ALIENGINE FIGHT4DREAM LTD. Probably the MOST challenging arcade space shooter and endless dodging game ever! "ALIENGINE is an infuriatingly good s… Free Buy Now Watch Media DetailsProbably the MOST challenging arcade space shooter and endless dodging game ever! "ALIENGINE is an infuriatingly good shooter." - haogamers.com "Bronze Award (Open Group)" - HKGD Game Competition & Expo 2015 In order to systematically control interstellar travels, Galactic Federation selected several dangerous districts for spaceship pilot ability testing. There are massive rocks, flying saucers controlled by A.I. and unidentified giant creatures in those testing districts. Spaceship pilots will need to push their limit for better travel time record. All spaceship pilots from under Galactic Federation want to prove their skills and actively joined the test for competing the title of number one pilot in the universe. Do you think you can be the best spaceship pilot? Let’s try and challenge other pilots all around the universe! FEATURES: ◉ Simple and direct one-touch control; dodge and attack at the same time ◉ Crystals with special functions: energy shield, electric wave, time freeze and 3-way attack ◉ Endless waves of moving obstacles and dangerous enemies ◉ Challenge players all around the world with high score and survival time. ◉ Several well-designed spaceships controlled by different alien species for players to unlock ◉ iCloud support (player’s spaceship unlock and ads removal are synced with all linked iOS devices) ◉ More spaceships and content in future updates FOLLOW US: Facebook – https://www.facebook.com/f4dgame Twitter – https://twitter.com/fight4dreamgame Instagram - https://instagram.com/fight4dream Pinterest: https://www.pinterest.com/fight4dream Information Seller:FIGHT4DREAM LTD. Genre:Action, Arcade Release:Jul 01, 2015 Updated:Jan 22, 2016 Version:1.3.0.2 Size:116.3 MB TouchArcade Rating:Unrated User Rating: (5) Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel fight4dream Member Jul 2, 2015 6 0 0 Hong Kong #2 fight4dream, Jul 2, 2015 Hi All! We are FIGHT4DREAM, a 2-man team from Hong Kong. ALIENGINE is our first released game and we hope you consider to try this challenging game and enjoy it! We keep listening to your feedback and based on that, we hope ALIENGINE can be even more enjoyable for you! Have fun and dont forget to invite your friends to give it a try! Brettedwards Well-Known Member Jun 20, 2015 75 0 0 #3 Brettedwards, Jul 3, 2015 Hey guys great work on your game I just played it. The only thing is it meant to be this hard? I found it very hard to shoot and control at the same time. fight4dream Member Jul 2, 2015 6 0 0 Hong Kong #4 fight4dream, Jul 3, 2015 Last edited: Jul 3, 2015 Hi Brettedwards! Thanks for playing our game and your comment is appreciated! Your idea and feedback will definitely help us improve this game. To answer your question, YES! We mean to be HARD and we want to make this game very challenging while player still can get better scores by improving skills after some repeating gameplays. ALIENGINE has just been reviewed by this website. The reviewer was also frustrated at the beginning but after few hours, he loves it. Check this out: http://haogamers.com/blog/2015/07/03/asteroids-meets-twitch-gaming-in-this-modern-mash-up-of-an-arcade-classic/ GAMEPLAY TIPS Some gameplay tips for you and everyone probably find this game is a bit hard to play: Tap near from your spaceship to move slow. Tap far away to move fast. Try to break "Functional Crystal" at the right time (e.g. say if you want to use "ELECTRIC WAVE BOMB" to clear some asteroids, try to do it when there is a lot of asteroids on screen.) Pick correct "Function Crystal" under different circumstances (e.g. if you see a giant creature is about to hit you, pick "ENERGY SHIELD" to protect!) Try tapping often to make your spaceship move in a smoother way and path. Checkout some shared videos on EVERYPLAY by some players and see how they move between obstacles. https://everyplay.com/aliengine/videos We hope you enjoy this game and happy to hear from you and all players! fight4dream Member Jul 2, 2015 6 0 0 Hong Kong #5 fight4dream, Aug 6, 2015 Hello there! We have just released a new update based on the feedbacks! Hope you all can give it a try! What's New in Version 1.2.2 Thank you for all the supports on ALIENGINE! Updated functions as follows: ◉ 3 new different game levels (Hell, Professional and Standard) available for your selections ◉ Dragging enabled for spaceship movement control ◉ 2 new created alien and spaceship sets ◉ Basic