1849: Gold Edition SomaSim "1849 ... might just be the only real city-building game on iOS" - Owen Faraday, Pocket Tactics *** "1849: Gold Edition… $5.99 Buy Now Watch Media Details"1849 ... might just be the only real city-building game on iOS" - Owen Faraday, Pocket Tactics *** "1849: Gold Edition" combines the base game "1849" plus the "1849: Nevada Silver" and "Epilogue: After the Gold Rush" content packs. *** Gameplay 1849 is a city management game set during the California Gold Rush. Your task is to build towns, populate them with workers, and make sure that they are housed, fed, and entertained. You’ll have to manage and coordinate extensive production and trade networks to make sure your towns thrive. Key Features Of 1849 - A campaign mode that traces the development of the Gold Rush from mining camps to bustling cities. Each city scenario presents players with unique starting conditions, victory goals, and obstacle events. - Sandbox mode with a procedurally-generated map for your location, based on geography (from the Pacific coast to the Sierra Nevada mountains), precipitation, resource availability, and starting lot size. - Vivid old west towns with buildings lining the streets directly inspired by California’s Gold Country. - Over 50 resources that players can dig up, farm, refine or manufacture as they build complex towns and cities. 1849: Nevada Silver expands on 1849’s simulation gameplay to provide more challenge on a bustling new frontier. - Six new Nevada city scenarios, from frontier outposts to bustling boom towns, plus sandbox mode - Train-based trading system adds a new strategic dimension - New buildings, mines, and resources based on the industry and technology of the era The Epilogue presents two final scenarios, taking place in the period after the gold rush, as the people of California attempted to forge a new identity in a state that went through an irreversible transformation. "1849 is a neat city builder which works well within its theme and is quite satisfying to play if you enjoy city-builders." - Lena LeRay, IndieGames.com "1849 seems to be an accurate simulator in terms of its focus on 1850s city building. It's also a compelling and, at times, highly challenging strategy game." - Chris Priestman, KillScreen Daily Information Seller:SomaSim Genre:Simulation, Strategy Release:Jul 31, 2015 Updated:Aug 10, 2015 Version:2.0.7 Size:75.6 MB TouchArcade Rating:Unrated User Rating: (6) Your Rating:unrated Compatibility:HD Universal killercow Well-Known Member Apr 8, 2009 3,784 3 38 https://twitter.com/killercow #2 killercow, Jul 31, 2015 This is, hands down, the best city builder on the Appstore and it's entirely devoid of timers or iAP bullcrap. If you're searching for a town management game (a la banished but set during the Gold Rush) then don't hesitate and pick it up now! Dongmaster Well-Known Member Mar 30, 2014 52 0 0 #3 Dongmaster, Jul 31, 2015 For the love of God... Where did this come from? And premium? Bought! That is game 38 in my swelling backlog. NOEN Well-Known Member Jul 31, 2012 3,245 0 0 U.S. #4 NOEN, Jul 31, 2015 This has (well the original version) been on my watch list for so long. I think I'll finally pick this one up. I love city builders and to see one without timers is almost unheard of. somadevs New Member Aug 1, 2015 2 0 0 Chicago #5 somadevs, Aug 1, 2015 Hi everybody, 1849 devs here! Just saw this thread. Thank you for the kind words! We've tried hard to make a good simulation game - we were huge fans of the Caesar series back in the day, so this is kind of an homage to that entire genre of games. I really hope that premium strategy games will make a comeback on tablets - it's such a good form factor for playing strategy and simulation games! F34R Well-Known Member Dec 21, 2012 840 1 18 #6 F34R, Aug 1, 2015 Oh nice!! Will be getting this one!! Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #7 Jayg2015, Aug 1, 2015 How do hive a game stars at the top of the screen where it says rate this app Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #8 Jayg2015, Aug 1, 2015 Is their a trial of this we can play Tosty Well-Known Member Oct 18, 2014 84 0 6 #9 Tosty, Aug 1, 2015 Game looks awesome, I will buy a download from app store later tonight Few questions if you don't mind. 1. How many devs were working on this game? 2. Approximate budget? 3. How long did it take to create it? Thanks for any info you can help with! Congrats on a well made game (from what it looks like) somadevs New Member Aug 1, 2015 2 0 0 Chicago #10 somadevs, Aug 1, 2015 Thanks, @Tosty! And to answer your questions: 1. It's an indie team: two people full time (coder and designer/writer) and two part time (artists) 2. Budget was minimal - we lived off our savings while we made the game. 3. The whole thing took 13 months from start to release. Plus a few months post-release to add things like mobile sandbox mode, and Nevada expansion pack. And if you're on GDCVault, I can send you a link to the talk we did about our process... How about it? ... @Jayg2015: Unfortunately it's not a free game, and we don't have a trial version at this point. Maybe in the future...? Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #11 Jayg2015, Aug 2, 2015 How do I rate the game at the top. Wasn't asking if it were free I already bought the game. Just wondered if ther was a trial for other people who didn't want to pay $6 without trying first . Good thing to have . NOEN Well-Known Member Jul 31, 2012 3,245 0 0 U.S. #12 NOEN, Aug 2, 2015 On the app there's a button in the upper right corner that says, "Rate It". Click on that and you can enter how many stars. On the web there's 5 stars right below the app icon of the game. Click on them and you can enter how many stars. Once you do either of those, your rating will show up next to your name. Hope this helps!! rbates Well-Known Member Sep 4, 2012 194 0 0 #13 rbates, Aug 2, 2015 Enjoying this one so far. Pretty fun resource management and balancing city builder. ste86uk Well-Known Member May 9, 2012 6,774 1,000 113 #14 ste86uk, Aug 2, 2015 First time noticing this and feeling very tempted by the game. I am not use to the theme but still, what's it like? muttso1o Member Dec 16, 2014 6 0 0 #15 muttso1o, Aug 2, 2015 Got the Steam version or Android not sure