Link: https://apps.apple.com/us/app/netflix-dragon-up/id1605049471 Dragon Up! Netflix, Inc. Available exclusively for Netflix members. Hatch and collect rare dragons — then help them revive their magic in this c… Free Buy Now Watch Media DetailsAvailable exclusively for Netflix members. Hatch and collect rare dragons — then help them revive their magic in this colorful and beautifully animated idle adventure game. Save the kingdom by discovering each dragon's unique design and personality. Some dragons — like the Pug Dragon, the Queen Dragon and the Robo Dragon — offer better rewards and moneymaking abilities. Expand your idle kingdom by unlocking more lands and exotic habitats. Upgrade your dragons and nests, and they'll produce more coins. Collect cards and magic potions, then level up your favorite dragons to increase their abilities. The best way to make money is to eat money. Feed gold to your pet dragon Billy at the end of each day, and you'll unlock amazing treasures, new dragons, and new nests. Rebuild your nests, bring back your dragons, expand your kingdom and create your own dragon utopia. Ramp up the fun with time-limited events. Win rare dragons, gems and potions to help advance your main quest. Information Seller:Netflix, Inc. Genre:Adventure, Arcade, Simulation Release:May 24, 2022 Updated:Oct 29, 2024 Version:2.0.10 Size:337.4 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal rks_89 Well-Known Member Jun 15, 2011 46 0 0 Game Designer Bangalore #2 rks_89, Dec 9, 2012 It isn't live on the other app stores... jimwagner Well-Known Member Nov 15, 2011 78 0 0 #3 jimwagner, Dec 9, 2012 Sorry rks, just Canada for now, but I'll update the thread as we go live in more territories! xbtran Well-Known Member Sep 2, 2011 337 0 16 #4 xbtran, Dec 11, 2012 I just tried it and got up to the quest where I have to make my second dragon. First off, I gotta say that the artwork is amazing! I love the colourful and quirky tone to the game. As for gameplay, I haven't played enough to say anything constructive but so far I do see the Tiny Tower influences but it seems different enough that I might stick around for a bit. jimwagner Well-Known Member Nov 15, 2011 78 0 0 #5 jimwagner, Dec 11, 2012 Awesome! Thanks for playing! We're working on getting a more robust quest system and also adding friends for gifting. Stay tuned! Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #6 Sanuku, Dec 11, 2012 Game Impressions Subscribe to the TouchArcade YouTube channel xbtran Well-Known Member Sep 2, 2011 337 0 16 #7 xbtran, Dec 11, 2012 So I played the game a little more today. One thing that I can see possibly being a problem with a lot of dragons is feeding them. A possible solution could be adding a special wizard that gives a dragon their favourite food. Other than that, there are some texture issues that bother me a little like the bubbles at the bottom of the waterfall, and when you hatch an egg, but those are minor gripes. The game also froze on me twice, but just had to reboot it. Overall, the game is really well done. The premium currency is generously awarded enough so that it's not too much of a problem, and like I said before, the art style is simply amazing. Probably one of my favourite looking games in awhile. Can't wait to see what else you guys have in store for this game. I see that little "guild" button and can't even imagine how that'd be implemented in a game like this, but I'm excited to see. jimwagner Well-Known Member Nov 15, 2011 78 0 0 #8 jimwagner, Dec 11, 2012 Thanks for the video and the help with the links Sanuku! You rock! jimwagner Well-Known Member Nov 15, 2011 78 0 0 #9 jimwagner, Dec 11, 2012 Great point about the food and feeding. We lowered the requirements for levelling up for the next update while we work on getting food/chef wizards in the game. Probably get them in after Christmas. And the egg texture is fixed in the new update! Still gotta fix the waterfall bubbles... We're big believers in being generous with premium currency and then giving the player a tons of options to spend them on. That's the coolest thing I've seen when I watch test players, is the different strategies they have for saving and spending their gems. How many dragons have you got so far? xbtran Well-Known Member Sep 2, 2011 337 0 16 #10 xbtran, Dec 12, 2012 Last edited: Dec 12, 2012 Awesome to hear the food thing being addressed! It is a little hard leveling them up to a point that I can have them do decent timed jobs, especially when I sleep! Glad to hear that you guys have the philosophy on premium currency. I also play Happy Street, and I used to play Tiny Tower, both games extremely generous with premium currency and they're actually the only freemium games that I've ever spent money, simply because I wanted to support the devs. I have 5 dragons, with the 6th one coming. It froze about two or three times today. Not a crash like most other games, it just simply froze. If I exit and go back into the game, I'll be greeted with a black screen, and then a crash. The last time it froze I was selling an equipment, but it has frozen other times like when I'm sending a dragon to work. 2-3 crashes a day isn't game breaking, but I'm sure it's something you guys would want to get out of the way before an official release. I'm working with an iPhone 5 on iOS 6.0.1 if that helps. Edit: Also, I'm not sure if it's intentional or not, but I'm able to feed dragons