Heroes Paradox DukSu Han Heroes Paradox is the story of Lugh, who becomes a leader of the heroes against the tyranny of the Monarch. One day, he … $2.99 Buy Now Watch Media DetailsHeroes Paradox is the story of Lugh, who becomes a leader of the heroes against the tyranny of the Monarch. One day, he found something big and bad happening in his adventure and decided to go to the castle of King. He never knew there was a secret of Kingdom. Now, it all depends on you whether or not Lugh’s party wins the epic battles. Join Lugh’s adventures and save the Kingdom. Build your own strategy by selecting your 4 best heroes. Moreover, in the event stages, you can get even more heroes and epic items to make your team more powerful. * 12 Unique heroes and 12 skills (3 Actives, 9 Passives) for each * Easy command : Drag to move, Touch to fire main skill * Upgrade main skill for more powerful action and effect * Automatically fire two sub skills for focusing on combat * 35+ Battlefields and new enemies * Various stage types such as run, rush, and ambush based on the storyline * 10+ Colossal bosses and cinematic scenes * 100+ Items including legendary gears * Original sound track * No In-app purchases * Recommended Devices: iPhone 4S, iPod touch 5th gen, iPad 2/mini or better. Information Seller:DukSu Han Genre:Action, Role Playing Release:Dec 11, 2015 Updated:Jan 12, 2016 Version:1.1.0 Size:325.4 MB TouchArcade Rating:Unrated User Rating: (7) Your Rating:unrated Compatibility:HD Universal Support Language : English, Korean, Japanese, Chinese(Simplified & Traditional) Subscribe to the TouchArcade YouTube channel Attached Files: iPhone 5.5 @2.6x 1920x1080.jpg File size: 135.9 KB Views: 14 iPhone 5.5 @2.6x 1920x1080.png File size: 556.1 KB Views: 8 Osterus Well-Known Member Feb 12, 2011 442 0 0 #2 Osterus, Dec 12, 2015 those graphics belong to 1990's games... Based Xatu Well-Known Member Aug 27, 2013 1,937 0 0 #3 Based Xatu, Dec 12, 2015 Strange comment. My only problem with the art style is the fact that it "borrows" so heavily from battleheart. Osterus Well-Known Member Feb 12, 2011 442 0 0 #4 Osterus, Dec 12, 2015 there's nothing appealing playing a game with those graphics when it's almost 2016... It's like the game was created in 1990. god bless. anthony78 Well-Known Member Nov 13, 2015 3,128 703 113 #5 anthony78, Dec 12, 2015 Last edited: Dec 12, 2015 I agree. The graphics are fine and there graphics certainly don't make or break a game for me. But they do indeed look very heavily influenced/borrowed from Battleheart. Am interested in gameplay impressions though. Can't tell if there are line drawing type mechanics, but one screen battlefields have me thinking it could be more than just the graphics it's borrowing from Battleheart. Osterus Well-Known Member Feb 12, 2011 442 0 0 #6 Osterus, Dec 12, 2015 when i saw graphics i was about to vomit literally and yes i played battleheart but still has cuter graphics than that Exact-Psience Well-Known Member Jan 12, 2012 22,664 2 38 The Work-At-Home Guy Philippines #7 Exact-Psience, Dec 12, 2015 I generally hate graphic whores, but Osterus has a point. This looks very inferior to Battleheart. brainbean Member Jul 22, 2012 13 0 0 #8 brainbean, Dec 12, 2015 Anyone try this yet? It's obviously a battleheart clone but if it's any good I'll bite Modjular Well-Known Member Jun 17, 2014 62 0 6 #9 Modjular, Dec 12, 2015 These clones seem to pop up now and then. I guess it's expected with non existent copyright laws in China, right? That said, it's probably more of a compliment to think your game was good enough to have it cloned. brainbean Member Jul 22, 2012 13 0 0 #10 brainbean, Dec 12, 2015 I decided to toftt because I love battleheart. So far after a few levels and unlocking a few characters my initial impression is pretty good. It's very much a battleheart clone the first level is an exact copy on the tutorial level in battleheart. If you can get passed the fact this is a blatant rip off of battleheart it's actually quite good so far. One improvement this game makes that I like over battleheart is that melee characters have an attack radius and will automatically engage enemies without having to drag them to each enemy. So far it seems worth the price tag. WinterBleu Well-Known Member Dec 8, 2015 75 0 0 MobileGameDeveloper Korea http://winterbleu.com/ #11 WinterBleu, Dec 12, 2015 Last edited: Dec 12, 2015 Guys. I've added trailer movie clip. It helps to decide my game worth to play. Thank you for all of your comments. WinterBleu Well-Known Member Dec 8, 2015 75 0 0 MobileGameDeveloper Korea http://winterbleu.com/ #12 WinterBleu, Dec 