Journey of 1000 Stars Finji ~~~.~~..~... Busy your thumbs, clear your mind, And journey to the West. ~~~.~~..~... Journey of 1000 Stars is essentia… Free Buy Now Watch Media Details~~~.~~..~... Busy your thumbs, clear your mind, And journey to the West. ~~~.~~..~... Journey of 1000 Stars is essential arcade zen. Bounce on clouds, collect stars, and don't fall down. Collect your companions as you approach 50 stars, then your journey truly begins. In the tradition of Flappy Bird there is no difficulty curve to crash into. After 50 stars the game doesn't get any harder, it just stays hard. Scale this cliff then pick your way carefully along its edge toward 1000. Stay calm. Stay attentive. Stay alive. Daily statistics report your efforts, your triumphs, and your skill, to help you on your way. Right now I'm at 99*, but I hope to reach 100 before release. I'll see you out there on the path, on the long long journey of 1000. 1000 Stars is a semi-sequel to Cumulo Nimbers, the 2012 party favourite developed for the Toronto International Film Festival ComicsVsGames event and then exhibited around the world. * The current human record is 99 stars, however testing by artificial intelligence has verified that 1000 stars can be collected reliably by a player of sufficient skill. ~~~ Journey of 1000 Stars Brought to you by: Farbs (Card Hunter, Captain Forever, ROM CHECK FAIL) Finji (Canabalt, Overland, Hundreds) Music: Big Giant Circles (Threes!, Puzzlejuice, Mass Effect 2) Disasterpeace (Fez, Mini Metro, Hyper Light Drifter) Flashygoodness (Beans Quest, Bean Dreams) Art: John Martz (A Cat Named Tim and Other Stories) Heather Penn (Overland) ~~~ Quotes: "I want to know more." - Matt Hall, Hipster Whale (Crossy Road) "Super Cloudy Bouncer II 2016 Hyper++ Tournament Edition: This Time It's Personal" - Carter Dotson, Touch Arcade "...or the bleep-happy rainbow explosion of Cumulo Nimblers, these are games which feel like they’re designed for an audience of one, but which through their sheer force of personality connect with many more people than that." - Paul Calaghan, RealTime Arts "CUMULO NiMBLERS is the sorta game i would like to PLAYTHEPOOOUTTA! So cool, so adoptable, so ... Zen?" - eric Hews, person who uses Pinterest "Cumulo-Nimblers is seriously addictive and its theme music will burrow into your brain!" - Toronto International Film Festival Nexus "I defy you to play Cumulo Nimblers & not feel the waves of joy emanating from the screen. INSTANT HAPPY." - @chris_tbev Information Seller:Finji Genre:Arcade, Family Release:Mar 31, 2016 Updated:Mar 31, 2016 Version:1.0 Size:28.8 MB TouchArcade Rating:Unrated User Rating: (3) Your Rating:unrated Compatibility:HD Universal Qwertz555 Well-Known Member May 22, 2010 2,318 29 48 #2 Qwertz555, Apr 2, 2016 Isn't Semi Secret anymore? Is it now Finji, or Last Chance Media, or Jarrad Woods? Very confusing stuff. I did not buy the game, btw. J.R. Jalapeno Well-Known Member Oct 6, 2008 663 0 16 #3 J.R. Jalapeno, Apr 3, 2016 Last edited: Apr 3, 2016 This looks pretty cool. I'm buying now. Will post impressions soon J.R. Jalapeno Well-Known Member Oct 6, 2008 663 0 16 #4 J.R. Jalapeno, Apr 3, 2016 Last edited: Apr 3, 2016 So it's hard as hell but I'm loving it. My high score is 12 and I broke a sweat. You're basically trying to catch stars by bouncing on clouds and not falling to your doom. Some stars unlock other AI players that go after the same stars you are. Frustrating when they steal your stars but you can bounce on them to stay alive so it's a catch 22. It can get confusing when there are multiple players bouncing all over the place but all mistakes are human error. The controls are tight. With the people involved in making the game I'm surprised it's getting no attention. And the Game Center bug is getting $&:/!$?&! old. J.R. Jalapeno Well-Known Member Oct 6, 2008 663 0 16 #5 J.R. Jalapeno, Apr 3, 2016 So the more AI dudes you unlock while playing seems to make the game easier because you have more crap to bounce on. New high score 14 #. Baby steps dragon4ever Well-Known Member Apr 19, 2009 242 10 18 #6 dragon4ever, Apr 3, 2016 Fun game indeed but the game freezes when you exit to the home screen. J.R. Jalapeno Well-Known Member Oct 6, 2008 663 0 16 #7 J.R. Jalapeno, Apr 3, 2016 Yea they need to fix that but it's fine when you keep hitting replay. fabianb Well-Known Member Nov 1, 2014 1,009 0 36 #8 fabianb, Apr 4, 2016 Pretty entertaining J.R. Jalapeno Well-Known Member Oct 6, 2008 663 0 16 #9 J.R. Jalapeno, Apr 4, 2016 New high score 15. Lol. Hard ass game. Anotherkellydown Moderator Staff Member Patreon Bronze Feb 10, 2014 4,577 1,132 113 Male CAD Technician I Upstate NY https://youtube.com/channel/UCcvu9xhE7xT-mZrXUZQJr5g #10 Anotherkellydown, Apr 4, 2016 Last edited: Apr 4, 2016 Just picked it up. I'll post my high score when I get a