Goblin's Shop David Hung ***** 2017 / 10, Featured by App Store globally ***** ***** 2018 / 3, Selected as Today's Game in China & Honk Kong ***… Free Buy Now Watch Media Details***** 2017 / 10, Featured by App Store globally ***** ***** 2018 / 3, Selected as Today's Game in China & Honk Kong ***** ● Introduction This is a pixel-art simulation game in which the player runs a shop, together with RPG adventures. In Goblin’s Shop, the player is a goblin who has been bullied by humans and he always wants to get it even. Unfortunately, however, Mr. Goblin realizes that he is too weak to beat any human soldier. Then the idea of opening a shop occurred to him, so he decided to sell weapons, armors and potions to other monsters. To take revenge against humans, he puts together an adventure team with other monsters. In the game, the player has to undertake adventures with his customers constantly, to acquire better crafting materials. During any adventure, the player might face fiery counterattack from human soldiers, so it is imperative to craft better equipment for customers, and then the customers can kill humans more efficiently. The ultimate goal is to attack humans’ castle and gain victory in the end. ● Features: - More than 100 items for crafting - Shop facilities with unique functions are accessible to set up - Various monsters are available for the player to adventure with - Skill tree for the player and random talent systems of the monsters - Random events and quests - 44 territories for adventure - The presentation of monsters are customizable - Player is able to adjust the color of shop objects and arrange various decorations - Challenge human hero together with the other players ● Login & Edit Account Info: http://fstoke.me/goblinxshop/player/ ● Help Translating Text: http://fstoke.me/goblinxshop/game_text/ ● FB Page: http://www.facebook.com/goblinxshop ● Twitter: https://twitter.com/goblinxshop ● Wiki: https://goblinxshop.fandom.com/zh-tw/wiki/Goblin's_Shop_Wiki ● TouchArcade Forum: http://forums.toucharcade.com/showthread.php?t=311644 Information Seller:David Hung Genre:Role Playing, Simulation Release:Sep 16, 2017 Updated:Jan 18, 2024 Version:1.7.10 Size:428.4 MB TouchArcade Rating:Unrated User Rating: (6) Your Rating:unrated Compatibility:HD Universal Hello guys, I am an indie game developer from Taiwan. My new game - Goblin's Shop has been launched today! Try it now! It's FREE... ^^ App Preview Video: Subscribe to the TouchArcade YouTube channel Introduction: This is a pixel-art simulation game in which the player runs a shop, together with RPG adventures. iOS: https://itunes.apple.com/app/id1231913615 Android: https://play.google.com/store/apps/details?id=me.fstoke.MonsterShop Steam: https://store.steampowered.com/app/942900/Goblins_Shop/ FB Page: https://www.facebook.com/goblinxshop/ Website: http://fstoke.me/goblinxshop firestoke Active Member Feb 4, 2013 30 1 8 #2 firestoke, Sep 18, 2017 There are some bugs existed. I will fix it ASAP. rangent Well-Known Member Jul 3, 2009 101 1 18 #3 rangent, Sep 21, 2017 How are people liking this one? Beth Well-Known Member Patreon Bronze Jan 29, 2014 126 8 18 Professional do-nothing'er Eastern usa #4 Beth, Sep 21, 2017 It's still on my device, which is more telling than anything. Im not sure what the bugs mentioned above are about, I've had smooth gameplay so far. This has you collecting crafting materials via adventuring, I kept dying really fast the fist few times, that stoped being an issue after leveling up the adventure partner a few times . I haven't played many shop management games to compaair, so not sure how it stacks up against others. The whole adventure aspect is something I've not seen replicated before, at least not where you actually physically go on the adventures ... So far so good....I'd like to see what peeps familiar with this kinda game think... Mance Member Oct 27, 2014 6 0 1 #5 Mance, Sep 22, 2017 I've been playing it for most of the last 2 days. Its a really fun merchant rpg. The F2P aspect is really fair, I'm on the 5th zone and don't seem to have any problems with the cheap VIPs that you start with. I'd actually like to spend money to remove the ADs. My only complaint so far is it can seem like feast or famine when it comes to customers buying stuff. One second Ill have all my shelves stocked with things the VIPs want, then a ton of people will clean me out and the VIPs come back and still want items that I dont have time to remake. Gonna keep playing throughout the weekend. firestoke Active Member Feb 4, 2013 30 1 8 #6 firestoke, Sep 27, 2017 hi guys, The new version(v1.0.1) has been released. Please update it in the App Store~ ^^ (Android App version is 1.0.4 now.) =================== Change Logs ====================== New Feature: - show language dialog when user open the app at the first time - monster also gain EXP when casting a magic - add the level limitation of the VIP monsters - the human corpse will be auto-removed after a while - add a refresh button in the material shop dialog Adjustment: - adjust recommend item flow - adjust monsters gain EXP mechanism - adjust magic CD mechanism - fix bugs firestoke Active Member Feb 4, 2013 30 1 8 #7 firestoke, Oct 1, 2017 Last edited: Oct 2, 2017 Featured on the App Store now Hi Guys, Goblin's Shop had been featured globally on the App Store yesterday. It's a funny simulation + role playing game. Try it!! ^^ firestoke Active Member Feb 4, 2013 30 1 8 #8 firestoke, Oct 5, 2017 new version The version 1.0.6 has been released yesterday... Mance Member Oct 27, 2014 6 0 1 #9 Mance, Oct 5, 2017 Thank you for experience sharing. This was a nice QOL patch. Greyskull Well-Known Member Dec 13, 2009 5,587 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #10 Greyskull, Oct 5, 2017 I can think of one other with both exploration and shop management: a gem for ios (probably no longer available;still have it installed on my ios 10 device): Adventure Bar Story. firestoke Active Member Feb 4, 2013 30 1 8 #11 firestoke, Oct 8, 2017 New version 1.0.8 is released The new version 1.0.8 is released today. Upgrade it now! ^^ Dumpcany New Member Oct 9, 2017 1 0 0 #12 Dumpcany, Oct 9, 2017 Loving the game! Loving this game a lot and have been neglecting all my other games ever since I started playing. Great job cyclops studio! A few feedback though. On my adventures, I rarely come across rocks to mine but tons of trees. I am not sure if it's me or it's supposed to be in this way. And secondly is it possible to have certain map with just a single tier resource? Example a map of just tier 2 ores and wood instead of of mixed tier 1 and 2? Just a suggestion. Haha! Played a few simulation game like this but this is by far the best! 5 star! Mance Member Oct 27, 2014 6 0 1 #13 Mance, Oct 9, 2017 If you play a mountain map it will have more stone nodes. Forest map is trees and swamp is plants. firestoke Active Member Feb 4, 2013 30 1 8 #14 firestoke, Oct 10, 2017 Hi, I have modified the resource generation formula of territories a little. Maybe it will be more suitable for different territory types now. The new version v1.0.10 is available to be downloaded now. Please update the app and try... ^^ twilight Member Oct 9, 2017 7 0 0 #15 twilight, Oct 10, 2017 I have to agree with this, I always find I am running out of ores with no lack of trees. I'm downloading the update now! Hiraether Well-Known Member Nov 28, 2012 62 0 6 #16 Hiraether, Oct 10, 2017 Last edited: Oct 10, 2017 Nice Seriously Fun. It reminds me of Harvest Moon Rune series. I like that instead of farming it's a shop. Well done. I would gladly pay to remove the ads. twilight Member Oct 9, 2017 7 0 0 #17 twilight, Oct 10, 2017 Some feedback First off, LOVE the overall design and idea of this game. I've put many hours into this already (over 40) and want to keep playing much more so I have some points of feedback. Great: -stamina regen -customer entering the store rate -refresh for VIP customers -rock spawn rate is highly improved! -cost/profit for crafted items seems well balanced Needs improvement: -Experience to gain levels. I have been grinding to level 30 forever!! (I'm 29 currently) and I feel like I should have hit it by now since it seems to unlock so much content. I am afraid that 99% of players will not invest enough time to actually hit 30 and experience all this game has to offer. Maybe boost XP gained from crafting and adventuring? Or unlock more tiers are lower levels. -Fighting level balance. When I enter a land that says level 30-35 and my monsters are all above 30 I would expect to be able to put up a decent fight but this is never the case - I always have to be higher level than the required or else I get destroyed. -Increase recipe spawn rate. I'm missing a lot of recipes for the levels I've been grinding for hours. Cool feature suggestions: -crafting queue (so I could put a sword, then a potion, then armor into a queue) -ability to equip equipment I've made directly onto my VIP customers through the monster screen -equip myself (goblin) with armor And a general question: How does the stars on the equipment get leveled? Is this through use? My monsters don't choose to upgrade their lower tier equipment because it seems to have been leveled but I would think that a higher tier equipment would be a better choice. Why do they choose to stick with their lower tier gear? firestoke Active Member Feb 4, 2013 30 1 8 #18 firestoke, Oct 11, 2017 Hi, thank for your suggestions. global2017 New Member Dec 13, 2016 1 0 0 http://pornomovieshd.com/th/ #19 global2017, Oct 11, 2017 terima kasih untuk posting twilight Member Oct 9, 2017 7 0 0 #20 twilight, Oct 12, 2017 It's been fun... I highly recommend this game however it's become such a grind as it seems the experience gain for your goblin is quite a bit off. The goblin doesn't gain enough experience to keep up with your monster allies and really limits features. The grind is real once you hit green equipment and I can't open new territories because my allies levels are capped by my own. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 3 1 2 3 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
It's still on my device, which is more telling than anything. Im not sure what the bugs mentioned above are about, I've had smooth gameplay so far. This has you collecting crafting materials via adventuring, I kept dying really fast the fist few times, that stoped being an issue after leveling up the adventure partner a few times . I haven't played many shop management games to compaair, so not sure how it stacks up against others. The whole adventure aspect is something I've not seen replicated before, at least not where you actually physically go on the adventures ... So far so good....I'd like to see what peeps familiar with this kinda game think...
