BlockQuest Wonderland Kazakiri inc. BlockQuest is an old school RPG game, which is a combination of puzzle and action, which concentrates on clearing variet… Free Buy Now Watch Media DetailsBlockQuest is an old school RPG game, which is a combination of puzzle and action, which concentrates on clearing variety of dungeons. You won't solve it so easily! Start an adventure set in a 3D pixelated world. [Game introduction] Suddenly countless dungeons appeared in different places of the world. Ones who where brave enough to descend into maze would end up blood drained and killed by some unknown force. Become a hero, brave and fast to enough, to clear dungeons before your body succumb to dreadful power. Monsters, pitfalls, closed doors - these and other traps await. Use tricks, bombs and potions to unravel all secrets hidden in the dungeons. [How to play] Easy to operate TAP & SWIPE system. [Collecting heroes and levelling up] Starting with Apprentice Swordsman, explore dungeons and obtain new characters among which are such great heroes as mighty Warrior, graceful Samurai or Monk who recovers himself. As you go deeper into the fantasy world, you will also meet animals blessed with great powers. Search and revive your hero and help him level up. He will loose to no one! [Collecting heroes and levelling up] Starting with Apprentice Swordsman, explore dungeons and obtain new characters among which are such great heroes as mighty Warrior, graceful Samurai or Monk who recovers himself. As you go deeper into the fantasy world, you will also meet animals blessed with great powers. Search and revive your hero and help him level up. He will loose to no one! Information Seller:Wonderland Kazakiri inc. Genre:Action, Role Playing Release:Sep 15, 2015 Updated:Mar 21, 2016 Version:1.53 Size:88.2 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal ramon31 Well-Known Member Sep 4, 2011 843 0 16 Hortacultrist Australia #2 ramon31, Sep 26, 2015 I'm enjoying this game quite a bit, it's a bit like Skeletomb which also came out within the last 48 hours. ramon31 Well-Known Member Sep 4, 2011 843 0 16 Hortacultrist Australia #3 ramon31, Sep 26, 2015 Hello anybody home? Feels strange answering my own comments. Seems all people like to talk about is Bioshock. Give it a couple of years and you might be able to get a 360 and the game for less than the price it's selling for on iOS. Anyway, I digress, back to the game at hand... This game is pretty good, needs some love from you guys though. It's a Crossy Road/Adventure/Puzzle game, I thought it would be right up TouchArcade members ally. Give it a try what's the worst that could happen... use some data up or even worse clog up your previous purchase list. LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #4 LordShad0wz, Sep 26, 2015 Ok I gave it a try. Why would I uninstall it? The levels have a timer. The controls force you to first swipe the direction you want to face or attack. You then have to tap to move or fight in that direction. It's not intuitive and then you add the fact that the level is time? It's just not fun. Take away the level timer and it would atleast be tolerable. But I don't really think I want to keep playing. Billy ramon31 Well-Known Member Sep 4, 2011 843 0 16 Hortacultrist Australia #5 ramon31, Sep 27, 2015 Your a bit harsh with your judgement, without the timer for each level there would be no challenge to the game. Also I am having no problems with the controls at all, actually never really thought about them until you mentioned it. freakernet Well-Known Member Jul 9, 2015 97 0 0 #6 freakernet, Sep 27, 2015 I tried it, but it crushes all the time VirtualBoyFreak Well-Known Member Patreon Bronze Apr 26, 2011 4,801 85 48 Spain #7 VirtualBoyFreak, Sep 27, 2015 Out of the two, I prefer Skeletomb, but this one isn't bad at all. The problem is I like having time to explore levels, and this one doesn't let me do so. Also, BlockQuest doesn't seem to have randomized levels, while Skeletomb does. icepulse Well-Known Member Aug 7, 2008 600 0 0 #8 icepulse, Sep 27, 2015 Agreed. I'd have more fun with it if the challenge rested with the level design and combat, not a timer. Option to turn off the timer would keep me playing. noteatino Well-Known Member Jun 27, 2014 555 0 0 #9 noteatino, Sep 27, 2015 Will give it a go! H4nd0fg0d Well-Known Member Mar 30, 2010 1,905 0 36 #10 H4nd0fg0d, Sep 28, 2015 Nice icon. ramon31 Well-Known Member Sep 4, 2011 843 0 16 Hortacultrist Australia #11 ramon31, Sep 28, 2015 The icon was the only reason why it stood out when I was scrolling through AppZapp. I like the level structure of the game, sometimes it's good to break away from the random generated levels once in a while. LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #12 LordShad0wz, Sep 28, 2015 I'm not trying to be harsh. I believe in being honest and up front when I talk. Billy orangebowl Active Member Jul 11, 2015 32 0 0 #13 orangebowl, Sep 28, 2015 Icon cool game is fun, but i would suggest put little bit more work and polish the graphics EZ Ice Well-Known Member Sep 22, 2011 119 0 0 Apps Tropical Island Pirate Hangout #14 EZ Ice, Sep 29, 2015 Seems cool, but also seems like i've seen it before, a few times. Hope it offers more. EZ Ice Well-Known Member Sep 22, 2011 119 0 0 Apps Tropical Island Pirate Hangout #15 EZ Ice, Sep 29, 2015 Polish the graphics? lol! dudewelcome Well-Known Member Oct 