RPG Tears Revolude Kotobuki Solution Co., Ltd. A classic command-based RPG with a 3D map interface! Play on-the-go without having to worry about an internet connection… TouchArcade Rating: $3.99 Buy Now Watch Media DetailsA classic command-based RPG with a 3D map interface! Play on-the-go without having to worry about an internet connection! A century ago, there was a unique artist named Orwiel. Sion and Michelle set off on a journey to discover his final works. The two meet a girl with no memories named Liara. What the girl carries will shake both the path they travel and their fate! - A mainstream command RPG with a 3D map interface! Begin a new adventure in this game's 3D dungeons! This game uses old-school command-based battles to bring you an easily understood and played mainstream command RPG. - Impressive battle animation! Finely-drawn enemies, smooth motion, and screen-filling effects let you experience impressive scenes of battle! - Enhance your weapon and learn new skills Keep using your skills to make them more powerful! Go to the blacksmith in town to enhance your characters' weapons and learn new skills. Each character can learn up to five skills. As you use these skills, the nature of their attacks and power will change. Keep using them in order to deal massive damage! - Store SP in order to unleash your special abilities! Build your SP gauge in battle and use it to unleash special abilities! The gauge has a maximum of four levels, and by using it all at once, your allies can join in to create an even more powerful attack. - Basic Gameplay Information - Difficulty: Easy, Normal, Hard, Chaotic Customizable Character Names: Available Partially-voiced Battles: Yes Number of Save Slots: 3 In-app Purchase: Available *Additional data must be downloaded when this game is first run. *While in-app-purchase content requires additional fees, it is not necessary for finishing the game. *The actual price might differ depending on the region. Information Seller:Kotobuki Solution Co., Ltd. Genre:Adventure, Role Playing Release:Aug 09, 2015 Updated:Aug 10, 2015 Version:1.0.2 Size:96.7 MB TouchArcade Rating: User Rating: (2) Your Rating:unrated Compatibility:HD Universal https://itunes.apple.com/app/id998792021 Official Trailer: Subscribe to the TouchArcade YouTube channel L.Lawliet Well-Known Member Jun 28, 2011 6,405 420 83 #2 L.Lawliet, Aug 11, 2015 Awesome a new Kemco RPG! I'll have to look up reviews for this one. I'm surprised I haven't seen any for a while. Though tbh the graphics aren't very appealing. The menu looks particularly bland.. IzumiNowa Well-Known Member Patreon Bronze Jul 31, 2015 232 0 0 Unemployed/part-time job https://twitter.com/IzumiNowa #3 IzumiNowa, Aug 11, 2015 Awesome.. yet another Kemco RPG to add to my backlog Bone16 Well-Known Member Sep 13, 2012 226 3 18 #4 Bone16, Aug 13, 2015 Shaun, where r u? Any thoughts on this one? modus_ataraxia Well-Known Member Jan 7, 2015 328 0 0 #5 modus_ataraxia, Aug 13, 2015 Hmm... first-person battles, chibi-style sprites, best story screenshots discussing food. This one doesn't look terribly interesting to me. Shaun Musgrave Well-Known Member Jul 8, 2013 1,088 3 38 Freelance writer, teacher, business owner Ibaraki, Japan #6 Shaun Musgrave, Aug 13, 2015 There will be thoughts soon! Gotta deal with Doom & Destiny first, however. anabolicMike Well-Known Member Feb 1, 2013 302 0 0 #7 anabolicMike, Aug 13, 2015 Hurry up with the thoughts Shaun. Want to buy it before it goes up in price. But only if it's worth it hah. I have so many to play still. Yeah I guess it really doesn't matter then eh Hmmm maybe I should not have said anything at all Solarclipse Well-Known Member Jul 30, 2012 879 64 28 #8 Solarclipse, Aug 14, 2015 Last edited: Aug 15, 2015 Yah, curious too I watched the android version being played on YouTube. It's got some interesting features, and it doesn't have kids/teens or, from my glance, orphans, so that's a departure # There's a review, kind ofit's no TA review mind you...but here for the android http://androidcommunity.com/kemco-releases-tears-revolude-rpg-interesting-new-gameplay-plot-20150720/ My impressions...normal is pretty easy and you can't, so far as I can tell, up the difficulty later. It's not your usually Keko plot, which is nice. I am not sure how solid it is, but it's a decent start. The music is alright. Might get old though. I'm getting a sense that the 3d view in dungeons will lead to some secrets later. We'll see. Exploration is limited to dungeons. Town is just a simple click on the shop etc. customization: modify your weapon for different strengths and weaknesses. Enhancing weapons leads to new skills, which level up with use. The world doesn't seem very big, but I have a hunch place you have been open up more deeply later. You can see enemies and sometimes avoid them if you aren't in a narrow passage. Sometimes they run away from me Overall, it's scratching my itch for now. 3.54 stars, depending on how the story turns out. Shaun Musgrave