Pocket Hamlet Dmitrii Bushuev Genres: Games Simulation Strategy Free Supported Devices: iPhone6 iPadThirdGen4G iPhone4 iPadFourthGen4G iPodTouchFourthGen iPodTouchFifthGen iPhone-3GS iPad2Wifi iPadMini4G iPodTouchThirdGen iPadThirdGen iPadMini iPad23G iPhone5s iPhone4S iPadFourthGen iPhone6Plus iPadWifi iPhone5 iPhone5c iPad3G Minimum iOS Version: iOS 5.1.1 Download Size: 22.6MB Pocket Hamlet If you’re a fan of city-builders and keep waiting for a fresh take on the genre, this might be it. With old school graph… Free Buy Now Watch Media DetailsIf you’re a fan of city-builders and keep waiting for a fresh take on the genre, this might be it. With old school graphics and a focus on resource gathering and mini-games, Pocket Hamlet is trying to break the “just remake of usual tap and wait city-builders” mold that we’ve been seeing for half a decade.The game where you need to build your village, starting with a small campfire and a tent and ending with all sorts of taverns and mines. But you can not just to build a house as you need to get resources on your own. Gatherer collects apples, hunter gets skins and meat, the butcher roasts caruncles, and tanner makes excellent leather.You will enjoy by more than 10 different mini-games before you will be able to go into a real adventure! Feel yourself in the shoes of a tough miner, cut trees into pieces or just grow crops in a garden!Feedback: [email protected] Information Seller: Genre:Simulation, Strategy Release:Jun 16, 2015 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (3) Your Rating:unrated Compatibility:HD Universal Zaraf Well-Known Member Dec 17, 2009 413 4 18 #2 Zaraf, Jun 18, 2015 The miner minigame is way too hard Elsa Well-Known Member Apr 7, 2015 653 0 0 Arendelle #3 Elsa, Jun 18, 2015 This looks fun. I wouldn't probably take a second look at it, if it weren't for the nice pixel graphics and the guy above saying that the game is hard. Now I have to download it. Dragan Well-Known Member Aug 21, 2014 365 7 18 Belgium #4 Dragan, Jun 18, 2015 Indeed, there is a thin line between fun and frustration and here it is crossed on the wrong side. Deleted the game, pity because it seemed to have potential... iPhones iOS Well-Known Member Oct 19, 2014 110 0 16 Rochester, New York #5 iPhones iOS, Jun 18, 2015 There's no iPad 23rd Generation! Elsa Well-Known Member Apr 7, 2015 653 0 0 Arendelle #6 Elsa, Jun 18, 2015 G doesn't refer to "Generation" it refers to the network. As you can see, there are no spaces in devices' names, so iPad23G means iPad 2 3G. UnhappyUnlucky Well-Known Member Oct 17, 2014 588 8 18 Lowell, MA, and sometimes Asia #7 UnhappyUnlucky, Jun 18, 2015 There will be one in year 3000! BamboomPanda Member Jan 23, 2013 6 0 0 #8 BamboomPanda, Jun 18, 2015 I don't know if I would say too "hard" exactly. After a few attempts I got the timing down fairly well. However, it is frustrating yes. As is pretty much every "mini" game. There are long gaps between action on everything, so you spend a good chunk of time waiting for nodes to appear. And the random events.. I have no clue what their purpose serves. My gatherer asked for some hay, so I gave it to him, and ended up having to restart the game because I couldn't proceed without building another Hovel, which I needed in order to gather more hay. As for the mower mini-game, you can swipe but I preferred to tap so I wasn't hitting the rocks, however there are patches of grass that are directly under the buttons to leave. Overall, could be fun.. But too many little bothersome issues make this game a dud for me. Bushuev Dmitrii Active Member Jun 18, 2015 27 0 0 #9 Bushuev Dmitrii, Jun 18, 2015 Last edited: Jun 18, 2015 Hmmm, yeah, that's a problem. I can say that it's more like experimental version(like demo) but the game promisse to be more interesting and fun with each update, what I'm actually working on. Thanks for comments, I listened to you clearly so will try to make everything much better And also check out trailer if you didn't see it: YOUTUBE Bushuev Dmitrii Active Member Jun 18, 2015 27 0 0 #10 Bushuev Dmitrii, Jun 18, 2015 Also separate game about miner is going to be uploaded on the AppStore with special features Dragan Well-Known Member Aug 21, 2014 365 7 18 Belgium #11 Dragan, Jun 18, 2015 I purchased the iap to cut on the waiting time and after restarting the game the purchase was lost. The restore button didn't help either . Bushuev Dmitrii Active Member Jun 18, 2015 27 0 0 #12 Bushuev Dmitrii, Jun 19, 2015 Try to buy it again but it gonna say that you