Final Meteor - The JRPG Clicker ClapClap Media Set off a grand JRPG adventure of swords, spells and monsters... with a single finger! Tap to attack monsters, level up… Free Buy Now Watch Media DetailsSet off a grand JRPG adventure of swords, spells and monsters... with a single finger! Tap to attack monsters, level up your abilities and upgrade your weapon and spells. Explore new areas and find treasures. Be a hero and save the world from evil threat! FEATURES: * Classic JRPG atmosphere complete with 8-bit pixel art and chiptune soundtracks * 7 areas, 35 stages, 34 epic boss battles (and yes, a proper RPG ending!) * Stat point system, level up your hero in the direction you want * 60+ unique monsters * 50 collectible treasures * 10+ hours of playtime Like us : facebook.com/clapclapmedia Follow us : twitter.com/clapclapmedia Information Seller:ClapClap Media Genre:Arcade, Role Playing Release:May 04, 2016 Updated:May 13, 2016 Version:1.0.6 Size:18.0 MB TouchArcade Rating:Unrated User Rating: (7) Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel Repulsa Well-Known Member Jul 3, 2015 1,584 81 48 #2 Repulsa, May 4, 2016 Last edited: May 4, 2016 The IAP are not bad Definitly a great little clicker Pyapiopi Well-Known Member Sep 13, 2014 249 0 0 #3 Pyapiopi, May 5, 2016 I like it but my biggest gripe (and it may become a deal breaker sooner than later) is you can't idle play. The spells go off at certain intervals but it won't ever cast a spell on a new enemy unless it's been tapped once. Definitely may impact my care to play at later points. But there is enough here I'm hoping I can get past that ClapClap Media Active Member Aug 7, 2013 35 0 6 http://www.facebook.com/clapclapmedia #4 ClapClap Media, May 5, 2016 Thank you! ClapClap Media Active Member Aug 7, 2013 35 0 6 http://www.facebook.com/clapclapmedia #5 ClapClap Media, May 5, 2016 It was a deliberate design decision we made. In the proto type, the spells fired continuously, monsters didn't fight back and the hero never died, but it didn't feel quite right. It was 'just another clicker game' and didn't feel anything like a rpg, so we made the changes. However, we fully understand it can upset players who like idle play. Thank you for playing and sharing your thoughts! vectorarchitekt Well-Known Member Dec 29, 2013 2,489 177 63 #6 vectorarchitekt, May 5, 2016 Any chance of implementing a swipe option? JaegerBear New Member Aug 12, 2013 4 0 0 #7 JaegerBear, May 5, 2016 When I start the app I get a blue screen for just a second before it turns black and then.....nothing Maverik Well-Known Member Jan 18, 2013 50 0 6 #8 Maverik, May 5, 2016 Hang on a sec. I just got my first relic to add 2% to auto attack speed, but auto attack costs $4.50. So I'm unlocking abilities I need to pay to get the benefit of? Hmm. Killing bosses gives you bonus gold only if you share on social, every single time? Hmm. So in summary $4.50 to get access to the base features and I need to make my friends hate me to advance. Perhaps a touch aggressive on the monitization gents. ClapClap Media Active Member Aug 7, 2013 35 0 6 http://www.facebook.com/clapclapmedia #9 ClapClap Media, May 5, 2016 According to our programmer, swipe will likely interfere with the current tap related codes, and it will be quite a big rework to implement it. We can't do it right now, but I'll keep the suggession in mind. ClapClap Media Active Member Aug 7, 2013 35 0 6 http://www.facebook.com/clapclapmedia #10 ClapClap Media, May 5, 2016 Could you tell us your device and iOS version? ClapClap Media Active Member Aug 7, 2013 35 0 6 http://www.facebook.com/clapclapmedia #11 ClapClap Media, May 5, 2016 Last edited: May 5, 2016 There are two types of auto-tap items, which are 100 and 300 crystals, equivalent of $0.99 and $2.99. I think you are talking about the 300 crystals, unlimited item. Even considering tax, 4.50 is a number hard to comprehend. Sufficient crystals are given throughout the game, so unless you want to use that specific item as soon as you start the game, spending that much cash is unnecessary. Bonus golds for sharing are literally just a bonus. Even if you select 'no' every time, you will have no problem playing the game. The game was balanced on assumption player will not share or buy any IAP, but will watch every other ad offered. Maverik Well-Known Member Jan 18, 2013 50 0 6 #12 