polycolor alper iskender Polycolor is a marvellous puzzle game about colors that always changes the basic rules of the game to force you to think… $0.99 Buy Now Watch Media DetailsPolycolor is a marvellous puzzle game about colors that always changes the basic rules of the game to force you to think differently. #Ranked in the top 5 puzzle games in 30 countries! “Relax after a long day with this beautifully minimalistic puzzle game about color.“ - AppAdvice Features; - 72 creative episodes - Minimalist user interface, perfect interaction with puzzles - Relaxing, peaceful music - Exclusive for Appstore Thank you for your support and I would like to add some color to your life with Polycolor. Information Seller:alper iskender Genre:Family, Puzzle Release:Apr 05, 2017 Updated:Jun 15, 2020 Version:1.24 Size:45.8 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel alperiskender Well-Known Member May 17, 2014 46 1 8 #2 alperiskender, Apr 7, 2017 I have some marvellous news Polycolor have just got featured in 151 countries on the Appstore Homepage! If you have any question/feedback/comment about the game, I am all ears. callmesteam Well-Known Member Dec 1, 2014 65 0 6 Albuquerque, NM #3 callmesteam, Apr 14, 2017 Surprised no one is talking about this one. Because it was featured? I checked it out anyway becuase it looked interesting, and it is! Deceptively simple looking, gets interesting quickly and it's fun to be a little creative or arty with the puzzle solutions. Worth a look if you like clean cut puzzlers. Easy to play a few screens, then come back later. alperiskender Well-Known Member May 17, 2014 46 1 8 #4 alperiskender, Apr 14, 2017 Thanks for your kind words. I am delighted that the game reaches one of the goals that were decided during the development. It doesn't have any rules to make the player rush, so players can play the game on any occasion without feeling any pressure. And you're right, forum has not yet noticed Polycolor Just a week after the release of the game, it reached in the top 5 puzzle games in 30 countries and so far, it received lovely feedbacks from puzzle fans on the Appstore. I hope, it get noticed over time on the forum too^^ EvilBlackFlash Member Oct 22, 2016 7 0 1 #5 EvilBlackFlash, Apr 15, 2017 Last edited: Apr 16, 2017 Love the game so far but I'm confused on how to unlock achievements. I finished passage but I did not get the achievement. Do I have to do what I've been doing in the levels on the level select screen? Also, any chance of you adding iCloud support? and will more levels be coming in the future? alperiskender Well-Known Member May 17, 2014 46 1 8 #6 alperiskender, Apr 16, 2017 I am glad you appreciate it^^ For iCloud; Unfortunately Because of the game engine I selected, I dont have the chance to add after this point. More Levels; The game changes/evolves it's style every time player gets used to the rules, and with the learning curve that the game has, the player is forced to learn the rules close to the end that would be complicated when first faced. To achieve this, I designed the end from the beginning, so if I can make a meaningful contribution to the game without disrupting the process, I want to make more levels. Achievement; It should work. When you finish chapter 18(that's the one looks like Einstein Sketch), the game has to give you the achievement no matter what. Can you play that part again? Maybe, it is a one time mistake. I test it again, it works on iphone 6s/ipad mini EvilBlackFlash Member Oct 22, 2016 7 0 1 #7 EvilBlackFlash, Apr 16, 2017 Last edited: Apr 16, 2017 I was able to get the achievement after I pressed the crown button on top (it logged me into game center) then redid the level. It doesn't seem to auto log into game center when you load up the game. alperiskender Well-Known Member May 17, 2014 46 1 8 #8 alperiskender, Apr 17, 2017 Yes, you're right. I found what the problem is. Auto-log just works on chapter 1, when I tested all the achievements, it seems I didn't closed the game and re-open it. I've tested it all in one play-session Thank you for the feedback. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
I have some marvellous news Polycolor have just got featured in 151 countries on the Appstore Homepage! If you have any question/feedback/comment about the game, I am all ears.
Surprised no one is talking about this one. Because it was featured? I checked it out anyway becuase it looked interesting, and it is! Deceptively simple looking, gets interesting quickly and it's fun to be a little creative or arty with the puzzle solutions. Worth a look if you like clean cut puzzlers. Easy to play a few screens, then come back later.
Thanks for your kind words. I am delighted that the game reaches one of the goals that were decided during the development. It doesn't have any rules to make the player rush, so players can play the game on any occasion without feeling any pressure. And you're right, forum has not yet noticed Polycolor Just a week after the release of the game, it reached in the top 5 puzzle games in 30 countries and so far, it received lovely feedbacks from puzzle fans on the Appstore. I hope, it get noticed over time on the forum too^^
Love the game so far but I'm confused on how to unlock achievements. I finished passage but I did not get the achievement. Do I have to do what I've been doing in the levels on the level select screen? Also, any chance of you adding iCloud support? and will more levels be coming in the future?
I am glad you appreciate it^^ For iCloud; Unfortunately Because of the game engine I selected, I dont have the chance to add after this point. More Levels; The game changes/evolves it's style every time player gets used to the rules, and with the learning curve that the game has, the player is forced to learn the rules close to the end that would be complicated when first faced. To achieve this, I designed the end from the beginning, so if I can make a meaningful contribution to the game without disrupting the process, I want to make more levels. Achievement; It should work. When you finish chapter 18(that's the one looks like Einstein Sketch), the game has to give you the achievement no matter what. Can you play that part again? Maybe, it is a one time mistake. I test it again, it works on iphone 6s/ipad mini
I was able to get the achievement after I pressed the crown button on top (it logged me into game center) then redid the level. It doesn't seem to auto log into game center when you load up the game.
Yes, you're right. I found what the problem is. Auto-log just works on chapter 1, when I tested all the achievements, it seems I didn't closed the game and re-open it. I've tested it all in one play-session Thank you for the feedback.