Subscribe to the TouchArcade YouTube channel Dark Incursion Big Blue Bubble 33% off regular price as well as support for iCade, Joypad and fully customizable on-screen controls ! Dark Incursion i… TouchArcade Rating: $1.99 Buy Now Watch Media Details33% off regular price as well as support for iCade, Joypad and fully customizable on-screen controls ! Dark Incursion is a side scrolling, hack and slash game that combines the old school pixel art with the stereoscopic 3D experience. It takes place in an alternate reality in the late 1800’s, amidst an industrial revolution and a world war. The player is the character, Anya, who is one of the few who know about a secret military laboratory developing biological weaponry that could devastate the entire planet if it got out of control. In Dark Incursion, players have a multitude of bio-engineered weapons at their disposal with which to eradicate the abominations from the city. Weapon and ability upgrades will get more powerful the deeper players get and the more advanced the monsters become. Features: · Stereoscopic 3D using classic Red/Blue 3D glasses! · Countless enemies from super soldiers to monstrous creatures! · Customizable bioweaponry with hundreds of deadly combinations! · Intriguing story! · Fantastic Steam Punk art style! · Now with iCade and Joypad support! Can Anya complete her mission before the allied forces enter the city and mistakenly allow these creatures to escape? iCade: http://www.ionaudio.com/products/icade-games Joypad: http://getjoypad.com/ Youtube video: http://www.youtube.com/watch?v=sURZSOyAb-g Information Seller:Big Blue Bubble Genre:Action, Adventure Release:Oct 21, 2011 Updated:Oct 31, 2012 Version:1.2.1 Size:29.5 MB TouchArcade Rating: User Rating: (2) Your Rating:unrated Compatibility:HD Universal arta Well-Known Member Feb 14, 2009 6,902 1 36 #2 arta, Oct 20, 2011 Out of freaking nowhere! Mr. Grizzly Well-Known Member May 20, 2011 1,407 0 36 #3 Mr. Grizzly, Oct 20, 2011 Wow, was waiting for this one! Downloading while I play Fruit Ninja! sdmiracle Well-Known Member Jun 23, 2010 814 0 0 #4 sdmiracle, Oct 20, 2011 what the...? a castlevania clone? i hope the control will be good! Gabrien Well-Known Member Nov 24, 2009 5,148 0 36 #5 Gabrien, Oct 20, 2011 Is the placing of buttons customizable on the iPad? Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #6 Echoseven, Oct 20, 2011 Last edited: Oct 20, 2011 Oh come ON, last night I searched for almost ALL the games you posted, goiMot. This one was one of my more anticipated ones too. I'll try to post impressions soon. Edit: that girl has some serious boobage. >.> gunxsword Well-Known Member Dec 24, 2010 2,556 0 0 Sydney #7 gunxsword, Oct 20, 2011 OMG OMG OMG BOUGHT! (is it even out in Aus? ) strivemind Well-Known Member Aug 11, 2010 2,784 2 38 Designer Ottawa, Canada http://www.strivemind.com/ #8 strivemind, Oct 20, 2011 I don't know how I missed seeing this one, but a steampunk Castlevania??? Sold! Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #9 Echoseven, Oct 20, 2011 First impression: The controls take some getting used to and are the only option available... Edit: and IAPs. gunxsword Well-Known Member Dec 24, 2010 2,556 0 0 Sydney #10 gunxsword, Oct 20, 2011 Lol echo will you also make a guide on this one? Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #11 Echoseven, Oct 20, 2011 Last edited: Oct 20, 2011 Hah, no. I don't see there being enough stuff to document. (or a need for it...) But if another good game comes along then yeah, sure. ^^ Back on topic: No screen flipping. =/ Edit: Ugh, I feel like I'm wrestling with the controls the entire time. gunxsword Well-Known Member Dec 24, 2010 2,556 0 0 Sydney #12 gunxsword, Oct 20, 2011 Yeah no joke, no flip screen sucks as I constantly block the speaker (hm... forced earphone experience?) and the touch anywhere movement joystick is inaccurate. I'm giving this game a 2 out of 5 for the poor controls alone. I've been hit by enemies too many times because the joystick refused to recognize a duck command or forced me to face the wrong direction. Jumping in midair is a pain because for some reason it doesn't between the activation and apex of your jump. Everyone please avoid this until a more permanent or functional joystick becomes available. BazookaTime Well-Known Member Sep 30, 2009 5,340 1 36 Kansas http://www.paulmcraelind.com #13 BazookaTime, Oct 20, 2011 I actually really like this and I am not finding the controls to be that difficult. I think they should be improved as the joystick can be a little tricky when ducking but I am pretty pleased with this. Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #14 Echoseven, Oct 20, 2011 Yeah, the controls are a big detriment. The problem with the joystick is that if you move down to duck, and then move it left or right even slightly it will make you stand up... Usually into the path of whatever you ducked to avoid. It is VERY pretty (on the iPhone) but the iPad screenshots look blurry... has anyone checked on the iPad? And it crashed when I selected "restart" after I died doing exactly what I've described above. BazookaTime Well-Known Member Sep 30, 2009 5,340 1 36 Kansas http://www.paulmcraelind.com #15 BazookaTime, Oct 20, 2011 I am playing on an iPad, it looks okay nothing stunning though. I am not really finding the graphics to be blurry, they just have a retro look to them. gunxsword Well-Known Member Dec 24, 2010 2,556 0 0 Sydney #16 gunxsword, Oct 20, 2011 Last edited: Oct 20, 2011 On IAP: The game utilizes 'fuses' that act as temporary powerups for the character - defense, speed, melee + ranged attack etc. These fuses will 'burn out' after a set amount of usage and the player will lose the effect. Premium currency is used to purchase temporary and permanent fuses. These come at: 200 - a dollar (first tier) 500 - two dollars (2nd tier) 1000 - 3rd tier 2000 - 4th tier iTune price points. The IAP offers packs of 3 ephemeral fuses. 