Impossible Super Ninja Thumbspire Inc. Genres: Games Arcade Action GAME CENTER ENABLED Free Supported Devices: iPhone-3GS iPhone4 iPodTouchFourthGen iPad2Wifi iPad23G iPhone4S iPadThirdGen iPadThirdGen4G iPhone5 iPodTouchFifthGen iPadFourthGen iPadFourthGen4G iPadMini iPadMini4G iPhone5c iPhone5s iPhone6 iPhone6Plus iPodTouchSixthGen Minimum iOS Version: iOS 6.0 Download Size: 17.1MB Impossible Super Ninja Ludum LLC Get ready to go on a quest for treasure that will lead you through a far-off land of mystery and intrigue. YOU are the I… Free Buy Now Watch Media DetailsGet ready to go on a quest for treasure that will lead you through a far-off land of mystery and intrigue. YOU are the Impossible Super Ninja, and this is the most intense super impossible one-button game you will ever encounter! Your mission is to clear all the towers and collect all of the diamonds you find along your journey. Tap to play a game of stealth, strategy and endless challenge. Jump! Scale Walls! Hop from side-to-side as you dodge spikes, spinning blades, throwing stars and avoid obstacles galore. Do you have the patience and the skill to capture all of the treasure on your journey? Will you unlock all of the characters in your Ninja Clan? Impossible Super Ninja features: - Simple controls: easy to pick up, but hard to master! - A unique ensemble of Ninjas to unlock including Zombie Ninja, Unicorn Ninja, Dragon Ninja & many more! - Oodles of traps and obstacles to overcome - Delightful 2-D style Are you up for the challenge of the Impossible Super Ninja? Information Seller:Ludum LLC Genre:Action, Arcade Release:Oct 21, 2015 Updated:Oct 25, 2015 Version:1.1 Size:22.7 MB TouchArcade Rating:Unrated User Rating: (3) Your Rating:unrated Compatibility:HD Universal doorstein Active Member Apr 6, 2014 38 0 6 #2 doorstein, Oct 21, 2015 Official Trailer: Subscribe to the TouchArcade YouTube channel Qwertz555 Well-Known Member May 22, 2010 2,318 29 48 #3 Qwertz555, Oct 22, 2015 Last edited: Oct 22, 2015 This game and thread won't get much love, i guess, and the reason could be due to a very bad and uninspired name "Impossible..." �� so i make it very short... I simply do love this charming ninja! It's free, has no hated energy system, fair ads and is installed MB 35 only. Maybe you wanna watch out for your 15 minutes itunes/app store setting, unlimited lives AND no ads costs a proud $8. Ads free only $2. PS: it may look and sound like it's one of those uninspired one-game-a-week. NO, this has some polished and charming personality. Oh, and it's damn challenging and satisfying. orangebowl Active Member Jul 11, 2015 32 0 0 #4 orangebowl, Oct 22, 2015 This game is a complete rip off, of the game King Of Thieves !!! https://itunes.apple.com/us/app/king-of-thieves/id952715194?mt=8 The game is using the same character, same mechanic same traps same animation same movements it's the same game, and overall made more poorly (and it crushes alot) Tankpuz Well-Known Member Jul 11, 2015 50 0 0 #5 Tankpuz, Oct 22, 2015 I tried it also and you completely right, the game feels the same, the developer took almost everything from King Of Thieves, only thing is different then the stages little bit longer, every stage is divided for more parts than only one part as King Of Thieves, but after all it's the same game, I didn't expect that from that team which usually developed pretty cool and original games lame and too bad guys Version2-1 Member Sep 5, 2014 23 0 0 #6 Version2-1, Oct 22, 2015 Last edited: Oct 22, 2015 I honestly have no problems with the game having several similarities with King Of Thieves. How many games have copied Flappy Bird and Crossy Road as of late ? Some of them are really good too, like Dungeon Keeper for instance. My main problem with this game is the fact that I can't play it properly. I have an iPhone 4S on iOS 7.0.2 and the game's framerate never goes above 5-10. I've restarted my phone, uninstalled and reinstalled the game, made sure no other apps are running in the background and I still get the horrible framerate which is sad because I'd really love to play this game. I don't know if the ads are slowing things down to a crawl but getting through stage 1 takes me 10 minutes. My impossible super ninja isn't exactly lightning fast. c4th4t Well-Known Member Oct 17, 2014 226 0 0 #7 c4th4t, Oct 22, 2015 Hey Version2, Thanks for your comments and feedback about the game! I'm sorry to hear that you're having that issue with the framerate on your device. One thing to note which may be relevant is that in the next update to the game the compatibility requirement is being raised from iOS 6.0 & later (existing version on the store right now) to iOS 8 and later. So that may be one cause for this issue. In any event, I've passed your feedback along to the team. -B thumbs07 Well-Known Member Jul 20, 2010 916 0 16 UK #8 thumbs07, Oct 23, 2015 I quite liked it, a sort of no-frills kind of game but solid challenging mechanics. Did had some slowdown as well at times. Would say the life system is quite fair. The £5.99 no ads +unlimited lives charge is a bit ludicrous but I'm guessing few people would get that. My main criticism of the game is probably it's a bit too hard. You can get past one tricky set of obstacles, and then you will have another tricky set, and another. And you need a lot of OCD repeating practise to actually pass the levels. I'd find my 25 or 35 lives disappeared very rapidly. I'm grateful to this thread actually, never knew about King of Thieves so may pick that up for a lighter version perhaps. Qwertz555 Well-Known Member May 22, 2010 2,318 29 48 #9 Qwertz555, Oct 24, 2015 Last edited: Oct 24, 2015 I never downloaded King of Thieves before, so i did a quick search and found Carter's (spot on) review from february. Ahh, now i remember why... So, i gave it a try to see what's all about cloning or stealing. Ok, i see, the character's moving, wall- and slide-jumping are very similar, no doubt. Spikes and blades are an universal invention. My own subjective