Batman: Arkham Underworld Warner Bros. Genres: Games Action Strategy GAME CENTER ENABLED Free Supported Devices: iPadFourthGen4G iPadThirdGen iPadMini iPadMini4G iPhone4S iPhone5c iPhone5s iPhone6Plus iPadFourthGen iPhone6 iPad23G iPodTouchFifthGen iPad2Wifi iPhone5 iPadThirdGen4G iPodTouchSixthGen Minimum iOS Version: iOS 8.0 Download Size: 88.6MB Batman: Arkham Underworld ARE YOU READY TO RULE GOTHAM CITY? Become the city’s next criminal mastermind as you fight your way to the top… Free Buy Now Watch Media DetailsARE YOU READY TO RULE GOTHAM CITY? Become the city’s next criminal mastermind as you fight your way to the top in Batman: Arkham Underworld! Recruit DC Comics super-villains to do your dirty work, then train an army of thugs to attack your rivals. Grow your criminal empire and crush your enemies to earn loot and respect. Create the ultimate hideout full of traps, security forces and hidden dangers to defend your turf from other aspiring crime lords. Earn enough respect on the streets? Get ready to take on Batman to secure your status as Gotham City’s ultimate threat! • COMMAND iconic DC Comics super-villains including the Riddler, Scarecrow, Killer Croc, Harley Quinn and more!• BUILD the ultimate criminal hideout for you and your thugs• CRUSH your enemies and RAID their turf with intense PVP action!• CONTROL the streets as you earn respect and expand your empire• BATTLE through intense story-missions within Gotham City’s neighborhoods• LEVEL UP your super-villains and unlock new abilities• CREATE a CRIME SYNDICATE with your friends and other criminal mastermindsPlease Note: Batman: Arkham Underworld is free to play, but it does contain items that can be purchased with real money.Currently this game is only compatible with iPhone 5 or later iPad Mini 2 or later and 3rd Generation iPad or later.Privacy Ad Practices - This app permits third party data collection for Interest-Based Ads. Learn more in the Ad Choices section of warnerbros.com/privacy Information Seller: Genre:Action, Strategy Release:Jul 14, 2016 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal redribbon Well-Known Member Jun 11, 2010 2,799 53 48 entepreanur,programmer #2 redribbon, Aug 21, 2015 The Gameplay: Subscribe to the TouchArcade YouTube channel jetveetlev Well-Known Member Oct 17, 2013 83 0 6 #3 jetveetlev, Aug 22, 2015 Looks good.. Maelwolf Well-Known Member Mar 18, 2016 134 1 18 #4 Maelwolf, Jun 25, 2016 Just found this game, surprised it hasn't received more fanfare. Looks like it might have been stuck in soft launch limbo over the last year, although they just updated it so it must not be dead yet. It's a lot of fun, so hopefully it picks up. Wizard_Mike Well-Known Member Mar 17, 2011 1,294 0 36 Texas #5 Wizard_Mike, Jul 14, 2016 About damn time! Maelwolf Well-Known Member Mar 18, 2016 134 1 18 #6 Maelwolf, Jul 14, 2016 Just read this is now out worldwide. I've been playing for a while now and it's a blast. There are timers on building and recruiting, but not on attacking. Thus, as long as you have some troops and/or a villain, you can attack and do missions across your map. As the map grows as you level this can eventually lead to what feels like unlimited play. The game starts of pretty basic. You get some generic thugs and the Riddler with one power. As you play and level up yourself and your individual villains, you'll get more minions, more villain powers, and more tactics. Minions range from having different target priorities, to different attacks and abilities. Minions tend to be kind of dumb, but you gain some control over them through the use of tactics which you unlock and expand the number of uses of as you level up. You unlock more villains as you expand your map, and while you can buy them earlier, you will eventually get all of them for free. Currently the roster includes Riddler, Harley Quinn, Mr. Freeze, Killer Croc, and Scarecrow, with Bane listed as coming soon. Each villain has their own unique active and passive abilities, and they have their own XP, so you need to play them to level them up. During battles you have complete control over your villain, and can even do many missions with them alone if you are clever. You can always choose any villain you have unlocked to guard your base or attack. The only exception is if you lose one during an attack they go to jail and you need to wait for that particular villain to become available again, usually a pretty low timer. Base building and attack is more similar to Dungeon Keeper than CoC in my opinion. Bases are maze like in their construction, and you need to be careful how you use your villain, and when you send in different minions to avoid losing thugs during an attack. As you play you get tactics that let you redirect your minions, gas a room, blow up walls and other key targets, and