Ahh that makes perfect sense as the start button is tied to pause which is disabled on that screen. That’s why it gave an error. I’ll need to disable the start button on that screen, I’ll add that. I’m working on allowing you to hit a button vs tap the screen. Thanks for your reply it is very helpful. SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #10 SOSCC, Aug 30, 2018 Last edited: Aug 30, 2018 Update is now live!! Here are the changes: Optimizations and bug fixes now works on iPad mini 1st Gen, should also work on as low as an iPhone 6 further optimization will be done moving forward but it’s at least playable on older devices now also it now runs even better on newer devices! Added a Dialog Box to ask you if you are sure you want to quit game when selected from pause screen Fixed Endless mode not staying unlocked after you completed the game if you had beaten the game already endless mode will be unlocked after you update Fixed an issue with MFI controller that would give a fatal error if you tried pausing the game on Menu Screen, Transition Screens, and Game Over screens Fixed a bug where enemies were not being re-spawned from an already visited room from previous game Fixed a bug where the Item Icons would not appear on the onscreen buttons on a new game following a game over. Thanks to everyone who has tried the game and provided feedback. SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #11 SOSCC, Sep 3, 2018 Hello All, It is with an extremely heavy and painful heart to tell you that my precious Sarah has passed away peacefully on Saturday, September 1st. The game is now in memory of her. More details can be found on the main blog @ https://sos-cc.org The update, 1.2, was submitted to Apple today. Here is the change log: Updated the following screens in how to play section: Inventory, Inventory +, Interface, medical supplies, and Controls Updated the following screens in SOSopedia Boss, Hazards, Items, and Enemies All How To menu screens are now pop up windows instead of whole screen allows for better quality and a cleaner interface tap window to close when done Created Video (Graphic) Options to turn on/off graphics able to turn off advanced lighting this is a big performance boost to old iPhones and iPads if turned off able to turn on VSync this can help potential screen tearing. Only advised to turn this on for new iPhones and iPads as it takes lots of resources this is OFF by default able to turn off particles this will provide a performance boost to older devices when turned off fixed a bug where if you quit game it counted it as 2 played games in the stats menu now quitting a game does not count as a played game played game only counts if you get victory or game over adjusted hit animation when attacking germs to be larger in size so it stands out and has more impact adjusted shine animation when picking up items to be larger so it has more impact Fixed the text on the medical cabinet not overlapped with proceeded category Heart increase purchase text changed adjusted the text drawn to the screen decreased starting prices of ImmunoTherapy and Heart Increase in the medical cabinet ImmunoTherapy starting price is now 10 coins Increase Hearts starting prices is now 5 coins Reduced the cost of 2nd and 3rd permanent upgrade for Heart and Stamina Increase in the pharmacy 2nd upgrade now cost 50 coins and 3rd upgrade cost 100 coins updated splash screen Fixed a bug on the continue game option where it would still play title track and not appropriate chapter song Fixed a bug where if you un-paused the game with the quit dialog box open it would still be on the screen, this now no longer happens Lull4by Well-Known Member Aug 21, 2014 767 313 63 #12 Lull4by, Sep 4, 2018 After reading the story in the official site, I felt sorry for your loss, hope you can live with Sarah’s courage and spirit in the future, you should proud of her. SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #13 SOSCC, Sep 4, 2018 Thank you for your support it means a lot. Also to everyone update 1.2 is approved and will be live momentarily. SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #14 SOSCC, Sep 15, 2018 New update is out. SOS CC by Kevin Curtis https://itunes.apple.com/us/app/sos-cc/id1410850484?mt=8 ChangeLog: Game is Completely and Fully MFI Compatible! Play the entire game without ever having to touch the screen with an MFI controller connected. Now when you connect an MFI controller the onscreen buttons no longer show No more blocking the view with your thumbs and buttons if you disconnect the controller while playing the buttons will re-appear Precise controls Can now control Title Screen, Store (Pharmacy), Option Menu’s, and Pause/Inventory Screen with the controller! All interactive objects like diary pages, signs, and medical supplies are controller compatible! Updated the Controller+ How To screen with updated description for the