Universal 10000000 by EightyEight Games

Discussion in 'iPhone and iPad Games' started by Gabrien, Jul 26, 2012.

  1. MyAimIsTrue

    MyAimIsTrue Member

    May 11, 2012
    5
    0
    0
    Hey Luca, amazing game! Quick request that i have not seen mentioned.. A colorblind option would be terriffic. Since the game is so fast it gets really hard for people like me to tell the difference from wood and staves for example.. :)
     
  2. Psac42

    Psac42 Well-Known Member

    Jan 9, 2011
    417
    1
    18
    So when is this going on sale for 99c?

    Ha, kidding. So between this and Orc:Vengence, this might be the first time I'm buying two games in one week (without an upcoming flight) in a long time. Don't know when I'll get to play both...
     
  3. Ickon

    Ickon Well-Known Member

    Apr 14, 2011
    87
    0
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    I've just "finished" the game with a run at 12M.
    I have thoroughly enjoyed it! According to stats it took me about 5h of gameplay.

    What happens when you reach 10M?
    A door at the top right corner opens and if you go through, you get a screen of your little guy outside of the dungeon with the text: you are free. There are then credits and stats scrolling at the bottom of the screen. You can replay to try to improve your score
     
  4. shovelware

    shovelware Active Member

    Jul 27, 2009
    39
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    Great game.

    You do a great job of dangling the carrot and always having something to do.

    My one request is to always enable the "replay" button after a match (and before it runs down the list showing you whether you failed or succeeded at a goal).

    I'm working on a match 3 game right now, and seeing how your game works definitely gave me some inspiration and good lessons on how to do things the right way. Thank you. :)

    -jake
     
  5. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
    13,250
    1
    0
    college student (junior)
    Houston/Austin, TX
    The game's already at 31 on the paid charts in the US. No feature by Apple. No coverage on any other site. That's the deal right there. Congrats, my friend. Amazing game and possibly GOTW from this week of great iOS releases.
     
  6. awp69

    awp69 Well-Known Member

    Oct 30, 2009
    8,249
    0
    36
    Greenville, SC
    I'm seeing 49th but that's still INCREDIBLE for a game with no big name publisher or backing. It's gotta just be word of mouth and obviously that word is good!

    Even Chillingo's ORC: Venveance is only 63rd and you've got a big name publisher there.

    Congrats! Maybe if you're lucky you'll be able to quit your day job. Well, probably not, but who knows!
     
  7. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
    13,250
    1
    0
    college student (junior)
    Houston/Austin, TX
    Oh, I never look at the overall app charts. I look at the game charts. Word of mouth from TA is pretty powerful it looks like. Like I said earlier, it's also one of the three reviews that Hodapp will be writing this year xP. That has to attest to something!
     
  8. Tastyfish

    Tastyfish Well-Known Member

    Feb 26, 2011
    465
    3
    18
    It's #1 in paid RPG in Canada!
     
  9. geoelectric

    geoelectric Well-Known Member

    Apr 22, 2010
    464
    22
    18
    San Jose, CA
    Dude, you've unearthed a recipe for digital crack. The game's really quite excellent.

    Thanks for looking into the level bug. I suspect I'll have to start over, but hopefully it'll help out others in the future. I *might* have cleared the point total objective after the white screen at the end, where you can still do a few moves as it's telling you game-over, so I'd check that scenario.

    Re: hecticness, I'm having issues with that a little, especially on iPhone where it's harder to precisely move the rows/columns. I think you might have a hit-box issue on the rows; I find that there's lots more missed horizontal swipes than vertical swipes, so either I suck selectively or the hit target isn't symmetrical.

    One suggestion would be to add difficulty levels that scale the speed at which you move backwards when idle (and perhaps monster knockback as well). If idle were calculated as current * scale, and knockback as minimum + ((current - minimum) * scale), it'd be very easy to tune the game.

    Another nice thing might be a help button for hard matches, or sparkle after delay, or maybe even an item that highlights best matches for N turns--basically anything that helps defray the "oh crap big grid where is it" thing that's going on now. It's definitely hard to find matches when they're spare.

    But seriously, digital crack. Awesome stuff.
     
  10. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
    8,364
    0
    0
    iPhone gamer
    Finland
    #170 LOLavi, Jul 27, 2012
    Last edited: Jul 27, 2012
    I'm in love with a game... This is not healthy... GOTY bro, GOTY...

    Edit: At least close!
     
  11. SkyMuffin

    SkyMuffin Well-Known Member

    May 24, 2010
    2,377
    0
    36
    college student, ENG/WGS major
    Lexington, KY
    This is a really great match-3. And I have played pretty much all of them on the appstore. :) Kudos to you doing a great job on this.
     
  12. heddhunter

    heddhunter Member

    Aug 27, 2009
    12
    0
    0
    Just wanted to add my voice to the enthusiastic chorus. Great game! Best $2 I've spent lately.
     
  13. Tone

    Tone Member

    May 9, 2012
    9
    0
    0
    Is your total score supposed to go up after every game? Because mine hasn't changed in a long time. Stuck at around 250000. :(
     
  14. Echoseven

    Echoseven Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2011
    6,091
    270
    83
    The red Skittle
    That's your maximum score, not total.

    It's also why when you're running there's a finish line at the end (on the right).
     
  15. Tone

    Tone Member

    May 9, 2012
    9
    0
    0
    Oh I see thanks!
     
  16. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
    8,364
    0
    0
    iPhone gamer
    Finland
    I was hesitating, before but now I'm sure: Better than DR...
     
  17. Mach Rider

    Mach Rider Member

    Jul 16, 2012
    16
    0
    0
    Student
    Thanks Touch Arcade! I would never ever have tried the game from its looks without your recommendation, but it's really great!
     
  18. lancheta

    lancheta Well-Known Member

    May 20, 2012
    149
    0
    0
    #178 lancheta, Jul 28, 2012
    Last edited: Jul 28, 2012
    Was able to get 14 million...omg I'm exhausted
     
  19. retr0spective

    retr0spective Well-Known Member

    May 24, 2011
    915
    17
    18
    Riverside, CA
    I was lamenting the lack of exposure for this game at the beginning of the thread. Now, after a front page review and 5-star rating it is at the top of the list! Great job Touch Arcade!
     
  20. iJay

    iJay Well-Known Member

    Jan 11, 2011
    281
    0
    0
    @Luca

    I'm enjoying the game, but my score seems to be stuck 517,124.
    I did have "Peasent's Tonic" activated for a game or two at one point... Could there be bug regarding its "0 Experience"?
     

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