Chouchou Puzzle Adventure The first real Puzzle-RPG!You've never played a game like this one, combining the magical experience of an RPG with… Free Buy Now Watch Media DetailsThe first real Puzzle-RPG!You've never played a game like this one, combining the magical experience of an RPG with the strategy of a puzzle game.Ready to go?You are Chouchou, heir of the Sacred Rooster Dynasty. Your quest is to travel across the Holy Mountain and free the Sacred Animals from the dark spell cast upon them by the mysterious Evil Master. To achieve your goal, you will have to gain experience and unlock the best weapons, by finishing as many objectives as possible.But victory won’t come so easily! You will need courage and dexterity to align resources on your path, granting you more strength, defense and magic.And you might even find a few treasures on your path … who knows?-ALIGN swords, shields and jade crystals to acquire more power.-Achieve super COMBOS and become Ultimate Chouchou!-FIGHT many enemies and the legendary bosses that will stand in your way.-INCREASE YOUR LEVEL by collecting XP.-GET THE BEST EQUIPMENT using the gold coins and XP you will have won along the way.-Discover all the hidden CHESTS.Follow Chouchou on Facebook and become his friend: www.facebook.com/chouchoupuzzleadventureSpinbot cares about your feedback: [email protected] Information Seller: Genre:Puzzle, Role Playing Release:Apr 22, 2015 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (7) Your Rating:unrated Compatibility:HD Universal touchy85 Well-Known Member Jan 21, 2015 1,616 1 38 #2 touchy85, Apr 22, 2015 Subscribe to the TouchArcade YouTube channel y2kmp3 Well-Known Member Jun 25, 2010 1,784 3 38 #3 y2kmp3, Apr 22, 2015 So what are the IAPs? Can't find any info in the App Store description. Misguided Well-Known Member Jan 27, 2009 2,346 19 38 #4 Misguided, Apr 23, 2015 Riiiight. KeKhan Well-Known Member May 28, 2012 1,381 43 48 #5 KeKhan, Apr 23, 2015 If you look at the videos you'll see what they mean - it's actually true. This is the first game I've seen where the actual "puzzle " part of the gameplay is the world that you explore. Usually the puzzle field is static in these type of RPG/puzzle games, but this one offers a unique twist, essentially allowing you to "explore" the puzzle, in rpg fashion. Pretty neat. slewis7 Well-Known Member Apr 6, 2011 3,768 41 48 Male Retired! Houston, TX #6 slewis7, Apr 23, 2015 Really nicely done game and just a dollar! There are no IAPs in it currently either. korkidog Well-Known Member Patreon Bronze Apr 12, 2012 153 0 16 Illinois #7 korkidog, Apr 23, 2015 I really like this game! Well done developers, and at 99 cents it's well worth it. antony.thai Well-Known Member Dec 1, 2009 2,084 13 38 Ho Chi Minh City, Vietnam #8 antony.thai, Apr 23, 2015 This game hooks me for a while and will come back for sure! Congras to the dev! Misguided Well-Known Member Jan 27, 2009 2,346 19 38 #9 Misguided, Apr 23, 2015 I did, actually. And I suppose I can see your point with regard to moving around the environment. Tell me something. From the video, it seemed like you could spend all day making matches. There was no pressure at all, but that could be because it was in the prologue. Does that change later? Also, is there any other objectives in the environment other than getting to the exit? Andre Well-Known Member Apr 11, 2012 3,643 2 38 #10 Andre, Apr 23, 2015 Can you post a video about the gameplay of the game? coolpepper43 ð® Spam Police ð Aug 31, 2012 4,615 7 38 On the toilet #11 coolpepper43, Apr 23, 2015 Ditto, would love to see how it gets challenging. Thanks nimrod New Member Apr 23, 2015 2 0 0 #12 nimrod, Apr 23, 2015 Last edited: Apr 23, 2015 (duplicate post) nimrod New Member Apr 23, 2015 2 0 0 #13 nimrod, Apr 23, 2015 gameplay video https://www.youtube.com/watch?v=q7MvBL2alaM This is the prologue/tutorial, no real challenge here, it really starts after that part. slewis7 Well-Known Member Apr 6, 2011 3,768 41 48 Male Retired! Houston, TX #14 slewis7, Apr 23, 2015 I finished all the existing levels and really enjoyed this one. Even though a bunch more content is promised I am more then satisfied with what is currently included (and looking forward to the rest). I know this was released along side some other excellent titles, but I hope this is not overlooked here. imdakine1 Well-Known Member Aug 23, 2011 1,228 22 38 #15 imdakine1, Apr 24, 2015 Seems interesting and I like the Chinese zodiac idea as chapters but wonder since this is the first sign and new chapters