that are close to leveling up with 0 gems. I do like having that as an option, but a bug is a bug. KeKhan Well-Known Member May 28, 2012 1,381 43 48 #11 KeKhan, Dec 12, 2012 I nabbed this as well - LOVE the artwork! I haven't gotten far enough for a proper review yet. I'm stuck at the quest to get second dragon. I hatched my second dragon, then it crashed, now the quest won't update. It would also be great to be able to customize your "keeper" (the little girl that gives quests). Really oddball and fresh game. Barfing coins into a waterfall of rainbows?? Yes please!! jimwagner Well-Known Member Nov 15, 2011 78 0 0 #12 jimwagner, Dec 12, 2012 @xbtran We're working on stability! I'm also looking at balancing trip lengths so that there is access to longer trips earlier, totally agree with having trips to do as you sleep feels good. The feeding dragons for 0 gems is actually a bug... but we're thinking of making it a feature. I use it all the time too! Any commonalities to when it freezes? I know we've had problems with it doing it when you deliver a visitor sometimes... jimwagner Well-Known Member Nov 15, 2011 78 0 0 #13 jimwagner, Dec 12, 2012 @KeKhan Looking into this! I got an email from someone that had the same problem and I think it completed the quest when they hatched their 5th dragon. Weird... Anyway, we're gonna fix the quest going forward, but if you keep hatching dragons it should eventually complete. Thanks for playing, I'm excited to hear more feedback as you go forward. KeKhan Well-Known Member May 28, 2012 1,381 43 48 #14 KeKhan, Dec 12, 2012 Well, since it was only the second dragon, I deleted the app and reinstalled. This time i restarted before playing and it got past that point no problem. Still having general freezing issues, and the occasional crash. Really cool tho! Theres quite a lot to it! I reccomend everyone who is a fan of tower sims to check this out, it is unique. xbtran Well-Known Member Sep 2, 2011 337 0 16 #15 xbtran, Dec 12, 2012 I love a developer who enjoys exploiting their own games. Haha. And as for freezing, it hasn't really been consistent. If I were to pin it to something, it might be when I try to do more than one thing at a time, ie if an item comes out before a dragon starts working and then I open another menu to send another dragon to work, and while in that menu the item pops up. Sorry I can't be more specific. It hasn't happened to me today but I'll be on the look out for it. Also, I was wondering how rare item drops work. Do the longer timed quest give you a stronger chance of receiving one? And does the colour of the dragon dictate chances of items? Or is everything just completely random? It's crazy to see that one of my dragon has almost 80 hearts, while most of the others are 20ish, with even two at 15! jimwagner Well-Known Member Nov 15, 2011 78 0 0 #16 jimwagner, Dec 12, 2012 Thanks for the info, I'm looking freezing issues now and gives me something to go on. Right now, all trips have the same chance for treasure. Though we have trips with the "Special Chance" that have a much higher chance of getting a specific treasure. We are toying around with making a higher chance for treasure on long trips. Or maybe just a higher chance of better/more rare treasures? jimwagner Well-Known Member Nov 15, 2011 78 0 0 #17 jimwagner, Dec 13, 2012 For anyone outside Canada, I think I can give you a promo code for the game to play it! Let me know if you're interested. xbtran Well-Known Member Sep 2, 2011 337 0 16 #18 xbtran, Dec 13, 2012 Last edited: Dec 13, 2012 I think a higher chance and/or rarer treasure for longer jobs would be better. As it stands the easiest way to make money and treasures is to constantly do the 1 min jobs, so it'll be more of an incentive to do longer jobs if it yielded better rewards! P.S. The update is live for anyone playing. The subtle changes sound promising. Yay for notifications! But my boat seems to be a lot slower. Balance changes? jimwagner Well-Known Member Nov 15, 2011 78 0 0 #19 jimwagner, Dec 13, 2012 What device are you on? There was actually a problem where the speed of the boat was tied to frame rate on the device. So it would be CRAWLING on the iPhone 4 and waaay too fast on the iPhone 5 with the same balance values. Might do another balance pass on boats now that the bug is fixed though. Also you should now be able to swap treasures from the hoard and have more options to swap! There's now a button to sort by Hoard in most of the treasure lists. Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #20 Sanuku, Dec 13, 2012 Not a big Deal. It kinda piss me more of that the Database isn`t working in your Case while it`s in an other Thread doing as it should be. I hope Arn will kinda find out why the Appinfo isn`t showing up in your Case (You must log in or sign up to post here.) Show Ignored Content Page 1 of 13 1 ← 2 3 4 5 6 → 13 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
I just tried it and got up to the quest where I have to make my second dragon. First off, I gotta say that the artwork is amazing! I love the colourful and quirky tone to the game. As for gameplay, I haven't played enough to say anything constructive but so far I do see the Tiny Tower influences but it seems different enough that I might stick around for a bit.
Awesome! Thanks for playing! We're working on getting a more robust quest system and also adding friends for gifting. Stay tuned!