tutorial for first time players ◉ New daily log-in rewards system ◉ 3 new achievements ◉ Decreased game size ◉ Bunch of small improvements and bug fixes Become the No.1 pilot in the universe! Don’t miss the chance to push your limit! Grimstone82 Well-Known Member Jan 3, 2011 594 0 0 Northbrook, IL #6 Grimstone82, Aug 6, 2015 This has the potential to be a really fun game but the controls are pretty much horrible. My finger blocks all the important action and I get killed over and over because of it. The game looks great, and I love space shooters, but I have no desire to play again because the controls just ruin it for me. Give us a stick for control and it will be a THOUSAND times better. Think Meteor Blitz or Geometry Wars. These types of games have been available on mobile since the beginning, with tried and tested control schemes. No need to reinvent the wheel here. fight4dream Member Jul 2, 2015 6 0 0 Hong Kong #7 fight4dream, Aug 6, 2015 Hi Grimstone82! Thanks much for your comments and suggestions. We are happy to hear your suggestion about controls and deeply sorry for making you frustrating because of our control system. We'll investigate and try to update ALIENGINE later for better control system (say stick control may be). Again, we highly appreciate and thanks for your words, hope we can hear more from you and other guys! Grimstone82 Well-Known Member Jan 3, 2011 594 0 0 Northbrook, IL #8 Grimstone82, Aug 6, 2015 Cool, I appreciate the reply and consideration. I'm telling you, this would be a seriously great game if only the controls were fixed. It's obvious you like your current control scheme so I'd suggest keeping it as the default but then give the option of a more traditional control scheme for us stubborn old fogies LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #9 LordShad0wz, Aug 6, 2015 Hi! I love shoot'em ups. Especially ones that remind me of Asteroids. I love the graphics style. I love the sounds and music. I love the gameplay. The Iap is reasonable and I like that you can remove the ads with any purchase. You have all the good things for a shooter. Then we come to the controls. I just want to be honest with my feedback, not to offend but to help. I want to enjoy your game to its fullest. I just cannot. The controls force me to cover the screen with my finger and hand. You have the touch point in front of the ship! It's just not playable like this. Why have a cool looking ship when you cannot see it? How do I properly maneuver and just make it by asteroids when it gets intense if I cannot see the ship? I even attempted to use a stylus and even using that it was difficult. Please place the touch point behind the ship and Push the ship instead of dragging or provide an on screen joystick. I will leave the game installed and I hope that you will give the controls another look at. And thank you for talking to the community here at Touch Arcade! Billy fight4dream Member Jul 2, 2015 6 0 0 Hong Kong #10 fight4dream, Aug 7, 2015 We sincerely hope to hear feedbacks from you guys back to the first release date, if we did, we will definitely refine the control system and add the 'virtual stick' as an option (or even default control!). Thanks again for supporting us and we will try harder to make this first released game better and be great! (Although the downloads count isn't that good now, we hope one day players will see and like this game) Hello Billy! We are happy to see you like our game (overall) and feel sorry about the bad controlling. Indeed our team tried to use stylus too. And yes! We NEED and LOVE this kind of honest feedback seriously, it will help us making good and epic game(s). "Please place the touch point behind the ship and Push the ship instead of dragging or provide an on screen joystick. " This is a very good idea!! We never aware this but will definitely give it a try and refine it. Making a game as an 2-man indie team isn't easy. Your feedbacks and supports are valuable and meaningful to us! Thanks tons guys! We love this community!! (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Hi All! We are FIGHT4DREAM, a 2-man team from Hong Kong. ALIENGINE is our first released game and we hope you consider to try this challenging game and enjoy it! We keep listening to your feedback and based on that, we hope ALIENGINE can be even more enjoyable for you! Have fun and dont forget to invite your friends to give it a try!
Hey guys great work on your game I just played it. The only thing is it meant to be this hard? I found it very hard to shoot and control at the same time.
