Ellipsis - Touch. Explore. Survive. Salmi GmbH **GAME OF THE YEAR - Intel Level Up 2016** **Best Indie Game - Momocon 2016** "A stunning puzzler” – “Ellipsis brings a… TouchArcade Rating: $2.99 Buy Now Watch Media Details**GAME OF THE YEAR - Intel Level Up 2016** **Best Indie Game - Momocon 2016** "A stunning puzzler” – “Ellipsis brings a distinctive experience to puzzle games" - AppAdvice "Gorgeous glowy visuals" - "Remarkably intriguing" - TouchArcade º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º Ellipsis is an action-packed puzzle game with minimalistic, yet powerful retro styled visuals. Your finger guides a ship through a mysterious universe. Be smart and be fast to overcome the challenges of your journey. You will face countless enemies crossing your paths and a stunning universe unfolding before you. º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º We’ve crafted a beautiful universe for you to uncover and explore at your own pace. Fly through levels, dodging and evading enemies before they have a chance to react. Or explore leisurely, mastering each world and uncovering all its secrets. Either way, Ellipsis will keep you on your toes with surprises from start to finish. "This thing was surprisingly delightful and intense" - Ron Carmel, World of Goo + Subterfuge **Indie Prize Finalist at Casual Connect Amsterdam 2016** º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º • Pick up and play for all ages • Huge universe with 8 worlds, 150 levels • Each level a unique experience – No filler! • Beautiful minimalist graphics • Progress is synced to iCloud • Pay once, no IAP, no ads º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º CREDITS • Designed by Yacine Salmi and Stefan Hell • Beautiful soundscape by Filippo Beck Peccoz • Additional art: Alina Aurbach • Special thanks to Alex Zacherl, Johannes Roth, Max Wandinger • Complete credits: http://playellipsis.com/credits And a big THANKS to you, the player. We've made this experience as pure as possible and we will never bug you in game with a review request. If you enjoy the game, we hope you will leave us a kind word. Please email us at [email protected] with any thoughts, questions or comments. º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º º ELLIPSIS (noun): an intentional omission from a text without altering its original meaning. Information Seller:Salmi GmbH Genre:Action, Puzzle Release:Feb 10, 2016 Updated:Jan 18, 2017 Version:1.3.2 Size:137.9 MB TouchArcade Rating: User Rating: (3) Your Rating:unrated Compatibility:HD Universal ROGER-NL Well-Known Member May 21, 2012 4,030 340 83 Male Gamer. THE NETHERLANDS #2 ROGER-NL, Feb 10, 2016 Last edited: Feb 12, 2016 Like the game, Gamecenter is coming that is a plus for me. mzinn Well-Known Member Jan 5, 2014 770 0 16 #3 mzinn, Feb 11, 2016 Last edited: Feb 11, 2016 Had the pleasure to beta test. Pretty darn fun & very well done. TheGreatEscaper Well-Known Member Oct 10, 2014 1,025 22 38 #4 TheGreatEscaper, Feb 11, 2016 Also was a tester, purchasing now to support the devs. Quite a fun take on the avoider concept and really cool level design. SalmiGames Member Dec 29, 2015 23 0 0 Munich, Germany #5 SalmiGames, Feb 12, 2016 Dev here, thank you for all the support! Hi ROGER-NL, we're sorry about the lack of Gamecenter support. It's definitely in our plans for the first update, we just ran out of time for the release. I'm curious which is more important for you: achievements or leaderboards? ROGER-NL Well-Known Member May 21, 2012 4,030 340 83 Male Gamer. THE NETHERLANDS #6 ROGER-NL, Feb 12, 2016 Sorry if I was a bit harsh, but Gamecenter is important to me, I have no life without it Ha ha. I like leaderboard and achievemets, maybe leaderboard for who has the most stars. SalmiGames Member Dec 29, 2015 23 0 0 Munich, Germany #7 SalmiGames, Feb 12, 2016 Not at all. We appreciate the honesty, it helps us make our games better. stelluhreyesthis Well-Known Member Jun 24, 2014 71 0 6 #8 stelluhreyesthis, Feb 13, 2016 Any more impressions from anyone? slamraman Well-Known Member Patreon Gold Aug 27, 2011 2,511 8 38 #9 slamraman, Feb 13, 2016 i absolutely love this - it's an avoidance type game where you drag your circle to 4 checkpoints and then the finishing line. Gets tricky. Apart from GC (leaderboards and achievements) some kind of relative touch control method would be great. Reminds me of satellina in spirit. SalmiGames Member Dec 29, 2015 23 0 0 Munich, Germany #10 SalmiGames, Feb 15, 2016 For some more perspectives on the game, we did an extended interview podcast with IndieSider discussing some of the design and challenges on the