atm and liked the game. So might aswell pick this one up with the extra's Nergal Well-Known Member Dec 16, 2014 124 0 0 #16 Nergal, Aug 3, 2015 This looks pretty cool. For me it's hard to even imagine a city builder without timers. I'm not a PC gamer so I haven't played very many of these. Is this like Anno? You must earn income at timed rate? Anova Well-Known Member Patreon Bronze Nov 14, 2012 95 5 8 #17 Anova, Aug 3, 2015 You're describing free to play wit a one time pay wall. Games tend to make zero dollars with that marketing strategy. The reviews seem pretty strong, maybe toftt and let us know your thoughts? coolpepper43 ð® Spam Police ð Aug 31, 2012 4,615 7 38 On the toilet #18 coolpepper43, Aug 3, 2015 Last edited: Aug 3, 2015 He said he already bought the game. Wanted to know it there was a trial version for a friend. He wanted to rate the game because he already bought it. (English to English translation by coolpepper43) gmattergames Well-Known Member Mar 1, 2013 607 42 28 #19 gmattergames, Aug 3, 2015 Played sandbox for a few hours and can confirm this is a great sim, and expect it to get positive reviews. Overal, it does a great job of esablishing a basic resource model that you manage to expand population levels. There are a few frustrations with the ui, but its generally intuitive. As far as the game, your ability to establish momentum is solely based on leveraging trade routes with neighbors, which is interesting, because you only get 4 neighbors and each of those only supply and demand one type of resource/good. Unless additional options open later in the game, this is a significant limitation, one which could be alleviated by a regional market-based economy, where you buy/sell from/to the market rather a specific buyer/seller. Also found it interesting that there is no railroad elements, which is surprising for the theme, because outside of gold, railroads were significant to the economy of the early west. gmattergames Well-Known Member Mar 1, 2013 607 42 28 #20 gmattergames, Aug 4, 2015 Shame on me, railroads are a part of the game. # (You must log in or sign up to post here.) 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This is, hands down, the best city builder on the Appstore and it's entirely devoid of timers or iAP bullcrap. If you're searching for a town management game (a la banished but set during the Gold Rush) then don't hesitate and pick it up now!
For the love of God... Where did this come from? And premium? Bought! That is game 38 in my swelling backlog.
This has (well the original version) been on my watch list for so long. I think I'll finally pick this one up. I love city builders and to see one without timers is almost unheard of.
Hi everybody, 1849 devs here! Just saw this thread. Thank you for the kind words! We've tried hard to make a good simulation game - we were huge fans of the Caesar series back in the day, so this is kind of an homage to that entire genre of games. I really hope that premium strategy games will make a comeback on tablets - it's such a good form factor for playing strategy and simulation games!
Game looks awesome, I will buy a download from app store later tonight Few questions if you don't mind. 1. How many devs were working on this game? 2. Approximate budget? 3. How long did it take to create it? Thanks for any info you can help with! Congrats on a well made game (from what it looks like)
Thanks, @Tosty! And to answer your questions: 1. It's an indie team: two people full time (coder and designer/writer) and two part time (artists) 2. Budget was minimal - we lived off our savings while we made the game. 3. The whole thing took 13 months from start to release. Plus a few months post-release to add things like mobile sandbox mode, and Nevada expansion pack. And if you're on GDCVault, I can send you a link to the talk we did about our process... How about it? ... @Jayg2015: Unfortunately it's not a free game, and we don't have a trial version at this point. Maybe in the future...?
How do I rate the game at the top. Wasn't asking if it were free I already bought the game. Just wondered if ther was a trial for other people who didn't want to pay $6 without trying first . Good thing to have .
On the app there's a button in the upper right corner that says, "Rate It". Click on that and you can enter how many stars. On the web there's 5 stars right below the app icon of the game. Click on them and you can enter how many stars. Once you do either of those, your rating will show up next to your name. Hope this helps!!
First time noticing this and feeling very tempted by the game. I am not use to the theme but still, what's it like?
Got the Steam version or Android not sure atm and liked the game. So might aswell pick this one up with the extra's
This looks pretty cool. For me it's hard to even imagine a city builder without timers. I'm not a PC gamer so I haven't played very many of these. Is this like Anno? You must earn income at timed rate?
You're describing free to play wit a one time pay wall. Games tend to make zero dollars with that marketing strategy. The reviews seem pretty strong, maybe toftt and let us know your thoughts?
He said he already bought the game. Wanted to know it there was a trial version for a friend. He wanted to rate the game because he already bought it. (English to English translation by coolpepper43)
Played sandbox for a few hours and can confirm this is a great sim, and expect it to get positive reviews. Overal, it does a great job of esablishing a basic resource model that you manage to expand population levels. There are a few frustrations with the ui, but its generally intuitive. As far as the game, your ability to establish momentum is solely based on leveraging trade routes with neighbors, which is interesting, because you only get 4 neighbors and each of those only supply and demand one type of resource/good. Unless additional options open later in the game, this is a significant limitation, one which could be alleviated by a regional market-based economy, where you buy/sell from/to the market rather a specific buyer/seller. Also found it interesting that there is no railroad elements, which is surprising for the theme, because outside of gold, railroads were significant to the economy of the early west.