Mines of Mars Crescent Moon Games Some suspected that Mars once harbored life. There was a reason that it wasn't ever found. Mines of Mars is a procedu… TouchArcade Rating: $4.99 Buy Now Watch Media DetailsSome suspected that Mars once harbored life. There was a reason that it wasn't ever found. Mines of Mars is a procedural atmospheric mining game that is inspired by games like Metroid and Motherload. It is also a story based adventure game with dark secrets, great weapons, tons of different items, and a gorgeous world to explore. The world of MoM is procedurally created, so that every time you play it, it will be a little different. There are tons of different enemies, dark corridors, and a large variety of fauna and ambient creatures. -Huge Procedurally generated underground world -Night and Day system -Dark secrets -Atmospheric vibes -3 Mini Games -Original Ambient Soundtrack by Evan Gipson -Lots of flora and fauna -Tons of Weapons and Items -Great storyline -Gravity Mining! -Huge Bosses Follow us for the latest info and game news! • http://crescentmoongames.com/other-games/ • http://facebook.com/crescentmoongames • http://twitter.com/cm_games Information Seller:Crescent Moon Games Genre:Adventure, Role Playing Release:Mar 06, 2014 Updated:Dec 20, 2018 Version:4.01 Size:104.9 MB TouchArcade Rating: User Rating: (46) Your Rating:unrated Compatibility:HD Universal Hoggy110 Well-Known Member Jan 11, 2012 2,670 0 0 Student The rainbow-fuelled nightmare of my mind https://twitter.com/Hapmatic #2 Hoggy110, Mar 5, 2014 "Inspired by games like Metroid and Motherload" ...how does one see that and not hit the purchase button? Motherload is amazing Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #3 Sanuku, Mar 5, 2014 Last edited: Mar 5, 2014 Game Impressions Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel JCho133 Well-Known Member Jul 27, 2012 7,907 27 48 #4 JCho133, Mar 5, 2014 So magnificent Exact-Psience Well-Known Member Jan 12, 2012 22,664 2 38 The Work-At-Home Guy Philippines #5 Exact-Psience, Mar 5, 2014 Looks like Terraria in Mars. Is it? Vovin ð® Spam Police ð Nov 28, 2009 6,514 3 38 Germany #6 Vovin, Mar 5, 2014 Want that! Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #7 Echoseven, Mar 5, 2014 Last edited: Mar 5, 2014 Here's some quick tips for gameplay, for anyone interested: While digging, tap on any ore/mineral in your field of vision to see what it is. Dig horizontally before you dig down. This applies for long shafts - have a horizontal offshoot every 15 blocks or so as well as general exploratory digging. If there's an ore underneath you, dig one block further than the start of your downwards facing shaft. It will help you if you want to come back up and keep digging horizontally. You can shoot blocks to destroy them. I haven't tried this on ore, but dirt goes down fairly easily. You can use this to make a hole in a wall you can't land near, or upwards. While exploring caverns is fun, a single vertical shaft with horizontal branches will make sure you cover as much ground as possible. Mining horizontally every so often gets boring, but you can easily get away with horizontal passages whenever you see something interesting. Don't bother with the Offering Pit until much, much later. I recommend upgrading/crafting in this order: Pickaxe -> Container / Helmet -> Jetpack / Boots Weapon crafting isn't that important. The standard pistol will last you through any mining encounters, but extra firepower makes bosses a whole lot easier. You will find boss areas, made of unbreakable gray stone. The doors are locked, but can be opened by finding a nearby thing. These are rarely more than a screen away from the special zones. The things from above that you find stand on an unbreakable stone base. Standing on the left- or right-most stone of these bases will save you some time. You'll see what I mean. The revolver is pretty much the best weapon, alongside the pistol. The rest are situationally wonderful. While digging a single shaft downwards, I recommend making horizontal offshoots "arrow"-shaped. Here's a spoiler-free picture example: http://oi57.tinypic.com/mmqrl.jpg. Single-block-high tunnels are much more difficult to fly into. Dying or running out of fuel will cost you your inventory... Make sure you empty it before boss fights! The ores and minerals are spread through the world in pretty much the same order as they appear in your inventory once you discover them. If you dig down and find deposits of X, but want Y which comes later, you simply need to go deeper. That was that. I can post boss walkthroughs too if anyone is interested... Chances are lots of people will be interested. Vovin ð® Spam Police ð Nov 28, 2009 6,514 3 38 Germany #8 Vovin, Mar 5, 2014 What will the price be? Can't see the first post, somehow. Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #9 Echoseven, Mar 5, 2014 $6.49 NZD, pretty sure that's $4.99 US. Vovin ð® Spam Police ð Nov 28, 2009 6,514 3 38 Germany #10 Vovin, Mar 5, 2014 Superb, thanks a lot! *makes a a mental note: buy gift card* scarypharaoh Well-Known Member Aug 26, 2009 889 0 16 Medical Professional With Carmen Sandiego #11 scarypharaoh, Mar 5, 2014 I assume you mean bugs as in mobs? Not gameplay-breaking. Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #12 Echoseven, Mar 5, 2014 That's right, I thought the next point implied that. There are quite a few regular bugs in the game as well though, mostly related to enemies. Some of the text is poorly written with a few very noticeable spelling mistakes. I've also had the game crash on my iPad 4 a few times (over the last week, not since an hour ago). JoshCM Well-Known Member Aug 11, 2009 4,250 23 38 Game Designer Upstate NY http://www.crescentmoongames.com #13 JoshCM, Mar 5, 2014 First off - thanks for posting the guide! If you had an early code for the game then you probably didn't get the update that hit a few days ago that addressed a bunch of issues we found. I think when it comes out tonight officially it will allow you to update. This is the list of fixes it addressed: -Fixed crashing that was happening on iPad Air and some iPad Retina's -Made it easier to get the first bronze pick axe upgrade - added more bronze to the starting area. -Fixed issue with multiple plants spawning in the same location -Fixed intro text that was too small on iPad retinas -Fixed Eye Glow Block alignment -Tweaked power of 1st and 2nd drills. -Fixed grenade launcher clips -Updated Empty Fuel display -Fixed Crab Boss battle ( overlaid sound effects ) Jacob007 Well-Known Member Mar 5, 2012 652 0 0 Indiana #14 Jacob007, Mar 5, 2014 Damn, won't have enough money to get this until Friday. Two days away, but I'm looking forward to it. I suppose I'll wait for imps until then. psj3809 Moderator Jan 13, 2011 12,971 722 113 England #15 psj3809, Mar 5, 2014 Think this game looks fascinating, i dont like Minecraft style games so i'm worried there'll be tons of digging in this ! But the trailer looks amazing, i need to sit down and watch Sanukus 30 min video to get more of an idea for this one. Looking forward to it, looks really good JoshCM Well-Known Member Aug 11, 2009 4,250 23 38 Game Designer Upstate NY http://www.crescentmoongames.com #16 JoshCM, Mar 5, 2014 this game is all about digging - however, you can stick to some semi-dug areas that are already open and explore a bit without too much digging... that was a lot of digging in one sentence. Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #17 Echoseven, Mar 5, 2014 That's right, I was meaning to check for a pre-release update but never found the time. Sounds like the update has the bases covered. psj3809 Moderator Jan 13, 2011 12,971 722 113 England #18 psj3809, Mar 5, 2014 No worries i dig it, i mean its all good (I'm doing it now PeteOzzy Well-Known Member Oct 30, 2013 4,596 3 0 Norwich, England #19 PeteOzzy, Mar 5, 2014 This is the stuff of dreams for me. I Dig It is one of my favourite iOS games and I've been loving SteamWorld Dig recently too - I can't get enough of this type of game and there really aren't many offerings on this platform. Echoseven's description has me salivating, I seriously cannot wait for this! awp69 Well-Known Member Oct 30, 2009 8,249 0 36 Greenville, SC #20 awp69, Mar 5, 2014 I've really been anticipating this one, and, yes, I know there's lots of digging. But overall, would you say this is closer to Minecraft or Metroid? Decent amount of action? Never have been a fan of Minecraft-type games, but what I've seen of this has me more intrigued than I normally would be. 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"Inspired by games like Metroid and Motherload" ...how does one see that and not hit the purchase button? Motherload is amazing
Game Impressions Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel
Here's some quick tips for gameplay, for anyone interested: While digging, tap on any ore/mineral in your field of vision to see what it is. Dig horizontally before you dig down. This applies for long shafts - have a horizontal offshoot every 15 blocks or so as well as general exploratory digging. If there's an ore underneath you, dig one block further than the start of your downwards facing shaft. It will help you if you want to come back up and keep digging horizontally. You can shoot blocks to destroy them. I haven't tried this on ore, but dirt goes down fairly easily. You can use this to make a hole in a wall you can't land near, or upwards. While exploring caverns is fun, a single vertical shaft with horizontal branches will make sure you cover as much ground as possible. Mining horizontally every so often gets boring, but you can easily get away with horizontal passages whenever you see something interesting. Don't bother with the Offering Pit until much, much later. I recommend upgrading/crafting in this order: Pickaxe -> Container / Helmet -> Jetpack / Boots Weapon crafting isn't that important. The standard pistol will last you through any mining encounters, but extra firepower makes bosses a whole lot easier. You will find boss areas, made of unbreakable gray stone. The doors are locked, but can be opened by finding a nearby thing. These are rarely more than a screen away from the special zones. The things from above that you find stand on an unbreakable stone base. Standing on the left- or right-most stone of these bases will save you some time. You'll see what I mean. The revolver is pretty much the best weapon, alongside the pistol. The rest are situationally wonderful. While digging a single shaft downwards, I recommend making horizontal offshoots "arrow"-shaped. Here's a spoiler-free picture example: http://oi57.tinypic.com/mmqrl.jpg. Single-block-high tunnels are much more difficult to fly into. Dying or running out of fuel will cost you your inventory... Make sure you empty it before boss fights! The ores and minerals are spread through the world in pretty much the same order as they appear in your inventory once you discover them. If you dig down and find deposits of X, but want Y which comes later, you simply need to go deeper. That was that. I can post boss walkthroughs too if anyone is interested... Chances are lots of people will be interested.
That's right, I thought the next point implied that. There are quite a few regular bugs in the game as well though, mostly related to enemies. Some of the text is poorly written with a few very noticeable spelling mistakes. I've also had the game crash on my iPad 4 a few times (over the last week, not since an hour ago).
First off - thanks for posting the guide! If you had an early code for the game then you probably didn't get the update that hit a few days ago that addressed a bunch of issues we found. I think when it comes out tonight officially it will allow you to update. This is the list of fixes it addressed: -Fixed crashing that was happening on iPad Air and some iPad Retina's -Made it easier to get the first bronze pick axe upgrade - added more bronze to the starting area. -Fixed issue with multiple plants spawning in the same location -Fixed intro text that was too small on iPad retinas -Fixed Eye Glow Block alignment -Tweaked power of 1st and 2nd drills. -Fixed grenade launcher clips -Updated Empty Fuel display -Fixed Crab Boss battle ( overlaid sound effects )
Damn, won't have enough money to get this until Friday. Two days away, but I'm looking forward to it. I suppose I'll wait for imps until then.
Think this game looks fascinating, i dont like Minecraft style games so i'm worried there'll be tons of digging in this ! But the trailer looks amazing, i need to sit down and watch Sanukus 30 min video to get more of an idea for this one. Looking forward to it, looks really good
this game is all about digging - however, you can stick to some semi-dug areas that are already open and explore a bit without too much digging... that was a lot of digging in one sentence.
That's right, I was meaning to check for a pre-release update but never found the time. Sounds like the update has the bases covered.
This is the stuff of dreams for me. I Dig It is one of my favourite iOS games and I've been loving SteamWorld Dig recently too - I can't get enough of this type of game and there really aren't many offerings on this platform. Echoseven's description has me salivating, I seriously cannot wait for this!
I've really been anticipating this one, and, yes, I know there's lots of digging. But overall, would you say this is closer to Minecraft or Metroid? Decent amount of action? Never have been a fan of Minecraft-type games, but what I've seen of this has me more intrigued than I normally would be.