Respite 3D Fantasy Shooter Justas Kregzde An Epic Action packed and Story driven Shooter is at your fingertips now! -Immersive story- After the Dark Lord launcheā¦ Free Buy Now Watch Media DetailsAn Epic Action packed and Story driven Shooter is at your fingertips now! -Immersive story- After the Dark Lord launched his attack onto this world many races became corrupt. You are on the quest to claim the dwarven artifact and find a way to defeat one of Dark Lords trusted Dragons who is leading this offensive! -Challenging gameplay- Push through orcish defences, cleanse the world of conjured demons and prevail through challenging puzzles to finish your quest! -Technical advancements- Water physics, real time soft-shadows for every object in the game, ragdoll physics, dynamic objects (you can actually lift almost every object in the game), advanced shaders, real time distortion and 3D Touch (for supported devices only) You are invited to visit our webpage at http://www.tamgames.com And to like our Facebook page at http://www.facebook.com/TamGames Information Seller:Justas Kregzde Genre:Action, Adventure Release:Dec 21, 2015 Updated:Dec 06, 2020 Version:1.3 Size:384.6 MB TouchArcade Rating:Unrated User Rating: (9) Your Rating:unrated Compatibility:HD Universal Game trailer: Screenshots: Like us on Facebook: www.facebook.com/TamGames You can find more info here: www.tamgames.com TheOutlander Well-Known Member Apr 15, 2014 820 0 16 #2 TheOutlander, Dec 22, 2015 Wow, I thought this game would never come out, I'll get it as soon as I get home. schnedi Well-Known Member Apr 16, 2015 122 0 0 #3 schnedi, Dec 22, 2015 WoW this FPS looks promising!!!!! LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #4 LordShad0wz, Dec 22, 2015 I'm wondering how the ammo thing is being handled. It looks like the arrows are unlimited but bullets aren't from the screenshots. I see nothing about it on their website. I'll wait for some impressions. This definitely looks like a fun game and it looks like they've worked hard on this. Billy metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #5 metalcasket, Dec 22, 2015 Loving this so far. It's definitely got an indie feel to it, but man...the images used in the cutscenes are absolutely stunning. They easily rival the artwork in Shadowgate, and that's incredibly impressive. Easily worth the 2 bucks. redribbon Well-Known Member Jun 11, 2010 2,799 53 48 entepreanur,programmer #6 redribbon, Dec 22, 2015 while i agree with MC comment above, i still feel that something is missing in this game and it feels incomplete. something like mechanism, where you have to find the key to open the gate, but when you bring the key near the gate it simply open open the gate, no animation, they just floating until you dropped it instead of stick to the wall. another one is the control bug. sometimes i can shoot while i walk without even pressing the shoot button and the last one that probably really bothered me is the first level should be revamped as the tutorial stage. a beginner may found it really stressful and might just drop the game and never touched it again. pros: good graphics but the environment feels soulless Pony Well-Known Member Sep 28, 2011 470 0 16 The Netherlands #7 Pony, Dec 22, 2015 Saw the (now closed) WIP thread and read through it only to get hyped and even more hyped as the last post announced the actual release of this game. It looks really refreshing in both genre and style. Some lush green open mountain like locations, finally something else than zombies. Just for that I am this close to buying it. Hopefully Sanuku or someone else can make a gameplay video. Proper textual reviews could nudge me over as well. Initially it looks like an instabuy, but I already bought Flight Unlimited 2K16 yesterday. Keeping a close eye on this thread. Pony Well-Known Member Sep 28, 2011 470 0 16 The Netherlands #8 Pony, Dec 22, 2015 Thank you for this in depth look, red. It's just 2 bucks though. Would you still recommend it for this price? Will you be doing a gameplay video on this one perhaps? DASH Active Member Oct 2, 2009 36 0 0 Vilnius, Lithuania http://www.tamgames.com #9 DASH, Dec 22, 2015 Last edited: Dec 22, 2015 Hi, redribbon, thank you for comments. "i can shoot while i walk without even pressing the shoot button" << I assume you are playing on iphone 6s, because it sounds like you use 3D Touch for shooting (yes, press more hard and it will shoot without shoot button) - which only helps to aim and shoot at the same time. redribbon Well-Known Member Jun 11, 2010 2,799 53 48 entepreanur,programmer #10 redribbon, Dec 22, 2015 definitely, like i said above that i agree with MC, despite of all bugs, it is still a good game. gameplay video is processing now ah fool me, why cant i think of it. thanks dev and congrats on the release redribbon Well-Known Member Jun 11, 2010 2,799 53 48 entepreanur,programmer #11 redribbon, Dec 22, 2015 Subscribe to the TouchArcade YouTube channel Pony Well-Known Member Sep 28, 2011 470 0 16 The Netherlands #12 Pony, Dec 22, 2015 Excellent! I'll watch your video when I have an available moment at the office. Then -in combination with your given recommendation- I will most likely buy it! caseyhicks6 Member Dec 16, 2015 18 0 0 #13 caseyhicks6, Dec 