16, 2013 159 0 0 #16 dudewelcome, Oct 10, 2015 I don't understand the scrutiny at all. I started playing this and Skeletomb at around the same time and ended up deleting Skeletomb altogether in preference of this. As for the timer or clock or whatever you want to call it, it's actually one of the greatest aspects to the game (If you want a challenge as opposed to a more casual experience), since it starts to feel like almost more of a speedrunning game when you have to figure the levels and their secrets out over the span of a few tries, and then race to fulfill all the hurdles required to the complete the maps. If you don't like the timer then I would guess you want a more relaxed experience, in which case I'd recommend just don't be a completionist. There's more than enough time to clear each map, and the timer only legitimately presents a challenge when you're going for all the coins and secrets, etc. As for the controls, they're not perfect but all they take is a bit of learning (Like almost any game I can think of) and work really well when understood just as well. I love the combat, which is essentially an interesting mix of turn-based and real-time combat. The levels are EXTREMELY varied and so far always fun. The game becomes extremely difficult after a little while, but that adds to the enjoyment of it. It's absolutely a puzzle game but also throws in a bit of action. The graphics are just what they need to be. They're familiar but charming as hell. This is the best release in a while IMO, my buddies and I have been playing and talking about it pretty frequently since its bug-fixing update caused it to run well on our 6es and 6+es (Edit: threw another line in between paragraphs. That block of text was an eyesore haha) (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
I'm enjoying this game quite a bit, it's a bit like Skeletomb which also came out within the last 48 hours.
Hello anybody home? Feels strange answering my own comments. Seems all people like to talk about is Bioshock. Give it a couple of years and you might be able to get a 360 and the game for less than the price it's selling for on iOS. Anyway, I digress, back to the game at hand... This game is pretty good, needs some love from you guys though. It's a Crossy Road/Adventure/Puzzle game, I thought it would be right up TouchArcade members ally. Give it a try what's the worst that could happen... use some data up or even worse clog up your previous purchase list.
Ok I gave it a try. Why would I uninstall it? The levels have a timer. The controls force you to first swipe the direction you want to face or attack. You then have to tap to move or fight in that direction. It's not intuitive and then you add the fact that the level is time? It's just not fun. Take away the level timer and it would atleast be tolerable. But I don't really think I want to keep playing. Billy
Your a bit harsh with your judgement, without the timer for each level there would be no challenge to the game. Also I am having no problems with the controls at all, actually never really thought about them until you mentioned it.
Out of the two, I prefer Skeletomb, but this one isn't bad at all. The problem is I like having time to explore levels, and this one doesn't let me do so. Also, BlockQuest doesn't seem to have randomized levels, while Skeletomb does.
Agreed. I'd have more fun with it if the challenge rested with the level design and combat, not a timer. Option to turn off the timer would keep me playing.
The icon was the only reason why it stood out when I was scrolling through AppZapp. I like the level structure of the game, sometimes it's good to break away from the random generated levels once in a while.
I don't understand the scrutiny at all. I started playing this and Skeletomb at around the same time and ended up deleting Skeletomb altogether in preference of this. As for the timer or clock or whatever you want to call it, it's actually one of the greatest aspects to the game (If you want a challenge as opposed to a more casual experience), since it starts to feel like almost more of a speedrunning game when you have to figure the levels and their secrets out over the span of a few tries, and then race to fulfill all the hurdles required to the complete the maps. If you don't like the timer then I would guess you want a more relaxed experience, in which case I'd recommend just don't be a completionist. There's more than enough time to clear each map, and the timer only legitimately presents a challenge when you're going for all the coins and secrets, etc. As for the controls, they're not perfect but all they take is a bit of learning (Like almost any game I can think of) and work really well when understood just as well. I love the combat, which is essentially an interesting mix of turn-based and real-time combat. The levels are EXTREMELY varied and so far always fun. The game becomes extremely difficult after a little while, but that adds to the enjoyment of it. It's absolutely a puzzle game but also throws in a bit of action. The graphics are just what they need to be. They're familiar but charming as hell. This is the best release in a while IMO, my buddies and I have been playing and talking about it pretty frequently since its bug-fixing update caused it to run well on our 6es and 6+es (Edit: threw another line in between paragraphs. That block of text was an eyesore haha)