new controls Improvements Made: Adjusted the IAP it will now award 100 coins (from 50) every purchase Added new Shop (Pharmacy) Upgrade you can now unlock Endless mode using 100 coins Permanent unlock you can still unlock endless mode by completing the game, but now for those who wish to unlock it with coins can do so. REQUESTED CHANGE: Made some balance/difficulty changes Now the game starts off easy and progressively gets harder Each Germ type will slowly be introduced so you can learn their attack behavior HP of each Germ is lowered in their easy variant The chance for coins to drop has increased greatly in the easy rooms!! this way you can quickly earn some coins to get some upgrades that will make the harder parts of the game easier Hearts and half hearts have a greater chance of dropping during the easy rooms remember if you don’t need the heart come back for it later!! SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #15 SOSCC, Sep 22, 2018 Just had a huge update our biggest one yet. HUGE UPDATE: New Additions: Added GameCenter Compatibility!! Achievements have been added 13 achievements worth 725 points more to be added in following updates with new content Leaderboards have been added With the addition of Leaderboards all players stats of Max Number of Endless rooms reached has been reset to 0. First leaderboard is to see who can clear the most rooms in endless mode. Play against your friends and the world. There will be more leaderboards added in the future for new game modes. Can also Challenge friends To access Achievements and Leaderboards click on the Icon in the options menu Completely Overhauled the SOSopedia New Background Re-wrote some text for better clarity Added a TIPS & HINTS screen to the SOSopedia!! tips on playing straight from the developer. This will help you progress in the game. Created 2 new menu screens and Chapter 2 un-lockable to play anytime! Story Mode Now when you beat chapter 1 chapter 2 will be unlocked. You can select Chapter 2 and play that chapter without having to play through chapter 1 again. This will only unlock after beating chapter 1 post update. Beating chapter 2 now will unlock Chapter 3 when it’s released! Game Modes Endless mode is now located under here More Game Modes will be added next update!! if you have unlocked endless mode by beating game or paying 100 coins then all other game modes will be unlocked when released! These upcoming game modes will change the way you play the game! New Player Animation when you find a Special Item! Gameplay: Further balancing done on difficulty of beginning part of the game lowered the HP of NoGen, Patho, and Viral. Increased the chance of getting coins, half hearts and full hearts to drop from Germs when destroyed Boxes and Grass no longer drop hearts only coins and firecrackers. Lowered the speed of the fireballs from the Washing Machine, Firefly, and Chronic this will help you time you dodging skills and give a greater chance to get out of the way Adjusted the collision mask on the holes, so if you don’t accidentally fall in if walking to close. Radiation Power up now works on Chapter 1 boss and Chapter 2 boss, making this rare item even more powerful! Bug Fixes: Fixed info text for Heart Increase and Stamina Increase to reflect the new price changes Lighting effects were not being turned off in Endless mode if it was disabled in options, this is now fixed Fixed a bug where Endless mode was adding rooms to the max number of rooms cleared if you got game over and played endless mode again, this was fixed and all players have been reset to 0 for leaderboards. Re centered locked text for endless mode and added text Re centered text on no save file found for continue game visual improvements and optimizations made Next Update will Introduce New Gameplay Modes and hopefully iCloud backup!! SOSCC Active Member May 20, 2018 37 2 8 Massachusetts #16 SOSCC, Sep 25, 2018 New quick update just went live that makes the game compatible with iPhone X, XS, and XS Max! (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Hey Guys, I’m the developer for the game. This has a really personal meaning to me, if you would like to know more on the story please visit my website https://sos-cc.org. Also the entire dev blog can be found here: https://www.gamedev.net/blogs/blog/2850-sos-cc-mobile-game-development/ The game is having issues on iPhone 6 models. I have the fix and will be submitted tomorrow to Apple, so if you are on that model or on iPad mini retina first gen please hang tight. Along with that in the first update is a dialog box pop up when quitting game from pause screen and further optimization’s. I have many updates planned out for the game. There will be a large content update shortly with the final conclusion of the story in chapter 3. There will also be more game modes like time attack/speed run with leaderboards. Please let me know if you have questions.