22, 2015 I died about 30 times in the first 5 minutes! https://m.youtube.com/watch?v=vrwaaKRhdGM wim Well-Known Member May 8, 2012 52 0 0 #14 wim, Dec 22, 2015 This game is 90 minutes long.... raravan Well-Known Member May 18, 2014 829 38 28 #15 raravan, Dec 22, 2015 really? lemessie Well-Known Member Jan 7, 2015 83 0 0 #16 lemessie, Dec 22, 2015 What? Pony Well-Known Member Sep 28, 2011 470 0 16 The Netherlands #17 Pony, Dec 22, 2015 Really? Because Redribbon was already occupied with the first level for 30 minutes. And there are a bunch of them as he scrolled through the locked levels before playing. Either you are super skilled and did a speed run, or the other levels are ultra short compared to the first one? redribbon Well-Known Member Jun 11, 2010 2,799 53 48 entepreanur,programmer #18 redribbon, Dec 22, 2015 thats...quite...short. i need some confirmation from the dev himself on this. thanks for sharing, if its true abazigal Well-Known Member Oct 5, 2013 82 1 8 #19 abazigal, Dec 22, 2015 Some of the images in the opening intro seemed to have been taken directly from the card art for Shadow Era. Did the developer have permission for that? DASH Active Member Oct 2, 2009 36 0 0 Vilnius, Lithuania http://www.tamgames.com #20 DASH, Dec 22, 2015 Yes, we have all rights and permissions to all content in the game (including images in the opening intro). As, regards gameplay time - it really depends on gamer skills / puzzle solving time. Moreover, each next level is bigger then previous one. And if you die in the middle of level, you can only restart level (start from the begging). (You must log in or sign up to post here.) Show Ignored Content Page 1 of 4 1 2 3 4 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
I'm wondering how the ammo thing is being handled. It looks like the arrows are unlimited but bullets aren't from the screenshots. I see nothing about it on their website. I'll wait for some impressions. This definitely looks like a fun game and it looks like they've worked hard on this. Billy
Loving this so far. It's definitely got an indie feel to it, but man...the images used in the cutscenes are absolutely stunning. They easily rival the artwork in Shadowgate, and that's incredibly impressive. Easily worth the 2 bucks.
while i agree with MC comment above, i still feel that something is missing in this game and it feels incomplete. something like mechanism, where you have to find the key to open the gate, but when you bring the key near the gate it simply open open the gate, no animation, they just floating until you dropped it instead of stick to the wall. another one is the control bug. sometimes i can shoot while i walk without even pressing the shoot button and the last one that probably really bothered me is the first level should be revamped as the tutorial stage. a beginner may found it really stressful and might just drop the game and never touched it again. pros: good graphics but the environment feels soulless
Saw the (now closed) WIP thread and read through it only to get hyped and even more hyped as the last post announced the actual release of this game. It looks really refreshing in both genre and style. Some lush green open mountain like locations, finally something else than zombies. Just for that I am this close to buying it. Hopefully Sanuku or someone else can make a gameplay video. Proper textual reviews could nudge me over as well. Initially it looks like an instabuy, but I already bought Flight Unlimited 2K16 yesterday. Keeping a close eye on this thread.
Thank you for this in depth look, red. It's just 2 bucks though. Would you still recommend it for this price? Will you be doing a gameplay video on this one perhaps?
Hi, redribbon, thank you for comments. "i can shoot while i walk without even pressing the shoot button" << I assume you are playing on iphone 6s, because it sounds like you use 3D Touch for shooting (yes, press more hard and it will shoot without shoot button) - which only helps to aim and shoot at the same time.
definitely, like i said above that i agree with MC, despite of all bugs, it is still a good game. gameplay video is processing now ah fool me, why cant i think of it. thanks dev and congrats on the release
Excellent! I'll watch your video when I have an available moment at the office. Then -in combination with your given recommendation- I will most likely buy it!
Really? Because Redribbon was already occupied with the first level for 30 minutes. And there are a bunch of them as he scrolled through the locked levels before playing. Either you are super skilled and did a speed run, or the other levels are ultra short compared to the first one?
thats...quite...short. i need some confirmation from the dev himself on this. thanks for sharing, if its true
Some of the images in the opening intro seemed to have been taken directly from the card art for Shadow Era. Did the developer have permission for that?
Yes, we have all rights and permissions to all content in the game (including images in the opening intro). As, regards gameplay time - it really depends on gamer skills / puzzle solving time. Moreover, each next level is bigger then previous one. And if you die in the middle of level, you can only restart level (start from the begging).