chance to play. It's definitely cool. And very hard. After 4 or 5 games my best was 7 stars. (New high is 10) When you and an enemy fall off the screen it seems like you should be able to bounce back up if you line up your arrow with his. I may just be doing it wrong, but if not, what's the use in showing your location off-screen? J.R. Jalapeno Well-Known Member Oct 6, 2008 663 0 16 #11 J.R. Jalapeno, Apr 4, 2016 You're right it doesn't make sense!! But I can't stop following the damn arrow. Lol Farbs New Member Apr 8, 2016 1 0 0 Canberra, Australia #12 Farbs, Apr 8, 2016 Hey! I'm Farbs, aka Jarrad Woods (where did you find that name?), the developer behind Journey of 1000 Stars. Adam and Beckah from Finji kindly agreed to publish it for me when, for stupid administrative reasons, I wasn't able to publish it myself. I had literally clicked the Publish button six months ago and watched it fail. Still, this gave me time to add new things like the daily statistics, daily best score effect, sparkles when you collect a star etc. Also Finji are awesome and I'm v happy to be associated with them. Apologies about the GameCenter bug, I haven't figured that one out yet. Urgh. If you're into the game and would like to read more about it, including some play tips, you can find a lot of info here: http://www.farbs.org/press/sheet.php?p=journey_of_1000_stars The off-screen arrows are one of many little oddities left over from the original game Cumulo Nimblers, from which 1000 Stars evolved. CN is a multiplayer-only game, so the screen doesn't scroll up when you leap really high. This meant I had to add arrows so that offscreen players could find their way back. Anyway, I kept them 'cos I find it funny when the game warns you of your impending, unavoidable doom. Anyhow, I'll check this thread for replies in case folks have any questions about the game. You can also email me via [email protected], or hit me up on twitter @FarbsMcFarbs <3 Farbs metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #13 metalcasket, Apr 28, 2016 How has this gone unnoticed? It's damn near perfect and has an INCREDIBLE soundtrack. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Isn't Semi Secret anymore? Is it now Finji, or Last Chance Media, or Jarrad Woods? Very confusing stuff. I did not buy the game, btw.
So it's hard as hell but I'm loving it. My high score is 12 and I broke a sweat. You're basically trying to catch stars by bouncing on clouds and not falling to your doom. Some stars unlock other AI players that go after the same stars you are. Frustrating when they steal your stars but you can bounce on them to stay alive so it's a catch 22. It can get confusing when there are multiple players bouncing all over the place but all mistakes are human error. The controls are tight. With the people involved in making the game I'm surprised it's getting no attention. And the Game Center bug is getting $&:/!$?&! old.
So the more AI dudes you unlock while playing seems to make the game easier because you have more crap to bounce on. New high score 14 #. Baby steps
Just picked it up. I'll post my high score when I get a chance to play. It's definitely cool. And very hard. After 4 or 5 games my best was 7 stars. (New high is 10) When you and an enemy fall off the screen it seems like you should be able to bounce back up if you line up your arrow with his. I may just be doing it wrong, but if not, what's the use in showing your location off-screen?
Hey! I'm Farbs, aka Jarrad Woods (where did you find that name?), the developer behind Journey of 1000 Stars. Adam and Beckah from Finji kindly agreed to publish it for me when, for stupid administrative reasons, I wasn't able to publish it myself. I had literally clicked the Publish button six months ago and watched it fail. Still, this gave me time to add new things like the daily statistics, daily best score effect, sparkles when you collect a star etc. Also Finji are awesome and I'm v happy to be associated with them. Apologies about the GameCenter bug, I haven't figured that one out yet. Urgh. If you're into the game and would like to read more about it, including some play tips, you can find a lot of info here: http://www.farbs.org/press/sheet.php?p=journey_of_1000_stars The off-screen arrows are one of many little oddities left over from the original game Cumulo Nimblers, from which 1000 Stars evolved. CN is a multiplayer-only game, so the screen doesn't scroll up when you leap really high. This meant I had to add arrows so that offscreen players could find their way back. Anyway, I kept them 'cos I find it funny when the game warns you of your impending, unavoidable doom. Anyhow, I'll check this thread for replies in case folks have any questions about the game. You can also email me via [email protected], or hit me up on twitter @FarbsMcFarbs <3 Farbs