Forest Home The Binary Mill Something's gone wrong in the forest! All the animals are lost, and only you can guide them home. Draw colorful paths t… Free Buy Now Watch Media DetailsSomething's gone wrong in the forest! All the animals are lost, and only you can guide them home. Draw colorful paths that grow right beneath your finger to lead the forest critters to safety. Avoid obstacles, navigate bridges, and collect food in this cute but challenging puzzler. Just watch out for the mischievous goblin! But brain-bending puzzles are just the start of the fun in Forest Home. There is a host of collectables and achievements to unlock, and with full social media and Game Center integration, you can share the fun with your friends. Compare progress, help them out with tricky puzzles, or take to the leader boards to prove who is the Forest Home master! In Forest Home, home is where the path is. Features: - Simple but addictive gameplay; pick it up in seconds, spend hours mastering it - Thousands of unique puzzles, ranging from easy to mind-melting! - 8 wondrous forests to explore, from deep woods to mountain range to mangrove swamps - Varying obstacles and puzzle mechanics and a dynamic puzzle system, to maximize replay value - Ultra-challenging ‘boss levels’ - Colorful characters, beautiful art, and a fun, family friendly theme - Build up your scrapbook with dozens of unlockables and achievements - Compete with friends via social media integration Information Seller:The Binary Mill Genre:Family, Puzzle Release:Jul 16, 2015 Updated:Sep 28, 2017 Version:3.0.3 Size:156.6 MB TouchArcade Rating:Unrated User Rating: (3) Your Rating:unrated Compatibility:HD Universal binlabu Well-Known Member Dec 3, 2014 433 0 0 HO CHI MINH CITY , VIET NAM https://www.youtube.com/channel/UCjmmjgzHZu-YUVtd0i2oKRA #2 binlabu, Jul 16, 2015 Video Gameplay Subscribe to the TouchArcade YouTube channel touchy85 Well-Known Member Jan 21, 2015 1,616 1 38 #3 touchy85, Jul 16, 2015 Subscribe to the TouchArcade YouTube channel jibjelly Well-Known Member Apr 17, 2015 356 0 0 #4 jibjelly, Jul 16, 2015 Subscribe to the TouchArcade YouTube channel addictor Well-Known Member Jul 8, 2015 47 0 0 #5 addictor, Jul 16, 2015 A clone\variation of follow korkidog Well-Known Member Patreon Bronze Apr 12, 2012 153 0 16 Illinois #6 korkidog, Jul 16, 2015 I was thinking the same thing. DonnyDJ76 Well-Known Member Nov 1, 2011 1,793 58 48 Male Teacher Hackensack, NJ #7 DonnyDJ76, Jul 16, 2015 This is a lot of fun and has higher production values than RGB Express. Both games are a great addition to anyone's collection. Estrica Well-Known Member Oct 16, 2012 184 0 16 #8 Estrica, Jul 17, 2015 Last edited: Jul 17, 2015 Game play is like Flow Free mixed with the Bridges. I like that it slowly introduces new elements (food you must collect, multi animals for one wndpoint, bridges...). The puzzles for the gates are especially nice, but too bad you can only skip with acirn or friends, otherwise you have to wait - though acorns are plenty for now (at level 15 currently). I did not try the skip option, does it also skip the puzzles? Then it would not make too much sense. Great puzzler, highly recommended. Btw what's the point of the totem? You get one new spins for one, so it basically is just a respin. BrettArchibald Well-Known Member Jul 17, 2008 1,436 18 38 Male Self-employed interactive designer. Formerly Zimbabwe - now England. http://www.LonelyMachine.com #9 BrettArchibald, Jul 18, 2015 I'm enjoying this game, and I know that my daughter would really love it too. But she's only 8 and will require quite a few attempts to complete some puzzles. As such, she will very quickly run out of moves / lives and will hit the timer-wall. That's gonna be very frustrating and she'll give up on the game if she is being unnecessarily limited. Can you not include an IAP option to just purchase the full game, and get rid of the timers / lives / moves limit? This game is absolutely gorgeous, and let's face it, it has a visual look and feel that kids are going to love, but the limitations included are not very kid-friendly. Dazzlemi Well-Known Member Mar 14, 2010 979 4 18 #10 Dazzlemi, Jul 18, 2015 This is a little too cutsie for me, but still a fun flow type game Estrica Well-Known Member Oct 16, 2012 184 0 16 #11 Estrica, Jul 20, 2015 It seems the road block timers only require waiting once (the next one was unblocked and the task was the same as for the previous one). That's probably not intended that way or is it? (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
This is a lot of fun and has higher production values than RGB Express. Both games are a great addition to anyone's collection.
Game play is like Flow Free mixed with the Bridges. I like that it slowly introduces new elements (food you must collect, multi animals for one wndpoint, bridges...). The puzzles for the gates are especially nice, but too bad you can only skip with acirn or friends, otherwise you have to wait - though acorns are plenty for now (at level 15 currently). I did not try the skip option, does it also skip the puzzles? Then it would not make too much sense. Great puzzler, highly recommended. Btw what's the point of the totem? You get one new spins for one, so it basically is just a respin.
I'm enjoying this game, and I know that my daughter would really love it too. But she's only 8 and will require quite a few attempts to complete some puzzles. As such, she will very quickly run out of moves / lives and will hit the timer-wall. That's gonna be very frustrating and she'll give up on the game if she is being unnecessarily limited. Can you not include an IAP option to just purchase the full game, and get rid of the timers / lives / moves limit? This game is absolutely gorgeous, and let's face it, it has a visual look and feel that kids are going to love, but the limitations included are not very kid-friendly.
It seems the road block timers only require waiting once (the next one was unblocked and the task was the same as for the previous one). That's probably not intended that way or is it?