80 Days inkle *** Four BAFTA-nominations -- TIME Game of 2014 -- IGF Award for Narrative Excellence -- IMGA Award for Narrative -- DIC… TouchArcade Rating: $4.99 Buy Now Watch Media Details*** Four BAFTA-nominations -- TIME Game of 2014 -- IGF Award for Narrative Excellence -- IMGA Award for Narrative -- DICE nominated *** "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times *** "Interactive storytelling as its best" - The Guardian *** 9/10 Edge Magazine *** #16 in IGN's "best iOS games ever" *** #1 iOS game for August on Metacritic Race around the globe in 80 Days or less, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops. * "This brilliant interactive novel re-imagines Phileas Fogg's journey around the world... One of the finest examples of branching narrative yet created." - The Telegraph * "For people who love high adventures and good writing, 80 Days is a voyage that must be taken" - The Verge * "A brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction, that masterfully blends strategy, resource management and adventure" - IndieGames.com * "one of the best iOS games of the year." - iLounge 150 cities to explore. Detailed research and techno-fantasy combine in an 1872 of tensions, inventions and exploration. Climb the Burmese mountains, trek the Zulu Federation, sail up the Amazon and disappear under the Indian Ocean - but don't fall behind the time! New adventures every time you play. * "This is modern storytelling that engages and delights, and the bold, stylish artwork gives 80 Days almost a graphic novel feel. Pack your case, armchair Passepartout - adventure awaits!" - Joystiq * "Is it a game? Is it a story? Both, really. And a delight." - The Telegraph - Best Novels of 2014 * "Could be the best interactive fiction game out there" - 148 Apps * "A sublime video game to immerse yourself in" - The Examiner * "One of the most extraordinarily memorable and unique games I’ve played in years" - Pocket Tactics * "Everything about this game is perfect" - AppAdvice * "Innovative and extraordinary, and unpredictable fun" - Apps Zoom * "Rich with ideas, brilliantly written, and creates a world that you'll want to visit over and over again" - PocketGamer (gold award) Featuring stunning art by Jaume Illustration, a half-million word script by Meg Jayanth, original music by Laurence Chapman, and built using the same ink engine that powers our critically-acclaimed Sorcery! series, 80 DAYS is an interactive adventure created by your choices, on the fly, and is different every time you play. Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down... 80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute. Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await! The app is networked, with a feed that shows you the position of all the other players of the game, their routes, triumphs and disasters. You can race to be the fastest - or look ahead to learn the secrets of the world. Share your own journey with friends, and load other's routes directly into your app so you can race head-to-head. 80 DAYS is a complete experience, with no in-app purchases, and was made by a core team of just four people. If you enjoy it, please leave a rating, and check out our Sorcery! series. Information Seller:inkle Genre:Adventure, Strategy Release:Jul 31, 2014 Updated:Jan 30, 2018 Version:1.27 Size:184.5 MB TouchArcade Rating: User Rating: (39) Your Rating:unrated Compatibility:HD Universal Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #2 Sanuku, Jul 30, 2014 Last edited: Jul 30, 2014 Game Impressions Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel Infinity89 Well-Known Member Apr 8, 2013 2,170 0 36 #3 Infinity89, Jul 30, 2014 I have been waiting for this one! So what's the installed size? Gamingvideo Well-Known Member May 8, 2014 355 0 0 Sweden #4 Gamingvideo, Jul 30, 2014 Game Impressions Subscribe to the TouchArcade YouTube channel quebecotr Well-Known Member Jun 5, 2010 841 0 16 Male Retired teacher Milwaukee, WI #5 quebecotr, Jul 30, 2014 Wow! This looks really cool. This is one of Verne's best stories, and this is a terrific way to experience the journey of Fogg and Passepartout. Complete game with no IAPs means instabuy for me. My only concern is to find out if it can be played without the live feed if I'm out of network somehow, like in the car or on a train during my commute. The graphics look spectacular. Really looking forward to this one. ImJPaul Well-Known Member May 23, 2012 840 0 16 Male MGMT! Baltimore #6 ImJPaul, Jul 30, 2014 This is by the people who made sorcery, right? PeteOzzy Well-Known Member Oct 30, 2013 4,596 3 0 Norwich, England #7 PeteOzzy, Jul 30, 2014 Yep! Infinity89 Well-Known Member Apr 8, 2013 2,170 0 36 #8 Infinity89, Jul 30, 2014 Yep same people! Rennerd Well-Known Member Apr 30, 2014 82 0 0 #9 Rennerd, Jul 30, 2014 Utterly enjoyed the novel, I'll probably get this. Unstablefan Well-Known Member Patreon Bronze Feb 22, 2013 858 12 18 #10 Unstablefan, Jul 30, 2014 Rare instabuy for me. joethephish Member Jul 16, 2014 14 0 0 #11 joethephish, Jul 30, 2014 Hey guys, Joe here from inkle! Here's our official trailer, just out today for the launch 80 Days launch trailer joethephish Member Jul 16, 2014 14 0 0 #12 joethephish, Jul 30, 2014 The game can be played just fine without the live feed, it's just a nice visualisation and a way to race other players. The game will cache the feed while the app is running, so if it downloads some players before you get on the train, then they'll continue to exist in your game as long as the app doesn't quit. Also, if you're racing specific players (via share URLs), then they're saved for offline usage. