Ashworld Pascal Bestebroer Ashworld is an open world survival adventure set in a post apocalyptic world a few hundred years from now. Water and foo… $3.99 Buy Now Watch Media DetailsAshworld is an open world survival adventure set in a post apocalyptic world a few hundred years from now. Water and food are valuable, rare and the most important things you'll have to find, as you try to survive in the rage-lands. An area of the world terrorized by the Ragers. A stereotypical group of road-warriors with no respect for the little life that's left. During the night creatures, called the Skellies, roam the world and are becoming more dangerous as time passes. Use your smarts, combined with the various weapons, cars, gadgets and raw materials that can be found inside the many underground area's, buildings, old sky-scrapers, and other area's of the Ashworld. QUICK list of FEATURES: - Procedurally generated gameplay (no 2 games are the same) - Modifiable touch-controls (check options menu!!) - Run and drive around the ragelands, visiting buildings, talking to people, beating up ragers and skellies. - Use different weapons: boomerangs, chainsaws, rocket launcher, shotgun, machinegun, plasma rifle, flame thrower. - Search through buildings, underground cavern's, and unexplored area's of the Ashworld for usable items. - Find,Steal and drive a variation of different cars, all with their quirks and challenges. - A host of story missions and sub-missions to guide you around the world. - Craft new weapons and tools - Gain experience points and use them to improve your character skills Information Seller:Pascal Bestebroer Genre:Action, Adventure Release:Dec 06, 2017 Updated:Sep 07, 2018 Version:1.5.10 Size:65.2 MB TouchArcade Rating:Unrated User Rating: (4) Your Rating:unrated Compatibility:HD Universal https://itunes.apple.com/gb/app/ashworld/id1304265355?mt=8 Been waiting for this one for ages. Just bought it, loving it so far ! solarnya Well-Known Member Jul 22, 2015 907 287 63 Male Close to Tokyo, Japan #2 solarnya, Dec 6, 2017 I was waiting Ashworlf for an year this game is AWESOME! so addictive orangepascal Well-Known Member May 4, 2010 786 103 43 games Netherlands http://www.orangepixel.net #3 orangepascal, Dec 6, 2017 Hey guys, I'm the developer of this game (for those that don't know) and I'll keep checking this thread for any issues or things people run into. Replying to everything might not be possible, but don't worry, I do read it all! Pushing updates to the app store often takes anywhere from 1 day up to 6 days, so instant fixes to critical problems is hard but it will happen ASAP if needed! Hope you do enjoy the game tho! I put a lot of work in it, it supports MFI controllers, and check the options screen if you want to modify the touch-controls more to your preferences TheIronBeagle Well-Known Member Jul 10, 2016 80 0 6 Hardcore gamer Gravity Falls #4 TheIronBeagle, Dec 6, 2017 Amazing game! Been watching playthroughs all week in anticipation. So far, plays really nicely and is great fun. Love the open world feel, that isn't too intimidating and is great for on the go playing. Congrats on mobile release! solarnya Well-Known Member Jul 22, 2015 907 287 63 Male Close to Tokyo, Japan #5 solarnya, Dec 6, 2017 maybe it's a bug? in the vehicle, gamepad's backward is accel and in the game, how can restore my HP when I'm injured? Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #6 Jayg2015, Dec 6, 2017 Downloading esty8nine Well-Known Member Dec 21, 2013 1,044 0 0 #7 esty8nine, Dec 6, 2017 For anyone that doesn't know for some reason, this man makes super fun/addicting games! It's a no brainer! sakara214ever Well-Known Member May 10, 2012 1,262 168 63 #8 sakara214ever, Dec 6, 2017 Last edited: Dec 6, 2017 Oh man! How is the difficulty on this? I have seen some pc gameplay and it seems really realy really hard and i wonder how it works with touch controls psj3809 Moderator Jan 13, 2011 12,966 718 113 England #9 psj3809, Dec 6, 2017 Its quite tricky, i started walking to the garage (the place miles away) and once it turned night a whole plague of things started attacking me and killed me Instead i've now gone left and found a town so i hope to improve my guy there. We'll all moan if it was too easy ! sakara214ever Well-Known Member May 10, 2012 1,262 168 63 #10 sakara214ever, Dec 6, 2017 Yeah you are right at that. I would not like it easy too! But given the pc gameplay i saw it seemed almost impossible so i supposed it will be 10 times more difficult on ios. Thanks for the help. I will wait some more impressions to decide cause i want to support THIS dev HippoHumper Well-Known Member Sep 25, 2013 122 0 16 #11 HippoHumper, Dec 6, 2017 This looks amazing, can't believe I haven't heard of this until release. Is there a campaign with a conclusive ending? Or is it more rogue-like? anthony78 Well-Known Member Nov 13, 2015 3,128 703 113 #12 anthony78, Dec 6, 2017 Seems a bit buggy on text and other context screens. Like it wont respond to a tap very quickly. I sometimes need to tap like 5-6 times before it responds. Game seems cool so far otherwise. Dailon80 Well-Known Member Nov 10, 2014 3,574 66 48 Program Director/Radio DJ Eos #13 Dailon80, Dec 6, 2017 Cataclysm is hard too and I love it gonna grab this one up when i get home, looks really good and i followed the progress of it on the forum and the dev is great dbagga84 Well-Known Member May 22, 2013 835 24 18 #14 dbagga84, Dec 6, 2017 Same problem here. Also I cant craft anything, clicking anywhere in the craft screen sends me to the area where my consumables are even though the boomerang isnt crossed out anymore, which I assume means I can make one. Also clicking equip on the boomerang in my inventory just takes me out of the inventory screen and doesnt equip it. Unless its not supposed to be equipped? I didnt think the game was mfi supported because there were no options for it in the settings, just touch options. Id like to be able to choose which touch buttons I can make bigger or smaller not just all of them one size. Because Id like moving, action, and jump big but Id like to keep vehicle controls default. I have an idea for the platforming elements, I played this game I think its called dead rain which is a side scroller, and so far has one of the best movement controls Ive ever come across I feel this game could take a page from it. In stead of using two arrow buttons that kinda get confusing with your finger and you end up not moving when you meant to, etc.. it has a slider, slide your thumb forward and back to move in those directions, since it seems theres no need for an up or down button, the slider just felt much smoother then the standard 2 arrows. dbagga84 Well-Known Member May 22, 2013 835 24 18 #15 dbagga84, Dec 6, 2017 Id like to suggest either in general or giving an option to slow time. Day and night cycle moves wayyyy too fast IMO. psj3809 Moderator Jan 13, 2011 12,966 718 113 England #16 psj3809, Dec 6, 2017 Yeah sometimes the buttons are a bit un-responsive, dont know if thats the 'hit' areas or not. The dual joystick stuff seems fine just when you get into a conversation or even sometimes left/right seems a bit dodgy at times. No huge issue and you know this dev for sure will fix any slight issues. Well worth supporting, my favourite iOS dev for sure ! Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #17 Jayg2015, Dec 6, 2017 Last edited: Dec 6, 2017 Somewhat buggy. Not real responsive. Haven’t looked yet but hopefully I can change the arrows at bottom left to a touch anywhere because it is somewhat annoying to walk/ steer car when youre in a rush the entire game and your not hitting the small arrow buttons. The text isn’t clear when says tap. I tap literally everywhere and nothing happens. Found out u have to tap bottom right. The game is still fun. It just needs a little improvement . If you need testers I would be happy to help for updates. EggYolkeo Active Member Jan 8, 2014 28 0 1 #18 EggYolkeo, Dec 6, 2017 Online/Offline? Looks great! Does is require an internet connection? phred Well-Known Member Mar 21, 2010 271 3 18 #19 phred, Dec 6, 2017 This was also released on Steam, so if you have questions, some of them may be answered here: http://store.steampowered.com/app/580320/Ashworld/ dbagga84 Well-Known Member May 22, 2013 835 24 18 #20 dbagga84, Dec 6, 2017 Offline I found out my slider idea wont work down does do something ! You drop through some floors pressing down. Except I dont think you can do that with touch screen so maybe the slider idea still works for touch. Using a controller is much better the sides I had in the inventory vanished, so the touch in that regard needs some fine tuning. I know the game isnt supposed to be easy but anyone else find its better to just run everywhere? Getting in a vehicle is straight dangerous. I get in and BAM Im bombarded by 30+ other cars just plowing in to me lol I cant get away, mainly user error since the controls are backwards. Down being forward and up being backwards. Honestly I think a virtual analog stick would be best for the vehicles. Just slide your thumb up to move forward start sliding it in a direction you want to go while still holding up, wanna go backwards? Slide your thumb down. Itd all be inside a small white circle (where we can change how dense we want the circle to be) or on a controller just use the analog stick in the same manner. I hope its making sense lol (You must log in or sign up to post here.) Show Ignored Content Page 1 of 9 1 ← 2 3 4 5 6 → 9 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Hey guys, I'm the developer of this game (for those that don't know) and I'll keep checking this thread for any issues or things people run into. Replying to everything might not be possible, but don't worry, I do read it all! Pushing updates to the app store often takes anywhere from 1 day up to 6 days, so instant fixes to critical problems is hard but it will happen ASAP if needed! Hope you do enjoy the game tho! I put a lot of work in it, it supports MFI controllers, and check the options screen if you want to modify the touch-controls more to your preferences
Amazing game! Been watching playthroughs all week in anticipation. So far, plays really nicely and is great fun. Love the open world feel, that isn't too intimidating and is great for on the go playing. Congrats on mobile release!
