Black Tower Enigma Esteban Duran Black Tower Enigma is a retro style riddle-solving fantasy adventure. Here you play as Wigo, the orc, whose wife has be… Free Buy Now Watch Media DetailsBlack Tower Enigma is a retro style riddle-solving fantasy adventure. Here you play as Wigo, the orc, whose wife has been kidnapped and taken up to the skies by a magic dress gifted by a mysterious fairy. As Wigo saw his wife going up to the skies he went to the tallest building known in the continent: The Black Tower Enigma. Inside the Black Tower Enigma Wigo has to solve some riddles and challenges in order to climb up and find some clues to find his wife. ABOUT LEVELS Each level is a small but elaborated challenge that will make the player use its intelligence and the ability to decipher the riddles in order to advance through the tower. Also, Black Tower Enigma has an interesting background story which is enriched inside the huge library that is scattered in each level of the tower. GAME FEATURES + Elaborated riddles and hints along each level + Interesting story discovered along each level + Retro pixel art graphic style + Orchestral designed songs + Simple and intuitive gameplay Ogre Pixel www.ogrepixel.com Information Seller:Esteban Duran Genre:Adventure, Puzzle Release:Oct 22, 2014 Updated:Jan 26, 2017 Version:1.0.2 Size:100.6 MB TouchArcade Rating:Unrated User Rating: (3) Your Rating:unrated Compatibility:HD Universal anabolicMike Well-Known Member Feb 1, 2013 302 0 0 #2 anabolicMike, Oct 22, 2014 Oh I'll be buying this instantly ItouchBrett Well-Known Member Dec 28, 2008 770 0 16 #3 ItouchBrett, Oct 23, 2014 May buy this.... Only 1 comment -.- Akahige New Member Feb 14, 2014 3 0 0 #4 Akahige, Oct 23, 2014 Charming puzzle game I find this game to be a charming little puzzle game with great sound. The one man developer has potential from his first game a "flappy bird" type free quick high score maze game he had shown a vast improvement. I would love to see where he goes next. Check this out and support an indie developer. Leegames Well-Known Member Jul 1, 2010 1,083 0 0 Ex. game journalist and EiC now PR Denmark #5 Leegames, Oct 23, 2014 This game seems amazing. But I am already stuck at "The Moment". The room with torches and water "that flows southeast". Nothing happens no matter what I try. Please anyone? Akahige New Member Feb 14, 2014 3 0 0 #6 Akahige, Oct 23, 2014 The witches meeting hour is the clue. Check the book of color blue. Leegames Well-Known Member Jul 1, 2010 1,083 0 0 Ex. game journalist and EiC now PR Denmark #7 Leegames, Oct 23, 2014 Last edited: Oct 23, 2014 I think we are talking about a different level. The blue book page 5/9 in this talks "about the thing that all other things devours". So I am guessing that is the flood, since it mentions water and the wizard (in the picture on the wall) needs to see his reflection. This is the level right after the pianos. I am totally missing something? Vague clues don't enlighten me in this level. There are four torches a statue a mirror and a picture on the wall. And I have no idea what to do with them. Tried to turn one of and vice versa in the south east corner etc... Am I really that stupid? I sure feel like it. 20hearts Member Apr 12, 2012 20 0 0 #8 20hearts, Oct 23, 2014 Tons of respect for 1 person dev teams (guess that makes it not a team). Bought! Leegames Well-Known Member Jul 1, 2010 1,083 0 0 Ex. game journalist and EiC now PR Denmark #9 Leegames, Oct 23, 2014 Last edited: Oct 23, 2014 ... Okay got the witches book and read it again, thanks. But 12:00, 15:00 and 18:00. Hopefully that does not mean the game is unplayable till then? I still need help, I think. Edit: Seem it did. Not really fond of messing with my settings, but had to. The game is too nice not to. Vovin ð® Spam Police ð Nov 28, 2009 6,514 3 38 Germany #10 Vovin, Oct 23, 2014 How long is the game? Ogre Pixel Well-Known Member Oct 23, 2014 221 8 18 http://www.ogrepixel.com #11 Ogre Pixel, Oct 24, 2014 Thank you for all the comments, It's nice to find people who likes your work, specially if its my first real game =) Ogre Pixel Well-Known Member Oct 23, 2014 221 8 18 http://www.ogrepixel.com #12 Ogre Pixel, Oct 24, 2014 Hehe yeah, thats why the level name is "the moment" Thanks =) Vovin ð® Spam Police ð Nov 28, 2009 6,514 3 38 Germany #13 Vovin, Oct 24, 2014 How many levels are there? Or better: how long takes one play-through? Ogre Pixel Well-Known Member Oct 23, 2014 221 8 18 http://www.ogrepixel.com #14 Ogre Pixel, Oct 24, 2014 The game has 11 levels, and the time to finish the game depends on the ability to solve the riddles, some friends took 2 days to solve some riddles, and others just gave up geoelectric Well-Known Member Apr 22, 2010 464 22 18 San Jose, CA #15 geoelectric, Oct 24, 2014 Last edited: Oct 24, 2014 Eh. I like the game but I won't change my system settings for it or any other app. And without doing so, seems unlikely I'll be waiting around with it for an exact external time, especially since all are during work hours. Kind of a bummer. Was fun to this point. Ogre Pixel Well-Known Member Oct 23, 2014 221 8 18 http://www.ogrepixel.com #16 Ogre Pixel, Oct 24, 2014 Ooh I see, well in that level I tried yo make some kind of "different" puzzle I remember when I first developed that level it there was just 1 hour in the whole day when you could pass, then beta-testers told me to add more chances I'll keep in mind this situation for future releases, thanks geoelectric Well-Known Member Apr 22, 2010 464 22 18 San Jose, CA #17 geoelectric, Oct 24, 2014 I'll keep an eye out for updates, then. I appreciate a good fourth-wall puzzle (Metal Gear Solid has some classics) but not time-based ones. They interfere with my ability to play when I want. Even Animal Crossing's day/night mechanic messes up the game for me, so an "exactly at top of the hour" mechanic is a dealbreaker, even if there are three hours to choose from. And since you're not the only app on the system and the system does multitask, changing the system time is a non-starter. It'll potentially affect apps running in the background, and I'm too unlikely to remember to undo it. Ogre Pixel Well-Known Member Oct 23, 2014 221 8 18 http://www.ogrepixel.com #18 Ogre Pixel, Oct 25, 2014 Ok, thanks for the comment addink Well-Known Member Apr 24, 2013 74 12 8 #19 addink, Oct 25, 2014 Game Impressions A fun little indie puzzler. I really liked the unusual chaotic approach to hints and tips, and the range of puzzles. The option to backtrack to read up on missed books is a nice touch. 