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #13 metalcasket, Jul 30, 2014 Joe, may I ask if this is eventually coming to Android, and if so... approximately how long could it take? I own the Sorcery! series on both iOS and Android and I guess I prefer playing them on my phone rather than iPad. Andy C83 Well-Known Member Oct 20, 2010 3,630 25 48 Over the Rainbow #14 Andy C83, Jul 30, 2014 Last edited: Jul 30, 2014 80 Days launch trailer! Subscribe to the TouchArcade YouTube channel ste86uk Well-Known Member May 9, 2012 6,774 1,003 113 #15 ste86uk, Jul 30, 2014 It shall be mine! Meridian99 Well-Known Member Nov 20, 2012 66 0 0 #16 Meridian99, Jul 30, 2014 Let the race begin! Cannot wait to race people around the world around the world NiceDude Well-Known Member Jul 23, 2014 246 0 0 #17 NiceDude, Jul 30, 2014 Sounds very interesting Three questions: - Can the game be played offline? - Can you sabotage other players? - How varied/replayable are different playthroughs? NiceDude Well-Known Member Jul 23, 2014 246 0 0 #18 NiceDude, Jul 30, 2014 Okay, I'm sold briansanderson Well-Known Member Nov 25, 2008 58 0 6 #19 briansanderson, Jul 30, 2014 Buying this ASAP as soon as it hits the store. ste86uk Well-Known Member May 9, 2012 6,774 1,003 113 #20 ste86uk, Jul 30, 2014 I can't answer most of those but I do remember saying about there being so so many ways around the world that even they don't know what the quickest time people can get will be. I think there may be a number on the upcoming thread. Also they said it would take about 4 hours to get around the world once, which is great for me as the game will last a long time being 4 hours a go and many routes to try and to be quicker. As for multiplayer I don't believe you can sabotage from what I understand it's kind of like ghost racing, it shows other people and where they were on the same day as you. So it's not live and actually where they are now it's just how well they were doing at the same point your up to. I'm sure the dev can clarify better as they were around in the upcoming thread. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 20 1 ← 2 3 4 5 6 → 20 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Game Impressions Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel
Wow! This looks really cool. This is one of Verne's best stories, and this is a terrific way to experience the journey of Fogg and Passepartout. Complete game with no IAPs means instabuy for me. My only concern is to find out if it can be played without the live feed if I'm out of network somehow, like in the car or on a train during my commute. The graphics look spectacular. Really looking forward to this one.
Hey guys, Joe here from inkle! Here's our official trailer, just out today for the launch 80 Days launch trailer
The game can be played just fine without the live feed, it's just a nice visualisation and a way to race other players. The game will cache the feed while the app is running, so if it downloads some players before you get on the train, then they'll continue to exist in your game as long as the app doesn't quit. Also, if you're racing specific players (via share URLs), then they're saved for offline usage.
Joe, may I ask if this is eventually coming to Android, and if so... approximately how long could it take? I own the Sorcery! series on both iOS and Android and I guess I prefer playing them on my phone rather than iPad.
Sounds very interesting Three questions: - Can the game be played offline? - Can you sabotage other players? - How varied/replayable are different playthroughs?
I can't answer most of those but I do remember saying about there being so so many ways around the world that even they don't know what the quickest time people can get will be. I think there may be a number on the upcoming thread. Also they said it would take about 4 hours to get around the world once, which is great for me as the game will last a long time being 4 hours a go and many routes to try and to be quicker. As for multiplayer I don't believe you can sabotage from what I understand it's kind of like ghost racing, it shows other people and where they were on the same day as you. So it's not live and actually where they are now it's just how well they were doing at the same point your up to. I'm sure the dev can clarify better as they were around in the upcoming thread.