An intense survival RPG set on beautiful alien worlds. Hours of gameplay await the most intrepid explorers! Fight or catch aliens and collect crazy loot. Explore a dangerous galaxy and try to survive! It's a deadly world out there, and it's randomly different every time. The Galactic Union's job for you is clear: research the alien wildlife -- for science! But a strange signal is beckoning past hordes of monsters. And every time you die, your items are gone for good! On your journey you will travel through different islands and encounter dozens of monsters, from cute to fearsome, from little crab to giant dragon. Features: * A different world every time you play * 100+ items, from swords to cookies to grenades * Dozens of alien monsters to fight or befriend * A variety of hand-painted worlds, from deserts to laboratories iPhone Screenshots Shattered Planet (RPG) Execution Labs PLEASE NOTE! Optimised for iPad 3/iPhone 4S and later "Shattered Planet has landed in the sweet spot between learnabili… Free Buy Now Watch Media DetailsPLEASE NOTE! Optimised for iPad 3/iPhone 4S and later "Shattered Planet has landed in the sweet spot between learnability and surprise that keeps each trip new, fresh, and entertaining." 4.5 / 5 stars - Gamezebo "Give Shattered Planet a shot if you like roguelikes, exploring, and cool sci-fi themes" - Touch Arcade "Shattered Planet looks gorgeous." - Pocket Gamer "Well worth your time." - Mash Those Buttons "Beautifully imagined" - ShoddyPixels An intense survival RPG set on beautiful alien worlds. Hours of gameplay await the most intrepid explorers! Fight or catch aliens and collect crazy loot. Explore a dangerous galaxy and try to survive! It's a deadly world out there, and it's randomly different every time. The Galactic Union's job for you is clear: research the alien wildlife -- for science! But a strange signal is beckoning past hordes of monsters. And every time you die, your items are gone for good! On your journey you will travel through different islands and encounter dozens of monsters, from cute to fearsome, from little crab to giant dragon. Features: * A different world every time you play * 100+ items, from swords to cookies to grenades * Dozens of alien monsters to fight or befriend Information Seller:Execution Labs Genre:Adventure, Role Playing Release:Mar 26, 2014 Updated:Aug 23, 2014 Version:1.6 Size:337.5 MB TouchArcade Rating:Unrated User Rating: (22) Your Rating:unrated Compatibility:HD Universal Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #2 Sanuku, Feb 10, 2014 Game Impressions Subscribe to the TouchArcade YouTube channel strivemind Well-Known Member Aug 11, 2010 2,784 2 38 Designer Ottawa, Canada http://www.strivemind.com/ #3 strivemind, Feb 10, 2014 Played this for a quite a while. It's a roguelike with a freemium spin. There is some very slight permanent character progression, but even though I leveled my stats each a dozen or so times, it didn't seem to increase my damage or survivability much. Don't expect to get very far without spending IAP currency on starter gear, because drop rates for equipment are abysmal. After a couple of hours of play time, I probably only picked up 2 pieces of gear, which you lose on death. The most interesting mechanic that Shattered Planet introduces to the roguelike genre, is the "blight". A darkness that slowly spreads outwards from your starting point. Each turn spent on a blighted tile will drain your health, and any monster that touches it morphs into a significantly stronger version. The game definitely has great potential as a roguelike, but I can't really recommend it without better drop rates and more variety. Nachtfischer Well-Known Member Feb 7, 2013 230 8 18 Game Designer Germany https://ludokultur.de/ #4 Nachtfischer, Feb 10, 2014 Thank you, strivemind. Seems like another premium game gone freemium, thereby destroying a lot of its potential. It always makes me so sad when I see it. Exact-Psience Well-Known Member Jan 12, 2012 22,664 2 38 The Work-At-Home Guy Philippines #5 Exact-Psience, Feb 10, 2014 Sad coz i was actually looking forward to this one since i saw the thread in the upcoming games. KeKhan Well-Known Member May 28, 2012 1,381 43 48 #6 KeKhan, Feb 10, 2014 This looks great! Personally, I enjoy free games. Sometimes they get it right, like pocket frogs , or tiny tower, etc. Sometimes they fail, and I just delete it. No problems. I've bought so many premium games on the App Store that turned out to be crap. I'll take a freemium game any day, unless it is a well respected title/developer. wyzau Well-Known Member Oct 3, 2012 298 1 18 #7 wyzau, Feb 12, 2014 so far i like it very much! have played about 1-2 hours and the deepest was level 8 (with some nice items). i have 85 hp and some strength. it progresses pretty slowly, but you always get some currency so you can upgrade your guy a little bit. i have some questions: - what is 'wits' used for? critchance or something? - what is 'fate' used for? - how do i upgrade fate? - are there better weapons/helmets than you can craft at the very beginning? i use 20 crystals and craft 5 star items. is that the best equipment you can get? - what is the difference between renegade, assassin and robot clone? just cosmetic? in later levels (5+) you get a lot of scrap metal - very nice i hope the short pause between your steps can be disabled in the future - movement just doesn't feel very 'fluid' when you move more steps at once. wyzau Well-Known Member Oct 3, 2012 298 1 18 #8 wyzau, Feb 13, 2014 there are apparently some bugs: with strength 1 i did about 7-10 damage to the first monsters (without items). now, with strength 29 it's exactly the same - i only do 