Crossy Barrier Dash - Reckless Road Rush Block 3 Free Edition LumiSys Kft. Genres: Entertainment Role Playing Games Strategy GAME CENTER ENABLED Free Supported Devices: iPhone4 iPad2Wifi iPad23G iPhone4S iPadThirdGen iPadThirdGen4G iPhone5 iPodTouchFifthGen iPadFourthGen iPadFourthGen4G iPadMini iPadMini4G iPhone5c iPhone5s iPhone6 iPhone6Plus iPodTouchSixthGen Minimum iOS Version: iOS 7.0 Download Size: 66.2MB Crossy Barrier Dash - Reckless Road Rush Block 3 Free Edition LumiNet Kft. The RUSH is on its way, last chance to save Your Block World!! Get this app and be the voxel penguin hero! Invite your … Free Buy Now Watch Media DetailsThe RUSH is on its way, last chance to save Your Block World!! Get this app and be the voxel penguin hero! Invite your friends beat them and share your progress! Can you unlock all the cute figures? Features: > 3D Blocky Voxel graphics > CRASHING action! > Tons of unlockable cute characters > Hours of fun! Please drop a review! Information Seller:LumiNet Kft. Genre:Role Playing, Strategy Release:Feb 11, 2016 Updated:Feb 11, 2016 Version:1.0 Size:367.9 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #2 Joy Doe, Feb 16, 2016 Hi! I've seen a lot of downloads, and view of this thread. Did anyone of you tried the game yet? Do you have any questions or suggestions? Hope you like the game, and i am looking for your feedbacks to make it better! Cheers LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #3 LordShad0wz, Feb 16, 2016 I missed this release. I'll download it now and let know how it goes. Give me a bit. Thanks for posting your work! Billy Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #4 Joy Doe, Feb 16, 2016 Thank you! Can't wait for your feedback! LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #5 LordShad0wz, Feb 16, 2016 Last edited: Feb 16, 2016 Ok! So I played for about an hour. What I liked: It's an awesome take on the crossy road genre of games. While its gameplay is nothing like it the influence is there and I love it's simplicity. While the concept is simple the gameplay Ramps up and definitely gets challenging and intense but my in a way that makes me want to rage quit. The game definitely makes you use your brain that's for sure. I found no lag or crashing on my iPhone 6 and the graphics were nice and crisp. There is a crap ton of replay value and lots of characters to unlock via the Crossy road style. What I didn't like: Ok there really was only one thing. After a vehicle hits a gate and you fail a wheel spins. Out of all the spins I have never ever won. Not once. On top of this and it's actually worse, I choose to view the ad to continue. After the ad completes it has you tapping the screen but doesn't even explain to you when you should tap or give you a count down so you can figure out where all of the vehicles are to place the gates and open the first one safely. This was very frustrating and because I had no idea what I was doing I ended up having to watch the ad 4 times in a row until I finally realized what I needed to do. Even then I failed a few times. This needs to be addressed. All in all its a good game with a good system of progression, lots of unlockables, and definitely lots of replayability. It's a fun game that does get intense. Besides the one main issue I have to say thank you and a job well done. I hope more people try the game and play. Billy Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #6 Joy Doe, Feb 17, 2016 Dear Billy, Really thank you for the absolutely detailed test result! I am happy to hear you found a problem. You know when you make something you know how it works so no problems, but then other people try out they see mistakes i cannot see. I am currently scheduling an update for this issue, and unfortunately i found another bug. In the character selector the characters does not zoom when they are in the middle. It supposed to happen. So this is +1 bug. For making the game more interesting and "sticky" for players, could you please tell me some ideas u might have? I've been tinking of some kind of rush? You know when for couple of seconds doubling the number of cars or the speed of them. Like car "waves". Do you think that could make the game more enjoyable? I don't want to make players feel boring. Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #7 Joy Doe, Feb 19, 2016 Do anyone else have anything to share with us? It would be cool to have some more words about the game! thumbs07 Well-Known Member Jul 20, 2010 916 0 16 UK #8 thumbs07, Feb 19, 2016 Last edited: Feb 19, 2016 I liked the concept, and its a good looking game, and with nice feel of the barriers going up and down. I guess it's gameplay is limited to raising one of 4 barriers at the right time etc. Good for a high scoring challenge. Worth a download and try. (Hi score 199, no conts) Stronsay Well-Known Member Aug 6, 2015 987 230 43 #9 Stronsay, Feb 19, 2016 I'd like to see more complexity. Add a couple of road junctions, one each side, with colour coding. Barriers to send certain colour cars along the appropriate route. Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #10 Joy Doe, Feb 23, 2016 Hm... This sounds interesting. First of all what i understood is like not opening one gate from the 4, you can open 1-1 from 2-2 gate. So then the game would be playable with 2 fingers, and you have to concentrate to 2x2 lanes, not 1x4. The interesting part is the colour coding, i did not get it. Could you please tell me an example gameplay how you mean? Is it like on the left 2 lane, would be a green and a blue colour, and you have to swipe the right colour cars to it's own coloured lane? Still does not really understand! I would be very happy if you could expand this a little bit. Yep! And if you wish to take part in our second gift giveaway ($15 US iTunes card), join here: http://forums.toucharcade.com/showthread.php?t=282074 Only a review and forum post to get the chance to win! Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #11 Joy Doe, Feb 24, 2016 I've just made a quick demonstration. See at the bottom. So we have 4 colour of cars, blue-orange-red-green. Lets say the user can change the lane of the cars, so the orange car will go through the orange gate. However then you need to swipe the cars and open the gates at the same time? Still did not get it! HELP! Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #12 Joy Doe, Feb 24, 2016 And what about the bird? Does it can do any interaction? Now it can be shooted down. Anything else? Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #13 Joy Doe, Feb 26, 2016 Is there anyone out there? thumbs07 Well-Known Member Jul 20, 2010 916 0 16 UK #14 thumbs07, Feb 26, 2016 You are the best sort of developers because you're really thinking, but I don't know what to say. I think maybe just upping the difficulty earlier maybe sufficient. I'm not sure. Stronsay Well-Known Member Aug 6, 2015 987 230 43 #15 Stronsay, Feb 26, 2016 I didn't realise this thread was still active. Thanks for posting the photo Joy Doe. What I was thinking was having roads branching left and right from the outer lanes of traffic, and sending certain colour cars down those branching roads by tapping barriers. That would probably mean too many changes to the game though. What you show in the photo would probably work, but maybe too complicated with all the swiping and tapping. Actually, your idea of shooting the birds was better. Gain more points for each one. That would add some variety without being too difficult to implement. Joy Doe Well-Known Member Mar 2, 2014 182 0 16 Freelancer Beijing #16 Joy Doe, May 30, 2016 Thanks for the information. Brilliant idea! Sorry for the late reply btw. Unfortunately we could not find the real audience in this forums. We've planned to make a game, and let actual players confront in the development. This way it could be a win-win situation. However some bigger studios or mostly fake talkers keep spamming up the forum, so we cannot even be on the first page more than an hour. 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Hi! I've seen a lot of downloads, and view of this thread. Did anyone of you tried the game yet? Do you have any questions or suggestions? Hope you like the game, and i am looking for your feedbacks to make it better! Cheers
I missed this release. I'll download it now and let know how it goes. Give me a bit. Thanks for posting your work! Billy
Ok! So I played for about an hour. What I liked: It's an awesome take on the crossy road genre of games. While its gameplay is nothing like it the influence is there and I love it's simplicity. While the concept is simple the gameplay Ramps up and definitely gets challenging and intense but my in a way that makes me want to rage quit. The game definitely makes you use your brain that's for sure. I found no lag or crashing on my iPhone 6 and the graphics were nice and crisp. There is a crap ton of replay value and lots of characters to unlock via the Crossy road style. What I didn't like: Ok there really was only one thing. After a vehicle hits a gate and you fail a wheel spins. Out of all the spins I have never ever won. Not once. On top of this and it's actually worse, I choose to view the ad to continue. After the ad completes it has you tapping the screen but doesn't even explain to you when you should tap or give you a count down so you can figure out where all of the vehicles are to place the gates and open the first one safely. This was very frustrating and because I had no idea what I was doing I ended up having to watch the ad 4 times in a row until I finally realized what I needed to do. Even then I failed a few times. This needs to be addressed. All in all its a good game with a good system of progression, lots of unlockables, and definitely lots of replayability. It's a fun game that does get intense. Besides the one main issue I have to say thank you and a job well done. I hope more people try the game and play. Billy
Dear Billy, Really thank you for the absolutely detailed test result! I am happy to hear you found a problem. You know when you make something you know how it works so no problems, but then other people try out they see mistakes i cannot see. I am currently scheduling an update for this issue, and unfortunately i found another bug. In the character selector the characters does not zoom when they are in the middle. It supposed to happen. So this is +1 bug. For making the game more interesting and "sticky" for players, could you please tell me some ideas u might have? I've been tinking of some kind of rush? You know when for couple of seconds doubling the number of cars or the speed of them. Like car "waves". Do you think that could make the game more enjoyable? I don't want to make players feel boring.
Do anyone else have anything to share with us? It would be cool to have some more words about the game!
I liked the concept, and its a good looking game, and with nice feel of the barriers going up and down. I guess it's gameplay is limited to raising one of 4 barriers at the right time etc. Good for a high scoring challenge. Worth a download and try. (Hi score 199, no conts)
I'd like to see more complexity. Add a couple of road junctions, one each side, with colour coding. Barriers to send certain colour cars along the appropriate route.
Hm... This sounds interesting. First of all what i understood is like not opening one gate from the 4, you can open 1-1 from 2-2 gate. So then the game would be playable with 2 fingers, and you have to concentrate to 2x2 lanes, not 1x4. The interesting part is the colour coding, i did not get it. Could you please tell me an example gameplay how you mean? Is it like on the left 2 lane, would be a green and a blue colour, and you have to swipe the right colour cars to it's own coloured lane? Still does not really understand! I would be very happy if you could expand this a little bit. Yep! And if you wish to take part in our second gift giveaway ($15 US iTunes card), join here: http://forums.toucharcade.com/showthread.php?t=282074 Only a review and forum post to get the chance to win!
I've just made a quick demonstration. See at the bottom. So we have 4 colour of cars, blue-orange-red-green. Lets say the user can change the lane of the cars, so the orange car will go through the orange gate. However then you need to swipe the cars and open the gates at the same time? Still did not get it! HELP!
You are the best sort of developers because you're really thinking, but I don't know what to say. I think maybe just upping the difficulty earlier maybe sufficient. I'm not sure.
I didn't realise this thread was still active. Thanks for posting the photo Joy Doe. What I was thinking was having roads branching left and right from the outer lanes of traffic, and sending certain colour cars down those branching roads by tapping barriers. That would probably mean too many changes to the game though. What you show in the photo would probably work, but maybe too complicated with all the swiping and tapping. Actually, your idea of shooting the birds was better. Gain more points for each one. That would add some variety without being too difficult to implement.
Thanks for the information. Brilliant idea! Sorry for the late reply btw. Unfortunately we could not find the real audience in this forums. We've planned to make a game, and let actual players confront in the development. This way it could be a win-win situation. However some bigger studios or mostly fake talkers keep spamming up the forum, so we cannot even be on the first page more than an hour.