maybe it's a bug? in the vehicle, gamepad's backward is accel and in the game, how can restore my HP when I'm injured?
For anyone that doesn't know for some reason, this man makes super fun/addicting games! It's a no brainer!
Oh man! How is the difficulty on this? I have seen some pc gameplay and it seems really realy really hard and i wonder how it works with touch controls
Its quite tricky, i started walking to the garage (the place miles away) and once it turned night a whole plague of things started attacking me and killed me Instead i've now gone left and found a town so i hope to improve my guy there. We'll all moan if it was too easy !
Yeah you are right at that. I would not like it easy too! But given the pc gameplay i saw it seemed almost impossible so i supposed it will be 10 times more difficult on ios. Thanks for the help. I will wait some more impressions to decide cause i want to support THIS dev
This looks amazing, can't believe I haven't heard of this until release. Is there a campaign with a conclusive ending? Or is it more rogue-like?
Seems a bit buggy on text and other context screens. Like it wont respond to a tap very quickly. I sometimes need to tap like 5-6 times before it responds. Game seems cool so far otherwise.
Cataclysm is hard too and I love it gonna grab this one up when i get home, looks really good and i followed the progress of it on the forum and the dev is great
Same problem here. Also I cant craft anything, clicking anywhere in the craft screen sends me to the area where my consumables are even though the boomerang isnt crossed out anymore, which I assume means I can make one. Also clicking equip on the boomerang in my inventory just takes me out of the inventory screen and doesnt equip it. Unless its not supposed to be equipped? I didnt think the game was mfi supported because there were no options for it in the settings, just touch options. Id like to be able to choose which touch buttons I can make bigger or smaller not just all of them one size. Because Id like moving, action, and jump big but Id like to keep vehicle controls default. I have an idea for the platforming elements, I played this game I think its called dead rain which is a side scroller, and so far has one of the best movement controls Ive ever come across I feel this game could take a page from it. In stead of using two arrow buttons that kinda get confusing with your finger and you end up not moving when you meant to, etc.. it has a slider, slide your thumb forward and back to move in those directions, since it seems theres no need for an up or down button, the slider just felt much smoother then the standard 2 arrows.
Id like to suggest either in general or giving an option to slow time. Day and night cycle moves wayyyy too fast IMO.
Yeah sometimes the buttons are a bit un-responsive, dont know if thats the 'hit' areas or not. The dual joystick stuff seems fine just when you get into a conversation or even sometimes left/right seems a bit dodgy at times. No huge issue and you know this dev for sure will fix any slight issues. Well worth supporting, my favourite iOS dev for sure !
Somewhat buggy. Not real responsive. Haven’t looked yet but hopefully I can change the arrows at bottom left to a touch anywhere because it is somewhat annoying to walk/ steer car when youre in a rush the entire game and your not hitting the small arrow buttons. The text isn’t clear when says tap. I tap literally everywhere and nothing happens. Found out u have to tap bottom right. The game is still fun. It just needs a little improvement . If you need testers I would be happy to help for updates.
This was also released on Steam, so if you have questions, some of them may be answered here: http://store.steampowered.com/app/580320/Ashworld/
Offline I found out my slider idea wont work down does do something ! You drop through some floors pressing down. Except I dont think you can do that with touch screen so maybe the slider idea still works for touch. Using a controller is much better the sides I had in the inventory vanished, so the touch in that regard needs some fine tuning. I know the game isnt supposed to be easy but anyone else find its better to just run everywhere? Getting in a vehicle is straight dangerous. I get in and BAM Im bombarded by 30+ other cars just plowing in to me lol I cant get away, mainly user error since the controls are backwards. Down being forward and up being backwards. Honestly I think a virtual analog stick would be best for the vehicles. Just slide your thumb up to move forward start sliding it in a direction you want to go while still holding up, wanna go backwards? Slide your thumb down. Itd all be inside a small white circle (where we can change how dense we want the circle to be) or on a controller just use the analog stick in the same manner. I hope its making sense lol