Satisfy your craving to blow stuff up with Mech Pilot, a console quality Mech combat game. Mech Pilot Chris Egerter "Very addicting and fun" "Benchmark in its genre." "Mech Pilot plays surprisingly well on the compact touchscreen" The … $1.99 Buy Now Watch Media Details"Very addicting and fun" "Benchmark in its genre." "Mech Pilot plays surprisingly well on the compact touchscreen" The Mech War has begun! General Riffin has joined forces with the alien race Kryllex to overthrow our King. I am Cara, the rebellion leader. I have sent out this training program to other worlds, searching for the best Mech Pilots in the universe. If you train well, you will be contacted… Large scale urban warfare: Explore immersive city environments Destroy, loot, and upgrade: Collect Electro energy from your downed enemies and use it to upgrade the defensive and offensive capabilities of your mech. The more you play, the more powerful and farther you will get, so keep practicing pilot! *NEW* Swipe to Dodge Now you can swipe left or right to jump sideways, or swipe down to evade incoming fire! Variety of weapons: Weapons include machine gun, lasers, homing missiles, ion cannon, and a sniper mode. Encounter unique enemies: Enemies include tanks, jeeps, helicopters, alien scouts, patrols, bombers, soldier, elite, and titan mechs. Roadblocks: Sometimes you will be blocked and need to eliminate a single or group of enemies to proceed. The latest in IOS and 3D features: Social integration to share your rank Real time entire scene dynamic soft shadows God rays 3D sound (best with headphones) Full screen antialiasing on iPhone 5 and iPad 3 Universal App; Play Mech Pilot on iPhone 4, iPhone 4S, iPhone 5, iPad 2, the New iPad, iPod Touch 4, iPod Touch 5 for a single low price. For more games visit www.RockingPocketGames.com Information Seller:Chris Egerter Genre:Action, Adventure Release:Sep 25, 2012 Updated:Jan 25, 2018 Version:2.0 Size:168.0 MB TouchArcade Rating:Unrated User Rating: (5) Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel Exact-Psience Well-Known Member Jan 12, 2012 22,664 2 38 The Work-At-Home Guy Philippines #2 Exact-Psience, Sep 26, 2012 $0.99? This is instabuy. I have to go somewhere now, but definitely buying this later. Royce Well-Known Member Mar 22, 2011 4,240 180 63 #3 Royce, Sep 26, 2012 Awww requires iOS6 I'll try it when I'm ready to update I guess Biggavelli Well-Known Member Jul 7, 2011 1,106 0 0 Boston,MA #4 Biggavelli, Sep 26, 2012 I have my reservations about this one.I'll wait for game impressions. Greyskull Well-Known Member Dec 13, 2009 5,587 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #5 Greyskull, Sep 26, 2012 Man...requires ios6? What features are in iOS 6 that a game would require? I know Gamecenter was tweaked a bit, but I can't really think of any reason off of the top of my head. RPGGuy Well-Known Member Sep 3, 2008 827 0 0 #6 RPGGuy, Sep 26, 2012 It uses the social integration to share your score on Facebook and Twitter. It also prevents people from running it on older devices which would be too slow (ie iPad 1). This is a very demanding game for the gpu. MicroByte Well-Known Member Dec 8, 2008 1,328 0 36 in a van down by the river... #7 MicroByte, Sep 26, 2012 Looks phenomenal! Any chance this runs moderately well on an iPod Touch 4G? Also, what game engine is this running on? The lighting looks great. Ayjona Well-Known Member Sep 8, 2009 3,295 21 38 Freelance journalist and writer, amateur musician Stockholm, Sweden #8 Ayjona, Sep 26, 2012 Nice. Multiplayer. Please. dadiduekappa Well-Known Member Jun 6, 2010 473 0 16 Software Architect Napoli, Italy https://itunes.apple.com/us/app/id611729886 #9 dadiduekappa, Sep 26, 2012 Iap? Greyskull Well-Known Member Dec 13, 2009 5,587 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #10 Greyskull, Sep 26, 2012 Last edited: Sep 26, 2012 Is the social integration (which can be done without 6.0) worth the lost sales you face by only supporting 6.0? I'm not attempting to be sarcastic, I'm serious. Dead Rising (just mentioning the game I last played) automatically logs into my Facebook and Twitter accounts, so that someone can rescue me if I die. I'm very interested in your game, but I think you're making a mistake. I'm not upgrading from 5.1.1 until the first bug fix release, at the very least. I'm sure my hardware is capable; I have an iPhone 4S. When