Highriser Dan Allsop Make daring leaps from ledge to ledge to the top of each highrise building. Confront the alien menace before their plans… Free Buy Now Watch Media DetailsMake daring leaps from ledge to ledge to the top of each highrise building. Confront the alien menace before their plans for enslaving Earth can become a grim reality. Featuring: Ragdoll physics that don't always do what you want. Running out of oxygen just when you thought you had made it. Collectible boosts that can save that missed grab or power leap you to the top. An endless map of challenges to overcome. Information Seller:Dan Allsop Genre:Action Release:Apr 27, 2016 Updated:Aug 10, 2017 Version:2.1 Size:65.2 MB TouchArcade Rating:Unrated User Rating: (2) Your Rating:unrated Compatibility:HD Universal Hi all If you enjoy flicking guys at little ledges you may like to try out Highriser. Much appreciated if you do. Cheers View on the App Store rIcHrAnDoM Well-Known Member Patreon Silver Nov 17, 2008 7,936 30 38 Steelworker/Welder Indiana, USA #2 rIcHrAnDoM, May 4, 2016 Looks cool, I'll give it a go Roleki Well-Known Member Aug 11, 2012 432 0 0 #3 Roleki, May 4, 2016 Interesting concept and novel graphics, but there's a timer counting down as you climb - totally unnecessary - so I deleted it. Timers are so "cheap" for making a challenge. DanAllsop Member Apr 29, 2016 5 0 0 #4 DanAllsop, May 5, 2016 Thanks for trying it out rich_952000 and Roleki. Human vs time has a long, long history, but understandably not how everyone wants to relax. I didn't intend for this game to be a deep dive into design frontiers. It is my first as a solo dev and I learnt a lot making it from start to finish. That said, I think the mechanic is pretty solid and offers something fairly unique. So anyone who tries it out and finds it a fun way to pass a little time is a huge bonus. Cheers. Delusionaltool Well-Known Member Sep 24, 2009 1,677 46 48 ohio #5 Delusionaltool, May 5, 2016 this is the same dev of the QWOP games right? if so this game is probably amazing! Stronsay Well-Known Member Aug 6, 2015 987 230 43 #6 Stronsay, May 6, 2016 Bizzare game; although quite good really. Looking forward to a Mount Everest add-on. And K2. DanAllsop Member Apr 29, 2016 5 0 0 #7 DanAllsop, Nov 1, 2016 Updated with a new mode that allows you to unlock a location and play it forever with less time pressures and to try to beat your own scores. And some UI stuff. Enjoy. ZS77 Well-Known Member May 8, 2015 566 2 18 #8 ZS77, Nov 1, 2016 Haven't tried playing it but visually and concept wise, it looks as if Crackdown and Nebulus (you young'uns can Google that last one if you're not sure) had a bastard love child! # ZS77 Well-Known Member May 8, 2015 566 2 18 #9 ZS77, Nov 1, 2016 Ok, tried playing it now. Apart from a 2.5D rotating tower, nothing like Nebulus ....unfortunately. Nice idea, A for effort - however, feels like a tech demo and not a lot more. Rag doll physics don't suit the gameplay - perhaps a more 'parkour' style of animation would suit it better? Perhaps then losing the timed element (unless on a timed run) and replacing it with checkpointed 'sections', each of which requiring a series of fluid and controlled swipes & taps to pass through/along the obstacles/ledges - I guess a bit more like a 2.5D Vector/Mirrors Edge? Good luck with the game and thanks for letting us try. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Interesting concept and novel graphics, but there's a timer counting down as you climb - totally unnecessary - so I deleted it. Timers are so "cheap" for making a challenge.
Thanks for trying it out rich_952000 and Roleki. Human vs time has a long, long history, but understandably not how everyone wants to relax. I didn't intend for this game to be a deep dive into design frontiers. It is my first as a solo dev and I learnt a lot making it from start to finish. That said, I think the mechanic is pretty solid and offers something fairly unique. So anyone who tries it out and finds it a fun way to pass a little time is a huge bonus. Cheers.
Updated with a new mode that allows you to unlock a location and play it forever with less time pressures and to try to beat your own scores. And some UI stuff. Enjoy.
Haven't tried playing it but visually and concept wise, it looks as if Crackdown and Nebulus (you young'uns can Google that last one if you're not sure) had a bastard love child! #
Ok, tried playing it now. Apart from a 2.5D rotating tower, nothing like Nebulus ....unfortunately. Nice idea, A for effort - however, feels like a tech demo and not a lot more. Rag doll physics don't suit the gameplay - perhaps a more 'parkour' style of animation would suit it better? Perhaps then losing the timed element (unless on a timed run) and replacing it with checkpointed 'sections', each of which requiring a series of fluid and controlled swipes & taps to pass through/along the obstacles/ledges - I guess a bit more like a 2.5D Vector/Mirrors Edge? Good luck with the game and thanks for letting us try.