I've been playing it for most of the last 2 days. Its a really fun merchant rpg. The F2P aspect is really fair, I'm on the 5th zone and don't seem to have any problems with the cheap VIPs that you start with. I'd actually like to spend money to remove the ADs. My only complaint so far is it can seem like feast or famine when it comes to customers buying stuff. One second Ill have all my shelves stocked with things the VIPs want, then a ton of people will clean me out and the VIPs come back and still want items that I dont have time to remake. Gonna keep playing throughout the weekend.
hi guys, The new version(v1.0.1) has been released. Please update it in the App Store~ ^^ (Android App version is 1.0.4 now.) =================== Change Logs ====================== New Feature: - show language dialog when user open the app at the first time - monster also gain EXP when casting a magic - add the level limitation of the VIP monsters - the human corpse will be auto-removed after a while - add a refresh button in the material shop dialog Adjustment: - adjust recommend item flow - adjust monsters gain EXP mechanism - adjust magic CD mechanism - fix bugs
Featured on the App Store now Hi Guys, Goblin's Shop had been featured globally on the App Store yesterday. It's a funny simulation + role playing game. Try it!! ^^
I can think of one other with both exploration and shop management: a gem for ios (probably no longer available;still have it installed on my ios 10 device): Adventure Bar Story.
Loving the game! Loving this game a lot and have been neglecting all my other games ever since I started playing. Great job cyclops studio! A few feedback though. On my adventures, I rarely come across rocks to mine but tons of trees. I am not sure if it's me or it's supposed to be in this way. And secondly is it possible to have certain map with just a single tier resource? Example a map of just tier 2 ores and wood instead of of mixed tier 1 and 2? Just a suggestion. Haha! Played a few simulation game like this but this is by far the best! 5 star!
Hi, I have modified the resource generation formula of territories a little. Maybe it will be more suitable for different territory types now. The new version v1.0.10 is available to be downloaded now. Please update the app and try... ^^
I have to agree with this, I always find I am running out of ores with no lack of trees. I'm downloading the update now!
Nice Seriously Fun. It reminds me of Harvest Moon Rune series. I like that instead of farming it's a shop. Well done. I would gladly pay to remove the ads.
Some feedback First off, LOVE the overall design and idea of this game. I've put many hours into this already (over 40) and want to keep playing much more so I have some points of feedback. Great: -stamina regen -customer entering the store rate -refresh for VIP customers -rock spawn rate is highly improved! -cost/profit for crafted items seems well balanced Needs improvement: -Experience to gain levels. I have been grinding to level 30 forever!! (I'm 29 currently) and I feel like I should have hit it by now since it seems to unlock so much content. I am afraid that 99% of players will not invest enough time to actually hit 30 and experience all this game has to offer. Maybe boost XP gained from crafting and adventuring? Or unlock more tiers are lower levels. -Fighting level balance. When I enter a land that says level 30-35 and my monsters are all above 30 I would expect to be able to put up a decent fight but this is never the case - I always have to be higher level than the required or else I get destroyed. -Increase recipe spawn rate. I'm missing a lot of recipes for the levels I've been grinding for hours. Cool feature suggestions: -crafting queue (so I could put a sword, then a potion, then armor into a queue) -ability to equip equipment I've made directly onto my VIP customers through the monster screen -equip myself (goblin) with armor And a general question: How does the stars on the equipment get leveled? Is this through use? My monsters don't choose to upgrade their lower tier equipment because it seems to have been leveled but I would think that a higher tier equipment would be a better choice. Why do they choose to stick with their lower tier gear?
It's been fun... I highly recommend this game however it's become such a grind as it seems the experience gain for your goblin is quite a bit off. The goblin doesn't gain enough experience to keep up with your monster allies and really limits features. The grind is real once you hit green equipment and I can't open new territories because my allies levels are capped by my own.