50 credits for stat related fuses and 100 for rebirth and offensive fuses. Permanent variant of all are available for 200 and 300 respectively. Personally, I'm perfectly comfortable with this pricing structure. Bumped the 2/5 rating to 3/5... I know I'll be hated for this... gunxsword Well-Known Member Dec 24, 2010 2,556 0 0 Sydney #17 gunxsword, Oct 20, 2011 Coding issue with game - foot soldiers do not take damage from standing sword attack when your character sprite overlaps with theirs, but crouching sword attack registers. Need I remind you how hard it is to crouch? Is it just me that's not hearing any music? I hate the freaking incessant helicopter noise. metalcasket Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze May 24, 2010 11,065 1,342 113 Deepest Circle, Hel #18 metalcasket, Oct 20, 2011 This entire thread just screams "AVOID THIS...for now. Maybe." That would be the best option right now, yeah? gunxsword Well-Known Member Dec 24, 2010 2,556 0 0 Sydney #19 gunxsword, Oct 20, 2011 My bad. It should more be like: "Potentially great game with severe flaws. Play at your own risk". Echoseven Moderator Staff Member Patreon Silver Patreon Gold Patreon Bronze Jul 19, 2011 6,091 270 83 The red Skittle #20 Echoseven, Oct 20, 2011 It's such a shame... I'm playing through the controls and I see the makings of a great game here. If they were any good, I'd be all over this. As is is though, wait for an update... I'll Email the devs (or BBB) and see what they say. (You must log in or sign up to post here.) Show Ignored Content Page 1 of 10 1 ← 2 3 4 5 6 → 10 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Oh come ON, last night I searched for almost ALL the games you posted, goiMot. This one was one of my more anticipated ones too. I'll try to post impressions soon. Edit: that girl has some serious boobage. >.>
First impression: The controls take some getting used to and are the only option available... Edit: and IAPs.
Hah, no. I don't see there being enough stuff to document. (or a need for it...) But if another good game comes along then yeah, sure. ^^ Back on topic: No screen flipping. =/ Edit: Ugh, I feel like I'm wrestling with the controls the entire time.
Yeah no joke, no flip screen sucks as I constantly block the speaker (hm... forced earphone experience?) and the touch anywhere movement joystick is inaccurate. I'm giving this game a 2 out of 5 for the poor controls alone. I've been hit by enemies too many times because the joystick refused to recognize a duck command or forced me to face the wrong direction. Jumping in midair is a pain because for some reason it doesn't between the activation and apex of your jump. Everyone please avoid this until a more permanent or functional joystick becomes available.
I actually really like this and I am not finding the controls to be that difficult. I think they should be improved as the joystick can be a little tricky when ducking but I am pretty pleased with this.
Yeah, the controls are a big detriment. The problem with the joystick is that if you move down to duck, and then move it left or right even slightly it will make you stand up... Usually into the path of whatever you ducked to avoid. It is VERY pretty (on the iPhone) but the iPad screenshots look blurry... has anyone checked on the iPad? And it crashed when I selected "restart" after I died doing exactly what I've described above.
I am playing on an iPad, it looks okay nothing stunning though. I am not really finding the graphics to be blurry, they just have a retro look to them.
On IAP: The game utilizes 'fuses' that act as temporary powerups for the character - defense, speed, melee + ranged attack etc. These fuses will 'burn out' after a set amount of usage and the player will lose the effect. Premium currency is used to purchase temporary and permanent fuses. These come at: 200 - a dollar (first tier) 500 - two dollars (2nd tier) 1000 - 3rd tier 2000 - 4th tier iTune price points. The IAP offers packs of 3 ephemeral fuses. 50 credits for stat related fuses and 100 for rebirth and offensive fuses. Permanent variant of all are available for 200 and 300 respectively. Personally, I'm perfectly comfortable with this pricing structure. Bumped the 2/5 rating to 3/5... I know I'll be hated for this...
Coding issue with game - foot soldiers do not take damage from standing sword attack when your character sprite overlaps with theirs, but crouching sword attack registers. Need I remind you how hard it is to crouch? Is it just me that's not hearing any music? I hate the freaking incessant helicopter noise.
This entire thread just screams "AVOID THIS...for now. Maybe." That would be the best option right now, yeah?
It's such a shame... I'm playing through the controls and I see the makings of a great game here. If they were any good, I'd be all over this. As is is though, wait for an update... I'll Email the devs (or BBB) and see what they say.