Ok, I now see that the 1st boss is easy. However, I also ran into a crash. Unfortunately I don't have the specifics. There was some enemy in the Dungeon level that I attacked and each time I tried to attack them the game would crash. Relaunch it, attack that same enemy and another crash. Eventually it stopped. I didn't take notes so don't remember the specifics. I thought the crashes were fixed? It wasn't a game killer, though, eventually I was able to proceed. I like the game but hope you can squash these kinds of bugs for good at some point.
Day 2 of Skellyman abilities FOUR more Skellyman Scoundrel abilities revealed! http://www.100rogues.com/2010/11/25/skellyman-scoundrel-skill-tree-day-2/
In case anyone missed it - we're currently on sale for $1.99! Lasts until Sunday. Would make a good thanksgiving gift! Anyway - yes, you'll get some artwork very, VERY soon.
Its been doing that for the last day or so, happens every now and then on the forums. You can actually see all of the messages though.
I have this all the time on alot of different threads on this forum... so nothing to worry about but annoying sometimes
Can't Help but notice how The new skill tree lacks Offensive skills for the start of the game like the other two chars have. But the first few levels can do without any skill anyway~ so lets see! Can't wait though! When is it coming out?!?!
(Minor) Bug in High Score? bug in high score list (don't know if this has been mentioned before): I just died in Hell 3. In the High Score List it says: " YYY died in Dungeon 1 after XXX turns". Last time, Satan killed me and in High score list, it says "... Dungeon 2 after XXX turns". So the new structure of Bandit Hole 1-3, Dungeon 1-3 and Hell 1- 3 (plus bosses) doesn't translate correctly to the High Score List for me. BTW, I just did a good game with th Fairy (til Hell 3) with score of 150k+. I think I found a good way to deal with the pope now I still find it very hard to deal with Satan's bodyguards that tend to surround you and need lots of hits with the Fairy.
This! My personal best on 2.0 is dungeon 1 with crusader using no skill points. Even then, i died of stupidity and arrogance rather rather impossibility. a few passive skill starts wont hurt the scoundrel. i'm just wondering,will she be a monster that mows down the bandit hole & dungeon. I guess it depends on the starting stats & equipment. It sounded like dinofarm had a intended drop date for the scoundrel... when is it?
The way the App Store review process seems to be going right now (completely unpredictable, but undoubtedly loooooooooooong), it seems pointless to tease you with a release date. She's very nearly done, though. Also, thanks to whichever mod updated our version number!
Here's the last of the Skellyman's skills, revealed! She's a TON of fun to play with so far, we can't wait to get her out to you fellas! http://www.100rogues.com/2010/11/26/skellyman-scoundrel-skill-tree-day-3-complete/
ARGH! Please fix the sandman guys! They should be programed no not spam out on that softening projectile if you're already softened. Its SO damn annoying. Also, a small but very appreciated fix would be altering the tappable area that makes you move up. When pressing the Menu and Map buttons, it really sucks to accidentally move up while in a fight.
Another odd bug. After killing Satan the orientation is opposite of how you hold the ipod. I hold it normally and the images are sideways. I hold it sideways and the images are upwards... Also, this is the first time i've beaten this game! I found the vampire sword on the very first floor and hardly had any trouble! It was the most fun I've had with this game yet. Maybe adding uber gear on the first floor with a low occurrence is a good idea so those of us who never beat the game can finally do so!