Subscribe to the TouchArcade YouTube channel SOULCALIBUR [Warning] This application does not currently support iOS 8. The latest entry in the SOULCALIBUR series, … TouchArcade Rating: $14.99 Buy Now Watch Media Details[Warning] This application does not currently support iOS 8. The latest entry in the SOULCALIBUR series, "SOULCALIBUR V" (PlayStation3/Xbox 360) Now on sale!!"SOULCALIBUR" series is available on theiOS. Enjoythe memorable characters and non-stop action SOULCALIBUR is famed for with complete arcade fidelity in the comfort of your own home!Relive the eternal tale of swords and souls transcending time and space.19 characters in total!All character moves faithfully recreated!Gorgeous Retina display graphics!※This application supports iOS 4.3 or greater, for below devices:iPhone: 4 or neweriPod touch: late-2010 (4th gen.) model or newer.iPad: 2 or newer***** Game Modes *****- ARCADE BATTLEThe original battle mode from the arcade version of "Soul Calibur." Defeat all enemies to make it to the end of the game.-VS BATTLEBattle an opponent over a Bluetooth connection.Note:"VS BATTLE" using Bluetooth cannot be used with iPod touch 4.- TIME ATTACKHow fast can you beat the game?- SURVIVALWith only a limited amount of life, how many opponents can you defeat?- EXTRA SURVIVALHow many opponents can you can defeat with single-hit kills?- MUSEUMEnjoy viewing a variety of artwork.- PRACTICELearn the game's basic system and techniques.***** OTHERS *****- Play on iPhone or iPad!!- A virtual pad tuned for fighting games.Note:To unlock characters and other content, play with the settings in GAME OPTIONS set to the defaults or higher.VS BATTLE uses Bluetooth. Please keep the following in mind:• Make sure there are no other Bluetooth devices in use in the immediate area, except, of course, your opponent's device.• Turn Wi-Fi off.On April 1st, 2015, our company changed its name from “BANDAI NAMCO Games Inc." to "BANDAI NAMCO Entertainment Inc.“ Information Seller: Genre:Action, Arcade Release:Jan 19, 2012 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating: User Rating: (10) Your Rating:unrated Compatibility:HD Universal Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel mashead2000 Well-Known Member Jan 22, 2011 1,144 0 36 Manager-Retail York - United Kingdom http://Www.YouTube.com/user/mashead2000 #2 mashead2000, Jan 18, 2012 Nice! How will this compare to Street Fighter Volt? Cos i suck at that lol!! Ayjona Well-Known Member Sep 8, 2009 3,295 21 38 Freelance journalist and writer, amateur musician Stockholm, Sweden #3 Ayjona, Jan 18, 2012 All those wednesday nights hoping that Prevail or Pocket Heroes will finally drop, well, this is a rather good substitute The price point worries me. I'll probably pay it without hesitation, but should it be so high that the game does badly, Namco Bandai might blame the technical limitations of the platform (touch controls, small screen, all the usual tired anti-mobile gaming propaganda ), instead of the limitations on what users of the platform are willing to spend, and the actual price point itself. And if they do, it might influence their decisions not to port (or even create) other games for iOS. Also, while I certainly believe the game is worth this much, a price point comparison with Volt (which, personal preference and graphics aside, is probably on a reasonably similar level in terms of sophistication and popularity, with less moves and single player content but still more tactical choices and options for strategy, being based on SF IV and all, and sporting online multiplayer as a very hard selling point) will leave Soul Calibur looking like a far less appealing alternative. Well, regardless, together with SF/Volt (and boosted by some smaller but still pleasant fighting experiences for iOS, such as Fight Night, MMA and Bruce Lee), we can finally say with pride and finality that fighting fans can indeed have quite a lot of fun on iOS Ayjona Well-Known Member Sep 8, 2009 3,295 21 38 Freelance journalist and writer, amateur musician Stockholm, Sweden #4 Ayjona, Jan 18, 2012 It actually looks quite a lot better on iOS And physical controls is only a selling point for those who actually prefer them, which you might be surprised to find not all of us do But yeah, see my reasoning on the price point in the post above yours. It does worry me, not for the sake of my own wallet, but for the success of the game. And yeah, someone needs to say it (again) : boy, if I EVER wanted online multiplayer in an iOS game, this is the one... farley Well-Known Member May 5, 2009 399 0 0 #5 farley, Jan 18, 2012 No online multiplayer? No iPhone 3GS support? No iPad 1 support? No sale! Spamcan Well-Known Member Jan 2, 2010 997 0 0 The distant future year 1999 #6 Spamcan, Jan 18, 2012 Oh wow, I almost missed the lack of iPad 1 support. If this game has iPhone 4 support why the hell doesn't it have iPad 1 support?!?!? I was planning on picking this up and using it with the iCade through bluetrol but I guess that ain't happening. Fireball926 Well-Known Member Nov 21, 2010 2,544 1 38 none Somewhere #7 Fireball926, Jan 18, 2012 Doesn't the original iPAd have 1/2 the ram of the iphone 4? dinoeggs777 Well-Known Member Jan 24, 2011 729 0 0 #8 dinoeggs777, Jan 18, 2012 But it has the same amount as the iTouch. devensega Well-Known Member Feb 28, 2011 621 0 0 #9 devensega, Jan 18, 2012 If it plays exactly like the Dreamcast original then the price is well worth it. I purchased a Dreamcast just by seeing it running in a game shop. However, if any compromises are made or content reduced for this iOS version then we have a problem. Spamcan Well-Known Member Jan 2, 2010 997 0 0 The distant future year 1999 #10 Spamcan, Jan 18, 2012 It does but that didn't stop Rockstar from releasing GTA3 for it. How can it be that a 13 year old game can't be optimized for 256MB of RAM? There's a lot of iPad 1 owners that aren't going to be happy about this or the prescient it's setting. Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #11 Sanuku, Jan 18, 2012 mashead2000 Well-Known Member Jan 22, 2011 1,144 0 36 Manager-Retail York - United Kingdom http://Www.YouTube.com/user/mashead2000 #12 mashead2000, Jan 18, 2012 Damn your fast! 1.6gb??? That would take me a week to upload lol do you have your own personal YouTube server lol metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #13 metalcasket, Jan 18, 2012 Last edited by a moderator: Jan 19, 2012 Tell me this doesn't have a single IAP in it and I'll fork over those $12 like they were...$0.99. pavarotti2007 Well-Known Member Sep 19, 2010 1,030 0 0 UK #14 pavarotti2007, Jan 18, 2012 Looks good but think I'll wait a bit for this. Gabrien Well-Known Member Nov 24, 2009 5,148 0 36 #15 Gabrien, Jan 18, 2012 Last edited by a moderator: Jan 19, 2012 That's one factor for me. Another one is controls. In fact, I think all talk about this game is less than speculation until we know what the controls are and how well they work. Particularly on the iPad. Thirdly, well, I'm very surprised this doesn't even have local multiplayer. And fourthly, the file size is a little out of my comfort zone. Though I'd appreciate if someone who knows what it is unpacked could let us know. PraetorianX Well-Known Member Feb 1, 2011 671 16 18 #16 PraetorianX, Jan 18, 2012 i'll wait for Tekken Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #17 Sanuku, Jan 18, 2012 Game Impressions Subscribe to the TouchArcade YouTube channel Note: Picture should change in the next few Minutes. Gabrien Well-Known Member Nov 24, 2009 5,148 0 36 #18 Gabrien, Jan 18, 2012 What device is that on? And is the framerate in the video representative of actual gameplay? C.Hannum Well-Known Member Feb 13, 2011 2,512 0 36 New York State #19 C.Hannum, Jan 18, 2012 Last edited: Jan 18, 2012 Thanks for the video Sanuku, that'll save me some money. I've still got my Game Cube version of SC in the living room with the Wii and my GC controllers. The iOS version is rather anemic compared to even that older title. Looks to be a pretty faithful port of the Dreamcast version, but nothing I can't live without. dnk Well-Known Member Apr 15, 2010 768 1 18 #20 dnk, Jan 18, 2012 @Sanuku: How's the framerate on your actual device? The original SC was famous for its silky smooth movement and framerate. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 21 1 ← 2 3 4 5 6 → 21 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
All those wednesday nights hoping that Prevail or Pocket Heroes will finally drop, well, this is a rather good substitute The price point worries me. I'll probably pay it without hesitation, but should it be so high that the game does badly, Namco Bandai might blame the technical limitations of the platform (touch controls, small screen, all the usual tired anti-mobile gaming propaganda ), instead of the limitations on what users of the platform are willing to spend, and the actual price point itself. And if they do, it might influence their decisions not to port (or even create) other games for iOS. Also, while I certainly believe the game is worth this much, a price point comparison with Volt (which, personal preference and graphics aside, is probably on a reasonably similar level in terms of sophistication and popularity, with less moves and single player content but still more tactical choices and options for strategy, being based on SF IV and all, and sporting online multiplayer as a very hard selling point) will leave Soul Calibur looking like a far less appealing alternative. Well, regardless, together with SF/Volt (and boosted by some smaller but still pleasant fighting experiences for iOS, such as Fight Night, MMA and Bruce Lee), we can finally say with pride and finality that fighting fans can indeed have quite a lot of fun on iOS
It actually looks quite a lot better on iOS And physical controls is only a selling point for those who actually prefer them, which you might be surprised to find not all of us do But yeah, see my reasoning on the price point in the post above yours. It does worry me, not for the sake of my own wallet, but for the success of the game. And yeah, someone needs to say it (again) : boy, if I EVER wanted online multiplayer in an iOS game, this is the one...
Oh wow, I almost missed the lack of iPad 1 support. If this game has iPhone 4 support why the hell doesn't it have iPad 1 support?!?!? I was planning on picking this up and using it with the iCade through bluetrol but I guess that ain't happening.
If it plays exactly like the Dreamcast original then the price is well worth it. I purchased a Dreamcast just by seeing it running in a game shop. However, if any compromises are made or content reduced for this iOS version then we have a problem.
It does but that didn't stop Rockstar from releasing GTA3 for it. How can it be that a 13 year old game can't be optimized for 256MB of RAM? There's a lot of iPad 1 owners that aren't going to be happy about this or the prescient it's setting.
Damn your fast! 1.6gb??? That would take me a week to upload lol do you have your own personal YouTube server lol
That's one factor for me. Another one is controls. In fact, I think all talk about this game is less than speculation until we know what the controls are and how well they work. Particularly on the iPad. Thirdly, well, I'm very surprised this doesn't even have local multiplayer. And fourthly, the file size is a little out of my comfort zone. Though I'd appreciate if someone who knows what it is unpacked could let us know.
Game Impressions Subscribe to the TouchArcade YouTube channel Note: Picture should change in the next few Minutes.
Thanks for the video Sanuku, that'll save me some money. I've still got my Game Cube version of SC in the living room with the Wii and my GC controllers. The iOS version is rather anemic compared to even that older title. Looks to be a pretty faithful port of the Dreamcast version, but nothing I can't live without.
@Sanuku: How's the framerate on your actual device? The original SC was famous for its silky smooth movement and framerate.