This game is good so far. The style of it reminds me of Binding Of Isaac and classic Zelda in the way you move screen to screen. I do like the random aspect and it seems to have good replay value. I’ve only put in a few minutes with it but will be playing it more today.
Are you in the transition room from title to first room? If you connect the controller when you are already in the room so after the transition room do you get the error? I will work on fixing this today for the first update patch going out later
Yes, it happened when I pressed “start/menu” button on my controller after the game showed “tap anywhere to continue”. However if I tap the screen just by my finger, it works well. I already connected the controller before launched the game. Update: Using the controller would cause people can’t do any actions like reading messages, I need to tap objects by my finger.
Ahh that makes perfect sense as the start button is tied to pause which is disabled on that screen. That’s why it gave an error. I’ll need to disable the start button on that screen, I’ll add that. I’m working on allowing you to hit a button vs tap the screen. Thanks for your reply it is very helpful.
Update is now live!! Here are the changes: Optimizations and bug fixes now works on iPad mini 1st Gen, should also work on as low as an iPhone 6 further optimization will be done moving forward but it’s at least playable on older devices now also it now runs even better on newer devices! Added a Dialog Box to ask you if you are sure you want to quit game when selected from pause screen Fixed Endless mode not staying unlocked after you completed the game if you had beaten the game already endless mode will be unlocked after you update Fixed an issue with MFI controller that would give a fatal error if you tried pausing the game on Menu Screen, Transition Screens, and Game Over screens Fixed a bug where enemies were not being re-spawned from an already visited room from previous game Fixed a bug where the Item Icons would not appear on the onscreen buttons on a new game following a game over. Thanks to everyone who has tried the game and provided feedback.
Hello All, It is with an extremely heavy and painful heart to tell you that my precious Sarah has passed away peacefully on Saturday, September 1st. The game is now in memory of her. More details can be found on the main blog @ https://sos-cc.org The update, 1.2, was submitted to Apple today. Here is the change log: Updated the following screens in how to play section: Inventory, Inventory +, Interface, medical supplies, and Controls Updated the following screens in SOSopedia Boss, Hazards, Items, and Enemies All How To menu screens are now pop up windows instead of whole screen allows for better quality and a cleaner interface tap window to close when done Created Video (Graphic) Options to turn on/off graphics able to turn off advanced lighting this is a big performance boost to old iPhones and iPads if turned off able to turn on VSync this can help potential screen tearing. Only advised to turn this on for new iPhones and iPads as it takes lots of resources this is OFF by default able to turn off particles this will provide a performance boost to older devices when turned off fixed a bug where if you quit game it counted it as 2 played games in the stats menu now quitting a game does not count as a played game played game only counts if you get victory or game over adjusted hit animation when attacking germs to be larger in size so it stands out and has more impact adjusted shine animation when picking up items to be larger so it has more impact Fixed the text on the medical cabinet not overlapped with proceeded category Heart increase purchase text changed adjusted the text drawn to the screen decreased starting prices of ImmunoTherapy and Heart Increase in the medical cabinet ImmunoTherapy starting price is now 10 coins Increase Hearts starting prices is now 5 coins Reduced the cost of 2nd and 3rd permanent upgrade for Heart and Stamina Increase in the pharmacy 2nd upgrade now cost 50 coins and 3rd upgrade cost 100 coins updated splash screen Fixed a bug on the continue game option where it would still play title track and not appropriate chapter song Fixed a bug where if you un-paused the game with the quit dialog box open it would still be on the screen, this now no longer happens
After reading the story in the official site, I felt sorry for your loss, hope you can live with Sarah’s courage and spirit in the future, you should proud of her.