Maverik, May 5, 2016 Australian dollars. Exchange rates aren't great. curtisrshideler Well-Known Member Patreon Bronze Jul 30, 2011 3,097 25 48 Male Video Producer/Editor Texas http://twitter.com/curtneedsaride #13 curtisrshideler, May 5, 2016 Man, guess I'll stick to Dragon Quest. All that F2P drives me away. I understand the need for devs to make a profitable game, so I hope it works for them! It's just not the way I want to game. tennischamp5 Well-Known Member May 24, 2012 114 0 16 Medical Student Saint Louis, MO #14 tennischamp5, May 5, 2016 Last edited: May 5, 2016 So I went ahead and grabbed the game since it looked interesting. Bought the $3 (USD) unlimited auto-tap. Impressions - -As a whole, it's a nice little clicker-type game. Each stage after the first has a boss. Once you kill the boss, you can farm the stage's minions until you can move on to the next stage on the world map. Looks like there are 35 stages total (Currently on the 8th). -Combat is fairly simplistic even among clicker standards, you literally tap to do damage, and every once in a while whatever spell you've picked auto-casts. -The Auto-tap shop item isn't quite what I expected - was thinking it would be more of an idle-tap, but instead you need to hold your finger down for the tapping to happen. It's a minor complaint but had I known that's all it did, I probably wouldn't have bought it. -There doesn't seem to be a prestige system of any sort. There are artifacts that do minor things that you get over time (+2% gold, +2% crit, etc.). Additionally, you gain skill points every time you level up which can also be used to invest in minor things (+1% wpn damage, +1 spell damage, +0.5% hit chance and +1% crit). All in all, its a fun little casual game. Though honestly, I don't think the player health and enemy damage serves to do anything beneficial to the game other than providing another wall (normally in clickers you wouldn't move to the next stage because it takes too many taps... here, you have that + the enemy will kill you resulting in a revival timer). Edit: I kinda got bored when I realized 10+ hours of gameplay translated into having a thumb touching the screen for 10 hours as I went about my day. Wafflesandbeer Member Jan 28, 2016 24 0 0 #15 Wafflesandbeer, May 5, 2016 Yeah I was going to ask if this has a prestige system or if the game has a finite end. ClapClap Media Active Member Aug 7, 2013 35 0 6 http://www.facebook.com/clapclapmedia #16 ClapClap Media, May 5, 2016 Thank you for playing the game and for the detailed review. Either positive or negative, it's really helpful to us. ClapClap Media Active Member Aug 7, 2013 35 0 6 http://www.facebook.com/clapclapmedia #17 ClapClap Media, May 5, 2016 The game has a finite end. There is a final boss and after that there's an ending scene. iamseamonster Well-Known Member Mar 8, 2010 214 0 0 #18 iamseamonster, May 5, 2016 While i do tend to agree on the point about locking away the auto tap, basically having to pay to make the game play itself, the price doesnt seem very outrageous to me if someone is interested in that. And regarding the twitter share for bonus coins, thats pretty standard for this type of game, and FtP games in general. Perhaps this isnt the kind of game for you... Brisak New Member May 5, 2016 1 0 0 #19 Brisak, May 5, 2016 Last edited: May 5, 2016 Final Meteor Chiptune Music. Final Meteor 8-bit Chiptune Musics World 1 https://youtu.be/rSNQgHUggbg World 3 https://youtu.be/VR9JTBLnPnM Enjoy! Weiyun Member May 5, 2016 24 0 0 #20 Weiyun, May 5, 2016 I like this style... Let me get it tonight... 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I like it but my biggest gripe (and it may become a deal breaker sooner than later) is you can't idle play. The spells go off at certain intervals but it won't ever cast a spell on a new enemy unless it's been tapped once. Definitely may impact my care to play at later points. But there is enough here I'm hoping I can get past that
It was a deliberate design decision we made. In the proto type, the spells fired continuously, monsters didn't fight back and the hero never died, but it didn't feel quite right. It was 'just another clicker game' and didn't feel anything like a rpg, so we made the changes. However, we fully understand it can upset players who like idle play. Thank you for playing and sharing your thoughts!