will be released I wo see if they will be released as free or iap? imdakine1 Well-Known Member Aug 23, 2011 1,228 22 38 #16 imdakine1, Apr 24, 2015 Do you know if the future levels are free or iap? You finished the game already? Or the chapter already? ramon31 Well-Known Member Sep 4, 2011 843 0 16 Hortacultrist Australia #17 ramon31, Apr 29, 2015 This game looks great but it seems to be overlooked. Any more thoughts? Letho Member Apr 28, 2015 9 0 0 http://www.spinbot.net/ #18 Letho, Apr 29, 2015 Last edited: Apr 29, 2015 Hi everyone ! Thanks for the interest you took in our game We're really happy if you guys had fun ! Please give us your thoughts and comments about the game. Here is a video update showing more gameplay features : https://www.youtube.com/watch?v=qzscE786pgg&feature=youtu.be To answer some of your questions here is a summary of what you'll be able to do in Chapter1: - Fight new types of monsters with different behaviors - Use new spells like Fireballs and Item Switch - Fire rockets in the face of your ennemies - Detonate explosive barrels There is 24 levels included in Prologue + Chapter 1 with no in-app purchases. Depending on your skills at match 3 games, you should expect to finish the 1rst chapter in approximatively 2 to 3 hours. Achieving all the challenges and finding all the treasure chests should take a bit longer though. The next chapters will all include 24 new levels with new environments, monsters and weapons. In Chapter 2 you'll visit the frozen lands of the rabbits, and you'll unlock the power of the Ultimate Chouchou ! It will be released at the end of June. Each chapter will cost 0,99$ and a season pass (3 chapters = 72 levels) will be available for 1,99$. We 're a young studio and this is our first game. We didn't start any advertisement of marketing campaigns yet. This might explain why the game seems to be a bit overlooked for now. We'll keep you posted about the evolutions of the games and the Chapters yet to be released. Have fun ! The Spinbot Team Qwertz555 Well-Known Member May 22, 2010 2,318 29 48 #19 Qwertz555, Apr 29, 2015 Last edited: Apr 29, 2015 Welcome Letho! Your charming game slipped totally under my radar, but i picked it up just an hour ago. While i'm not a fan of "new chapter coming soon" (the past burned me enough), this is worth the little dollar anytime. I only completed the prologue, but what i've played so far with these great responsive controls is simply outstanding and feels fresh and kinda new, at least to me. Of course i have to see how it evolves in variety and difficulty, but my first imps make me sad that i did not nominate it for GOTW. PS: my intuitive scroll/pinch the screen to see the whole level and/or my goal isn't given. Was that your intention, not being able to plan too far ahead, or would it become too easy to see where all my enemies are (or come from)? Edit: just voted for your game in the GOTW thread. Remember, my dear Devs, you can't vote for your own game, but for others you can. Letho Member Apr 28, 2015 9 0 0 http://www.spinbot.net/ #20 Letho, Apr 29, 2015 Thank's a lot for your comment Qwertz ! We've been working on this game for quite a while and it's super rewarding to finally share it with others. You'll see that it gets harder in the chapter 1 and that'll you discover new features like explosive barrels and rockets Your question concerning the pinch and the ability to see the whole level map is super interesting because it's a feature that we really want to add to the game, but we're still wondering what's the best way to do it... Mini map in the pause menu, or pinching directly in game as you mentioned, that's the question between the developers right now. Personally I agree with you, I think pinching is the most intuitive way for doing this. I hope the team is reading this Enjoy the rest of the game! and let us know what you think PS. I'm so sorry about the voting !! I didn't know about that. I'm such a newbee to this forum... Is there anyway I can cancel my vote ? Please forgive me ^^ (You must log in or sign up to post here.) Show Ignored Content Page 1 of 2 1 2 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
If you look at the videos you'll see what they mean - it's actually true. This is the first game I've seen where the actual "puzzle " part of the gameplay is the world that you explore. Usually the puzzle field is static in these type of RPG/puzzle games, but this one offers a unique twist, essentially allowing you to "explore" the puzzle, in rpg fashion. Pretty neat.