game. The podcast is tied to nearly 30 minutes of gameplay footage, which should give you a better idea of the the game plays: http://indiesider.net/38 I don't know if it's kosher to post this here, but here's a review from another site: http://appadvice.com/appnn/2016/02/survive-the-vast-universe-in-ellipsis-a-stunning-puzzler Finally, we were lucky enough to get featured world wide in Best New Games. Hopefully this convinces you to try it out! Attached Files: IMG_6418.jpg File size: 43.2 KB Views: 6 LordGek Well-Known Member Staff Member Patreon Silver Patreon Gold Patreon Bronze Feb 19, 2009 12,282 141 63 Software QA Engineer Saratoga, CA, USA #11 LordGek, Feb 15, 2016 Curious. While I understand the levels are all beautifully hand crafted, are the touchpoints of each level always in the same spots and order each play of a given level? Basically, is there any sort of randomization on replay? SalmiGames Member Dec 29, 2015 23 0 0 Munich, Germany #12 SalmiGames, Feb 15, 2016 No, there's no randomization of the point positions on replay. What we do have is a huge variety in levels. As a side project, we are exploring how to do procedurally generated versions of the levels but that would be a different game (set in the same universe). SalmiGames Member Dec 29, 2015 23 0 0 Munich, Germany #13 SalmiGames, May 3, 2016 Big Ellipsis Update Incoming! May 12th We've been hard at work making Ellipsis even better the last few months. Here's what's coming on May 12th in the v1.1 release: - Game Center (Achievements, Leaderboards). - ReplayKit, screenshot sharing - 10 unique new levels. See if you can find and conquer them all - New alternative input to "hide your finger". We've spent a ton of time iterating on this one, if you ever got annoyed of your hand/finger, try it out! Oh and the Apple TV version too: - Same day, May 12th. - For free if you own the iOS version. - Full sync, GameCenter, Nimbus support. - It's hard as nails, good luck. The best part for all the people in the beta test: you can access it now. The current TestFlight build is identical to the upcoming release and all your progress (including achievements) will carry over. A small thank you for your support and feedback. Finally, we are not resting there. We are hard at work on new surprises, including a massive expansion of levels. SalmiGames Member Dec 29, 2015 23 0 0 Munich, Germany #14 SalmiGames, May 17, 2016 Ellipsis 1.1 is Live! Hey just to let everyone know, the latest update to Ellipsis is live. We've really worked hard to bring all the requested features to the game, along with some new levels. I hope you guys enjoy it. Thanks to Carter for writing about the update: http://toucharcade.com/2016/05/11/ellipsis-gets-new-levels-and-apple-tv-support-in-latest-update/ And please, it would be fantastic if you could rate (or re-rate) the update. This would help us a ton with the way Apple works with reviews after updates (basically hiding all the older reviews). Thanks, and stay tuned for more updates. SalmiGames Member Dec 29, 2015 23 0 0 Munich, Germany #15 SalmiGames, Oct 31, 2016 Ellipsis Gets Free Version & New Levels! After being quiet for some time we've got exciting news to share: We've recently released Ellipsis - Prologue. What is Ellipsis Prologue? - Free companion game To Ellipsis - Allowing players to sample early journey of Ellipsis - 40 free levels - iOS exclusive (mobile, AppleTV) - Progress syncs between free & full version To celebrate our Intel Game of the Year award, we also released a Game of the Year update which adds 15 new and unique levels to the full game, bringing the total to 151 levels. Thanks to Carter for continuing to cover our updates. SalmiGames Member Dec 29, 2015 23 0 0 Munich, Germany #16 SalmiGames, Dec 22, 2016 To celebrate the launch of version 1.3, were dropping the price on Ellipsis to $1.99 over the holidays! This is the cheapest Ellipsis has ever been. Go get it while you can Changelog for 1.3: - Broadcasting from iOS - Livestream directly from within the app! (including optional selfie cam and microphone support) - Tactile feedback for iPhone 7 - ReplayKit support on AppleTV - New Levels for the AppleTV version (available on iOS since the last update) Its the last time Ellipsis will be so cheap, so grab it fast before it goes back to $4.99. Please note this is a universal purchase, so you can start on the TV and continue on your iPad and iPhone at any time. Enjoy the holiday season! (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Also was a tester, purchasing now to support the devs. Quite a fun take on the avoider concept and really cool level design.