When I start the app I get a blue screen for just a second before it turns black and then.....nothing
Hang on a sec. I just got my first relic to add 2% to auto attack speed, but auto attack costs $4.50. So I'm unlocking abilities I need to pay to get the benefit of? Hmm. Killing bosses gives you bonus gold only if you share on social, every single time? Hmm. So in summary $4.50 to get access to the base features and I need to make my friends hate me to advance. Perhaps a touch aggressive on the monitization gents.
According to our programmer, swipe will likely interfere with the current tap related codes, and it will be quite a big rework to implement it. We can't do it right now, but I'll keep the suggession in mind.
There are two types of auto-tap items, which are 100 and 300 crystals, equivalent of $0.99 and $2.99. I think you are talking about the 300 crystals, unlimited item. Even considering tax, 4.50 is a number hard to comprehend. Sufficient crystals are given throughout the game, so unless you want to use that specific item as soon as you start the game, spending that much cash is unnecessary. Bonus golds for sharing are literally just a bonus. Even if you select 'no' every time, you will have no problem playing the game. The game was balanced on assumption player will not share or buy any IAP, but will watch every other ad offered.
Man, guess I'll stick to Dragon Quest. All that F2P drives me away. I understand the need for devs to make a profitable game, so I hope it works for them! It's just not the way I want to game.
So I went ahead and grabbed the game since it looked interesting. Bought the $3 (USD) unlimited auto-tap. Impressions - -As a whole, it's a nice little clicker-type game. Each stage after the first has a boss. Once you kill the boss, you can farm the stage's minions until you can move on to the next stage on the world map. Looks like there are 35 stages total (Currently on the 8th). -Combat is fairly simplistic even among clicker standards, you literally tap to do damage, and every once in a while whatever spell you've picked auto-casts. -The Auto-tap shop item isn't quite what I expected - was thinking it would be more of an idle-tap, but instead you need to hold your finger down for the tapping to happen. It's a minor complaint but had I known that's all it did, I probably wouldn't have bought it. -There doesn't seem to be a prestige system of any sort. There are artifacts that do minor things that you get over time (+2% gold, +2% crit, etc.). Additionally, you gain skill points every time you level up which can also be used to invest in minor things (+1% wpn damage, +1 spell damage, +0.5% hit chance and +1% crit). All in all, its a fun little casual game. Though honestly, I don't think the player health and enemy damage serves to do anything beneficial to the game other than providing another wall (normally in clickers you wouldn't move to the next stage because it takes too many taps... here, you have that + the enemy will kill you resulting in a revival timer). Edit: I kinda got bored when I realized 10+ hours of gameplay translated into having a thumb touching the screen for 10 hours as I went about my day.
Thank you for playing the game and for the detailed review. Either positive or negative, it's really helpful to us.
While i do tend to agree on the point about locking away the auto tap, basically having to pay to make the game play itself, the price doesnt seem very outrageous to me if someone is interested in that. And regarding the twitter share for bonus coins, thats pretty standard for this type of game, and FtP games in general. Perhaps this isnt the kind of game for you...
Final Meteor Chiptune Music. Final Meteor 8-bit Chiptune Musics World 1 https://youtu.be/rSNQgHUggbg World 3 https://youtu.be/VR9JTBLnPnM Enjoy!