already bought it and provides purchase for free Elsa Well-Known Member Apr 7, 2015 653 0 0 Arendelle #13 Elsa, Jun 21, 2015 Last edited: Jun 21, 2015 Played this quite a bit (unlocked the hunter minigame). Mixed feelings. I like the art. Consistent, cartoony pixel graphics. The music fits the game as well. All features seem to work as intended and the game is really polished all around. However... There are ads and timers. Ads aren't intrusive, so that's good. But the timers really butcher this game up. There's a reason why people say that some minigames are hard and frustrating when actually they are rather easy. It's because of that 60 seconds timer. Imagine if Temple Run made you wait one minute to retry... It would be frustrating and it'd be really hard to master the game that way. I get that there's an IAP to remove the timer, but who would buy that with only experiencing frustrating mini games at the start? If you intend to keep it that way, at least put some tutorial in. It's a lot of fun finding out the mechanics in other games out, but not in this one. Each fail costs you another minute of waiting. I'm at the hunter minigame right now and I played two times yesterday, didn't know what to do, the wolf ate me and I quit. I launched the game up today, tried to hunt something, still don't get what I'm supposed to do. I know I can't master the game in 3 tries, but I stopped trying because of the timer. I'm not sure about those mini games either. The apple picking minigame is awful, when it shouldn't be as you'll probably have to play it quite a lot. The woodsman game is fun at start but soon becomes bland, same with the miner minigame. The mower game is "meh" at best. Having many minigames doesn't make the game overall good, if the single minigames aren't good as well. I feel like this could be a great little game if the timers got tweaked (or removed) and a little bit of "razzle-dazzle" added to each minigame. Bushuev Dmitrii Active Member Jun 18, 2015 27 0 0 #14 Bushuev Dmitrii, Jun 21, 2015 Thanks for honest comment. Yeah, i know people frustrating because of the time and other few things so we are working on it as fast as possible, trying to make new update. I think it's gonna be uploaded in AppStore in a week with normal time and etc. Bushuev Dmitrii Active Member Jun 18, 2015 27 0 0 #15 Bushuev Dmitrii, Jun 21, 2015 I'm not sure that it's polished all around, as I said before-it's more like experimental version and too raw and we don't actually know what people like(as we are almost don't have any experience at all) So we uploaded like alpha-demo version on AppStore and decided to see what will happen. So now I see general landscape of what we have to do due to all comments that people leave and it's really helpful and make us more excited to continue making that game to not give up. Moreover, we are just two persons, not like a big company, who try make something cool and people like it Dragan Well-Known Member Aug 21, 2014 365 7 18 Belgium #16 Dragan, Jun 21, 2015 This problem is solved. Now i'm completly stuck in the baker, i have no clue how to make bread, just losing a lot of grain that is hard to grow, help would be appreciated. Bushuev Dmitrii Active Member Jun 18, 2015 27 0 0 #17 Bushuev Dmitrii, Jun 21, 2015 Yeah, sorry, our mistake didn't make any walkthrough for this game, what we are going to do in the next update. In baker game you have to fit everything in 3 slots for about 3-4 steps as I remember untill you make bread but be sure that you have a lot of grain before baking. Dragan Well-Known Member Aug 21, 2014 365 7 18 Belgium #18 Dragan, Jun 21, 2015 I lost more then200 grain without making a single bread so i hope the walkthrough will help. icepulse Well-Known Member Aug 7, 2008 600 0 0 #19 icepulse, Jun 22, 2015 I think I'm gonna wait for "Pocket King Lear" to drop. Bushuev Dmitrii Active Member Jun 18, 2015 27 0 0 #20 Bushuev Dmitrii, Jul 2, 2015 New update is out!! So trying to make it better New: - Workers now resting, when your device is off - Building the hayloft will allow workers to rest - Tutorials are added - Combos and bridges in miner mini-game - Woodsman's bear can be killed in big form - Other improvements New features and jobs will be added soon. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 2 1 2 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
This looks fun. I wouldn't probably take a second look at it, if it weren't for the nice pixel graphics and the guy above saying that the game is hard. Now I have to download it.