7-10 damage (without items) the only thing that seems to change something is health. i don't know if wits does anything or what fate is ScotDamn Well-Known Member Patreon Silver Jul 8, 2013 1,990 0 36 Wireless Sales Happy Daddy https://twitter.com/ScotDamn #9 ScotDamn, Feb 14, 2014 Same. Was looking forward to this. It's a damn shame when IAP gets in the way of game play. Mene <b>ACCOUNT CLOSED</b>: <em>Officially</em> Quit iO Mar 18, 2012 1,873 0 0 #10 Mene, Feb 14, 2014 Looks interesting but free... I'm out ScotDamn Well-Known Member Patreon Silver Jul 8, 2013 1,990 0 36 Wireless Sales Happy Daddy https://twitter.com/ScotDamn #11 ScotDamn, Mar 27, 2014 Just launched- now available. Drelen Member Feb 4, 2014 9 0 0 #12 Drelen, Mar 27, 2014 Exactly this. LordGek Well-Known Member Staff Member Patreon Silver Patreon Gold Patreon Bronze Feb 19, 2009 12,282 141 63 Software QA Engineer Saratoga, CA, USA #13 LordGek, Mar 27, 2014 Yes the drops are rare, but the stat level ups from scrap are permanent so, no matter what, you'll tend to last longer and longer each play through. Lite, to be sure, but kind of fun. LordGek Well-Known Member Staff Member Patreon Silver Patreon Gold Patreon Bronze Feb 19, 2009 12,282 141 63 Software QA Engineer Saratoga, CA, USA #14 LordGek, Mar 27, 2014 Strength: Damage you can dish out. Wits: Defense/Dodge ability. Fate: Chance of scoring a critical. As far as I can tell the various captains are purely cosmetic. I have yet to find a gun. Ben! Well-Known Member Aug 31, 2009 449 2 18 Chicago, IL #15 Ben!, Mar 27, 2014 I'd disagree completely that this game is on the poor end of the freemium spectrum. You don't get equipment drops often, but you do get crystals often that you can use to buy equipment. The equipment is random but split into three tiers (bronze/silver/gold) based on how good it will be. You may end up wasting some crystals if you really want a great weapon but you keep getting armor, but I haven't really run into that issue and I think it's completely fair in that respect. Anyway, I think this is a really good, unique game. There's a roguelike "hunger clock" of sorts in that the longer you stay in a level the further the corruption spreads (which damages you when you step on it). There are random encounters where you can choose to progress in one way or another (for instance, help the injured animal, potentially making it your ally, or kill it) and your rate of success is determined by your stats. Also randomized potions (which I love) that can be thrown or consumed as you see fit. I'd definitely recommend grabbing this. ScotDamn Well-Known Member Patreon Silver Jul 8, 2013 1,990 0 36 Wireless Sales Happy Daddy https://twitter.com/ScotDamn #16 ScotDamn, Mar 27, 2014 I played this for a while last night. This should be checked out. Not everyone will like it, having some consumable IAP, but it also has a tripler, and permanent stat upgrades. Plus it doesn't seem like a half bad sci fi RL. ZeroVoid Well-Known Member Dec 4, 2011 108 2 18 #17 ZeroVoid, Mar 27, 2014 Is there any way to know what a potion is going to do, without either writing them all down or just trying it out? Ben! Well-Known Member Aug 31, 2009 449 2 18 Chicago, IL #18 Ben!, Mar 27, 2014 You have to use them to find out. I believe there's one rare item that allows you to identify one without using it as well. FYI, once you use a potion it'll have the same effect every time you use it for that run only. The next run they'll be randomized again. Once you use one in a run you'll be able to see what it does by selecting it again (so no need to write anything down). ScotDamn Well-Known Member Patreon Silver Jul 8, 2013 1,990 0 36 Wireless Sales Happy Daddy https://twitter.com/ScotDamn #19 ScotDamn, Mar 27, 2014 The only way is to use them, afterwards they will be labeled upon picking them up. This is true to many roguelikes. tanyaxshort Member Jun 22, 2013 16 0 0 Game designer Montreal, Canada #20 tanyaxshort, Mar 27, 2014 Dev/designer here. Hi! I'm the designer from the developer (Kitfox Games, a team of 4 people -- Execution Labs was the publisher). My name is Tanya! HI! Thanks for trying out Shattered Planet. I know we can't please everyone, but I think we made a good game, and if even a few people love it, then we'll be thrilled. If you're more of a premium-game player, look forward to this summer when we'll be trying to put a $10 version on Steam. If you want us to let you know when it's out, I recommend joining our newsletter: http://eepurl.com/EbbjT As for mystery potions: if you use (for example) a green potion, the next green potion you use will be identified. This knowledge only lasts until you die though. (You must log in or sign up to post here.) 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Played this for a quite a while. It's a roguelike with a freemium spin. There is some very slight permanent character progression, but even though I leveled my stats each a dozen or so times, it didn't seem to increase my damage or survivability much. Don't expect to get very far without spending IAP currency on starter gear, because drop rates for equipment are abysmal. After a couple of hours of play time, I probably only picked up 2 pieces of gear, which you lose on death. The most interesting mechanic that Shattered Planet introduces to the roguelike genre, is the "blight". A darkness that slowly spreads outwards from your starting point. Each turn spent on a blighted tile will drain your health, and any monster that touches it morphs into a significantly stronger version. The game definitely has great potential as a roguelike, but I can't really recommend it without better drop rates and more variety.
