Bullet Battle PlayGodzilla 'BulletBattle' is the best multiplayer TPS game on mobile. Experience it now! Features: 1. [AAA] Realistic 3D Graphics… Free Buy Now Watch Media Details'BulletBattle' is the best multiplayer TPS game on mobile. Experience it now! Features: 1. [AAA] Realistic 3D Graphics AAA console-quality Realistic third-person shooter. 2. [PVP] Best Multiplayer Third Person Shooter 4 vs 4 multiplayer with various actions. 3. [TEAM] Team Deathmatch Win the battle with with your team member! 4. [CAPTURE] Capture the zone Capture the zone with your team member! 5. [SURVIVE] The last survivor Stay alive to the end and be the last survivor! *iPhone X support! *IMPORTANT 'BulletBattle' requires an iPhone 5s (or newer). An Internet connection is required to play. *Support Facebook: https://www.facebook.com/bulletbattle E-mail: [email protected] Information Seller:PlayGodzilla Genre:Action, Arcade Release:Apr 11, 2018 Updated:Feb 07, 2019 Version:1.0.13 Size:441.2 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal rendermark Member Jan 17, 2018 22 1 3 #2 rendermark, Apr 13, 2018 Play Movie rendermark Member Jan 17, 2018 22 1 3 #3 rendermark, Apr 17, 2018 New Version released 1.0.1 New Version released 1.0.1 Bullet Battle What's New in Version 1.0.1 - character model updated - performance improvements - bug fixes MetaGonzo Well-Known Member May 7, 2009 1,459 271 83 #4 MetaGonzo, Apr 17, 2018 Last edited: Apr 17, 2018 Surprised there’s not a bit more interest in this even if it’s only to comment on the visuals; it’s very pretty indeed. Anyway; onto the important stuff. Visually, as I said, it’s excellent but there’s way too much bloom. It’s especially over the top on the water map. Needs to be greatly reduced or optional. It would be great to be able to move the controls around. The right hand side is too crowded as standard; it’s too easy to hit something you don’t want. The gameplay is quick movement / characters are bullet sponges. To me this seems at odds with the setting and some of the features (ie: the nice cover system). I feel that slower character movement and less health would suit the game better, leading to a more considered playing style rather than the rush in and hope for the best style at the moment. I accept this is a personal preference and maybe not what the game is designed to be. The character movement animation is a bit “odd”. I can’t really put it into words; it almost looks like it’s on fast forward. perhaps this is a factor of the pace of the game. Aiming from the hip seems to be almost redundant as you move perfectly well when aiming down sight and you don’t get crosshairs unless you do aim. It’s a bit disorienting to be switched back to hip after reloading. A better way I feel, would be to have the current ADS view as the default “hip” and the scope icon mode zoomed further in / activate scope. (I assume scopes come into it, only played 5 mins). I can’t comment yet on grind/currency/ftp-ness yet. Needs more play. This sounds like a lot of moaning but it’s only because I see real potential here. The engine is solid and bizarre bloom level aside it’s very impressive graphically (not the most vital aspect but it’s always nice to have good looks if the game is good too). I’ll be keeping my eye on it and certainly recommend that people give it a try. rendermark Member Jan 17, 2018 22 1 3 #5 rendermark, Apr 18, 2018 Thank you for your feedback. rendermark Member Jan 17, 2018 22 1 3 #6 rendermark, May 4, 2018 New Version released 1.0.4 What's New in Version 1.0.4 - iPhone X screen optimization - bug fixes rendermark Member Jan 17, 2018 22 1 3 #7 rendermark, Jun 9, 2018 Hello, 'Bullet Battle' ranked 2nd in China AppStore Game Chart. Experience it now! rendermark Member Jan 17, 2018 22 1 3 #8 rendermark, Jun 19, 2018 New Version released 1.0.5 What's New in Version 1.0.5 - bug fixes rendermark Member Jan 17, 2018 22 1 3 #9 rendermark, Sep 15, 2018 'Bullet Battle' has a new update! Experience it now!! (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
New Version released 1.0.1 New Version released 1.0.1 Bullet Battle What's New in Version 1.0.1 - character model updated - performance improvements - bug fixes
Surprised there’s not a bit more interest in this even if it’s only to comment on the visuals; it’s very pretty indeed. Anyway; onto the important stuff. Visually, as I said, it’s excellent but there’s way too much bloom. It’s especially over the top on the water map. Needs to be greatly reduced or optional. It would be great to be able to move the controls around. The right hand side is too crowded as standard; it’s too easy to hit something you don’t want. The gameplay is quick movement / characters are bullet sponges. To me this seems at odds with the setting and some of the features (ie: the nice cover system). I feel that slower character movement and less health would suit the game better, leading to a more considered playing style rather than the rush in and hope for the best style at the moment. I accept this is a personal preference and maybe not what the game is designed to be. The character movement animation is a bit “odd”. I can’t really put it into words; it almost looks like it’s on fast forward. perhaps this is a factor of the pace of the game. Aiming from the hip seems to be almost redundant as you move perfectly well when aiming down sight and you don’t get crosshairs unless you do aim. It’s a bit disorienting to be switched back to hip after reloading. A better way I feel, would be to have the current ADS view as the default “hip” and the scope icon mode zoomed further in / activate scope. (I assume scopes come into it, only played 5 mins). I can’t comment yet on grind/currency/ftp-ness yet. Needs more play. This sounds like a lot of moaning but it’s only because I see real potential here. The engine is solid and bizarre bloom level aside it’s very impressive graphically (not the most vital aspect but it’s always nice to have good looks if the game is good too). I’ll be keeping my eye on it and certainly recommend that people give it a try.