Well-Known Member Jul 8, 2013 1,088 3 38 Freelance writer, teacher, business owner Ibaraki, Japan #9 Shaun Musgrave, Aug 18, 2015 Sitting down to write the review now, but basically - I like this better than World Wide Software's usual stuff. It has some flaws, like visible enemies that are unavoidable and respawn when you leave and come back leading to a bunch of annoying grinding. It's also very meat and potatoes - menu overworld, menu town, dungeon, go to the end, kill the boss, exit, go to next menu town, go to the next dungeon, and so on. I like the way skills develop from use, and the weapon system is kind of interesting. It's super-easy until you get right near the end, so you'll probably want to run on Hard from the get-go. The story borrows big pieces from other Kemco RPGs, and there's a character that is really awkward from a Western culture standpoint that they just kind of try to paint over as best as they can. Anyway, you shouldn't have to wait too long for the full review, but I'd say it's a mid-tier effort among the Kemco whole. Certainly passes the time well enough. Exact-Psience Well-Known Member Jan 12, 2012 22,664 2 38 The Work-At-Home Guy Philippines #10 Exact-Psience, Aug 18, 2015 ^Cool... For me that's a buy. Enker Well-Known Member May 15, 2014 85 0 6 #11 Enker, Aug 20, 2015 Just completed it and the two optional dungeons (no IAP, just grinding) and I actually enjoyed the hell out of it for 11-12 hours in total. I liked the monster designs and fiddling with items to give passive bonuses such as how regeneration etc. The only element that confuses me is the FPS viewpoint box. It leads me to imagine that this game was designed with a DS version in the works at some point as well as it serves no function at all. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Awesome a new Kemco RPG! I'll have to look up reviews for this one. I'm surprised I haven't seen any for a while. Though tbh the graphics aren't very appealing. The menu looks particularly bland..
Hmm... first-person battles, chibi-style sprites, best story screenshots discussing food. This one doesn't look terribly interesting to me.
Hurry up with the thoughts Shaun. Want to buy it before it goes up in price. But only if it's worth it hah. I have so many to play still. Yeah I guess it really doesn't matter then eh Hmmm maybe I should not have said anything at all
Yah, curious too I watched the android version being played on YouTube. It's got some interesting features, and it doesn't have kids/teens or, from my glance, orphans, so that's a departure # There's a review, kind ofit's no TA review mind you...but here for the android http://androidcommunity.com/kemco-releases-tears-revolude-rpg-interesting-new-gameplay-plot-20150720/ My impressions...normal is pretty easy and you can't, so far as I can tell, up the difficulty later. It's not your usually Keko plot, which is nice. I am not sure how solid it is, but it's a decent start. The music is alright. Might get old though. I'm getting a sense that the 3d view in dungeons will lead to some secrets later. We'll see. Exploration is limited to dungeons. Town is just a simple click on the shop etc. customization: modify your weapon for different strengths and weaknesses. Enhancing weapons leads to new skills, which level up with use. The world doesn't seem very big, but I have a hunch place you have been open up more deeply later. You can see enemies and sometimes avoid them if you aren't in a narrow passage. Sometimes they run away from me Overall, it's scratching my itch for now. 3.54 stars, depending on how the story turns out.
Sitting down to write the review now, but basically - I like this better than World Wide Software's usual stuff. It has some flaws, like visible enemies that are unavoidable and respawn when you leave and come back leading to a bunch of annoying grinding. It's also very meat and potatoes - menu overworld, menu town, dungeon, go to the end, kill the boss, exit, go to next menu town, go to the next dungeon, and so on. I like the way skills develop from use, and the weapon system is kind of interesting. It's super-easy until you get right near the end, so you'll probably want to run on Hard from the get-go. The story borrows big pieces from other Kemco RPGs, and there's a character that is really awkward from a Western culture standpoint that they just kind of try to paint over as best as they can. Anyway, you shouldn't have to wait too long for the full review, but I'd say it's a mid-tier effort among the Kemco whole. Certainly passes the time well enough.
Just completed it and the two optional dungeons (no IAP, just grinding) and I actually enjoyed the hell out of it for 11-12 hours in total. I liked the monster designs and fiddling with items to give passive bonuses such as how regeneration etc. The only element that confuses me is the FPS viewpoint box. It leads me to imagine that this game was designed with a DS version in the works at some point as well as it serves no function at all.