I did, actually. And I suppose I can see your point with regard to moving around the environment. Tell me something. From the video, it seemed like you could spend all day making matches. There was no pressure at all, but that could be because it was in the prologue. Does that change later? Also, is there any other objectives in the environment other than getting to the exit?
gameplay video https://www.youtube.com/watch?v=q7MvBL2alaM This is the prologue/tutorial, no real challenge here, it really starts after that part.
I finished all the existing levels and really enjoyed this one. Even though a bunch more content is promised I am more then satisfied with what is currently included (and looking forward to the rest). I know this was released along side some other excellent titles, but I hope this is not overlooked here.
Seems interesting and I like the Chinese zodiac idea as chapters but wonder since this is the first sign and new chapters will be released I wo see if they will be released as free or iap?
Do you know if the future levels are free or iap? You finished the game already? Or the chapter already?
Hi everyone ! Thanks for the interest you took in our game We're really happy if you guys had fun ! Please give us your thoughts and comments about the game. Here is a video update showing more gameplay features : https://www.youtube.com/watch?v=qzscE786pgg&feature=youtu.be To answer some of your questions here is a summary of what you'll be able to do in Chapter1: - Fight new types of monsters with different behaviors - Use new spells like Fireballs and Item Switch - Fire rockets in the face of your ennemies - Detonate explosive barrels There is 24 levels included in Prologue + Chapter 1 with no in-app purchases. Depending on your skills at match 3 games, you should expect to finish the 1rst chapter in approximatively 2 to 3 hours. Achieving all the challenges and finding all the treasure chests should take a bit longer though. The next chapters will all include 24 new levels with new environments, monsters and weapons. In Chapter 2 you'll visit the frozen lands of the rabbits, and you'll unlock the power of the Ultimate Chouchou ! It will be released at the end of June. Each chapter will cost 0,99$ and a season pass (3 chapters = 72 levels) will be available for 1,99$. We 're a young studio and this is our first game. We didn't start any advertisement of marketing campaigns yet. This might explain why the game seems to be a bit overlooked for now. We'll keep you posted about the evolutions of the games and the Chapters yet to be released. Have fun ! The Spinbot Team
Welcome Letho! Your charming game slipped totally under my radar, but i picked it up just an hour ago. While i'm not a fan of "new chapter coming soon" (the past burned me enough), this is worth the little dollar anytime. I only completed the prologue, but what i've played so far with these great responsive controls is simply outstanding and feels fresh and kinda new, at least to me. Of course i have to see how it evolves in variety and difficulty, but my first imps make me sad that i did not nominate it for GOTW. PS: my intuitive scroll/pinch the screen to see the whole level and/or my goal isn't given. Was that your intention, not being able to plan too far ahead, or would it become too easy to see where all my enemies are (or come from)? Edit: just voted for your game in the GOTW thread. Remember, my dear Devs, you can't vote for your own game, but for others you can.
Thank's a lot for your comment Qwertz ! We've been working on this game for quite a while and it's super rewarding to finally share it with others. You'll see that it gets harder in the chapter 1 and that'll you discover new features like explosive barrels and rockets Your question concerning the pinch and the ability to see the whole level map is super interesting because it's a feature that we really want to add to the game, but we're still wondering what's the best way to do it... Mini map in the pause menu, or pinching directly in game as you mentioned, that's the question between the developers right now. Personally I agree with you, I think pinching is the most intuitive way for doing this. I hope the team is reading this Enjoy the rest of the game! and let us know what you think PS. I'm so sorry about the voting !! I didn't know about that. I'm such a newbee to this forum... Is there anyway I can cancel my vote ? Please forgive me ^^