12, 2015 Wow, Thanks for your playing and comment. It helps me to understand what's my game's advantage from gamer's view. I learned it. Rain1dog Well-Known Member Jul 31, 2010 870 0 16 #13 Rain1dog, Dec 12, 2015 Yeah, I LOVE me some 80's, 90's style graphics and sound. anumbersix Member Apr 14, 2011 19 0 0 #14 anumbersix, Dec 12, 2015 Battle heart has an option to where your char will auto attack without having to drag on an enemy. WinterBleu Well-Known Member Dec 8, 2015 75 0 0 MobileGameDeveloper Korea http://winterbleu.com/ #15 WinterBleu, Dec 12, 2015 Hope you watch the trailer a bit more carefully. My idea was separate "Spot range" and "Attack range". Attack Range is as what is says with marked by circle as in trailer showing. Spot range is the range to decide following enemy even far and not marked. Characters have their own attack range and spot range by it's characteristic. Hope it helps you understand. brainbean Member Jul 22, 2012 13 0 0 #16 brainbean, Dec 12, 2015 I put a solid 2 hours in and I am really liking this game it definitely scratches the itch for a battleheart type game. I would love to see more active skills. The characters have 2 AI controlled skills they use on their own and for the most part they seem to use them appropriately. It would be awesome to have even more skills that the player could control. After playing this long I can safely back up my saying that it's worth the money. it's a good game. Amenbrother Well-Known Member Jun 24, 2011 6,659 7 38 #17 Amenbrother, Dec 12, 2015 Wow how many characters are in the game. bobehm Active Member Dec 6, 2012 30 1 6 #18 bobehm, Dec 12, 2015 We can always use more Battleheart clones. Seriously. brainbean Member Jul 22, 2012 13 0 0 #19 brainbean, Dec 12, 2015 I think there are twelve I still have space for two more I have ten currently Amenbrother Well-Known Member Jun 24, 2011 6,659 7 38 #20 Amenbrother, Dec 12, 2015 Not bad! (You must log in or sign up to post here.) 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Strange comment. My only problem with the art style is the fact that it "borrows" so heavily from battleheart.
there's nothing appealing playing a game with those graphics when it's almost 2016... It's like the game was created in 1990. god bless.
I agree. The graphics are fine and there graphics certainly don't make or break a game for me. But they do indeed look very heavily influenced/borrowed from Battleheart. Am interested in gameplay impressions though. Can't tell if there are line drawing type mechanics, but one screen battlefields have me thinking it could be more than just the graphics it's borrowing from Battleheart.
when i saw graphics i was about to vomit literally and yes i played battleheart but still has cuter graphics than that
These clones seem to pop up now and then. I guess it's expected with non existent copyright laws in China, right? That said, it's probably more of a compliment to think your game was good enough to have it cloned.
I decided to toftt because I love battleheart. So far after a few levels and unlocking a few characters my initial impression is pretty good. It's very much a battleheart clone the first level is an exact copy on the tutorial level in battleheart. If you can get passed the fact this is a blatant rip off of battleheart it's actually quite good so far. One improvement this game makes that I like over battleheart is that melee characters have an attack radius and will automatically engage enemies without having to drag them to each enemy. So far it seems worth the price tag.
Guys. I've added trailer movie clip. It helps to decide my game worth to play. Thank you for all of your comments.
Wow, Thanks for your playing and comment. It helps me to understand what's my game's advantage from gamer's view. I learned it.
Hope you watch the trailer a bit more carefully. My idea was separate "Spot range" and "Attack range". Attack Range is as what is says with marked by circle as in trailer showing. Spot range is the range to decide following enemy even far and not marked. Characters have their own attack range and spot range by it's characteristic. Hope it helps you understand.
I put a solid 2 hours in and I am really liking this game it definitely scratches the itch for a battleheart type game. I would love to see more active skills. The characters have 2 AI controlled skills they use on their own and for the most part they seem to use them appropriately. It would be awesome to have even more skills that the player could control. After playing this long I can safely back up my saying that it's worth the money. it's a good game.