just generally give you more options on how to beat a stage. Overall it's quite a bit of fun. I feel there is far more depth than a lot of free base builders out there, and I rarely feel constrained by timers as there is usually a lot to do with the villains and troops you have on hand. cameron331 Well-Known Member Nov 22, 2010 163 4 18 #7 cameron331, Jul 14, 2016 I think I beta tested this a long time ago. About a year ago? It was pretty fun then, and they seem to have made a lot of changes since I've played it. Polished and fun so far, haven't played long enough to see how the balance changes. rIcHrAnDoM Well-Known Member Patreon Silver Nov 17, 2008 7,936 30 38 Steelworker/Welder Indiana, USA #8 rIcHrAnDoM, Jul 15, 2016 Last edited: Jul 16, 2016 Wow, didn't expect to like this...I'm actuality really, really liking it. Yes it's FTP, but I feel WB has offered up a very fair play experience whether you in-app or not. Lots of depth, plenty to see & do, I'm gonna be on this one for awhile. Plus, it's refreshing to play the villainous side for once! Wizard_Mike Well-Known Member Mar 17, 2011 1,294 0 36 Texas #9 Wizard_Mike, Jul 15, 2016 This is pretty cool. Better than I expected it to. I'm still in the beginning stages (gang level 6), but I'm enjoying it so far. The base building is fun. Kind of like dungeon keeper, where you build rooms, arrange them in whatever configure you want, and load them up with resource generators and defensive measures. The offensive portion of the game is sort of like clash of clans, but not really. You have full control of whichever super villain you are using and you go room to room, clearing out enemies and looting money. You can deploy different kinds of thugs who automatically do their thing, but you have some control over them by being able to redirect them to go to a specific spot. There are other tactical orders you can give them, but I haven't unlocked them so don't know what they do yet. The impression I'm getting at this point is that the competitive nature of this game is not super serious. Other players' hideouts show up on your map that you can raid, and they stay in your map until you take them out. Compared to something like clash of clans, the PvP in this game is super casual (which I'm actually happy about). Robulous Well-Known Member Aug 14, 2012 57 2 8 #10 Robulous, Jul 16, 2016 One of the biggest pluses to me about this is that if your thugs survive the mission, you can keep them. That was a big turn off for me with CoC and other early clones of it. No matter what, you had to replenish your army after each battle. Another one like this that doesn't get enough credit in my opinion is Warhammer 40k: Drop Assault. Tons of depth in that one, and deserves more than to be called another CoC clone, and so does this. zergslayer69 Well-Known Member Apr 21, 2010 1,211 3 38 #11 zergslayer69, Jul 16, 2016 I did read the description but didn't see it mentioned. Is this online only? skylined87 Well-Known Member Nov 9, 2014 457 0 16 #12 skylined87, Jul 16, 2016 Ok, I bought the hacker and now all of the text in the game is ui_talkinglikethis and ui_pissingmeoff, so can some.1 please t3ll me how to turn this off.exe [/html] Zeillusion Well-Known Member Sep 30, 2013 1,789 2 38 #13 Zeillusion, Jul 18, 2016 Last edited: Jul 21, 2016 Despite all the usual f2p nonsense / traps, it's quite a polished dungeon keeper-like game. JasonLL Well-Known Member Feb 21, 2014 546 106 43 Male #14 JasonLL, Jul 18, 2016 I really like how the game art is strongly influenced by rocksteady's console efforts. Voice work is fantastic for the bit there is and the graphics are really well done. My only concern with any base builder / defense like game is that there usually comes a point where you get demolished repeatedly by the elite users when you get far enough along (and more visible) and unable to keep stock of resources. Can't say that will happen with this but my Plunder Pirates experience was a sad tale to tell after reaching a certain point. One thing I would like to see in the game is prices for the offers I get at the beginning. It does no good to tell me something is 75% off without giving me the price I am going to pay. Cronk Well-Known Member Jan 22, 2013 620 0 0 #15 Cronk, Jul 21, 2016 Pretty underwhelmed. Didn't get far (lvl 3 or 4), but it seemed pretty simplistic and repetitive. Doesn't seem to be enough depth to want to keep playing. Yes, it's like dungeon keeper. Unfortunately, it has none of the goofy charm of that series. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Just found this game, surprised it hasn't received more fanfare. Looks like it might have been stuck in soft launch limbo over the last year, although they just updated it so it must not be dead yet. It's a lot of fun, so hopefully it picks up.
