HEXA-GONE is an endless arcade scrolling game that tests your hand-eye coordination. The aim is simply to stay on the path for as long as possible, however over time the path speeds up and becomes narrower, making things a little trickier. One game typically takes between 30-60 seconds and anyone who registers a score in excess of 1000 points deserves a pat on the back. This is my second iOS app game and for this project I focussed on making the gameplay as smooth as possible, which I think is critical for a fast paced game like HEXA-GONE. To help performance I decided to keep the art style clean and simple. HEXA-GONE is free to download on the App Store and is compatible with all iPhone and iPad devices. Any feedback is much appreciated! Trailer Subscribe to the TouchArcade YouTube channel Screenshots Minimum iOS Version: iOS 7.0 Download Size: 64MB HEXA-GONE Richard Mochrie HEXA-GONE is an endless arcade scrolling game and the goal is to keep your finger on the path for as long as possible. T… Free Buy Now Watch Media DetailsHEXA-GONE is an endless arcade scrolling game and the goal is to keep your finger on the path for as long as possible. The further you get, the faster and narrower the path becomes. Challenge your friends to beat your score or compete for the top spot globally! Information Seller:Richard Mochrie Genre:Arcade Release:Oct 04, 2017 Updated:Oct 04, 2017 Version:1.0 Size:60.8 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal RGM1990 Member Sep 6, 2016 10 1 3 #2 RGM1990, Oct 6, 2017 Feedback? Looking for feedback on my app game What are your thoughts on the art style and gameplay? Have you played anything with the same gameplay mechanic? What improvements would you advise for future versions? Has anyone exceeded the 1000 row target yet!? Thanks in advance for any responses. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Feedback? Looking for feedback on my app game What are your thoughts on the art style and gameplay? Have you played anything with the same gameplay mechanic? What improvements would you advise for future versions? Has anyone exceeded the 1000 row target yet!? Thanks in advance for any responses.