Hi Brettedwards! Thanks for playing our game and your comment is appreciated! Your idea and feedback will definitely help us improve this game. To answer your question, YES! We mean to be HARD and we want to make this game very challenging while player still can get better scores by improving skills after some repeating gameplays. ALIENGINE has just been reviewed by this website. The reviewer was also frustrated at the beginning but after few hours, he loves it. Check this out: http://haogamers.com/blog/2015/07/03/asteroids-meets-twitch-gaming-in-this-modern-mash-up-of-an-arcade-classic/ GAMEPLAY TIPS Some gameplay tips for you and everyone probably find this game is a bit hard to play: Tap near from your spaceship to move slow. Tap far away to move fast. Try to break "Functional Crystal" at the right time (e.g. say if you want to use "ELECTRIC WAVE BOMB" to clear some asteroids, try to do it when there is a lot of asteroids on screen.) Pick correct "Function Crystal" under different circumstances (e.g. if you see a giant creature is about to hit you, pick "ENERGY SHIELD" to protect!) Try tapping often to make your spaceship move in a smoother way and path. Checkout some shared videos on EVERYPLAY by some players and see how they move between obstacles. https://everyplay.com/aliengine/videos We hope you enjoy this game and happy to hear from you and all players!
Hello there! We have just released a new update based on the feedbacks! Hope you all can give it a try! What's New in Version 1.2.2 Thank you for all the supports on ALIENGINE! Updated functions as follows: ◉ 3 new different game levels (Hell, Professional and Standard) available for your selections ◉ Dragging enabled for spaceship movement control ◉ 2 new created alien and spaceship sets ◉ Basic tutorial for first time players ◉ New daily log-in rewards system ◉ 3 new achievements ◉ Decreased game size ◉ Bunch of small improvements and bug fixes Become the No.1 pilot in the universe! Don’t miss the chance to push your limit!
This has the potential to be a really fun game but the controls are pretty much horrible. My finger blocks all the important action and I get killed over and over because of it. The game looks great, and I love space shooters, but I have no desire to play again because the controls just ruin it for me. Give us a stick for control and it will be a THOUSAND times better. Think Meteor Blitz or Geometry Wars. These types of games have been available on mobile since the beginning, with tried and tested control schemes. No need to reinvent the wheel here.
Hi Grimstone82! Thanks much for your comments and suggestions. We are happy to hear your suggestion about controls and deeply sorry for making you frustrating because of our control system. We'll investigate and try to update ALIENGINE later for better control system (say stick control may be). Again, we highly appreciate and thanks for your words, hope we can hear more from you and other guys!
Cool, I appreciate the reply and consideration. I'm telling you, this would be a seriously great game if only the controls were fixed. It's obvious you like your current control scheme so I'd suggest keeping it as the default but then give the option of a more traditional control scheme for us stubborn old fogies
Hi! I love shoot'em ups. Especially ones that remind me of Asteroids. I love the graphics style. I love the sounds and music. I love the gameplay. The Iap is reasonable and I like that you can remove the ads with any purchase. You have all the good things for a shooter. Then we come to the controls. I just want to be honest with my feedback, not to offend but to help. I want to enjoy your game to its fullest. I just cannot. The controls force me to cover the screen with my finger and hand. You have the touch point in front of the ship! It's just not playable like this. Why have a cool looking ship when you cannot see it? How do I properly maneuver and just make it by asteroids when it gets intense if I cannot see the ship? I even attempted to use a stylus and even using that it was difficult. Please place the touch point behind the ship and Push the ship instead of dragging or provide an on screen joystick. I will leave the game installed and I hope that you will give the controls another look at. And thank you for talking to the community here at Touch Arcade! Billy
We sincerely hope to hear feedbacks from you guys back to the first release date, if we did, we will definitely refine the control system and add the 'virtual stick' as an option (or even default control!). Thanks again for supporting us and we will try harder to make this first released game better and be great! (Although the downloads count isn't that good now, we hope one day players will see and like this game) Hello Billy! We are happy to see you like our game (overall) and feel sorry about the bad controlling. Indeed our team tried to use stylus too. And yes! We NEED and LOVE this kind of honest feedback seriously, it will help us making good and epic game(s). "Please place the touch point behind the ship and Push the ship instead of dragging or provide an on screen joystick. " This is a very good idea!! We never aware this but will definitely give it a try and refine it. Making a game as an 2-man indie team isn't easy. Your feedbacks and supports are valuable and meaningful to us! Thanks tons guys! We love this community!!