Simple Spy KODARI GAMES PRIVATE LIMITED Genres: Games Action Arcade GAME CENTER ENABLED $0.99 USD Subscribe to the TouchArcade YouTube channel Supported Devices: iPhone-3GS iPhone4 iPodTouchFourthGen iPad2Wifi iPad23G iPhone4S iPadThirdGen iPadThirdGen4G iPhone5 iPodTouchFifthGen iPadFourthGen iPadFourthGen4G iPadMini iPadMini4G iPhone5c iPhone5s iPhone6 iPhone6Plus iPodTouchSixthGen Minimum iOS Version: iOS 6.0 Download Size: 35.8MB Simple Spy KODARI GAMES PRIVATE LIMITED Simple Spy is a dynamic and minimalist 2d platformer * Test your skill with 60 levels and 4 bonus levels * 5 diff… $0.99 Buy Now Watch Media DetailsSimple Spy is a dynamic and minimalist 2d platformer * Test your skill with 60 levels and 4 bonus levels * 5 different characters with unique animation * Dynamic game play mechanics based on color changing platforms * Game Center integration with Achievement * No ads and In App Purchases Information Seller:KODARI GAMES PRIVATE LIMITED Genre:Action, Arcade Release:Oct 30, 2015 Updated:Dec 06, 2015 Version:1.02 Size:86.4 MB TouchArcade Rating:Unrated User Rating: (6) Your Rating:unrated Compatibility:HD Universal retrogamOR Well-Known Member Aug 4, 2013 167 0 0 #2 retrogamOR, Oct 28, 2015 Purchased this instantly. Love the art style & no IAPs. However,they is a big problem if playing on the IPad.The left/right buttons are way,way too far apart. I've mangaged to get grade A on the first few level regardless.But i suspect the later levels will be very difficult indeed with these controls (on IPad). Exact-Psience Well-Known Member Jan 12, 2012 22,664 2 38 The Work-At-Home Guy Philippines #3 Exact-Psience, Oct 28, 2015 I saw the TA preview of this and the first thing that hit me was "a non-auto-forwarding Polara" badbrute Member Jul 26, 2013 11 0 0 #4 badbrute, Oct 28, 2015 the left right control setup is terrible! you literally have to mash the button in the direction you want to jump after a wall jump, or youll plain stop in the air... ruins the game for me Remote_ Well-Known Member Patreon Bronze May 26, 2011 145 12 18 UK #5 Remote_, Oct 28, 2015 Agree with this 100%. Want to like it but the controls are preventing me from enjoying it at all at the moment. Really urgently needs an update as it could be a super little speed runner. Kodari Active Member Oct 26, 2012 28 0 0 http://www.kodarigames.com #6 Kodari, Oct 28, 2015 Last edited: Oct 28, 2015 just tap the jump button when you are in wall to easily jump between walls no need to press left or right controls. Qwertz555 Well-Known Member May 22, 2010 2,318 29 48 #7 Qwertz555, Oct 28, 2015 I have this on my radar. So, do i have to lift my finger for left-right (absolute no-go), or can i swipe between them? And yep, EP, i thought the same. Kodari Active Member Oct 26, 2012 28 0 0 http://www.kodarigames.com #8 Kodari, Oct 28, 2015 for jump between walls just tap jump button or if you want hold the wall just press right or left button based on wall direction.there is no swipe controls.when you have to long jump against the wall you have to press left/right button based on direction with jump button also. Anotherkellydown Moderator Staff Member Patreon Bronze Feb 10, 2014 4,577 1,132 113 Male CAD Technician I Upstate NY https://youtube.com/channel/UCcvu9xhE7xT-mZrXUZQJr5g #9 Anotherkellydown, Oct 28, 2015 Looking forward to trying this out. Won't let me download it from the App Store right now... Attached Files: image.png File size: 223.6 KB Views: 7 Qwertz555 Well-Known Member May 22, 2010 2,318 29 48 #10 Qwertz555, Oct 28, 2015 Thanks for the clear but wrong answer. Maybe i wasn't clear cos my question has nothing to do with the wall. I simply want to know if i can switch my direction just by sliding between the left-right buttons, without having to lift my thumb everytime. sobriquet Well-Known Member Patreon Bronze Jul 30, 2015 1,216 1 38 #11 sobriquet, Oct 28, 2015 This is happening with updates too. Apparently downloading as a feature is unavailable at the moment. Weird. Based Xatu Well-Known Member Aug 27, 2013 1,937 0 0 #12 Based Xatu, Oct 28, 2015 The store is down, it's been having issues all day. I can't believe this game is only $1. sobriquet Well-Known Member Patreon Bronze Jul 30, 2015 1,216 1 38 #13 sobriquet, Oct 28, 2015 Appears to be up and running now. Just bought this and it's downloading. Anotherkellydown Moderator Staff Member