So I played the game a little more today. One thing that I can see possibly being a problem with a lot of dragons is feeding them. A possible solution could be adding a special wizard that gives a dragon their favourite food. Other than that, there are some texture issues that bother me a little like the bubbles at the bottom of the waterfall, and when you hatch an egg, but those are minor gripes. The game also froze on me twice, but just had to reboot it. Overall, the game is really well done. The premium currency is generously awarded enough so that it's not too much of a problem, and like I said before, the art style is simply amazing. Probably one of my favourite looking games in awhile. Can't wait to see what else you guys have in store for this game. I see that little "guild" button and can't even imagine how that'd be implemented in a game like this, but I'm excited to see.
Great point about the food and feeding. We lowered the requirements for levelling up for the next update while we work on getting food/chef wizards in the game. Probably get them in after Christmas. And the egg texture is fixed in the new update! Still gotta fix the waterfall bubbles... We're big believers in being generous with premium currency and then giving the player a tons of options to spend them on. That's the coolest thing I've seen when I watch test players, is the different strategies they have for saving and spending their gems. How many dragons have you got so far?
Awesome to hear the food thing being addressed! It is a little hard leveling them up to a point that I can have them do decent timed jobs, especially when I sleep! Glad to hear that you guys have the philosophy on premium currency. I also play Happy Street, and I used to play Tiny Tower, both games extremely generous with premium currency and they're actually the only freemium games that I've ever spent money, simply because I wanted to support the devs. I have 5 dragons, with the 6th one coming. It froze about two or three times today. Not a crash like most other games, it just simply froze. If I exit and go back into the game, I'll be greeted with a black screen, and then a crash. The last time it froze I was selling an equipment, but it has frozen other times like when I'm sending a dragon to work. 2-3 crashes a day isn't game breaking, but I'm sure it's something you guys would want to get out of the way before an official release. I'm working with an iPhone 5 on iOS 6.0.1 if that helps. Edit: Also, I'm not sure if it's intentional or not, but I'm able to feed dragons that are close to leveling up with 0 gems. I do like having that as an option, but a bug is a bug.
I nabbed this as well - LOVE the artwork! I haven't gotten far enough for a proper review yet. I'm stuck at the quest to get second dragon. I hatched my second dragon, then it crashed, now the quest won't update. It would also be great to be able to customize your "keeper" (the little girl that gives quests). Really oddball and fresh game. Barfing coins into a waterfall of rainbows?? Yes please!!
@xbtran We're working on stability! I'm also looking at balancing trip lengths so that there is access to longer trips earlier, totally agree with having trips to do as you sleep feels good. The feeding dragons for 0 gems is actually a bug... but we're thinking of making it a feature. I use it all the time too! Any commonalities to when it freezes? I know we've had problems with it doing it when you deliver a visitor sometimes...
@KeKhan Looking into this! I got an email from someone that had the same problem and I think it completed the quest when they hatched their 5th dragon. Weird... Anyway, we're gonna fix the quest going forward, but if you keep hatching dragons it should eventually complete. Thanks for playing, I'm excited to hear more feedback as you go forward.
Well, since it was only the second dragon, I deleted the app and reinstalled. This time i restarted before playing and it got past that point no problem. Still having general freezing issues, and the occasional crash. Really cool tho! Theres quite a lot to it! I reccomend everyone who is a fan of tower sims to check this out, it is unique.
I love a developer who enjoys exploiting their own games. Haha. And as for freezing, it hasn't really been consistent. If I were to pin it to something, it might be when I try to do more than one thing at a time, ie if an item comes out before a dragon starts working and then I open another menu to send another dragon to work, and while in that menu the item pops up. Sorry I can't be more specific. It hasn't happened to me today but I'll be on the look out for it. Also, I was wondering how rare item drops work. Do the longer timed quest give you a stronger chance of receiving one? And does the colour of the dragon dictate chances of items? Or is everything just completely random? It's crazy to see that one of my dragon has almost 80 hearts, while most of the others are 20ish, with even two at 15!
Thanks for the info, I'm looking freezing issues now and gives me something to go on. Right now, all trips have the same chance for treasure. Though we have trips with the "Special Chance" that have a much higher chance of getting a specific treasure. We are toying around with making a higher chance for treasure on long trips. Or maybe just a higher chance of better/more rare treasures?
For anyone outside Canada, I think I can give you a promo code for the game to play it! Let me know if you're interested.
I think a higher chance and/or rarer treasure for longer jobs would be better. As it stands the easiest way to make money and treasures is to constantly do the 1 min jobs, so it'll be more of an incentive to do longer jobs if it yielded better rewards! P.S. The update is live for anyone playing. The subtle changes sound promising. Yay for notifications! But my boat seems to be a lot slower. Balance changes?
What device are you on? There was actually a problem where the speed of the boat was tied to frame rate on the device. So it would be CRAWLING on the iPhone 4 and waaay too fast on the iPhone 5 with the same balance values. Might do another balance pass on boats now that the bug is fixed though. Also you should now be able to swap treasures from the hoard and have more options to swap! There's now a button to sort by Hoard in most of the treasure lists.
Not a big Deal. It kinda piss me more of that the Database isn`t working in your Case while it`s in an other Thread doing as it should be. I hope Arn will kinda find out why the Appinfo isn`t showing up in your Case