point of view here is...i look at it as a sort of a damn well done homage to KoT, after all this past ios time. At least i feel like i'm playing a real game, instead of clicking through buttons, screens and loads of unloved timers. The actual gameplay takes maybe 10 seconds...i deleted the game very fast, so i don't know it better, sorry. Just saying, i paid the full $13 for Pac-Man 256 but i won't pay the $8 here. Why? Pac-Man was perfect right from the beginning/release (even having still upgrade timers!), and this momentum lets me push that buy button immediately. And with this little gem i have two pretty annoying complaints...and the momentum is lost. Maybe it's because of the (very fair) f2p nature, but i don't like that fast auto-start at all. Not one bit. And what makes it worse, is that the good music makes that aweful break, everytime i die. Specially talking world 3 at start. An absolute no-go for my ears, ouch. The bad chosen name Impossible... is purely nitpicking, though the longer the more it fits perfectly, i admit. I give this game a counter five star rate, maybe a bit childish, but i'm a bit drunk. Cheers! Edit: not one slowdown or crash on my 5s, 8.4.1 (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? 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This game and thread won't get much love, i guess, and the reason could be due to a very bad and uninspired name "Impossible..." �� so i make it very short... I simply do love this charming ninja! It's free, has no hated energy system, fair ads and is installed MB 35 only. Maybe you wanna watch out for your 15 minutes itunes/app store setting, unlimited lives AND no ads costs a proud $8. Ads free only $2. PS: it may look and sound like it's one of those uninspired one-game-a-week. NO, this has some polished and charming personality. Oh, and it's damn challenging and satisfying.
This game is a complete rip off, of the game King Of Thieves !!! https://itunes.apple.com/us/app/king-of-thieves/id952715194?mt=8 The game is using the same character, same mechanic same traps same animation same movements it's the same game, and overall made more poorly (and it crushes alot)
I tried it also and you completely right, the game feels the same, the developer took almost everything from King Of Thieves, only thing is different then the stages little bit longer, every stage is divided for more parts than only one part as King Of Thieves, but after all it's the same game, I didn't expect that from that team which usually developed pretty cool and original games lame and too bad guys
I honestly have no problems with the game having several similarities with King Of Thieves. How many games have copied Flappy Bird and Crossy Road as of late ? Some of them are really good too, like Dungeon Keeper for instance. My main problem with this game is the fact that I can't play it properly. I have an iPhone 4S on iOS 7.0.2 and the game's framerate never goes above 5-10. I've restarted my phone, uninstalled and reinstalled the game, made sure no other apps are running in the background and I still get the horrible framerate which is sad because I'd really love to play this game. I don't know if the ads are slowing things down to a crawl but getting through stage 1 takes me 10 minutes. My impossible super ninja isn't exactly lightning fast.
Hey Version2, Thanks for your comments and feedback about the game! I'm sorry to hear that you're having that issue with the framerate on your device. One thing to note which may be relevant is that in the next update to the game the compatibility requirement is being raised from iOS 6.0 & later (existing version on the store right now) to iOS 8 and later. So that may be one cause for this issue. In any event, I've passed your feedback along to the team. -B
I quite liked it, a sort of no-frills kind of game but solid challenging mechanics. Did had some slowdown as well at times. Would say the life system is quite fair. The £5.99 no ads +unlimited lives charge is a bit ludicrous but I'm guessing few people would get that. My main criticism of the game is probably it's a bit too hard. You can get past one tricky set of obstacles, and then you will have another tricky set, and another. And you need a lot of OCD repeating practise to actually pass the levels. I'd find my 25 or 35 lives disappeared very rapidly. I'm grateful to this thread actually, never knew about King of Thieves so may pick that up for a lighter version perhaps.
I never downloaded King of Thieves before, so i did a quick search and found Carter's (spot on) review from february. Ahh, now i remember why... So, i gave it a try to see what's all about cloning or stealing. Ok, i see, the character's moving, wall- and slide-jumping are very similar, no doubt. Spikes and blades are an universal invention. My own subjective point of view here is...i look at it as a sort of a damn well done homage to KoT, after all this past ios time. At least i feel like i'm playing a real game, instead of clicking through buttons, screens and loads of unloved timers. The actual gameplay takes maybe 10 seconds...i deleted the game very fast, so i don't know it better, sorry. Just saying, i paid the full $13 for Pac-Man 256 but i won't pay the $8 here. Why? Pac-Man was perfect right from the beginning/release (even having still upgrade timers!), and this momentum lets me push that buy button immediately. And with this little gem i have two pretty annoying complaints...and the momentum is lost. Maybe it's because of the (very fair) f2p nature, but i don't like that fast auto-start at all. Not one bit. And what makes it worse, is that the good music makes that aweful break, everytime i die. Specially talking world 3 at start. An absolute no-go for my ears, ouch. The bad chosen name Impossible... is purely nitpicking, though the longer the more it fits perfectly, i admit. I give this game a counter five star rate, maybe a bit childish, but i'm a bit drunk. Cheers! Edit: not one slowdown or crash on my 5s, 8.4.1