Patreon Bronze Feb 10, 2014 4,577 1,132 113 Male CAD Technician I Upstate NY https://youtube.com/channel/UCcvu9xhE7xT-mZrXUZQJr5g #14 Anotherkellydown, Oct 28, 2015 Last edited: Oct 28, 2015 Nope. You have to lift your finger to switch directions. Works fine for me, but I know that's something you really aren't fond of. I know! It's great to see low priced, premium games. There are so many games on the App Store that it gets a little expensive even paying $5 for games. It adds up quickly. Thanks for your help guys! Time to check this out some more. EDIT: @Kodari - A few things I've noticed that could be tweaked in an update: 1. Don't start the timer until you begin moving. 2. I'm starting to see what the first few posters were referring to with the spacing of the left/right arrows. They do seem to be a little far apart, even on an iPhone. An option to place the movement and jump arrows where you wanted to would be very welcome. 3. Concerning the wall jumping: I find myself losing momentum mid-air causing a lot of failed jumps and deaths. I've had my guy wall jump and then stop and fall straight down several times. If you could wall jump while keeping momentum by pressing and holding in the direction you wanted to go it would be much better, IMO. Kodari Active Member Oct 26, 2012 28 0 0 http://www.kodarigames.com #15 Kodari, Oct 29, 2015 Hi Anotherkellydown thank you for the suggestion, 1. We will fix and stop the start timer until you begin moving. 2. We will go through the Left/right arrow spacing and try to fix it accordingly. 3. Regarding the wall jump, yes you can gain momentum by pressing the left/right arrow so that you can jump freely.one small suggestion,we have made the first sector to get practise the navigation.so you will feel comfortable in the next sectors. but in the mean time we will go throught all the suggestion given by the members @Qwertz555 @badbrute @Remote_ @Based Xatu @sobriquet and try to update it in immediate built. Anotherkellydown Moderator Staff Member Patreon Bronze Feb 10, 2014 4,577 1,132 113 Male CAD Technician I Upstate NY https://youtube.com/channel/UCcvu9xhE7xT-mZrXUZQJr5g #16 Anotherkellydown, Oct 29, 2015 Thanks for listening! In the mean time I'll keep practicing that wall jump Qwertz555 Well-Known Member May 22, 2010 2,318 29 48 #17 Qwertz555, Oct 29, 2015 Thank you very much AK. A lot of, hopefully, constructive critism from my side without even owning the game, i know, but the time of buying flawed games upfront is over for me, also due to my new "only two premium games a week" rule. It's not the money, no, it's the taking my time to really dive in and to finish a game. I started last week and it already paid out by finishing (very satisfying!) three games. Good luck, Kodari! AnithaR New Member Oct 29, 2015 4 0 0 #18 AnithaR, Oct 29, 2015 Kudos Kodari Games! Simply superb and awesome game ! Attracts to keep playing again and again.. Good to play and user friendly in iOS(i tried in iPhone) . Looking forward for next release updates! Regards, Anitha retrogamOR Well-Known Member Aug 4, 2013 167 0 0 #19 retrogamOR, Oct 29, 2015 Last edited: Oct 29, 2015 Just an update on this.As i suspected,with such huge gaps between the arrows,later levels are a frustrating experience.To such an extent,i've had to stop playing. The roll arrow is almost in the centre bottom of the screen.Unless you're a certified giant with huge hands,you will have little chance of hitting the roll arrow reliably in the heat of gameplay.I feel it would be better positioned above the jump arrow,or preferably user defined. It's good to see the dev is looking into this,because at the moment,on the IPad it's a frustrating experience. I hope my criticism doesn't sound to harsh & i'm sure these niggles will be ironed out sharpish. Exact-Psience Well-Known Member Jan 12, 2012 22,664 2 38 The Work-At-Home Guy Philippines #20 Exact-Psience, Oct 29, 2015 To open-minded devs, harsh is motivation. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 3 1 2 3 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Purchased this instantly. Love the art style & no IAPs. However,they is a big problem if playing on the IPad.The left/right buttons are way,way too far apart. I've mangaged to get grade A on the first few level regardless.But i suspect the later levels will be very difficult indeed with these controls (on IPad).