it comes to the hardware, as long as you leave a disclaimer in the game description, you're fine. Very rarely do new apps target the highest spec available or the absolute newest iOS version so soon after its been released. I think you might want to reconsider that requirement if you intend to recoup the costs incurred during development. Just as an example, the face of iPhone 5 gaming, as blessed by Apple (LILI), doesn't require 6.0 to run. RPGGuy Well-Known Member Sep 3, 2008 827 0 0 #11 RPGGuy, Sep 26, 2012 The game uses an IAP to purchase an additional pack of 5 levels. In the future there will be more of these packs that have missions in new locations. The game uses a couple of IOS 6 features and will probably use more in the future so there will not be support for older IOS versions. It's a new game that needs the latest OS and hardware. If you haven't upgraded yet, eventually you will and will be able to play this one. MicroByte Well-Known Member Dec 8, 2008 1,328 0 36 in a van down by the river... #12 MicroByte, Sep 26, 2012 Impressions? Anyone? zergslayer69 Well-Known Member Apr 21, 2010 1,211 3 38 #13 zergslayer69, Sep 26, 2012 I think it would've been smarter to support iOS 5 and up first to get word out, and as people upgrade then bump up to ios 6. Unless your game is backed by a huge marketing team such as infinity blade, it won't have the recognition, so you'd have to aim for accessibility. Just make sure your description specifies which devices the game works on and nobody can complain if they don't read. Drummerboycroy Well-Known Member Apr 2, 2012 4,172 0 36 Clinician Maine! #14 Drummerboycroy, Sep 26, 2012 How many non-IAP levels are included? How much do the extra IAP levels cost? DBC RPGGuy Well-Known Member Sep 3, 2008 827 0 0 #15 RPGGuy, Sep 26, 2012 There are 5 levels for the initial $0.99 price. Every IAP is $0.99 for 5 more levels. putermcgee Well-Known Member Jun 4, 2010 619 2 18 Seattle #16 putermcgee, Sep 26, 2012 i feel like it's rare that i see a game and go for the download right away. i went from six to midnight when i saw the video...but then back down to six when i couldn't get it due to the os restrictions. then i remembered i mistakenly installed ios6 on my ipad, and went back to midnight. needless to say, my wiener is quite worn out now. i don't see anything in the app store about iap's, so i guess they're coming later? Hero211 Well-Known Member Sep 18, 2012 81 0 0 #17 Hero211, Sep 26, 2012 Game is total crap don't buy its a waste of money everything about it is crap period! I bought it an deleted it in 5 mins Greyskull Well-Known Member Dec 13, 2009 5,587 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #18 Greyskull, Sep 26, 2012 IAPS don't get listed in the AppStore until the first IAP purchase is made. putermcgee Well-Known Member Jun 4, 2010 619 2 18 Seattle #19 putermcgee, Sep 26, 2012 oh, i see. never knew that. anyway, i see the way you can purchase the next 5 missions in the app itself. if i ever make it that far, maybe i'll go for it. first impressions after actually playing: the game doesn't support real multi-touch. if you fire or change your view while holding the button to suck in the electro, it unpresses that button. purchasing an upgrade for the sniper rifle doesn't give you ammo for it...so i'm not sure if i'll ever get to use it. the game is very much on-rails. you just give it the go ahead to continue moving...and even then, that button is relatively unresponsive. this means that you're a sitting duck almost all the time. if there's an enemy with any AI (as in, it doesn't just shoot blindly into space), you're screwed because you can't get out of the way. unless i'm doing something horribly wrong, this is going to be one hell of a grind. you just keep dying over and over, hoping you collected enough energy to upgrade your stuff to help you last a little longer. the game looks very nice. if there was an actual way to control your mech, this game would be off the hook...er...rail. operaguy2112 Well-Known Member Dec 1, 2011 221 0 0 #20 operaguy2112, Sep 26, 2012 Is this at all related to Mech Warrior or just another blatant ripoff?? 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Man...requires ios6? What features are in iOS 6 that a game would require? I know Gamecenter was tweaked a bit, but I can't really think of any reason off of the top of my head.