'The Moment' puzzle is indeed rather unfriendly, after a couple of missed opportunities I set the alarm to get me back into the game in time.. An odd benefit of a puzzle like that is that it really made me study the hints; all following puzzles required little effort. I'd love to see the tower have some more levels, though. Perhaps some puzzles with a stronger tie-in with the backstory of battling races. Or some puzzles that link switches on different floors. Ogre Pixel Well-Known Member Oct 23, 2014 221 8 18 http://www.ogrepixel.com #20 Ogre Pixel, Oct 26, 2014 Yeah that kind of "multi level puzzles" would be something really good. When I started the game, the idea was that each level would have the clues on the same floor and that there would be no way back. After some testing people suggested to allow the player to go back and place the clues in different floors (adding dificulty and forcing the player to read all the texts), at that time I modified the game in order to allow this... I will take it in mind for a second version or for future releases. Thank you (You must log in or sign up to post here.) 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Charming puzzle game I find this game to be a charming little puzzle game with great sound. The one man developer has potential from his first game a "flappy bird" type free quick high score maze game he had shown a vast improvement. I would love to see where he goes next. Check this out and support an indie developer.
This game seems amazing. But I am already stuck at "The Moment". The room with torches and water "that flows southeast". Nothing happens no matter what I try. Please anyone?
I think we are talking about a different level. The blue book page 5/9 in this talks "about the thing that all other things devours". So I am guessing that is the flood, since it mentions water and the wizard (in the picture on the wall) needs to see his reflection. This is the level right after the pianos. I am totally missing something? Vague clues don't enlighten me in this level. There are four torches a statue a mirror and a picture on the wall. And I have no idea what to do with them. Tried to turn one of and vice versa in the south east corner etc... Am I really that stupid? I sure feel like it.
... Okay got the witches book and read it again, thanks. But 12:00, 15:00 and 18:00. Hopefully that does not mean the game is unplayable till then? I still need help, I think. Edit: Seem it did. Not really fond of messing with my settings, but had to. The game is too nice not to.
Thank you for all the comments, It's nice to find people who likes your work, specially if its my first real game =)
The game has 11 levels, and the time to finish the game depends on the ability to solve the riddles, some friends took 2 days to solve some riddles, and others just gave up
Eh. I like the game but I won't change my system settings for it or any other app. And without doing so, seems unlikely I'll be waiting around with it for an exact external time, especially since all are during work hours. Kind of a bummer. Was fun to this point.
Ooh I see, well in that level I tried yo make some kind of "different" puzzle I remember when I first developed that level it there was just 1 hour in the whole day when you could pass, then beta-testers told me to add more chances I'll keep in mind this situation for future releases, thanks
I'll keep an eye out for updates, then. I appreciate a good fourth-wall puzzle (Metal Gear Solid has some classics) but not time-based ones. They interfere with my ability to play when I want. Even Animal Crossing's day/night mechanic messes up the game for me, so an "exactly at top of the hour" mechanic is a dealbreaker, even if there are three hours to choose from. And since you're not the only app on the system and the system does multitask, changing the system time is a non-starter. It'll potentially affect apps running in the background, and I'm too unlikely to remember to undo it.
Game Impressions A fun little indie puzzler. I really liked the unusual chaotic approach to hints and tips, and the range of puzzles. The option to backtrack to read up on missed books is a nice touch. 'The Moment' puzzle is indeed rather unfriendly, after a couple of missed opportunities I set the alarm to get me back into the game in time.. An odd benefit of a puzzle like that is that it really made me study the hints; all following puzzles required little effort. I'd love to see the tower have some more levels, though. Perhaps some puzzles with a stronger tie-in with the backstory of battling races. Or some puzzles that link switches on different floors.
Yeah that kind of "multi level puzzles" would be something really good. When I started the game, the idea was that each level would have the clues on the same floor and that there would be no way back. After some testing people suggested to allow the player to go back and place the clues in different floors (adding dificulty and forcing the player to read all the texts), at that time I modified the game in order to allow this... I will take it in mind for a second version or for future releases. Thank you