Miner of Hamlet Milky Brain OOO Super fun and interactive game with hardcore and addictive gameplay may take the longest time for you to be master in it… Free Buy Now Watch Media DetailsSuper fun and interactive game with hardcore and addictive gameplay may take the longest time for you to be master in it! You have to mine to build own castle. Be first in scores and be tough miner, respectively! Play just tapping on screen only! tip: You have to buy one of the skins in the game to remove ads. Information Seller:Milky Brain OOO Genre:Arcade, Simulation Release:Jul 08, 2015 Updated:Jul 08, 2015 Version:1.0 Size:16.3 MB TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Elsa Well-Known Member Apr 7, 2015 653 0 0 Arendelle #2 Elsa, Jul 9, 2015 Last edited: Jul 9, 2015 Not bad, considering this is just one part of a mini-game taken out of Pocket Hamlet and made into a game by itself. Was expecting less from it, but the developer added skins and an actual goal where you build a castle with your stone. Nice to have a mini-game with an actual long-term goal other than getting the highest score. But I'm not too sure if the gameplay in this mini-game is interesting enough to keep on playing though. Seems rather monotone and I think it works better as a part of the larger game in Pocket Hamlet. To the developer: try to change the message after you die to something else if you're under a certain score. "GOOD JOB!" just seems really sarcastic if you fall into the first pit. PS: you should try to avoid penises in your textures. Bushuev Dmitrii Active Member Jun 18, 2015 27 0 0 #3 Bushuev Dmitrii, Jul 9, 2015 Hahaha!Lol! (about penises) I didn't even recognize that, it could be like an easter egg as Siberian Federal County looks like penis and we are actually from siberia(developers), LOL (about the game in general) Yeah,we're trying to improve everything and will Elsa Well-Known Member Apr 7, 2015 653 0 0 Arendelle #4 Elsa, Jul 9, 2015 Last edited: Jul 9, 2015 Oh, my... "The internet" being my hobby, I would think that I would've known all funny continent/county/country shapes by now. I guess you do learn something new everyday. "It's and easter egg" - haha, nice save I know and I can't wait to see what you'll come up with. The simplest and a really effective way to make these types of games more interesting is to introduce temporary power-ups. Of course, you could accidentally make the game too easy with this. To balance the difficulty you could introduce enemies or other obstacles. You know, standard things. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Not bad, considering this is just one part of a mini-game taken out of Pocket Hamlet and made into a game by itself. Was expecting less from it, but the developer added skins and an actual goal where you build a castle with your stone. Nice to have a mini-game with an actual long-term goal other than getting the highest score. But I'm not too sure if the gameplay in this mini-game is interesting enough to keep on playing though. Seems rather monotone and I think it works better as a part of the larger game in Pocket Hamlet. To the developer: try to change the message after you die to something else if you're under a certain score. "GOOD JOB!" just seems really sarcastic if you fall into the first pit. PS: you should try to avoid penises in your textures.
Hahaha!Lol! (about penises) I didn't even recognize that, it could be like an easter egg as Siberian Federal County looks like penis and we are actually from siberia(developers), LOL (about the game in general) Yeah,we're trying to improve everything and will
Oh, my... "The internet" being my hobby, I would think that I would've known all funny continent/county/country shapes by now. I guess you do learn something new everyday. "It's and easter egg" - haha, nice save I know and I can't wait to see what you'll come up with. The simplest and a really effective way to make these types of games more interesting is to introduce temporary power-ups. Of course, you could accidentally make the game too easy with this. To balance the difficulty you could introduce enemies or other obstacles. You know, standard things.