Dev here, thank you for all the support! Hi ROGER-NL, we're sorry about the lack of Gamecenter support. It's definitely in our plans for the first update, we just ran out of time for the release. I'm curious which is more important for you: achievements or leaderboards?
Sorry if I was a bit harsh, but Gamecenter is important to me, I have no life without it Ha ha. I like leaderboard and achievemets, maybe leaderboard for who has the most stars.
i absolutely love this - it's an avoidance type game where you drag your circle to 4 checkpoints and then the finishing line. Gets tricky. Apart from GC (leaderboards and achievements) some kind of relative touch control method would be great. Reminds me of satellina in spirit.
For some more perspectives on the game, we did an extended interview podcast with IndieSider discussing some of the design and challenges on the game. The podcast is tied to nearly 30 minutes of gameplay footage, which should give you a better idea of the the game plays: http://indiesider.net/38 I don't know if it's kosher to post this here, but here's a review from another site: http://appadvice.com/appnn/2016/02/survive-the-vast-universe-in-ellipsis-a-stunning-puzzler Finally, we were lucky enough to get featured world wide in Best New Games. Hopefully this convinces you to try it out!
Curious. While I understand the levels are all beautifully hand crafted, are the touchpoints of each level always in the same spots and order each play of a given level? Basically, is there any sort of randomization on replay?
No, there's no randomization of the point positions on replay. What we do have is a huge variety in levels. As a side project, we are exploring how to do procedurally generated versions of the levels but that would be a different game (set in the same universe).
Big Ellipsis Update Incoming! May 12th We've been hard at work making Ellipsis even better the last few months. Here's what's coming on May 12th in the v1.1 release: - Game Center (Achievements, Leaderboards). - ReplayKit, screenshot sharing - 10 unique new levels. See if you can find and conquer them all - New alternative input to "hide your finger". We've spent a ton of time iterating on this one, if you ever got annoyed of your hand/finger, try it out! Oh and the Apple TV version too: - Same day, May 12th. - For free if you own the iOS version. - Full sync, GameCenter, Nimbus support. - It's hard as nails, good luck. The best part for all the people in the beta test: you can access it now. The current TestFlight build is identical to the upcoming release and all your progress (including achievements) will carry over. A small thank you for your support and feedback. Finally, we are not resting there. We are hard at work on new surprises, including a massive expansion of levels.
Ellipsis 1.1 is Live! Hey just to let everyone know, the latest update to Ellipsis is live. We've really worked hard to bring all the requested features to the game, along with some new levels. I hope you guys enjoy it. Thanks to Carter for writing about the update: http://toucharcade.com/2016/05/11/ellipsis-gets-new-levels-and-apple-tv-support-in-latest-update/ And please, it would be fantastic if you could rate (or re-rate) the update. This would help us a ton with the way Apple works with reviews after updates (basically hiding all the older reviews). Thanks, and stay tuned for more updates.
Ellipsis Gets Free Version & New Levels! After being quiet for some time we've got exciting news to share: We've recently released Ellipsis - Prologue. What is Ellipsis Prologue? - Free companion game To Ellipsis - Allowing players to sample early journey of Ellipsis - 40 free levels - iOS exclusive (mobile, AppleTV) - Progress syncs between free & full version To celebrate our Intel Game of the Year award, we also released a Game of the Year update which adds 15 new and unique levels to the full game, bringing the total to 151 levels. Thanks to Carter for continuing to cover our updates.
To celebrate the launch of version 1.3, were dropping the price on Ellipsis to $1.99 over the holidays! This is the cheapest Ellipsis has ever been. Go get it while you can Changelog for 1.3: - Broadcasting from iOS - Livestream directly from within the app! (including optional selfie cam and microphone support) - Tactile feedback for iPhone 7 - ReplayKit support on AppleTV - New Levels for the AppleTV version (available on iOS since the last update) Its the last time Ellipsis will be so cheap, so grab it fast before it goes back to $4.99. Please note this is a universal purchase, so you can start on the TV and continue on your iPad and iPhone at any time. Enjoy the holiday season!