It uses the social integration to share your score on Facebook and Twitter. It also prevents people from running it on older devices which would be too slow (ie iPad 1). This is a very demanding game for the gpu.
Looks phenomenal! Any chance this runs moderately well on an iPod Touch 4G? Also, what game engine is this running on? The lighting looks great.
Is the social integration (which can be done without 6.0) worth the lost sales you face by only supporting 6.0? I'm not attempting to be sarcastic, I'm serious. Dead Rising (just mentioning the game I last played) automatically logs into my Facebook and Twitter accounts, so that someone can rescue me if I die. I'm very interested in your game, but I think you're making a mistake. I'm not upgrading from 5.1.1 until the first bug fix release, at the very least. I'm sure my hardware is capable; I have an iPhone 4S. When it comes to the hardware, as long as you leave a disclaimer in the game description, you're fine. Very rarely do new apps target the highest spec available or the absolute newest iOS version so soon after its been released. I think you might want to reconsider that requirement if you intend to recoup the costs incurred during development. Just as an example, the face of iPhone 5 gaming, as blessed by Apple (LILI), doesn't require 6.0 to run.
The game uses an IAP to purchase an additional pack of 5 levels. In the future there will be more of these packs that have missions in new locations. The game uses a couple of IOS 6 features and will probably use more in the future so there will not be support for older IOS versions. It's a new game that needs the latest OS and hardware. If you haven't upgraded yet, eventually you will and will be able to play this one.
I think it would've been smarter to support iOS 5 and up first to get word out, and as people upgrade then bump up to ios 6. Unless your game is backed by a huge marketing team such as infinity blade, it won't have the recognition, so you'd have to aim for accessibility. Just make sure your description specifies which devices the game works on and nobody can complain if they don't read.
i feel like it's rare that i see a game and go for the download right away. i went from six to midnight when i saw the video...but then back down to six when i couldn't get it due to the os restrictions. then i remembered i mistakenly installed ios6 on my ipad, and went back to midnight. needless to say, my wiener is quite worn out now. i don't see anything in the app store about iap's, so i guess they're coming later?
Game is total crap don't buy its a waste of money everything about it is crap period! I bought it an deleted it in 5 mins
oh, i see. never knew that. anyway, i see the way you can purchase the next 5 missions in the app itself. if i ever make it that far, maybe i'll go for it. first impressions after actually playing: the game doesn't support real multi-touch. if you fire or change your view while holding the button to suck in the electro, it unpresses that button. purchasing an upgrade for the sniper rifle doesn't give you ammo for it...so i'm not sure if i'll ever get to use it. the game is very much on-rails. you just give it the go ahead to continue moving...and even then, that button is relatively unresponsive. this means that you're a sitting duck almost all the time. if there's an enemy with any AI (as in, it doesn't just shoot blindly into space), you're screwed because you can't get out of the way. unless i'm doing something horribly wrong, this is going to be one hell of a grind. you just keep dying over and over, hoping you collected enough energy to upgrade your stuff to help you last a little longer. the game looks very nice. if there was an actual way to control your mech, this game would be off the hook...er...rail.