Thank you for your support it means a lot. Also to everyone update 1.2 is approved and will be live momentarily.
New update is out. SOS CC by Kevin Curtis https://itunes.apple.com/us/app/sos-cc/id1410850484?mt=8 ChangeLog: Game is Completely and Fully MFI Compatible! Play the entire game without ever having to touch the screen with an MFI controller connected. Now when you connect an MFI controller the onscreen buttons no longer show No more blocking the view with your thumbs and buttons if you disconnect the controller while playing the buttons will re-appear Precise controls Can now control Title Screen, Store (Pharmacy), Option Menu’s, and Pause/Inventory Screen with the controller! All interactive objects like diary pages, signs, and medical supplies are controller compatible! Updated the Controller+ How To screen with updated description for the new controls Improvements Made: Adjusted the IAP it will now award 100 coins (from 50) every purchase Added new Shop (Pharmacy) Upgrade you can now unlock Endless mode using 100 coins Permanent unlock you can still unlock endless mode by completing the game, but now for those who wish to unlock it with coins can do so. REQUESTED CHANGE: Made some balance/difficulty changes Now the game starts off easy and progressively gets harder Each Germ type will slowly be introduced so you can learn their attack behavior HP of each Germ is lowered in their easy variant The chance for coins to drop has increased greatly in the easy rooms!! this way you can quickly earn some coins to get some upgrades that will make the harder parts of the game easier Hearts and half hearts have a greater chance of dropping during the easy rooms remember if you don’t need the heart come back for it later!!
Just had a huge update our biggest one yet. HUGE UPDATE: New Additions: Added GameCenter Compatibility!! Achievements have been added 13 achievements worth 725 points more to be added in following updates with new content Leaderboards have been added With the addition of Leaderboards all players stats of Max Number of Endless rooms reached has been reset to 0. First leaderboard is to see who can clear the most rooms in endless mode. Play against your friends and the world. There will be more leaderboards added in the future for new game modes. Can also Challenge friends To access Achievements and Leaderboards click on the Icon in the options menu Completely Overhauled the SOSopedia New Background Re-wrote some text for better clarity Added a TIPS & HINTS screen to the SOSopedia!! tips on playing straight from the developer. This will help you progress in the game. Created 2 new menu screens and Chapter 2 un-lockable to play anytime! Story Mode Now when you beat chapter 1 chapter 2 will be unlocked. You can select Chapter 2 and play that chapter without having to play through chapter 1 again. This will only unlock after beating chapter 1 post update. Beating chapter 2 now will unlock Chapter 3 when it’s released! Game Modes Endless mode is now located under here More Game Modes will be added next update!! if you have unlocked endless mode by beating game or paying 100 coins then all other game modes will be unlocked when released! These upcoming game modes will change the way you play the game! New Player Animation when you find a Special Item! Gameplay: Further balancing done on difficulty of beginning part of the game lowered the HP of NoGen, Patho, and Viral. Increased the chance of getting coins, half hearts and full hearts to drop from Germs when destroyed Boxes and Grass no longer drop hearts only coins and firecrackers. Lowered the speed of the fireballs from the Washing Machine, Firefly, and Chronic this will help you time you dodging skills and give a greater chance to get out of the way Adjusted the collision mask on the holes, so if you don’t accidentally fall in if walking to close. Radiation Power up now works on Chapter 1 boss and Chapter 2 boss, making this rare item even more powerful! Bug Fixes: Fixed info text for Heart Increase and Stamina Increase to reflect the new price changes Lighting effects were not being turned off in Endless mode if it was disabled in options, this is now fixed Fixed a bug where Endless mode was adding rooms to the max number of rooms cleared if you got game over and played endless mode again, this was fixed and all players have been reset to 0 for leaderboards. Re centered locked text for endless mode and added text Re centered text on no save file found for continue game visual improvements and optimizations made Next Update will Introduce New Gameplay Modes and hopefully iCloud backup!!