Indeed, there is a thin line between fun and frustration and here it is crossed on the wrong side. Deleted the game, pity because it seemed to have potential...
G doesn't refer to "Generation" it refers to the network. As you can see, there are no spaces in devices' names, so iPad23G means iPad 2 3G.
I don't know if I would say too "hard" exactly. After a few attempts I got the timing down fairly well. However, it is frustrating yes. As is pretty much every "mini" game. There are long gaps between action on everything, so you spend a good chunk of time waiting for nodes to appear. And the random events.. I have no clue what their purpose serves. My gatherer asked for some hay, so I gave it to him, and ended up having to restart the game because I couldn't proceed without building another Hovel, which I needed in order to gather more hay. As for the mower mini-game, you can swipe but I preferred to tap so I wasn't hitting the rocks, however there are patches of grass that are directly under the buttons to leave. Overall, could be fun.. But too many little bothersome issues make this game a dud for me.
Hmmm, yeah, that's a problem. I can say that it's more like experimental version(like demo) but the game promisse to be more interesting and fun with each update, what I'm actually working on. Thanks for comments, I listened to you clearly so will try to make everything much better And also check out trailer if you didn't see it: YOUTUBE
I purchased the iap to cut on the waiting time and after restarting the game the purchase was lost. The restore button didn't help either .
Played this quite a bit (unlocked the hunter minigame). Mixed feelings. I like the art. Consistent, cartoony pixel graphics. The music fits the game as well. All features seem to work as intended and the game is really polished all around. However... There are ads and timers. Ads aren't intrusive, so that's good. But the timers really butcher this game up. There's a reason why people say that some minigames are hard and frustrating when actually they are rather easy. It's because of that 60 seconds timer. Imagine if Temple Run made you wait one minute to retry... It would be frustrating and it'd be really hard to master the game that way. I get that there's an IAP to remove the timer, but who would buy that with only experiencing frustrating mini games at the start? If you intend to keep it that way, at least put some tutorial in. It's a lot of fun finding out the mechanics in other games out, but not in this one. Each fail costs you another minute of waiting. I'm at the hunter minigame right now and I played two times yesterday, didn't know what to do, the wolf ate me and I quit. I launched the game up today, tried to hunt something, still don't get what I'm supposed to do. I know I can't master the game in 3 tries, but I stopped trying because of the timer. I'm not sure about those mini games either. The apple picking minigame is awful, when it shouldn't be as you'll probably have to play it quite a lot. The woodsman game is fun at start but soon becomes bland, same with the miner minigame. The mower game is "meh" at best. Having many minigames doesn't make the game overall good, if the single minigames aren't good as well. I feel like this could be a great little game if the timers got tweaked (or removed) and a little bit of "razzle-dazzle" added to each minigame.
Thanks for honest comment. Yeah, i know people frustrating because of the time and other few things so we are working on it as fast as possible, trying to make new update. I think it's gonna be uploaded in AppStore in a week with normal time and etc.
I'm not sure that it's polished all around, as I said before-it's more like experimental version and too raw and we don't actually know what people like(as we are almost don't have any experience at all) So we uploaded like alpha-demo version on AppStore and decided to see what will happen. So now I see general landscape of what we have to do due to all comments that people leave and it's really helpful and make us more excited to continue making that game to not give up. Moreover, we are just two persons, not like a big company, who try make something cool and people like it
This problem is solved. Now i'm completly stuck in the baker, i have no clue how to make bread, just losing a lot of grain that is hard to grow, help would be appreciated.
Yeah, sorry, our mistake didn't make any walkthrough for this game, what we are going to do in the next update. In baker game you have to fit everything in 3 slots for about 3-4 steps as I remember untill you make bread but be sure that you have a lot of grain before baking.
New update is out!! So trying to make it better New: - Workers now resting, when your device is off - Building the hayloft will allow workers to rest - Tutorials are added - Combos and bridges in miner mini-game - Woodsman's bear can be killed in big form - Other improvements New features and jobs will be added soon.