Thank you, strivemind. Seems like another premium game gone freemium, thereby destroying a lot of its potential. It always makes me so sad when I see it.
This looks great! Personally, I enjoy free games. Sometimes they get it right, like pocket frogs , or tiny tower, etc. Sometimes they fail, and I just delete it. No problems. I've bought so many premium games on the App Store that turned out to be crap. I'll take a freemium game any day, unless it is a well respected title/developer.
so far i like it very much! have played about 1-2 hours and the deepest was level 8 (with some nice items). i have 85 hp and some strength. it progresses pretty slowly, but you always get some currency so you can upgrade your guy a little bit. i have some questions: - what is 'wits' used for? critchance or something? - what is 'fate' used for? - how do i upgrade fate? - are there better weapons/helmets than you can craft at the very beginning? i use 20 crystals and craft 5 star items. is that the best equipment you can get? - what is the difference between renegade, assassin and robot clone? just cosmetic? in later levels (5+) you get a lot of scrap metal - very nice i hope the short pause between your steps can be disabled in the future - movement just doesn't feel very 'fluid' when you move more steps at once.
there are apparently some bugs: with strength 1 i did about 7-10 damage to the first monsters (without items). now, with strength 29 it's exactly the same - i only do 7-10 damage (without items) the only thing that seems to change something is health. i don't know if wits does anything or what fate is
Yes the drops are rare, but the stat level ups from scrap are permanent so, no matter what, you'll tend to last longer and longer each play through. Lite, to be sure, but kind of fun.
Strength: Damage you can dish out. Wits: Defense/Dodge ability. Fate: Chance of scoring a critical. As far as I can tell the various captains are purely cosmetic. I have yet to find a gun.
I'd disagree completely that this game is on the poor end of the freemium spectrum. You don't get equipment drops often, but you do get crystals often that you can use to buy equipment. The equipment is random but split into three tiers (bronze/silver/gold) based on how good it will be. You may end up wasting some crystals if you really want a great weapon but you keep getting armor, but I haven't really run into that issue and I think it's completely fair in that respect. Anyway, I think this is a really good, unique game. There's a roguelike "hunger clock" of sorts in that the longer you stay in a level the further the corruption spreads (which damages you when you step on it). There are random encounters where you can choose to progress in one way or another (for instance, help the injured animal, potentially making it your ally, or kill it) and your rate of success is determined by your stats. Also randomized potions (which I love) that can be thrown or consumed as you see fit. I'd definitely recommend grabbing this.
I played this for a while last night. This should be checked out. Not everyone will like it, having some consumable IAP, but it also has a tripler, and permanent stat upgrades. Plus it doesn't seem like a half bad sci fi RL.
Is there any way to know what a potion is going to do, without either writing them all down or just trying it out?
You have to use them to find out. I believe there's one rare item that allows you to identify one without using it as well. FYI, once you use a potion it'll have the same effect every time you use it for that run only. The next run they'll be randomized again. Once you use one in a run you'll be able to see what it does by selecting it again (so no need to write anything down).
The only way is to use them, afterwards they will be labeled upon picking them up. This is true to many roguelikes.
Dev/designer here. Hi! I'm the designer from the developer (Kitfox Games, a team of 4 people -- Execution Labs was the publisher). My name is Tanya! HI! Thanks for trying out Shattered Planet. I know we can't please everyone, but I think we made a good game, and if even a few people love it, then we'll be thrilled. If you're more of a premium-game player, look forward to this summer when we'll be trying to put a $10 version on Steam. If you want us to let you know when it's out, I recommend joining our newsletter: http://eepurl.com/EbbjT As for mystery potions: if you use (for example) a green potion, the next green potion you use will be identified. This knowledge only lasts until you die though.