Just read this is now out worldwide. I've been playing for a while now and it's a blast. There are timers on building and recruiting, but not on attacking. Thus, as long as you have some troops and/or a villain, you can attack and do missions across your map. As the map grows as you level this can eventually lead to what feels like unlimited play. The game starts of pretty basic. You get some generic thugs and the Riddler with one power. As you play and level up yourself and your individual villains, you'll get more minions, more villain powers, and more tactics. Minions range from having different target priorities, to different attacks and abilities. Minions tend to be kind of dumb, but you gain some control over them through the use of tactics which you unlock and expand the number of uses of as you level up. You unlock more villains as you expand your map, and while you can buy them earlier, you will eventually get all of them for free. Currently the roster includes Riddler, Harley Quinn, Mr. Freeze, Killer Croc, and Scarecrow, with Bane listed as coming soon. Each villain has their own unique active and passive abilities, and they have their own XP, so you need to play them to level them up. During battles you have complete control over your villain, and can even do many missions with them alone if you are clever. You can always choose any villain you have unlocked to guard your base or attack. The only exception is if you lose one during an attack they go to jail and you need to wait for that particular villain to become available again, usually a pretty low timer. Base building and attack is more similar to Dungeon Keeper than CoC in my opinion. Bases are maze like in their construction, and you need to be careful how you use your villain, and when you send in different minions to avoid losing thugs during an attack. As you play you get tactics that let you redirect your minions, gas a room, blow up walls and other key targets, and just generally give you more options on how to beat a stage. Overall it's quite a bit of fun. I feel there is far more depth than a lot of free base builders out there, and I rarely feel constrained by timers as there is usually a lot to do with the villains and troops you have on hand.
I think I beta tested this a long time ago. About a year ago? It was pretty fun then, and they seem to have made a lot of changes since I've played it. Polished and fun so far, haven't played long enough to see how the balance changes.
Wow, didn't expect to like this...I'm actuality really, really liking it. Yes it's FTP, but I feel WB has offered up a very fair play experience whether you in-app or not. Lots of depth, plenty to see & do, I'm gonna be on this one for awhile. Plus, it's refreshing to play the villainous side for once!
This is pretty cool. Better than I expected it to. I'm still in the beginning stages (gang level 6), but I'm enjoying it so far. The base building is fun. Kind of like dungeon keeper, where you build rooms, arrange them in whatever configure you want, and load them up with resource generators and defensive measures. The offensive portion of the game is sort of like clash of clans, but not really. You have full control of whichever super villain you are using and you go room to room, clearing out enemies and looting money. You can deploy different kinds of thugs who automatically do their thing, but you have some control over them by being able to redirect them to go to a specific spot. There are other tactical orders you can give them, but I haven't unlocked them so don't know what they do yet. The impression I'm getting at this point is that the competitive nature of this game is not super serious. Other players' hideouts show up on your map that you can raid, and they stay in your map until you take them out. Compared to something like clash of clans, the PvP in this game is super casual (which I'm actually happy about).
One of the biggest pluses to me about this is that if your thugs survive the mission, you can keep them. That was a big turn off for me with CoC and other early clones of it. No matter what, you had to replenish your army after each battle. Another one like this that doesn't get enough credit in my opinion is Warhammer 40k: Drop Assault. Tons of depth in that one, and deserves more than to be called another CoC clone, and so does this.
Ok, I bought the hacker and now all of the text in the game is ui_talkinglikethis and ui_pissingmeoff, so can some.1 please t3ll me how to turn this off.exe [/html]
I really like how the game art is strongly influenced by rocksteady's console efforts. Voice work is fantastic for the bit there is and the graphics are really well done. My only concern with any base builder / defense like game is that there usually comes a point where you get demolished repeatedly by the elite users when you get far enough along (and more visible) and unable to keep stock of resources. Can't say that will happen with this but my Plunder Pirates experience was a sad tale to tell after reaching a certain point. One thing I would like to see in the game is prices for the offers I get at the beginning. It does no good to tell me something is 75% off without giving me the price I am going to pay.
Pretty underwhelmed. Didn't get far (lvl 3 or 4), but it seemed pretty simplistic and repetitive. Doesn't seem to be enough depth to want to keep playing. Yes, it's like dungeon keeper. Unfortunately, it has none of the goofy charm of that series.