the left right control setup is terrible! you literally have to mash the button in the direction you want to jump after a wall jump, or youll plain stop in the air... ruins the game for me
Agree with this 100%. Want to like it but the controls are preventing me from enjoying it at all at the moment. Really urgently needs an update as it could be a super little speed runner.
just tap the jump button when you are in wall to easily jump between walls no need to press left or right controls.
I have this on my radar. So, do i have to lift my finger for left-right (absolute no-go), or can i swipe between them? And yep, EP, i thought the same.
for jump between walls just tap jump button or if you want hold the wall just press right or left button based on wall direction.there is no swipe controls.when you have to long jump against the wall you have to press left/right button based on direction with jump button also.
Thanks for the clear but wrong answer. Maybe i wasn't clear cos my question has nothing to do with the wall. I simply want to know if i can switch my direction just by sliding between the left-right buttons, without having to lift my thumb everytime.
This is happening with updates too. Apparently downloading as a feature is unavailable at the moment. Weird.
Nope. You have to lift your finger to switch directions. Works fine for me, but I know that's something you really aren't fond of. I know! It's great to see low priced, premium games. There are so many games on the App Store that it gets a little expensive even paying $5 for games. It adds up quickly. Thanks for your help guys! Time to check this out some more. EDIT: @Kodari - A few things I've noticed that could be tweaked in an update: 1. Don't start the timer until you begin moving. 2. I'm starting to see what the first few posters were referring to with the spacing of the left/right arrows. They do seem to be a little far apart, even on an iPhone. An option to place the movement and jump arrows where you wanted to would be very welcome. 3. Concerning the wall jumping: I find myself losing momentum mid-air causing a lot of failed jumps and deaths. I've had my guy wall jump and then stop and fall straight down several times. If you could wall jump while keeping momentum by pressing and holding in the direction you wanted to go it would be much better, IMO.
Hi Anotherkellydown thank you for the suggestion, 1. We will fix and stop the start timer until you begin moving. 2. We will go through the Left/right arrow spacing and try to fix it accordingly. 3. Regarding the wall jump, yes you can gain momentum by pressing the left/right arrow so that you can jump freely.one small suggestion,we have made the first sector to get practise the navigation.so you will feel comfortable in the next sectors. but in the mean time we will go throught all the suggestion given by the members @Qwertz555 @badbrute @Remote_ @Based Xatu @sobriquet and try to update it in immediate built.
Thank you very much AK. A lot of, hopefully, constructive critism from my side without even owning the game, i know, but the time of buying flawed games upfront is over for me, also due to my new "only two premium games a week" rule. It's not the money, no, it's the taking my time to really dive in and to finish a game. I started last week and it already paid out by finishing (very satisfying!) three games. Good luck, Kodari!
Kudos Kodari Games! Simply superb and awesome game ! Attracts to keep playing again and again.. Good to play and user friendly in iOS(i tried in iPhone) . Looking forward for next release updates! Regards, Anitha
Just an update on this.As i suspected,with such huge gaps between the arrows,later levels are a frustrating experience.To such an extent,i've had to stop playing. The roll arrow is almost in the centre bottom of the screen.Unless you're a certified giant with huge hands,you will have little chance of hitting the roll arrow reliably in the heat of gameplay.I feel it would be better positioned above the jump arrow,or preferably user defined. It's good to see the dev is looking into this,because at the moment,on the IPad it's a frustrating experience. I hope my criticism doesn't sound to harsh & i'm sure these niggles will be ironed out sharpish.